Hello,
I just upgraded from Unreal Engine 5.0 to UE5.1.1, and I converted my project for UE5.1.1,
But when I tried to package it, it packages infinitely (it loops).
I think it’s a problem with D3D12, SM6 or something like that but i am not an expert in this.
PS: Packaging was working in UE5.0
here is a part of the log (I can’t paste full log because of character limitation):
UATHelper: Packaging (Windows): NumObjects:
UATHelper: Packaging (Windows): Process Min: 33217
UATHelper: Packaging (Windows): Process Max: 33413
UATHelper: Packaging (Windows): Process Spread: 196
UATHelper: Packaging (Windows): Before GC: 33229
UATHelper: Packaging (Windows): After GC: 33219
UATHelper: Packaging (Windows): Freed by GC: 10
UATHelper: Packaging (Windows): Virtual Memory:
UATHelper: Packaging (Windows): Process Min: 791 MB
UATHelper: Packaging (Windows): Process Max: 914 MB
UATHelper: Packaging (Windows): Process Spread: 123 MB
UATHelper: Packaging (Windows): Before GC: 914 MB
UATHelper: Packaging (Windows): After GC: 914 MB
UATHelper: Packaging (Windows): Freed by GC: 0 MB
UATHelper: Packaging (Windows): References:
UATHelper: Packaging (Windows): Cooker direct packages: 0
UATHelper: Packaging (Windows): Cooker transitive packages: 0
UATHelper: Packaging (Windows): Cooker direct package size: 0 MB
UATHelper: Packaging (Windows): Cooker transitive package size: 0 MB
UATHelper: Packaging (Windows): LogCook: Display: See log for memory use information for UObject classes and LLM tags.
UATHelper: Packaging (Windows): LogCook: Display: Exceeded max memory on all configured triggers:
UATHelper: Packaging (Windows): CookSettings.MemoryMinFreePhysical: Available physical memory 1792MiB is less than 2048MiB.
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Detected max mem exceeded - forcing shader compilation flush
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Finished flushing shader jobs at 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: GarbageCollection… (Exceeded Max Memory)
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Malloc calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Realloc calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Free calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Total Allocator calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: GarbageCollection Results:
UATHelper: Packaging (Windows): Type: Full
UATHelper: Packaging (Windows): NumObjects:
UATHelper: Packaging (Windows): Before GC: 33223
UATHelper: Packaging (Windows): Available Before: 25198137
UATHelper: Packaging (Windows): After GC: 33219
UATHelper: Packaging (Windows): Available After: 25198141
UATHelper: Packaging (Windows): Freed by GC: 4
UATHelper: Packaging (Windows): Virtual Memory:
UATHelper: Packaging (Windows): Before GC: 914 MB
UATHelper: Packaging (Windows): After GC: 914 MB
UATHelper: Packaging (Windows): Freed by GC: 0 MB
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Malloc calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Realloc calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Free calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Total Allocator calls = 0
UATHelper: Packaging (Windows): LogCook: Display: Garbage Collection was not very impactful.
UATHelper: Packaging (Windows): NumObjects:
UATHelper: Packaging (Windows): Process Min: 33217
UATHelper: Packaging (Windows): Process Max: 33413
UATHelper: Packaging (Windows): Process Spread: 196
UATHelper: Packaging (Windows): Before GC: 33223
UATHelper: Packaging (Windows): After GC: 33219
UATHelper: Packaging (Windows): Freed by GC: 4
UATHelper: Packaging (Windows): Virtual Memory:
UATHelper: Packaging (Windows): Process Min: 791 MB
UATHelper: Packaging (Windows): Process Max: 914 MB
UATHelper: Packaging (Windows): Process Spread: 123 MB
UATHelper: Packaging (Windows): Before GC: 914 MB
UATHelper: Packaging (Windows): After GC: 914 MB
UATHelper: Packaging (Windows): Freed by GC: 0 MB
UATHelper: Packaging (Windows): References:
UATHelper: Packaging (Windows): Cooker direct packages: 0
UATHelper: Packaging (Windows): Cooker transitive packages: 0
UATHelper: Packaging (Windows): Cooker direct package size: 0 MB
UATHelper: Packaging (Windows): Cooker transitive package size: 0 MB
UATHelper: Packaging (Windows): LogCook: Display: See log for memory use information for UObject classes and LLM tags.
UATHelper: Packaging (Windows): LogCook: Display: Exceeded max memory on all configured triggers:
UATHelper: Packaging (Windows): CookSettings.MemoryMinFreePhysical: Available physical memory 1792MiB is less than 2048MiB.
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Detected max mem exceeded - forcing shader compilation flush
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Finished flushing shader jobs at 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: GarbageCollection… (Exceeded Max Memory)
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Malloc calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Realloc calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Free calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Total Allocator calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: GarbageCollection Results:
UATHelper: Packaging (Windows): Type: Full
UATHelper: Packaging (Windows): NumObjects:
UATHelper: Packaging (Windows): Before GC: 33224
UATHelper: Packaging (Windows): Available Before: 25198136
UATHelper: Packaging (Windows): After GC: 33219
UATHelper: Packaging (Windows): Available After: 25198141
UATHelper: Packaging (Windows): Freed by GC: 5
UATHelper: Packaging (Windows): Virtual Memory:
UATHelper: Packaging (Windows): Before GC: 914 MB
UATHelper: Packaging (Windows): After GC: 914 MB
UATHelper: Packaging (Windows): Freed by GC: 0 MB
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Malloc calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Realloc calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Free calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Total Allocator calls = 0
UATHelper: Packaging (Windows): LogCook: Display: Garbage Collection was not very impactful.
