From 5.3 to 5.5 crash

[2025.02.26-23.22.55:942][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:942][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_01 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_Gray nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_Gray has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray.uasset’. Perhaps it has been deleted or was not synced?

[2025.02.26-23.22.55:942][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:942][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_01 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_N nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_N has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N.uasset’. Perhaps it has been deleted or was not synced?

[2025.02.26-23.22.55:942][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Megascans/3D_Assets/WornWoodenBeamA/T_WornWoodenBeamA_A which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:942][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_01 zu laden, war das abhängige Paket /Game/Megascans/3D_Assets/WornWoodenBeamA/T_WornWoodenBeamA_A nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Megascans/3D_Assets/WornWoodenBeamA/T_WornWoodenBeamA_A has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Megascans/3D_Assets/WornWoodenBeamA/T_WornWoodenBeamA_A.uasset’. Perhaps it has been deleted or was not synced?

[2025.02.26-23.22.55:942][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Megascans/3D_Assets/WornWoodenBeamA/T_WornWoodenBeamA_N which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:942][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_01 zu laden, war das abhängige Paket /Game/Megascans/3D_Assets/WornWoodenBeamA/T_WornWoodenBeamA_N nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Megascans/3D_Assets/WornWoodenBeamA/T_WornWoodenBeamA_N has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Megascans/3D_Assets/WornWoodenBeamA/T_WornWoodenBeamA_N.uasset’. Perhaps it has been deleted or was not synced?

[2025.02.26-23.22.55:942][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Megascans/3D_Assets/WornWoodenBeamA/T_WornWoodenBeamA_R which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:942][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_01 zu laden, war das abhängige Paket /Game/Megascans/3D_Assets/WornWoodenBeamA/T_WornWoodenBeamA_R nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Megascans/3D_Assets/WornWoodenBeamA/T_WornWoodenBeamA_R has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Megascans/3D_Assets/WornWoodenBeamA/T_WornWoodenBeamA_R.uasset’. Perhaps it has been deleted or was not synced?

[2025.02.26-23.22.55:943][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_GlobalRGB_Blend which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:943][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_02 zu laden, war das abhängige Paket /Game/Materials/Masters/M_GlobalRGB_Blend nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/M_GlobalRGB_Blend has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_GlobalRGB_Blend.uasset’. Perhaps it has been deleted or was not synced?

[2025.02.26-23.22.55:943][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:943][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_02 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_A nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_A has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A.uasset’. Perhaps it has been deleted or was not synced?

[2025.02.26-23.22.55:943][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:943][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_02 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_Gray nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_Gray has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray.uasset’. Perhaps it has been deleted or was not synced?

[2025.02.26-23.22.55:943][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:943][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_02 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_N nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_N has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N.uasset’. Perhaps it has been deleted or was not synced?

[2025.02.26-23.22.55:943][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_GlobalRGB_Blend which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:943][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_03 zu laden, war das abhängige Paket /Game/Materials/Masters/M_GlobalRGB_Blend nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/M_GlobalRGB_Blend has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_GlobalRGB_Blend.uasset’. Perhaps it has been deleted or was not synced?

[2025.02.26-23.22.55:943][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:944][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_03 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_A nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_A has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A.uasset’. Perhaps it has been deleted or was not synced?

[2025.02.26-23.22.55:944][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:944][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_03 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_Gray nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_Gray has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray.uasset’. Perhaps it has been deleted or was not synced?

[2025.02.26-23.22.55:944][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:944][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_03 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_N nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_N has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N.uasset’. Perhaps it has been deleted or was not synced?

[2025.02.26-23.22.55:944][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_GlobalRGB_Blend which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:944][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_01 zu laden, war das abhängige Paket /Game/Materials/Masters/M_GlobalRGB_Blend nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/M_GlobalRGB_Blend has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_GlobalRGB_Blend.uasset’. Perhaps it has been deleted or was not synced?

[2025.02.26-23.22.55:944][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:944][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_01 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_A nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_A has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A.uasset’. Perhaps it has been deleted or was not synced?

[2025.02.26-23.22.55:944][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:944][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_01 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_Gray nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_Gray has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray.uasset’. Perhaps it has been deleted or was not synced?

[2025.02.26-23.22.55:945][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:945][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_01 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_N nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_N has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N.uasset’. Perhaps it has been deleted or was not synced?

[2025.02.26-23.22.55:945][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Megascans/3D_Assets/Shingles/T_Shingles_A which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:945][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_01 zu laden, war das abhängige Paket /Game/Megascans/3D_Assets/Shingles/T_Shingles_A nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Megascans/3D_Assets/Shingles/T_Shingles_A has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Megascans/3D_Assets/Shingles/T_Shingles_A.uasset’. Perhaps it has been deleted or was not synced?

[2025.02.26-23.22.55:945][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Megascans/3D_Assets/Shingles/T_Shingles_N which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:945][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_01 zu laden, war das abhängige Paket /Game/Megascans/3D_Assets/Shingles/T_Shingles_N nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Megascans/3D_Assets/Shingles/T_Shingles_N has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Megascans/3D_Assets/Shingles/T_Shingles_N.uasset’. Perhaps it has been deleted or was not synced?

[2025.02.26-23.22.55:945][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Megascans/3D_Assets/Shingles/T_Shingles_R which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:945][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_01 zu laden, war das abhängige Paket /Game/Megascans/3D_Assets/Shingles/T_Shingles_R nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Megascans/3D_Assets/Shingles/T_Shingles_R has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Megascans/3D_Assets/Shingles/T_Shingles_R.uasset’. Perhaps it has been deleted or was not synced?

[2025.02.26-23.22.55:945][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_GlobalRGB_Blend which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:945][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_02 zu laden, war das abhängige Paket /Game/Materials/Masters/M_GlobalRGB_Blend nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/M_GlobalRGB_Blend has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_GlobalRGB_Blend.uasset’. Perhaps it has been deleted or was not synced?

[2025.02.26-23.22.55:946][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:946][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_02 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_A nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_A has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A.uasset’. Perhaps it has been deleted or was not synced?

[2025.02.26-23.22.55:946][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:946][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_02 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_Gray nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_Gray has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray.uasset’. Perhaps it has been deleted or was not synced?

[2025.02.26-23.22.55:946][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:946][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_02 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_N nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_N has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N.uasset’. Perhaps it has been deleted or was not synced?

[2025.02.26-23.22.55:946][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_GlobalRGB_Blend which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:946][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_03 zu laden, war das abhängige Paket /Game/Materials/Masters/M_GlobalRGB_Blend nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/M_GlobalRGB_Blend has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_GlobalRGB_Blend.uasset’. Perhaps it has been deleted or was not synced?

[2025.02.26-23.22.55:946][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:946][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_03 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_A nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_A has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A.uasset’. Perhaps it has been deleted or was not synced?

[2025.02.26-23.22.55:946][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:946][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_03 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_Gray nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_Gray has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray.uasset’. Perhaps it has been deleted or was not synced?

[2025.02.26-23.22.55:947][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:947][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_03 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_N nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_N has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N.uasset’. Perhaps it has been deleted or was not synced?

[2025.02.26-23.22.55:947][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_GlobalRGB_Blend which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:947][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_04 zu laden, war das abhängige Paket /Game/Materials/Masters/M_GlobalRGB_Blend nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/M_GlobalRGB_Blend has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_GlobalRGB_Blend.uasset’. Perhaps it has been deleted or was not synced?

