FScreenshotRequest::RequestScreenshot is taking very low-quality screenshots in UE5. Same for the Take Screenshot command in editor Widget Blueprints.
Here is a comparison between UE4 and UE5:
Is there a way to change quality?
FScreenshotRequest::RequestScreenshot is taking very low-quality screenshots in UE5. Same for the Take Screenshot command in editor Widget Blueprints.
Here is a comparison between UE4 and UE5:
Is there a way to change quality?
I noticed this as well. Its a bit useless.