UATHelper: Packaging (Windows): NumObjects:
UATHelper: Packaging (Windows): Process Min: 33217
UATHelper: Packaging (Windows): Process Max: 33413
UATHelper: Packaging (Windows): Process Spread: 196
UATHelper: Packaging (Windows): Before GC: 33224
UATHelper: Packaging (Windows): After GC: 33219
UATHelper: Packaging (Windows): Freed by GC: 5
UATHelper: Packaging (Windows): Virtual Memory:
UATHelper: Packaging (Windows): Process Min: 791 MB
UATHelper: Packaging (Windows): Process Max: 914 MB
UATHelper: Packaging (Windows): Process Spread: 123 MB
UATHelper: Packaging (Windows): Before GC: 914 MB
UATHelper: Packaging (Windows): After GC: 914 MB
UATHelper: Packaging (Windows): Freed by GC: 0 MB
UATHelper: Packaging (Windows): References:
UATHelper: Packaging (Windows): Cooker direct packages: 0
UATHelper: Packaging (Windows): Cooker transitive packages: 0
UATHelper: Packaging (Windows): Cooker direct package size: 0 MB
UATHelper: Packaging (Windows): Cooker transitive package size: 0 MB
UATHelper: Packaging (Windows): LogCook: Display: See log for memory use information for UObject classes and LLM tags.
UATHelper: Packaging (Windows): LogCook: Display: Exceeded max memory on all configured triggers:
UATHelper: Packaging (Windows): CookSettings.MemoryMinFreePhysical: Available physical memory 1801MiB is less than 2048MiB.
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Detected max mem exceeded - forcing shader compilation flush
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Finished flushing shader jobs at 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: GarbageCollection… (Exceeded Max Memory)
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Malloc calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Realloc calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Free calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Total Allocator calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: GarbageCollection Results:
UATHelper: Packaging (Windows): Type: Full
UATHelper: Packaging (Windows): NumObjects:
UATHelper: Packaging (Windows): Before GC: 33229
UATHelper: Packaging (Windows): Available Before: 25198131
UATHelper: Packaging (Windows): After GC: 33219
UATHelper: Packaging (Windows): Available After: 25198141
UATHelper: Packaging (Windows): Freed by GC: 10
UATHelper: Packaging (Windows): Virtual Memory:
UATHelper: Packaging (Windows): Before GC: 914 MB
UATHelper: Packaging (Windows): After GC: 914 MB
UATHelper: Packaging (Windows): Freed by GC: 0 MB
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Malloc calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Realloc calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Free calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Total Allocator calls = 0
UATHelper: Packaging (Windows): LogCook: Display: Garbage Collection was not very impactful.
UATHelper: Packaging (Windows): NumObjects:
UATHelper: Packaging (Windows): Process Min: 33217
UATHelper: Packaging (Windows): Process Max: 33413
UATHelper: Packaging (Windows): Process Spread: 196
UATHelper: Packaging (Windows): Before GC: 33229
UATHelper: Packaging (Windows): After GC: 33219
UATHelper: Packaging (Windows): Freed by GC: 10
UATHelper: Packaging (Windows): Virtual Memory:
UATHelper: Packaging (Windows): Process Min: 791 MB
UATHelper: Packaging (Windows): Process Max: 914 MB
UATHelper: Packaging (Windows): Process Spread: 123 MB
UATHelper: Packaging (Windows): Before GC: 914 MB
UATHelper: Packaging (Windows): After GC: 914 MB
UATHelper: Packaging (Windows): Freed by GC: 0 MB
UATHelper: Packaging (Windows): References:
UATHelper: Packaging (Windows): Cooker direct packages: 0
UATHelper: Packaging (Windows): Cooker transitive packages: 0
UATHelper: Packaging (Windows): Cooker direct package size: 0 MB
UATHelper: Packaging (Windows): Cooker transitive package size: 0 MB
UATHelper: Packaging (Windows): LogCook: Display: See log for memory use information for UObject classes and LLM tags.
UATHelper: Packaging (Windows): LogCook: Display: Exceeded max memory on all configured triggers:
UATHelper: Packaging (Windows): CookSettings.MemoryMinFreePhysical: Available physical memory 1811MiB is less than 2048MiB.