[2025.02.26-23.22.55:947][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:947][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_04 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_A nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_A has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A.uasset’. Perhaps it has been deleted or was not synced?

[2025.02.26-23.22.55:947][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:947][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_04 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_Gray nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_Gray has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray.uasset’. Perhaps it has been deleted or was not synced?

[2025.02.26-23.22.55:947][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:947][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_04 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_N nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_N has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N.uasset’. Perhaps it has been deleted or was not synced?

[2025.02.26-23.22.55:948][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Megascans/3D_Assets/Branch/T_Branch_A which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:948][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_04 zu laden, war das abhängige Paket /Game/Megascans/3D_Assets/Branch/T_Branch_A nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Megascans/3D_Assets/Branch/T_Branch_A has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Megascans/3D_Assets/Branch/T_Branch_A.uasset’. Perhaps it has been deleted or was not synced?

[2025.02.26-23.22.55:948][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Megascans/3D_Assets/Branch/T_Branch_N which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:948][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_04 zu laden, war das abhängige Paket /Game/Megascans/3D_Assets/Branch/T_Branch_N nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Megascans/3D_Assets/Branch/T_Branch_N has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Megascans/3D_Assets/Branch/T_Branch_N.uasset’. Perhaps it has been deleted or was not synced?

[2025.02.26-23.22.55:948][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Megascans/3D_Assets/Branch/T_Branch_R which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:948][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_04 zu laden, war das abhängige Paket /Game/Megascans/3D_Assets/Branch/T_Branch_R nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Megascans/3D_Assets/Branch/T_Branch_R has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Megascans/3D_Assets/Branch/T_Branch_R.uasset’. Perhaps it has been deleted or was not synced?

[2025.02.26-23.22.55:948][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_BlendMaster which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:948][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Blockout/Road_01/MI_RoadA zu laden, war das abhängige Paket /Game/Materials/Masters/M_BlendMaster nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/M_BlendMaster has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_BlendMaster.uasset’. Perhaps it has been deleted or was not synced?

[2025.02.26-23.22.55:948][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Functions/T_Mask which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:948][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Blockout/Road_01/MI_RoadA zu laden, war das abhängige Paket /Game/Materials/Functions/T_Mask nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Functions/T_Mask has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Functions/T_Mask.uasset’. Perhaps it has been deleted or was not synced?

[2025.02.26-23.22.55:948][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Landscape/RVT/RVT_Landscape_01 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:948][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Blockout/Road_01/MI_RoadA zu laden, war das abhängige Paket /Game/Materials/Landscape/RVT/RVT_Landscape_01 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Landscape/RVT/RVT_Landscape_01 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Landscape/RVT/RVT_Landscape_01.uasset’. Perhaps it has been deleted or was not synced?

[2025.02.26-23.22.55:949][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Landscape/RVT/RVT_Landscape_Height_01 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:949][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Blockout/Road_01/MI_RoadA zu laden, war das abhängige Paket /Game/Materials/Landscape/RVT/RVT_Landscape_Height_01 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Landscape/RVT/RVT_Landscape_Height_01 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Landscape/RVT/RVT_Landscape_Height_01.uasset’. Perhaps it has been deleted or was not synced?

[2025.02.26-23.22.55:949][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Landscape/RVT/TEMP/RVT_TEMPLS_Color which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:949][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Blockout/Road_01/MI_RoadA zu laden, war das abhängige Paket /Game/Materials/Landscape/RVT/TEMP/RVT_TEMPLS_Color nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Landscape/RVT/TEMP/RVT_TEMPLS_Color has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Landscape/RVT/TEMP/RVT_TEMPLS_Color.uasset’. Perhaps it has been deleted or was not synced?

[2025.02.26-23.22.55:949][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Landscape/RVT/TEMP/RVT_TEMPLS_Height which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:949][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Blockout/Road_01/MI_RoadA zu laden, war das abhängige Paket /Game/Materials/Landscape/RVT/TEMP/RVT_TEMPLS_Height nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Landscape/RVT/TEMP/RVT_TEMPLS_Height has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Landscape/RVT/TEMP/RVT_TEMPLS_Height.uasset’. Perhaps it has been deleted or was not synced?

[2025.02.26-23.22.55:949][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:949][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Blockout/Road_01/MI_RoadA zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_A nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_A has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A.uasset’. Perhaps it has been deleted or was not synced?

[2025.02.26-23.22.55:949][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:949][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Blockout/Road_01/MI_RoadA zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_Gray nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_Gray has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray.uasset’. Perhaps it has been deleted or was not synced?

[2025.02.26-23.22.55:950][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:950][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Blockout/Road_01/MI_RoadA zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_N nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_N has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N.uasset’. Perhaps it has been deleted or was not synced?

[2025.02.26-23.22.58:336][ 34]LogNavigationDirtyArea: Warning: Skipped some dirty area creation due to: 0 invalid bounds, 1 empty bounds (element: WaterSplineComponent /Game/ThirdPersonBP/Maps/128.128:PersistentLevel.WaterBodyCustom_1.WaterSpline, from: Addition to navoctree)
[2025.02.26-23.22.58:352][ 34]LogStaticMesh: Display: Warten auf statische meshs 0/1 (/Water/Meshes/S_WaterPlane_256) …
[2025.02.26-23.22.58:944][ 34]LogStaticMesh: Built static mesh [33.34s] /Game/Medieval_Environment/Medieval_Houses_Vol2/Meshes/Merged/SM_MH_02_Viking_House_08.SM_MH_02_Viking_House_08
[2025.02.26-23.23.03:361][ 34]LogStaticMesh: Built static mesh [38.20s] /Game/Medieval_Environment/Medieval_Houses_Vol2/Meshes/Merged/SM_MH_02_Viking_House_05.SM_MH_02_Viking_House_05
[2025.02.26-23.23.10:659][ 34]LogStaticMesh: Reduce [21.95s]
[2025.02.26-23.23.11:655][ 34]LogStaticMesh: Fallback [1.00s], num tris: 25552
[2025.02.26-23.23.11:978][ 34]LogStaticMesh: ConstrainClusters:
[2025.02.26-23.23.11:978][ 34]LogStaticMesh: Input: 16285 Clusters, 2050563 Triangles and 1311068 Vertices
[2025.02.26-23.23.11:978][ 34]LogStaticMesh: Output without splits: 16285 Clusters, 2050563 Triangles and 1367821 Vertices
[2025.02.26-23.23.11:978][ 34]LogStaticMesh: Output with splits: 16285 Clusters, 2050563 Triangles and 1367821 Vertices
[2025.02.26-23.23.11:986][ 34]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 16285, Slow Path Clusters: 0, 1 Material: 16285, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
[2025.02.26-23.23.12:089][ 34]LogStaticMesh: WritePages:
[2025.02.26-23.23.12:089][ 34]LogStaticMesh: Root: GPU size: 31780 bytes. 1 Pages. 31780.000 bytes per page (96.985% utilization).
[2025.02.26-23.23.12:089][ 34]LogStaticMesh: Streaming: GPU size: 16622432 bytes. 128 Pages (121 with relative encoding). 129862.750 bytes per page (99.077% utilization).
[2025.02.26-23.23.12:089][ 34]LogStaticMesh: Page data disk size: 14006148 bytes. Fixup data size: 96368 bytes.
[2025.02.26-23.23.12:089][ 34]LogStaticMesh: Total GPU size: 16654212 bytes, Total disk size: 14102516 bytes.
[2025.02.26-23.23.12:095][ 34]LogStaticMesh: Encode [0.44s]
[2025.02.26-23.23.12:095][ 34]LogStaticMesh: Nanite build [24.54s]

