From Maya to UE4

Can some one link em to where it shows how to import from MAYA TO UE4

Its MY MAIN character

Normally there is nothing special that you have to take care of. :slight_smile:
So just create the character + rigg + animations - click on export - choose fbx - in the export window you have to enable “smoothing groups” + the right scale settings (cm) + export animations - now import the fbx file.

Some tutorials:v=9yrHqMBynlwhttps?v=xiCEvPmQHd0