I run my game in dev mode on Android ( Google’s new Pixel phone ) and use the 4 finger tap to enter the command “stat startfile” and then a little later “stat stopfile”. I then copy the .ue4stats file to my PC and load it in the editor with the Frontend Profiler which crashes the editor.
Here is the output log:
[2016.10.11-17.21.21:520][942]LogStats:Error: Could not read, header is invalid: D:/[GameFolder]/Saved/MobileProfiling/[MapName]-Android-10.11-09.41.29/[MapName]-Android-11-09.41.29.ue4stats
Windows captures seem to work fine.
Is there something I need to do different to capture or work with the files on Android?
Thanks!