[2025.02.26-23.23.12:262][ 34]LogStaticMesh: Built static mesh [27.60s] /Game/Megascans/3D_Assets/Mossy_Boulder_xetmcci/S_Mossy_Boulder_xetmcci_high_Var1.S_Mossy_Boulder_xetmcci_high_Var1
[2025.02.26-23.23.12:803][ 34]LogStaticMesh: Reduce [23.16s]
[2025.02.26-23.23.13:513][ 34]LogStaticMesh: Fallback [0.71s], num tris: 15291
[2025.02.26-23.23.13:758][ 34]LogStaticMesh: ConstrainClusters:
[2025.02.26-23.23.13:758][ 34]LogStaticMesh: Input: 32571 Clusters, 4100362 Triangles and 2659455 Vertices
[2025.02.26-23.23.13:758][ 34]LogStaticMesh: Output without splits: 32571 Clusters, 4100362 Triangles and 2765380 Vertices
[2025.02.26-23.23.13:758][ 34]LogStaticMesh: Output with splits: 32571 Clusters, 4100362 Triangles and 2765380 Vertices
[2025.02.26-23.23.13:773][ 34]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 32571, Slow Path Clusters: 0, 1 Material: 32571, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
[2025.02.26-23.23.14:009][ 34]LogStaticMesh: WritePages:
[2025.02.26-23.23.14:009][ 34]LogStaticMesh: Root: GPU size: 31220 bytes. 1 Pages. 31220.000 bytes per page (95.276% utilization).
[2025.02.26-23.23.14:009][ 34]LogStaticMesh: Streaming: GPU size: 34841848 bytes. 267 Pages (257 with relative encoding). 130493.812 bytes per page (99.559% utilization).
[2025.02.26-23.23.14:009][ 34]LogStaticMesh: Page data disk size: 30413496 bytes. Fixup data size: 194200 bytes.
[2025.02.26-23.23.14:009][ 34]LogStaticMesh: Total GPU size: 34873068 bytes, Total disk size: 30607696 bytes.
[2025.02.26-23.23.14:020][ 34]LogStaticMesh: Encode [0.51s]
[2025.02.26-23.23.14:020][ 34]LogStaticMesh: Nanite build [27.23s]

[2025.02.26-23.23.14:404][ 34]LogStaticMesh: Built static mesh [36.30s] /Game/Megascans/3D_Assets/Massive_Tundra_Rock_Formation_wd4hffaqx/S_Massive_Tundra_Rock_Formation_wd4hffaqx_high_Var1.S_Massive_Tundra_Rock_Formation_wd4hffaqx_high_Var1
[2025.02.26-23.23.14:443][ 34]LogStaticMesh: Built static mesh [49.06s] /Game/Medieval_Environment/Medieval_Houses_Vol2/Meshes/Merged/SM_MH_02_Viking_House_07a.SM_MH_02_Viking_House_07a
[2025.02.26-23.23.15:608][ 34]LogStaticMesh: Built static mesh [50.54s] /Game/Medieval_Environment/Medieval_Houses_Vol2/Meshes/Merged/SM_MH_02_Viking_House_01.SM_MH_02_Viking_House_01
[2025.02.26-23.23.18:423][ 34]LogStaticMesh: Display: Das statische Mesh S_Mossy_Forest_Rock_viktbhnaw_lod5_Var1 wird erstellt (geschätzter erforderlicher Speicher: 0.66356 MB)…
[2025.02.26-23.23.18:423][ 34]LogStaticMesh: Display: Das statische Mesh S_Mossy_Boulder_xicnaet_high_Var1 wird erstellt (geschätzter erforderlicher Speicher: 1525.063023 MB)…
[2025.02.26-23.23.18:426][ 34]LogStaticMesh: Built static mesh [0.00s] /Game/Megascans/3D_Assets/Mossy_Forest_Rock_viktbhnaw/Preview/S_Mossy_Forest_Rock_viktbhnaw_lod5_Var1.S_Mossy_Forest_Rock_viktbhnaw_lod5_Var1
[2025.02.26-23.23.18:433][ 34]LogNavigationDirtyArea: Warning: Skipped some dirty area creation due to: 0 invalid bounds, 1 empty bounds (element: WaterSplineComponent /Game/ThirdPersonBP/Maps/128.128:PersistentLevel.WaterBodyCustom2.WaterSpline, from: Addition to navoctree)
[2025.02.26-23.23.18:433][ 34]LogNavigationDirtyArea: Warning: Skipped some dirty area creation due to: 0 invalid bounds, 1 empty bounds (element: WaterSplineComponent /Game/ThirdPersonBP/Maps/128.128:PersistentLevel.WaterBodyCustom5.WaterSpline, from: Addition to navoctree)
[2025.02.26-23.23.18:514][ 34]LogNavigationDirtyArea: Warning: Skipped some dirty area creation due to: 0 invalid bounds, 1 empty bounds (element: WaterSplineComponent /Game/ThirdPersonBP/Maps/128.128:PersistentLevel.WaterBodyCustom2_0.WaterSpline, from: Addition to navoctree)
[2025.02.26-23.23.18:527][ 34]LogNavigationDirtyArea: Warning: Skipped some dirty area creation due to: 0 invalid bounds, 1 empty bounds (element: WaterSplineComponent /Game/ThirdPersonBP/Maps/128.128:PersistentLevel.WaterBodyCustom2_1.WaterSpline, from: Addition to navoctree)
[2025.02.26-23.23.21:218][ 35]LogStaticMesh: Adjacency [0.15s], tris: 999916, UVs 1
[2025.02.26-23.23.22:134][ 37]LogStaticMesh: Clustering [0.92s]. Ratio: 1.017281
[2025.02.26-23.23.22:157][ 37]LogStaticMesh: Leaves [0.02s]
[2025.02.26-23.23.27:236][376]LogStaticMesh: Reduce [5.07s]
[2025.02.26-23.23.27:754][433]LogStaticMesh: Fallback [0.52s], num tris: 17410
[2025.02.26-23.23.27:860][440]LogStaticMesh: ConstrainClusters:
[2025.02.26-23.23.27:860][440]LogStaticMesh: Input: 16268 Clusters, 2047874 Triangles and 1311859 Vertices
[2025.02.26-23.23.27:860][440]LogStaticMesh: Output without splits: 16268 Clusters, 2047874 Triangles and 1367235 Vertices
[2025.02.26-23.23.27:860][440]LogStaticMesh: Output with splits: 16268 Clusters, 2047874 Triangles and 1367235 Vertices
[2025.02.26-23.23.27:869][441]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 16268, Slow Path Clusters: 0, 1 Material: 16268, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
[2025.02.26-23.23.27:985][451]LogStaticMesh: WritePages:
[2025.02.26-23.23.27:985][451]LogStaticMesh: Root: GPU size: 32272 bytes. 1 Pages. 32272.000 bytes per page (98.486% utilization).
[2025.02.26-23.23.27:985][451]LogStaticMesh: Streaming: GPU size: 16685328 bytes. 128 Pages (121 with relative encoding). 130354.125 bytes per page (99.452% utilization).
[2025.02.26-23.23.27:985][451]LogStaticMesh: Page data disk size: 14289148 bytes. Fixup data size: 95872 bytes.
[2025.02.26-23.23.27:986][451]LogStaticMesh: Total GPU size: 16717600 bytes, Total disk size: 14385020 bytes.
[2025.02.26-23.23.27:990][452]LogStaticMesh: Encode [0.24s]
[2025.02.26-23.23.27:990][452]LogStaticMesh: Nanite build [6.92s]