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Detected max mem exceeded - forcing shader compilation flush
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Finished flushing shader jobs at 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: GarbageCollection… (Exceeded Max Memory)
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Malloc calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Realloc calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Free calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Total Allocator calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: GarbageCollection Results:
UATHelper: Packaging (Windows): Type: Full
UATHelper: Packaging (Windows): NumObjects:
UATHelper: Packaging (Windows): Before GC: 33223
UATHelper: Packaging (Windows): Available Before: 25198137
UATHelper: Packaging (Windows): After GC: 33219
UATHelper: Packaging (Windows): Available After: 25198141
UATHelper: Packaging (Windows): Freed by GC: 4
UATHelper: Packaging (Windows): Virtual Memory:
UATHelper: Packaging (Windows): Before GC: 914 MB
UATHelper: Packaging (Windows): After GC: 914 MB
UATHelper: Packaging (Windows): Freed by GC: 0 MB
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Malloc calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Realloc calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Free calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Total Allocator calls = 0
UATHelper: Packaging (Windows): LogCook: Display: Garbage Collection was not very impactful.
UATHelper: Packaging (Windows): NumObjects:
UATHelper: Packaging (Windows): Process Min: 33217
UATHelper: Packaging (Windows): Process Max: 33413
UATHelper: Packaging (Windows): Process Spread: 196
UATHelper: Packaging (Windows): Before GC: 33223
UATHelper: Packaging (Windows): After GC: 33219
UATHelper: Packaging (Windows): Freed by GC: 4
UATHelper: Packaging (Windows): Virtual Memory:
UATHelper: Packaging (Windows): Process Min: 791 MB
UATHelper: Packaging (Windows): Process Max: 914 MB
UATHelper: Packaging (Windows): Process Spread: 123 MB
UATHelper: Packaging (Windows): Before GC: 914 MB
UATHelper: Packaging (Windows): After GC: 914 MB
UATHelper: Packaging (Windows): Freed by GC: 0 MB
UATHelper: Packaging (Windows): References:
UATHelper: Packaging (Windows): Cooker direct packages: 0
UATHelper: Packaging (Windows): Cooker transitive packages: 0
UATHelper: Packaging (Windows): Cooker direct package size: 0 MB
UATHelper: Packaging (Windows): Cooker transitive package size: 0 MB
UATHelper: Packaging (Windows): LogCook: Display: See log for memory use information for UObject classes and LLM tags.
UATHelper: Packaging (Windows): LogCook: Display: Exceeded max memory on all configured triggers:
UATHelper: Packaging (Windows): CookSettings.MemoryMinFreePhysical: Available physical memory 1804MiB is less than 2048MiB.
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Detected max mem exceeded - forcing shader compilation flush
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Finished flushing shader jobs at 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: GarbageCollection… (Exceeded Max Memory)
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Malloc calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Realloc calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Free calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Total Allocator calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: GarbageCollection Results:
UATHelper: Packaging (Windows): Type: Full
UATHelper: Packaging (Windows): NumObjects:
UATHelper: Packaging (Windows): Before GC: 33224
UATHelper: Packaging (Windows): Available Before: 25198136
UATHelper: Packaging (Windows): After GC: 33219
UATHelper: Packaging (Windows): Available After: 25198141
UATHelper: Packaging (Windows): Freed by GC: 5
UATHelper: Packaging (Windows): Virtual Memory:
UATHelper: Packaging (Windows): Before GC: 914 MB
UATHelper: Packaging (Windows): After GC: 914 MB
UATHelper: Packaging (Windows): Freed by GC: 0 MB
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Malloc calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Realloc calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Free calls = 0
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Item Total Allocator calls = 0
UATHelper: Packaging (Windows): LogCook: Display: Garbage Collection was not very impactful.
UATHelper: Packaging (Windows): NumObjects:
UATHelper: Packaging (Windows): Process Min: 33217
UATHelper: Packaging (Windows): Process Max: 33413
UATHelper: Packaging (Windows): Process Spread: 196
UATHelper: Packaging (Windows): Before GC: 33224
UATHelper: Packaging (Windows): After GC: 33219
UATHelper: Packaging (Windows): Freed by GC: 5
UATHelper: Packaging (Windows): Virtual Memory:
UATHelper: Packaging (Windows): Process Min: 791 MB
UATHelper: Packaging (Windows): Process Max: 914 MB
UATHelper: Packaging (Windows): Process Spread: 123 MB
UATHelper: Packaging (Windows): Before GC: 914 MB
UATHelper: Packaging (Windows): After GC: 914 MB
UATHelper: Packaging (Windows): Freed by GC: 0 MB
UATHelper: Packaging (Windows): References:
UATHelper: Packaging (Windows): Cooker direct packages: 0
UATHelper: Packaging (Windows): Cooker transitive packages: 0
UATHelper: Packaging (Windows): Cooker direct package size: 0 MB
UATHelper: Packaging (Windows): Cooker transitive package size: 0 MB
UATHelper: Packaging (Windows): LogCook: Display: See log for memory use information for UObject classes and LLM tags.
UATHelper: Packaging (Windows): LogCook: Display: Exceeded max memory on all configured triggers:
UATHelper: Packaging (Windows): CookSettings.MemoryMinFreePhysical: Available physical memory 1804MiB is less than 2048MiB.
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Detected max mem exceeded - forcing shader compilation flush
UATHelper: Packaging (Windows): LogCookCommandlet: Display: Finished flushing shader jobs at 0
Any help would be appreciated !