Frustrated, want camera to return center

I made a blueprint to set camera relative pitch rotation number to 0. But when the number changed to 0, player’s view did not change(did not return to center)
Please help me.
And if you know better game development software, please tell me. I want to study another better engine.emphasized text

Hi Ayameike,

In the context of the Third Person Template, I was able to “zero/lock” the pitch by disconnecting the input of the pitch axis from the mouse:

Let us know how your setup differs. - As for a “better” engine… that’s another topic, it depends on what you’re trying to study/accomplish.