[2025.02.26-23.23.28:164][468]LogStaticMesh: Built static mesh [9.74s] /Game/Megascans/3D_Assets/Mossy_Boulder_xicnaet/S_Mossy_Boulder_xicnaet_high_Var1.S_Mossy_Boulder_xicnaet_high_Var1
[2025.02.26-23.23.29:717][615]LogAsyncCompilation: Display: ACHTUNG: Die Speicherschätzung für AssetCompile ist größer als verfügbar, aber wir führen sie trotzdem aus [StaticMesh]! RequiredMemory = 0.000 MiB + 3050.736572 MiB, MemoryLimit = 1768.96875 MiB
[2025.02.26-23.23.29:717][615]LogAsyncCompilation: Display: ACHTUNG: Die Speicherschätzung für AssetCompile ist größer als verfügbar, aber wir führen sie trotzdem aus [StaticMesh]! RequiredMemory = 0.000 MiB + 3050.736572 MiB, MemoryLimit = 1768.96875 MiB
[2025.02.26-23.23.29:717][615]LogStaticMesh: Display: Das statische Mesh S_Mossy_Forest_Roots_wgxjfhr_high_Var1 wird erstellt (geschätzter erforderlicher Speicher: 3050.73658 MB)…
[2025.02.26-23.23.37:630][368]LogStaticMesh: Adjacency [0.39s], tris: 1999999, UVs 1
[2025.02.26-23.23.39:147][501]LogStaticMesh: Clustering [1.52s]. Ratio: 1.017216
[2025.02.26-23.23.39:193][502]LogStaticMesh: Leaves [0.05s]
[2025.02.26-23.23.47:389][242]LogStaticMesh: Reduce [8.17s]
[2025.02.26-23.23.47:755][281]LogStaticMesh: Fallback [0.37s], num tris: 14133
[2025.02.26-23.23.47:977][303]LogStaticMesh: ConstrainClusters:
[2025.02.26-23.23.47:977][303]LogStaticMesh: Input: 32611 Clusters, 4105289 Triangles and 2636259 Vertices
[2025.02.26-23.23.47:977][303]LogStaticMesh: Output without splits: 32611 Clusters, 4105289 Triangles and 2745424 Vertices
[2025.02.26-23.23.47:977][303]LogStaticMesh: Output with splits: 32611 Clusters, 4105289 Triangles and 2745424 Vertices
[2025.02.26-23.23.47:993][304]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 32611, Slow Path Clusters: 0, 1 Material: 32611, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
[2025.02.26-23.23.48:246][316]LogStaticMesh: WritePages:
[2025.02.26-23.23.48:247][316]LogStaticMesh: Root: GPU size: 32268 bytes. 1 Pages. 32268.000 bytes per page (98.474% utilization).
[2025.02.26-23.23.48:247][316]LogStaticMesh: Streaming: GPU size: 33525836 bytes. 257 Pages (248 with relative encoding). 130450.727 bytes per page (99.526% utilization).
[2025.02.26-23.23.48:247][316]LogStaticMesh: Page data disk size: 28967880 bytes. Fixup data size: 192376 bytes.
[2025.02.26-23.23.48:247][316]LogStaticMesh: Total GPU size: 33558104 bytes, Total disk size: 29160256 bytes.
[2025.02.26-23.23.48:260][317]LogStaticMesh: Encode [0.51s]
[2025.02.26-23.23.48:260][317]LogStaticMesh: Nanite build [11.01s]

[2025.02.26-23.23.48:521][345]LogStaticMesh: Built static mesh [18.80s] /Game/Megascans/3D_Assets/Mossy_Forest_Roots_wgxjfhr/S_Mossy_Forest_Roots_wgxjfhr_high_Var1.S_Mossy_Forest_Roots_wgxjfhr_high_Var1
[2025.02.26-23.23.53:402][824]LogStaticMesh: Display: Das statische Mesh S_Mossy_Rock_Shelf_xeumdd1_high_Var1 wird erstellt (geschätzter erforderlicher Speicher: 1525.358523 MB)…
[2025.02.26-23.23.56:065][103]LogStaticMesh: Adjacency [0.15s], tris: 999999, UVs 1
[2025.02.26-23.23.56:737][160]LogStaticMesh: Clustering [0.67s]. Ratio: 1.016639
[2025.02.26-23.23.56:756][162]LogStaticMesh: Leaves [0.02s]
[2025.02.26-23.24.01:077][578]LogStaticMesh: Reduce [4.31s]
[2025.02.26-23.24.01:573][625]LogStaticMesh: Fallback [0.50s], num tris: 22162
[2025.02.26-23.24.01:678][637]LogStaticMesh: ConstrainClusters:
[2025.02.26-23.24.01:678][637]LogStaticMesh: Input: 16295 Clusters, 2051856 Triangles and 1315930 Vertices
[2025.02.26-23.24.01:678][637]LogStaticMesh: Output without splits: 16295 Clusters, 2051856 Triangles and 1371110 Vertices
[2025.02.26-23.24.01:678][637]LogStaticMesh: Output with splits: 16295 Clusters, 2051856 Triangles and 1371110 Vertices
[2025.02.26-23.24.01:686][637]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 16295, Slow Path Clusters: 0, 1 Material: 16295, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
[2025.02.26-23.24.01:786][645]LogStaticMesh: WritePages:
[2025.02.26-23.24.01:786][645]LogStaticMesh: Root: GPU size: 31588 bytes. 1 Pages. 31588.000 bytes per page (96.399% utilization).
[2025.02.26-23.24.01:786][645]LogStaticMesh: Streaming: GPU size: 16560804 bytes. 127 Pages (122 with relative encoding). 130400.031 bytes per page (99.487% utilization).
[2025.02.26-23.24.01:786][645]LogStaticMesh: Page data disk size: 13852160 bytes. Fixup data size: 95704 bytes.
[2025.02.26-23.24.01:786][645]LogStaticMesh: Total GPU size: 16592392 bytes, Total disk size: 13947864 bytes.
[2025.02.26-23.24.01:791][646]LogStaticMesh: Encode [0.22s]
[2025.02.26-23.24.01:791][646]LogStaticMesh: Nanite build [5.87s]

