From UE5.0 to UE5.1 infinite packaging

Hello,
I just upgraded from Unreal Engine 5.0 to UE5.1.1, and I converted my project for UE5.1.1,
But when I tried to package it, it packages infinitely (it loops).
I think it’s a problem with D3D12, SM6 or something like that but i am not an expert in this.
PS: Packaging was working in UE5.0
here is a part of the log (I can’t paste full log because of character limitation):

UATHelper: Packaging (Windows): NumObjects:
UATHelper: Packaging (Windows): Process Min: 33217
UATHelper: Packaging (Windows): Process Max: 33413
UATHelper: Packaging (Windows): Process Spread: 196
UATHelper: Packaging (Windows): Before GC: 33229
UATHelper: Packaging (Windows): After GC: 33219
UATHelper: Packaging (Windows): Freed by GC: 10
UATHelper: Packaging (Windows): Virtual Memory:
UATHelper: Packaging (Windows): Process Min: 791 MB
UATHelper: Packaging (Windows): Process Max: 914 MB
UATHelper: Packaging (Windows): Process Spread: 123 MB
UATHelper: Packaging (Windows): Before GC: 914 MB
UATHelper: Packaging (Windows): After GC: 914 MB
UATHelper: Packaging (Windows): Freed by GC: 0 MB
UATHelper: Packaging (Windows): References:
UATHelper: Packaging (Windows): Cooker direct packages: 0
UATHelper: Packaging (Windows): Cooker transitive packages: 0
UATHelper: Packaging (Windows): Cooker direct package size: 0 MB
UATHelper: Packaging (Windows): Cooker transitive package size: 0 MB
UATHelper: Packaging (Windows): LogCook: Display: See log for memory use information for UObject classes and LLM tags.
UATHelper: Packaging (Windows): LogCook: Display: Exceeded max memory on all configured triggers:
UATHelper: Packaging (Windows): CookSettings.MemoryMinFreePhysical: Available physical memory 1792MiB is less than 2048MiB.
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Detected max mem exceeded - forcing shader compilation flush
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Finished flushing shader jobs at 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: GarbageCollection… (Exceeded Max Memory)
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Malloc calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Realloc calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Free calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Total Allocator calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: GarbageCollection Results:
UATHelper: Packaging (Windows): Type: Full
UATHelper: Packaging (Windows): NumObjects:
UATHelper: Packaging (Windows): Before GC: 33223
UATHelper: Packaging (Windows): Available Before: 25198137
UATHelper: Packaging (Windows): After GC: 33219
UATHelper: Packaging (Windows): Available After: 25198141
UATHelper: Packaging (Windows): Freed by GC: 4
UATHelper: Packaging (Windows): Virtual Memory:
UATHelper: Packaging (Windows): Before GC: 914 MB
UATHelper: Packaging (Windows): After GC: 914 MB
UATHelper: Packaging (Windows): Freed by GC: 0 MB
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Malloc calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Realloc calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Free calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Total Allocator calls = 0
UATHelper: Packaging (Windows): LogCook: Display: Garbage Collection was not very impactful.
UATHelper: Packaging (Windows): NumObjects:
UATHelper: Packaging (Windows): Process Min: 33217
UATHelper: Packaging (Windows): Process Max: 33413
UATHelper: Packaging (Windows): Process Spread: 196
UATHelper: Packaging (Windows): Before GC: 33223
UATHelper: Packaging (Windows): After GC: 33219
UATHelper: Packaging (Windows): Freed by GC: 4
UATHelper: Packaging (Windows): Virtual Memory:
UATHelper: Packaging (Windows): Process Min: 791 MB
UATHelper: Packaging (Windows): Process Max: 914 MB
UATHelper: Packaging (Windows): Process Spread: 123 MB
UATHelper: Packaging (Windows): Before GC: 914 MB
UATHelper: Packaging (Windows): After GC: 914 MB
UATHelper: Packaging (Windows): Freed by GC: 0 MB
UATHelper: Packaging (Windows): References:
UATHelper: Packaging (Windows): Cooker direct packages: 0
UATHelper: Packaging (Windows): Cooker transitive packages: 0
UATHelper: Packaging (Windows): Cooker direct package size: 0 MB
UATHelper: Packaging (Windows): Cooker transitive package size: 0 MB
