I found this sample code for receiving data via a UDP socket. I’m not clear what the ThreadWaitTime does.
FTimespan ThreadWaitTime = FTimespan::FromMilliseconds(100);
UDPReceiver = new FUdpSocketReceiver(UDPSocket, ThreadWaitTime, TEXT(“UDP Query Socket”));
After some experimentation and a quick look at the engine code, the parameter seems to do nothing. The docs don’t provide any info on this. Anyone know what this does (if anything)?