[2025.02.26-23.24.01:900][659]LogStaticMesh: Built static mesh [8.50s] /Game/Megascans/3D_Assets/Mossy_Rock_Shelf_xeumdd1/S_Mossy_Rock_Shelf_xeumdd1_high_Var1.S_Mossy_Rock_Shelf_xeumdd1_high_Var1
[2025.02.26-23.24.03:405][810]LogAsyncCompilation: Display: ACHTUNG: Die Speicherschätzung für AssetCompile ist größer als verfügbar, aber wir führen sie trotzdem aus [StaticMesh]! RequiredMemory = 0.000 MiB + 1525.264648 MiB, MemoryLimit = 1516.351562 MiB
[2025.02.26-23.24.03:405][810]LogAsyncCompilation: Display: ACHTUNG: Die Speicherschätzung für AssetCompile ist größer als verfügbar, aber wir führen sie trotzdem aus [StaticMesh]! RequiredMemory = 0.000 MiB + 1525.264648 MiB, MemoryLimit = 1516.351562 MiB
[2025.02.26-23.24.03:405][810]LogStaticMesh: Display: Das statische Mesh S_Mossy_Rock_Shelf_xeumfdu_high_Var1 wird erstellt (geschätzter erforderlicher Speicher: 1525.264643 MB)…
[2025.02.26-23.24.06:093][ 80]LogStaticMesh: Adjacency [0.15s], tris: 999999, UVs 1
[2025.02.26-23.24.06:763][135]LogStaticMesh: Clustering [0.67s]. Ratio: 1.016511
[2025.02.26-23.24.06:782][136]LogStaticMesh: Leaves [0.02s]
[2025.02.26-23.24.11:297][554]LogStaticMesh: Reduce [4.51s]
[2025.02.26-23.24.11:923][618]LogStaticMesh: Fallback [0.63s], num tris: 24320
[2025.02.26-23.24.12:042][630]LogStaticMesh: ConstrainClusters:
[2025.02.26-23.24.12:042][630]LogStaticMesh: Input: 16287 Clusters, 2050906 Triangles and 1305321 Vertices
[2025.02.26-23.24.12:042][630]LogStaticMesh: Output without splits: 16287 Clusters, 2050906 Triangles and 1363080 Vertices
[2025.02.26-23.24.12:042][630]LogStaticMesh: Output with splits: 16287 Clusters, 2050906 Triangles and 1363080 Vertices
[2025.02.26-23.24.12:050][630]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 16287, Slow Path Clusters: 0, 1 Material: 16287, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
[2025.02.26-23.24.12:160][638]LogStaticMesh: WritePages:
[2025.02.26-23.24.12:160][638]LogStaticMesh: Root: GPU size: 31644 bytes. 1 Pages. 31644.000 bytes per page (96.570% utilization).
[2025.02.26-23.24.12:160][638]LogStaticMesh: Streaming: GPU size: 16705920 bytes. 128 Pages (123 with relative encoding). 130515.000 bytes per page (99.575% utilization).
[2025.02.26-23.24.12:160][638]LogStaticMesh: Page data disk size: 14568892 bytes. Fixup data size: 94712 bytes.
[2025.02.26-23.24.12:160][638]LogStaticMesh: Total GPU size: 16737564 bytes, Total disk size: 14663604 bytes.
[2025.02.26-23.24.12:167][638]LogStaticMesh: Encode [0.24s]
[2025.02.26-23.24.12:167][638]LogStaticMesh: Nanite build [6.23s]

[2025.02.26-23.24.12:493][669]LogStaticMesh: Built static mesh [9.09s] /Game/Megascans/3D_Assets/Mossy_Rock_Shelf_xeumfdu/S_Mossy_Rock_Shelf_xeumfdu_high_Var1.S_Mossy_Rock_Shelf_xeumfdu_high_Var1
[2025.02.26-23.24.14:085][829]LogStaticMesh: Display: Das statische Mesh S_Mossy_Rock_Shelf_xislecsqx_high_Var1 wird erstellt (geschätzter erforderlicher Speicher: 1525.227612 MB)…
[2025.02.26-23.24.16:812][ 79]LogStaticMesh: Adjacency [0.14s], tris: 999999, UVs 1
[2025.02.26-23.24.17:500][123]LogStaticMesh: Clustering [0.69s]. Ratio: 1.017023
[2025.02.26-23.24.17:520][125]LogStaticMesh: Leaves [0.02s]
[2025.02.26-23.24.21:973][380]LogStaticMesh: Reduce [4.44s]
[2025.02.26-23.24.22:284][402]LogStaticMesh: Fallback [0.31s], num tris: 13763
[2025.02.26-23.24.22:396][409]LogStaticMesh: ConstrainClusters:
[2025.02.26-23.24.22:396][409]LogStaticMesh: Input: 16289 Clusters, 2050675 Triangles and 1302046 Vertices
[2025.02.26-23.24.22:396][409]LogStaticMesh: Output without splits: 16289 Clusters, 2050675 Triangles and 1360623 Vertices
[2025.02.26-23.24.22:396][409]LogStaticMesh: Output with splits: 16289 Clusters, 2050675 Triangles and 1360623 Vertices
[2025.02.26-23.24.22:404][409]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 16289, Slow Path Clusters: 0, 1 Material: 16289, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
[2025.02.26-23.24.22:505][413]LogStaticMesh: WritePages:
[2025.02.26-23.24.22:506][413]LogStaticMesh: Root: GPU size: 32464 bytes. 1 Pages. 32464.000 bytes per page (99.072% utilization).
[2025.02.26-23.24.22:506][413]LogStaticMesh: Streaming: GPU size: 16243828 bytes. 125 Pages (120 with relative encoding). 129950.625 bytes per page (99.144% utilization).
[2025.02.26-23.24.22:506][413]LogStaticMesh: Page data disk size: 13516576 bytes. Fixup data size: 95512 bytes.
[2025.02.26-23.24.22:506][413]LogStaticMesh: Total GPU size: 16276292 bytes, Total disk size: 13612088 bytes.
[2025.02.26-23.24.22:511][414]LogStaticMesh: Encode [0.23s]
[2025.02.26-23.24.22:511][414]LogStaticMesh: Nanite build [5.84s]

