Hi everyone, i’m trying to import solidworks cad project inside datasmith. Even with a single part the result is allways like this. Instead of the part i have white dots. Is there something i’m missing?
The spheres are the UI representation of the actors. It seems you get the hierarchy of the file, as seen in the world outliner, but no static mesh actor.
Are you importing a sldasm / sldprt models or did you do an export to udatasmith from solidworks?
Which version of the engine are you using?
Can we get a copy of the log file that is in the Saved>Logs folder of the project?
There must be warnings/error there or in the console and that should give an hint on what might be happening.
Hi UE_FlavienP
I’m using this procedure
Version UE_4.23
I use Blueprint \ Blank to crete the project.
Import previously saved datasmith
Thanks for the help!
Used dropbox for the log
Can you use a newer version of Unreal? 4.23 is 4 years old… Please switch to 5.1 or 5.2 or at the very least 4.27.
Current datasmith exporter for solidworks are for version 4.27 and above of unreal. I am thus expecting that if you export a datasmith scene from solidworks it will be partially to fully incompatible with UE 4.23.
If you really need to use 4.23 you could try to import the sldasm file in UE instead, still with datasmith. Again, many things have changed on CAD import since 4.23 so I would switch to a newer version to get the newest perks of content import and everything else in the engine.
Yeah i would have loved to, but Unreal Says that Datasmith is not compatible with other version rather tna 4.23
It is shipped inside UE since 4.24.
You have nothing special to install, maybe activate the plugins as they might or might not be activated depending on the template you are using.
In your case you want: Datasmith Content / Datasmith Importer and Datasmith CAD Importer (if you want to load sldasm directly)
In 5.X the big datasmith button is not there anymore. You have to use the one in the menu here.