UATHelper: Packaging (Windows): LogCook: Display: See log for memory use information for UObject classes and LLM tags.
UATHelper: Packaging (Windows): LogCook: Display: Exceeded max memory on all configured triggers:
UATHelper: Packaging (Windows): CookSettings.MemoryMinFreePhysical: Available physical memory 1792MiB is less than 2048MiB.
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Detected max mem exceeded - forcing shader compilation flush
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Finished flushing shader jobs at 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: GarbageCollection… (Exceeded Max Memory)
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Malloc calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Realloc calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Free calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Total Allocator calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: GarbageCollection Results:
UATHelper: Packaging (Windows): Type: Full
UATHelper: Packaging (Windows): NumObjects:
UATHelper: Packaging (Windows): Before GC: 33224
UATHelper: Packaging (Windows): Available Before: 25198136
UATHelper: Packaging (Windows): After GC: 33219
UATHelper: Packaging (Windows): Available After: 25198141
UATHelper: Packaging (Windows): Freed by GC: 5
UATHelper: Packaging (Windows): Virtual Memory:
UATHelper: Packaging (Windows): Before GC: 914 MB
UATHelper: Packaging (Windows): After GC: 914 MB
UATHelper: Packaging (Windows): Freed by GC: 0 MB
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Malloc calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Realloc calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Free calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Total Allocator calls = 0
UATHelper: Packaging (Windows): LogCook: Display: Garbage Collection was not very impactful.
UATHelper: Packaging (Windows): NumObjects:
UATHelper: Packaging (Windows): Process Min: 33217
UATHelper: Packaging (Windows): Process Max: 33413
UATHelper: Packaging (Windows): Process Spread: 196
UATHelper: Packaging (Windows): Before GC: 33224
UATHelper: Packaging (Windows): After GC: 33219
UATHelper: Packaging (Windows): Freed by GC: 5
UATHelper: Packaging (Windows): Virtual Memory:
UATHelper: Packaging (Windows): Process Min: 791 MB
UATHelper: Packaging (Windows): Process Max: 914 MB
UATHelper: Packaging (Windows): Process Spread: 123 MB
UATHelper: Packaging (Windows): Before GC: 914 MB
UATHelper: Packaging (Windows): After GC: 914 MB
UATHelper: Packaging (Windows): Freed by GC: 0 MB
UATHelper: Packaging (Windows): References:
UATHelper: Packaging (Windows): Cooker direct packages: 0
UATHelper: Packaging (Windows): Cooker transitive packages: 0
UATHelper: Packaging (Windows): Cooker direct package size: 0 MB
UATHelper: Packaging (Windows): Cooker transitive package size: 0 MB
UATHelper: Packaging (Windows): LogCook: Display: See log for memory use information for UObject classes and LLM tags.
UATHelper: Packaging (Windows): LogCook: Display: Exceeded max memory on all configured triggers:
UATHelper: Packaging (Windows): CookSettings.MemoryMinFreePhysical: Available physical memory 1801MiB is less than 2048MiB.
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Detected max mem exceeded - forcing shader compilation flush
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Finished flushing shader jobs at 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: GarbageCollection… (Exceeded Max Memory)
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Malloc calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Realloc calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Free calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Total Allocator calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: GarbageCollection Results:
UATHelper: Packaging (Windows): Type: Full
UATHelper: Packaging (Windows): NumObjects:
UATHelper: Packaging (Windows): Before GC: 33229
UATHelper: Packaging (Windows): Available Before: 25198131
UATHelper: Packaging (Windows): After GC: 33219
UATHelper: Packaging (Windows): Available After: 25198141
UATHelper: Packaging (Windows): Freed by GC: 10
UATHelper: Packaging (Windows): Virtual Memory:
UATHelper: Packaging (Windows): Before GC: 914 MB