[2025.02.26-23.24.22:686][427]LogStaticMesh: Built static mesh [8.60s] /Game/Megascans/3D_Assets/Mossy_Rock_Shelf_xislecsqx/S_Mossy_Rock_Shelf_xislecsqx_high_Var1.S_Mossy_Rock_Shelf_xislecsqx_high_Var1
[2025.02.26-23.24.24:372][533]LogAsyncCompilation: Display: ACHTUNG: Die Speicherschätzung für AssetCompile ist größer als verfügbar, aber wir führen sie trotzdem aus [StaticMesh]! RequiredMemory = 0.000 MiB + 1525.187988 MiB, MemoryLimit = 1235.910156 MiB
[2025.02.26-23.24.24:372][533]LogAsyncCompilation: Display: ACHTUNG: Die Speicherschätzung für AssetCompile ist größer als verfügbar, aber wir führen sie trotzdem aus [StaticMesh]! RequiredMemory = 0.000 MiB + 1525.187988 MiB, MemoryLimit = 1230.617188 MiB
[2025.02.26-23.24.24:372][533]LogStaticMesh: Display: Das statische Mesh S_Mossy_Rock_xetlaff_high_Var1 wird erstellt (geschätzter erforderlicher Speicher: 1525.187979 MB)…
[2025.02.26-23.24.27:084][792]LogStaticMesh: Adjacency [0.15s], tris: 1000000, UVs 1
[2025.02.26-23.24.27:757][825]LogStaticMesh: Clustering [0.67s]. Ratio: 1.017663
[2025.02.26-23.24.27:778][826]LogStaticMesh: Leaves [0.02s]
[2025.02.26-23.24.32:158][ 40]LogStaticMesh: Reduce [4.37s]
[2025.02.26-23.24.32:410][ 55]LogStaticMesh: Fallback [0.25s], num tris: 13780
[2025.02.26-23.24.32:516][ 59]LogStaticMesh: ConstrainClusters:
[2025.02.26-23.24.32:517][ 59]LogStaticMesh: Input: 16298 Clusters, 2051146 Triangles and 1315508 Vertices
[2025.02.26-23.24.32:517][ 59]LogStaticMesh: Output without splits: 16298 Clusters, 2051146 Triangles and 1370683 Vertices
[2025.02.26-23.24.32:517][ 59]LogStaticMesh: Output with splits: 16298 Clusters, 2051146 Triangles and 1370683 Vertices
[2025.02.26-23.24.32:524][ 59]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 16298, Slow Path Clusters: 0, 1 Material: 16298, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
[2025.02.26-23.24.32:639][ 64]LogStaticMesh: WritePages:
[2025.02.26-23.24.32:639][ 64]LogStaticMesh: Root: GPU size: 31488 bytes. 1 Pages. 31488.000 bytes per page (96.094% utilization).
[2025.02.26-23.24.32:639][ 64]LogStaticMesh: Streaming: GPU size: 16609716 bytes. 128 Pages (121 with relative encoding). 129763.406 bytes per page (99.002% utilization).
[2025.02.26-23.24.32:639][ 64]LogStaticMesh: Page data disk size: 14013928 bytes. Fixup data size: 95888 bytes.
[2025.02.26-23.24.32:639][ 64]LogStaticMesh: Total GPU size: 16641204 bytes, Total disk size: 14109816 bytes.
[2025.02.26-23.24.32:644][ 64]LogStaticMesh: Encode [0.23s]
[2025.02.26-23.24.32:644][ 64]LogStaticMesh: Nanite build [5.71s]

[2025.02.26-23.24.32:734][ 69]LogStaticMesh: Built static mesh [8.36s] /Game/Megascans/3D_Assets/Mossy_Rock_xetlaff/S_Mossy_Rock_xetlaff_high_Var1.S_Mossy_Rock_xetlaff_high_Var1
[2025.02.26-23.24.34:339][154]LogAsyncCompilation: Display: ACHTUNG: Die Speicherschätzung für AssetCompile ist größer als verfügbar, aber wir führen sie trotzdem aus [StaticMesh]! RequiredMemory = 0.000 MiB + 3050.394531 MiB, MemoryLimit = 1260.574219 MiB
[2025.02.26-23.24.34:339][154]LogAsyncCompilation: Display: ACHTUNG: Die Speicherschätzung für AssetCompile ist größer als verfügbar, aber wir führen sie trotzdem aus [StaticMesh]! RequiredMemory = 0.000 MiB + 3050.394531 MiB, MemoryLimit = 1260.574219 MiB
[2025.02.26-23.24.34:339][154]LogStaticMesh: Display: Das statische Mesh S_Nordic_Forest_Cliff_Large_xibjbg3_high wird erstellt (geschätzter erforderlicher Speicher: 3050.394523 MB)…
[2025.02.26-23.24.36:954][288]LogMemory: Warning: Freeing 33554432 bytes (32.0 MiB) from backup pool to handle out of memory.
[2025.02.26-23.24.36:954][288]LogMemory: Warning: MemoryStats:
AvailablePhysical 18440142848 (17.17 GiB)
AvailableVirtual 8536064 (0.01 GiB)
UsedPhysical 22329630720 (20.80 GiB)
PeakUsedPhysical 22329634816 (20.80 GiB)
UsedVirtual 29615980544 (27.58 GiB)
PeakUsedVirtual 29624385536 (27.59 GiB)
[2025.02.26-23.24.36:954][288]Allocator Stats for Mimalloc: (not implemented)
[2025.02.26-23.24.36:954][288]LogShaderCompilers: Display: ShaderCompileWorker [1/10] MemoryStats:
UsedPhysical 89485312 (0.08 GiB)
PeakUsedPhysical 98136064 (0.09 GiB)
UsedVirtual 104615936 (0.10 GiB)
PeakUsedVirtual 114520064 (0.11 GiB)
[2025.02.26-23.24.36:954][288]LogShaderCompilers: Error: SCW 1 Queued Jobs, Unknown number of processed jobs!
[2025.02.26-23.24.36:954][288]LogShaderCompilers: Error: Job 0 [Single] Failed: Master_Foliages_56ff672e1ceacbc3/Default/FLocalVertexFactory/TShadowDepthPSPixelShadowDepth_NonPerspectiveCorrect/0:/Engine/Private/ShadowDepthPixelShader.usf|Main VF ‘FLocalVertexFactory’ Type ‘TShadowDepthPSPixelShadowDepth_NonPerspectiveCorrect’ ‘/Engine/Private/ShadowDepthPixelShader.usf’ Entry ‘Main’ Permutation 0
[2025.02.26-23.24.37:271][297]LogD3D12RHI: Error: Failed to create pipeline state with combined hash 73EC1BBA8965F22F, error 8007000e.
[2025.02.26-23.24.37:271][297]LogD3D12RHI: Error: Failed to create pipeline state with combined hash 2DA6E10924F90A2D, error 8007000e.
[2025.02.26-23.24.37:271][297]LogD3D12RHI: Error: Failed to create pipeline state with combined hash 9C2E7928AC407DAB, error 8007000e.
[2025.02.26-23.24.37:271][297]LogD3D12RHI: Warning: Failed to create graphics PSO with combined hash 0x9C2E7928AC407DAB:
AlphaToCoverageEnable = 0
IndependentBlendEnable = 1
RenderTarget[0] = { 0, 0, 0x2, 0x1, 0x1, 0x2, 0x1, 0x1, 0x0, 0xF }
RenderTarget[1] = { 0, 0, 0x2, 0x1, 0x1, 0x2, 0x1, 0x1, 0x0, 0xF }
RenderTarget[2] = { 0, 0, 0x2, 0x1, 0x1, 0x2, 0x1, 0x1, 0x0, 0xF }
RenderTarget[3] = { 0, 0, 0x2, 0x1, 0x1, 0x2, 0x1, 0x1, 0x0, 0xF }
RenderTarget[4] = { 0, 0, 0x2, 0x1, 0x1, 0x2, 0x1, 0x1, 0x0, 0xF }
RenderTarget[5] = { 0, 0, 0x2, 0x1, 0x1, 0x2, 0x1, 0x1, 0x0, 0xF }
SampleMask = 0xFFFFFFFF
FillMode = 3
CullMode = 3
FrontCounterClockwise = 1
DepthBias = 0
DepthBiasClamp = 0.000000
SlopeScaledDepthBias = 0.000000
DepthClipEnable = 1
MultisampleEnable = 1
AntialiasedLineEnable = 0
ForcedSampleCount = 0
ConservativeRaster = 0
DepthEnable = 1
DepthWriteMask = 0
DepthFunc = 7
StencilEnable = 1
StencilReadMask = 0xFF
StencilWriteMask = 0xF4
FrontFace = { 1, 1, 1, 8 }
BackFace = { 1, 1, 1, 8 }
InputLayout.NumElements = 11
InputLayout[0] = { “ATTRIBUTE”, 0, 0x6, 0, 0, 0x0, 0 }
InputLayout[1] = { “ATTRIBUTE”, 1, 0x1F, 1, 0, 0x0, 0 }
InputLayout[2] = { “ATTRIBUTE”, 2, 0x1F, 1, 4, 0x0, 0 }
InputLayout[3] = { “ATTRIBUTE”, 3, 0x57, 2, 0, 0x0, 0 }
InputLayout[4] = { “ATTRIBUTE”, 4, 0xA, 3, 0, 0x0, 0 }
InputLayout[5] = { “ATTRIBUTE”, 5, 0xA, 3, 0, 0x0, 0 }
InputLayout[6] = { “ATTRIBUTE”, 6, 0xA, 3, 0, 0x0, 0 }
InputLayout[7] = { “ATTRIBUTE”, 7, 0xA, 3, 0, 0x0, 0 }
InputLayout[8] = { “ATTRIBUTE”, 15, 0x22, 3, 4, 0x0, 0 }
InputLayout[9] = { “ATTRIBUTE”, 14, 0x2, 4, 0, 0x0, 0 }
InputLayout[10] = { “ATTRIBUTE”, 13, 0x2A, 5, 0, 0x1, 1 }
IBStripCutValue = 0x0
PrimitiveTopologyType = 0x3
NumRenderTargets = 6
RTVFormats[0] = 0xA
RTVFormats[1] = 0x18
RTVFormats[2] = 0x57
RTVFormats[3] = 0x5B
RTVFormats[4] = 0x57
RTVFormats[5] = 0x57
DSVFormat = 0x14
SampleDesc = { 1, 0 }
NodeMask = 0x1
Flags = 0x0

