Full Body First Person view?

Does anybody know how to accomplish this? I’m fairly new to UE4 and would appreciate being pointed in the right direction.


True First Person?
fast path. Use 3rd person template and move the camera to the head.
slow path. begin read all official tutorials 3ªperson and check examples first/3ª

there is another thread in the forum asking that ‘search box’ its your friend.

I believe there is a First Person / 3rd person toggle tutorial in the C++ section.

Otherwise, you can add the camera as a child of the character mesh, bring the camera up to head level, and use the bone slot of “head” for the camera.

See wiki: Oculus_Rift#True_First_Person_Viewpoint.