UATHelper: Packaging (Windows): After GC: 914 MB
UATHelper: Packaging (Windows): Freed by GC: 0 MB
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Malloc calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Realloc calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Free calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Total Allocator calls = 0
UATHelper: Packaging (Windows): LogCook: Display: Garbage Collection was not very impactful.
UATHelper: Packaging (Windows): NumObjects:
UATHelper: Packaging (Windows): Process Min: 33217
UATHelper: Packaging (Windows): Process Max: 33413
UATHelper: Packaging (Windows): Process Spread: 196
UATHelper: Packaging (Windows): Before GC: 33229
UATHelper: Packaging (Windows): After GC: 33219
UATHelper: Packaging (Windows): Freed by GC: 10
UATHelper: Packaging (Windows): Virtual Memory:
UATHelper: Packaging (Windows): Process Min: 791 MB
UATHelper: Packaging (Windows): Process Max: 914 MB
UATHelper: Packaging (Windows): Process Spread: 123 MB
UATHelper: Packaging (Windows): Before GC: 914 MB
UATHelper: Packaging (Windows): After GC: 914 MB
UATHelper: Packaging (Windows): Freed by GC: 0 MB
UATHelper: Packaging (Windows): References:
UATHelper: Packaging (Windows): Cooker direct packages: 0
UATHelper: Packaging (Windows): Cooker transitive packages: 0
UATHelper: Packaging (Windows): Cooker direct package size: 0 MB
UATHelper: Packaging (Windows): Cooker transitive package size: 0 MB
UATHelper: Packaging (Windows): LogCook: Display: See log for memory use information for UObject classes and LLM tags.
UATHelper: Packaging (Windows): LogCook: Display: Exceeded max memory on all configured triggers:
UATHelper: Packaging (Windows): CookSettings.MemoryMinFreePhysical: Available physical memory 1811MiB is less than 2048MiB.
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Detected max mem exceeded - forcing shader compilation flush
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Finished flushing shader jobs at 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: GarbageCollection… (Exceeded Max Memory)
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Malloc calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Realloc calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Free calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Total Allocator calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: GarbageCollection Results:
UATHelper: Packaging (Windows): Type: Full
UATHelper: Packaging (Windows): NumObjects:
UATHelper: Packaging (Windows): Before GC: 33223
UATHelper: Packaging (Windows): Available Before: 25198137
UATHelper: Packaging (Windows): After GC: 33219
UATHelper: Packaging (Windows): Available After: 25198141
UATHelper: Packaging (Windows): Freed by GC: 4
UATHelper: Packaging (Windows): Virtual Memory:
UATHelper: Packaging (Windows): Before GC: 914 MB
UATHelper: Packaging (Windows): After GC: 914 MB
UATHelper: Packaging (Windows): Freed by GC: 0 MB
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Malloc calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Realloc calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Free calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Total Allocator calls = 0
UATHelper: Packaging (Windows): LogCook: Display: Garbage Collection was not very impactful.
UATHelper: Packaging (Windows): NumObjects:
UATHelper: Packaging (Windows): Process Min: 33217
UATHelper: Packaging (Windows): Process Max: 33413
UATHelper: Packaging (Windows): Process Spread: 196
UATHelper: Packaging (Windows): Before GC: 33223
UATHelper: Packaging (Windows): After GC: 33219
UATHelper: Packaging (Windows): Freed by GC: 4
UATHelper: Packaging (Windows): Virtual Memory:
UATHelper: Packaging (Windows): Process Min: 791 MB
UATHelper: Packaging (Windows): Process Max: 914 MB
UATHelper: Packaging (Windows): Process Spread: 123 MB
UATHelper: Packaging (Windows): Before GC: 914 MB
UATHelper: Packaging (Windows): After GC: 914 MB
UATHelper: Packaging (Windows): Freed by GC: 0 MB
UATHelper: Packaging (Windows): References:
UATHelper: Packaging (Windows): Cooker direct packages: 0
UATHelper: Packaging (Windows): Cooker transitive packages: 0
UATHelper: Packaging (Windows): Cooker direct package size: 0 MB
UATHelper: Packaging (Windows): Cooker transitive package size: 0 MB