[2025.02.26-23.24.37:271][297]LogD3D12RHI: Warning: Failed to create graphics PSO with combined hash 0x73EC1BBA8965F22F:
AlphaToCoverageEnable = 0
IndependentBlendEnable = 1
RenderTarget[0] = { 0, 0, 0x2, 0x1, 0x1, 0x2, 0x1, 0x1, 0x0, 0xF }
RenderTarget[1] = { 0, 0, 0x2, 0x1, 0x1, 0x2, 0x1, 0x1, 0x0, 0xF }
RenderTarget[2] = { 0, 0, 0x2, 0x1, 0x1, 0x2, 0x1, 0x1, 0x0, 0xF }
RenderTarget[3] = { 0, 0, 0x2, 0x1, 0x1, 0x2, 0x1, 0x1, 0x0, 0xF }
RenderTarget[4] = { 0, 0, 0x2, 0x1, 0x1, 0x2, 0x1, 0x1, 0x0, 0xF }
RenderTarget[5] = { 0, 0, 0x2, 0x1, 0x1, 0x2, 0x1, 0x1, 0x0, 0xF }
SampleMask = 0xFFFFFFFF
FillMode = 3
CullMode = 3
FrontCounterClockwise = 1
DepthBias = 0
DepthBiasClamp = 0.000000
SlopeScaledDepthBias = 0.000000
DepthClipEnable = 1
MultisampleEnable = 1
AntialiasedLineEnable = 0
ForcedSampleCount = 0
ConservativeRaster = 0
DepthEnable = 1
DepthWriteMask = 0
DepthFunc = 7
StencilEnable = 1
StencilReadMask = 0xFF
StencilWriteMask = 0xF4
FrontFace = { 1, 1, 1, 8 }
BackFace = { 1, 1, 1, 8 }
InputLayout.NumElements = 2
InputLayout[0] = { “ATTRIBUTE”, 0, 0x1E, 0, 0, 0x0, 0 }
InputLayout[1] = { “ATTRIBUTE”, 1, 0x2A, 1, 0, 0x1, 1 }
IBStripCutValue = 0x0
PrimitiveTopologyType = 0x3
NumRenderTargets = 6
RTVFormats[0] = 0xA
RTVFormats[1] = 0x18
RTVFormats[2] = 0x57
RTVFormats[3] = 0x5B
RTVFormats[4] = 0x57
RTVFormats[5] = 0x57
DSVFormat = 0x14
SampleDesc = { 1, 0 }
NodeMask = 0x1
Flags = 0x0

[2025.02.26-23.24.37:271][297]LogD3D12RHI: Warning: Failed to create graphics PSO with combined hash 0x2DA6E10924F90A2D:
AlphaToCoverageEnable = 0
IndependentBlendEnable = 1
RenderTarget[0] = { 0, 0, 0x2, 0x1, 0x1, 0x2, 0x1, 0x1, 0x0, 0xF }
RenderTarget[1] = { 0, 0, 0x2, 0x1, 0x1, 0x2, 0x1, 0x1, 0x0, 0xF }
RenderTarget[2] = { 0, 0, 0x2, 0x1, 0x1, 0x2, 0x1, 0x1, 0x0, 0xF }
RenderTarget[3] = { 0, 0, 0x2, 0x1, 0x1, 0x2, 0x1, 0x1, 0x0, 0xF }
RenderTarget[4] = { 0, 0, 0x2, 0x1, 0x1, 0x2, 0x1, 0x1, 0x0, 0xF }
RenderTarget[5] = { 0, 0, 0x2, 0x1, 0x1, 0x2, 0x1, 0x1, 0x0, 0xF }
SampleMask = 0xFFFFFFFF
FillMode = 3
CullMode = 3
FrontCounterClockwise = 1
DepthBias = 0
DepthBiasClamp = 0.000000
SlopeScaledDepthBias = 0.000000
DepthClipEnable = 1
MultisampleEnable = 1
AntialiasedLineEnable = 0
ForcedSampleCount = 0
ConservativeRaster = 0
DepthEnable = 1
DepthWriteMask = 0
DepthFunc = 7
StencilEnable = 1
StencilReadMask = 0xFF
StencilWriteMask = 0xF4
FrontFace = { 1, 1, 1, 8 }
BackFace = { 1, 1, 1, 8 }
InputLayout.NumElements = 2
InputLayout[0] = { “ATTRIBUTE”, 0, 0x1E, 0, 0, 0x0, 0 }
InputLayout[1] = { “ATTRIBUTE”, 1, 0x2A, 1, 0, 0x1, 1 }
IBStripCutValue = 0x0
PrimitiveTopologyType = 0x3
NumRenderTargets = 6
RTVFormats[0] = 0xA
RTVFormats[1] = 0x18
RTVFormats[2] = 0x57
RTVFormats[3] = 0x5B
RTVFormats[4] = 0x57
RTVFormats[5] = 0x57
DSVFormat = 0x14
SampleDesc = { 1, 0 }
NodeMask = 0x1
Flags = 0x0

