I am working with a robot arm skeletal mesh and trying to setup proper IK on it. I have tried using Full body IK and the position of end effector goal has a proper solve for all the robot joints but the rotation of the end effector has absolutely no effect on the solve.
Can anyone suggest me how do I overcome this issue? Is there any other way I can have rotation effect on the IK as well? Or any other IK system (custom solvers appreciated as well) or some workarounds?