So I have created a simple plugin that extends the editor by adding a button to the toolbar and it works perfectly. During my testing though, I noticed that both Simulate and Play buttons do not execute. I click them and nothing happens. So I finally could identify where the problem is coming from. In the function that I use to create the button, I have:
builder.AddToolBarButton(FHamadsPluginCommands::Get().MyButton, etc etc); //builder is a FToolBarBuilder
One line before that, I have:
When I commented the above line, Simulate & Play buttons worked like before. Any ideas on what could be causing this? Is this a possible bug?