Frustrations..

I do resonate with this, I’ve always felt that Epic have been encouraging creators and developers to take the initiative and build new and exciting experiences with UEFN. But the tooling we’ve been given just isn’t ready yet and hasn’t been ready for quite some time. I know it will get better over time, and with new updates like Scene Graph and MaxVerse coming some time this year, it won’t be long until we have a good set of tools to work with. But I can’t help feeling that it will take much longer until we have a proper “stable” environment to work in.

It doesn’t help that we’re entirely reliant on Epic to provide us with that stable environment, as there is currently no way for us to troubleshoot our own issues, fix bugs or even profile our own code properly. All we want as creators is to provide quality experiences for players to have fun and enjoy themselves in but it’s just getting tiring.

I know the teams at Epic are doing their best and I have to commend them for the amount of time and effort they’ve put in, but it doesn’t change the fact that it has been frustrating and will likely continue to be frustrating for a good while.

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