[2025.02.26-23.24.37:271][297]LogRHI: Error: Failed to create graphics pipeline, hashes: Vertex: 576F4D9123B9B40111AB5262F4D55F261866FE82, Pixel: DD5E2BCEA030F8098D6340112E26BBF129C0BCC8, Pipeline: 1DFE06DF52E6E34B88ACE415ADA7D54D642AC128.
[2025.02.26-23.24.37:271][297]LogRHI: Error: Vertex:
[2025.02.26-23.24.37:271][297]LogRHI: Error: Pixel:
[2025.02.26-23.24.37:271][297]LogPSOHitching: Encountered 50 PSO creation hitches so far (47 graphics, 3 compute). 0 of them were precached.
[2025.02.26-23.24.37:271][297]LogRHI: Error: Render Targets: (8)
[2025.02.26-23.24.37:271][297]LogRHI: Error: 0xa
[2025.02.26-23.24.37:271][297]LogRHI: Error: 0x12
[2025.02.26-23.24.37:271][297]LogRHI: Error: Failed to create graphics pipeline, hashes: Vertex: 465FA41A456A54996F70B5970DAB4FFFA83D0111, Pixel: 0AF59394D538A3C0C13D60001A8422261EAB777A, Pipeline: 36B35970D592D3CBA87C678F12062315C3BA6050.
[2025.02.26-23.24.37:271][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:271][297]LogRHI: Error: Failed to create graphics pipeline, hashes: Vertex: 465FA41A456A54996F70B5970DAB4FFFA83D0111, Pixel: 0AF59394D538A3C0C13D60001A8422261EAB777A, Pipeline: 36B35970D592D3CBA87C678F12062315C3BA6050.
[2025.02.26-23.24.37:271][297]LogRHI: Error: Failed to create graphics pipeline, hashes: Vertex: 465FA41A456A54996F70B5970DAB4FFFA83D0111, Pixel: 0AF59394D538A3C0C13D60001A8422261EAB777A, Pipeline: 36B35970D592D3CBA87C678F12062315C3BA6050.
[2025.02.26-23.24.37:271][297]LogRHI: Error: Failed to create graphics pipeline, hashes: Vertex: E6A26383166E40BF2985CF5AF061C9D87CDC63BB, Pixel: 3D6740B36BE7117CC08E4590559AC61B6E940324, Pipeline: 11029DCFD26566F2EDFF2124E29FF296CB98998F.
[2025.02.26-23.24.37:271][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:271][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:271][297]LogRHI: Error: Failed to create graphics pipeline, hashes: Vertex: 465FA41A456A54996F70B5970DAB4FFFA83D0111, Pixel: 0AF59394D538A3C0C13D60001A8422261EAB777A, Pipeline: 36B35970D592D3CBA87C678F12062315C3BA6050.
[2025.02.26-23.24.37:271][297]LogRHI: Error: Vertex:
[2025.02.26-23.24.37:271][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:271][297]LogRHI: Error: Vertex:
[2025.02.26-23.24.37:271][297]LogRHI: Error: Vertex:
[2025.02.26-23.24.37:271][297]LogRHI: Error: Pixel:
[2025.02.26-23.24.37:271][297]LogRHI: Error: 0x0
[2025.02.26-23.24.37:271][297]LogRHI: Error: Vertex:
[2025.02.26-23.24.37:271][297]LogRHI: Error: Pixel:
[2025.02.26-23.24.37:271][297]LogRHI: Error: 0x0
[2025.02.26-23.24.37:271][297]LogRHI: Error: Pixel:
[2025.02.26-23.24.37:271][297]LogRHI: Error: Render Targets: (8)
[2025.02.26-23.24.37:271][297]LogRHI: Error: Pixel:
[2025.02.26-23.24.37:271][297]LogRHI: Error: Render Targets: (8)
[2025.02.26-23.24.37:271][297]LogRHI: Error: Render Targets: (8)
[2025.02.26-23.24.37:271][297]LogRHI: Error: 0xa
[2025.02.26-23.24.37:271][297]LogRHI: Error: Render Targets: (8)
[2025.02.26-23.24.37:271][297]LogRHI: Error: Failed to create graphics pipeline, hashes: Vertex: 465FA41A456A54996F70B5970DAB4FFFA83D0111, Pixel: 0AF59394D538A3C0C13D60001A8422261EAB777A, Pipeline: 36B35970D592D3CBA87C678F12062315C3BA6050.
[2025.02.26-23.24.37:271][297]LogRHI: Error: 0xa
[2025.02.26-23.24.37:271][297]LogRHI: Error: 0xa
[2025.02.26-23.24.37:271][297]LogRHI: Error: 0x12
[2025.02.26-23.24.37:271][297]LogRHI: Error: 0xa
[2025.02.26-23.24.37:272][297]LogRHI: Error: Vertex:
[2025.02.26-23.24.37:272][297]LogRHI: Error: Vertex:
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x12
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x12
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x12
[2025.02.26-23.24.37:272][297]LogRHI: Error: Pixel:
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: Pixel:
[2025.02.26-23.24.37:272][297]LogRHI: Error: Depth Stencil Format:
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: Render Targets: (8)
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0xb
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0xa
[2025.02.26-23.24.37:272][297]LogRHI: Error: Render Targets: (8)
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x12
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0xa
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x0
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x0
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x12
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x0
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x0
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x0
[2025.02.26-23.24.37:272][297]LogRHI: Error: Depth Stencil Format:
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x0
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: Depth Stencil Format:
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0xb
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x0
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0xb
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: Depth Stencil Format:
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x0
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0xb
[2025.02.26-23.24.37:272][297]LogRHI: Error: Depth Stencil Format:
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x0
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x0
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x0
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0xb
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x0
[2025.02.26-23.24.37:272][297]LogRHI: Error: Depth Stencil Format:
[2025.02.26-23.24.37:272][297]LogRHI: Error: Depth Stencil Format:
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0xb
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0xb
[2025.02.26-23.24.37:272][297]LogWindows: Error: appError called: Fatal error: [File:D:\build++UE5\Sync\Engine\Source\Runtime\RHI\Private\PipelineStateCache.cpp] [Line: 528]
Shader compilation failures are Fatal.

[2025.02.26-23.24.37:272][297]LogWindows: Windows GetLastError: Der Vorgang wurde erfolgreich beendet. (0)
[2025.02.26-23.24.37:272][297]LogWindows: Error: Error reentered: Fatal error: [File:D:\build++UE5\Sync\Engine\Source\Runtime\RHI\Private\PipelineStateCache.cpp] [Line: 528]
Shader compilation failures are Fatal.

[2025.02.26-23.24.37:272][297]LogWindows: Error: Error reentered: Fatal error: [File:D:\build++UE5\Sync\Engine\Source\Runtime\RHI\Private\PipelineStateCache.cpp] [Line: 528]
Shader compilation failures are Fatal.

[2025.02.26-23.24.37:272][297]LogWindows: Error: Error reentered: Fatal error: [File:D:\build++UE5\Sync\Engine\Source\Runtime\RHI\Private\PipelineStateCache.cpp] [Line: 528]
Shader compilation failures are Fatal.

[2025.02.26-23.24.37:272][297]LogWindows: Error: Error reentered: Fatal error: [File:D:\build++UE5\Sync\Engine\Source\Runtime\RHI\Private\PipelineStateCache.cpp] [Line: 528]
Shader compilation failures are Fatal.

[2025.02.26-23.24.37:272][297]LogWindows: Error: Error reentered: Fatal error: [File:D:\build++UE5\Sync\Engine\Source\Runtime\RHI\Private\PipelineStateCache.cpp] [Line: 528]
Shader compilation failures are Fatal.

[2025.02.26-23.24.37:272][297]LogWindows: Error: Error reentered: Fatal error: [File:D:\build++UE5\Sync\Engine\Source\Runtime\RHI\Private\PipelineStateCache.cpp] [Line: 528]
Shader compilation failures are Fatal.

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