We have a FARO S350 laser scan including a 45 MegaPx camera.
We aim to precisely digitize parts of stone quarry and walk around thanks to an UE4 landscape.
In order to study geological strata, we need rendering and texturing as best as possible.
The article « How to import any scan data to RealityCapture using CloudCompare and Faro Scene (How to create ordered point-cloud from unordered) » is very interesting but what about texture using the included camera ?
Thank you in advance