I apologize whether I can ask questions in this forum. Then my English is rusty these days. Pardon for bad grammar.
First of all, my project is Chrono Trigger-ish battle Game.
1.I used to have an education from my academy as Unity (I know… you guys may hates me).
After that education, I learned to use new technique called Coroutine from Internet.
I used to coroutine as commanding the specific action at specific time.
In Unreal Engine, is there any function that might aid me rather than using checking condition every tick?
- Game Manager… is only singleton best method for this?
I am still researching on Game Manager Style and I am still clueless.
Please help me T.T