From Me For You in the Latest Engine Release

From Me For You in 4.6!

Dear Everyone,

It did not seem necessary to make a new thread for my 4.6 contributions, so here they are!

Two new nodes from me for you in 4.6, accepted pull requests by Epic!


**Big News For BP Multiplayer**

PlayerState->PlayerId is now exposed to BP!

This is the easiest and fasted way to know who is who in a real multiplayer game!

And it is a simple int32 so you can easily compare and even do a switch on int of you want!

**You now have the unique net ID of each player available to you in BP!
**

PlayerController->GetFocalLocation

GetFocalLocation is particularly useful when there is no possessed pawn, because then it returns the location of the camera in world space!

It’s also useful if you want to quickly get the location of the possessed unit without having to get the player character.

I’ve been wanting to get GetFocalLocation exposed to BP since the Beta!

It’s finally here!

Enjoy!