From newbie and intermediate questions...

I apologize whether I can ask questions in this forum. Then my English is rusty these days. Pardon for bad grammar.

First of all, my project is Chrono Trigger-ish battle Game.

1.I used to have an education from my academy as Unity (I know… you guys may hates me).

After that education, I learned to use new technique called Coroutine from Internet.

I used to coroutine as commanding the specific action at specific time.

In Unreal Engine, is there any function that might aid me rather than using checking condition every tick?

  1. Game Manager… is only singleton best method for this?

I am still researching on Game Manager Style and I am still clueless.

Please help me T.T