In this tutorial we create a system that uses fuel, slows the ship when fuel is low, stops the ship when fuel runs out – and plays status-specific radio chatter as the fuel gauge drops!
We use a very simple engine sound, which you can download here: Transfer Big Files Free - Email or Send Large Files For a more in-depth version, keep an eye out – and an ear – for a future tutorial on creating an adaptive engine sound, based on the ones used in Wipeout.
Mini Series 6: Fuel System - YouTube
**References **
Samples: Battle chatter static layer: Freesound - "film_static_06.wav" by joedeshon
Valkyrie Sound Cyberpunk City Sound Pack: Cyberpunk City Sound Pack in Sound Effects - UE Marketplace
Try Audacity if you need to create or edit your own sounds: https://www.audacityteam.org
Models: Fan-made ship by Mr Hohenheim Vaygr Lance Fighter - Download Free 3D model by MrHohenheim (@mrhohenheim) [7c34528] - Sketchfab
Music: Intro / Outro: Take 7 by Valkyrie Sound
References: Character HUD Unreal Engine 4 Tutorial - 3D Health Bar (NPC's) - YouTube