UATHelper: Packaging (Windows): LogCook: Display: See log for memory use information for UObject classes and LLM tags.
UATHelper: Packaging (Windows): LogCook: Display: Exceeded max memory on all configured triggers:
UATHelper: Packaging (Windows): CookSettings.MemoryMinFreePhysical: Available physical memory 1804MiB is less than 2048MiB.
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Detected max mem exceeded - forcing shader compilation flush
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Finished flushing shader jobs at 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: GarbageCollection… (Exceeded Max Memory)
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Malloc calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Realloc calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Free calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Total Allocator calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: GarbageCollection Results:
UATHelper: Packaging (Windows): Type: Full
UATHelper: Packaging (Windows): NumObjects:
UATHelper: Packaging (Windows): Before GC: 33224
UATHelper: Packaging (Windows): Available Before: 25198136
UATHelper: Packaging (Windows): After GC: 33219
UATHelper: Packaging (Windows): Available After: 25198141
UATHelper: Packaging (Windows): Freed by GC: 5
UATHelper: Packaging (Windows): Virtual Memory:
UATHelper: Packaging (Windows): Before GC: 914 MB
UATHelper: Packaging (Windows): After GC: 914 MB
UATHelper: Packaging (Windows): Freed by GC: 0 MB
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Malloc calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Realloc calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Free calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Total Allocator calls = 0
UATHelper: Packaging (Windows): LogCook: Display: Garbage Collection was not very impactful.
UATHelper: Packaging (Windows): NumObjects:
UATHelper: Packaging (Windows): Process Min: 33217
UATHelper: Packaging (Windows): Process Max: 33413
UATHelper: Packaging (Windows): Process Spread: 196
UATHelper: Packaging (Windows): Before GC: 33224
UATHelper: Packaging (Windows): After GC: 33219
UATHelper: Packaging (Windows): Freed by GC: 5
UATHelper: Packaging (Windows): Virtual Memory:
UATHelper: Packaging (Windows): Process Min: 791 MB
UATHelper: Packaging (Windows): Process Max: 914 MB
UATHelper: Packaging (Windows): Process Spread: 123 MB
UATHelper: Packaging (Windows): Before GC: 914 MB
UATHelper: Packaging (Windows): After GC: 914 MB
UATHelper: Packaging (Windows): Freed by GC: 0 MB
UATHelper: Packaging (Windows): References:
UATHelper: Packaging (Windows): Cooker direct packages: 0
UATHelper: Packaging (Windows): Cooker transitive packages: 0
UATHelper: Packaging (Windows): Cooker direct package size: 0 MB
UATHelper: Packaging (Windows): Cooker transitive package size: 0 MB
UATHelper: Packaging (Windows): LogCook: Display: See log for memory use information for UObject classes and LLM tags.
UATHelper: Packaging (Windows): LogCook: Display: Exceeded max memory on all configured triggers:
UATHelper: Packaging (Windows): CookSettings.MemoryMinFreePhysical: Available physical memory 1804MiB is less than 2048MiB.
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Detected max mem exceeded - forcing shader compilation flush
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Finished flushing shader jobs at 0

Any help would be appreciated !

same problem, did u fix it?

Hey @CaveJohnson404! Welcome to the forums!
You too, @KoniiPinka!

@CaveJohnson404 Is this still an issue or did you get it figured out? Because what I’m seeing (Second to last line) is that your available physical memory is less than what is needed. You may need to use a higher-end graphics option, or free up some space on your primary HDD for pagefile usage! :slight_smile:

Hello, world !
Sorry for the late reply,
I fixed this problem by letting it packaging a very long time, and finally it packaged !
It’s because I converted my project from UE5.0.1 to 5.1.1 and the shaders were deleted, so the packaging process took a VERY long time to recompile the WHOLE project.
And after it worked normally.

Hope it will help !

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