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From a PlayerController to a Pawn?

Hello guys!

I’m trying some things with the BPTryMultiUse… where there is a PlayerController ref.

I would like access to the Pawn associated to the player using the BPTryMultiUse. How could I get it? Any idea?

Tried “GetInstigator” but doesnt seem to refer to a PlayerPawnTest (the cast fail)… :-/

Get Controlled Pawn

Thx man :slight_smile: