Full Body Animation With Layered Blend

I want to implement a sliding animation to my Character but whenever it triggers the slide, the animation only works on one half of the body. This is because I implemented the Layered blend for other animation:

So, how can I set my animation up, so that the animation does it on the whole Body?
(I currently use an Animation Montage to trigger the animation in Blueprint)

HI! Did you find the solution? I have the same problem