Hi, i wanna try 5.5 but every time i load a map it crashes. I tried to get a clue of the log but i couldnt understand it. Its seemingly many errors. Can u help me outpls
Log file open, 02/27/25 00:21:38
LogWindows: Failed to load ‘aqProf.dll’ (GetLastError=126)
LogWindows: File ‘aqProf.dll’ does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from …/…/…/Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load ‘VtuneApi.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi.dll’ does not exist
LogWindows: Failed to load ‘VtuneApi32e.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi32e.dll’ does not exist
LogWindows: Started CrashReportClient (pid=15732)
LogWindows: Custom abort handler registered for crash reporting.
LogInit: Display: Running engine for game: MyProject5
LogCore: UTS: Unreal Trace Server launched successfully
LogTrace: Initializing trace…
LogCore: Display: Requested channels: ‘cpu,gpu,frame,log,bookmark,screenshot,region’
LogTrace: Display: Display Control listening on port 1985
LogTrace: Finished trace initialization.
LogCsvProfiler: Display: Metadata set : platform=“Windows”
LogCsvProfiler: Display: Metadata set : config=“Development”
LogCsvProfiler: Display: Metadata set : buildversion=“++UE5+Release-5.5-CL-39772772”
LogCsvProfiler: Display: Metadata set : engineversion=“5.5.3-39772772+++UE5+Release-5.5”
LogCsvProfiler: Display: Metadata set : os=“Windows 10 (22H2) [10.0.19045.5487] "
LogCsvProfiler: Display: Metadata set : cpu=“GenuineIntel|13th Gen Intel(R) Core™ i5-13600KF”
LogCsvProfiler: Display: Metadata set : pgoenabled=“0”
LogCsvProfiler: Display: Metadata set : pgoprofilingenabled=“0”
LogCsvProfiler: Display: Metadata set : ltoenabled=“0”
LogCsvProfiler: Display: Metadata set : asan=“0”
LogCsvProfiler: Display: Metadata set : commandline=”" “C:\Divided Lands 5.1 5.2\MyProject5.uproject”“”
LogCsvProfiler: Display: Metadata set : loginid=“92be6f8a405cdf636513629e5716390d”
LogCsvProfiler: Display: Metadata set : llm=“0”
LogStats: Stats thread started at 0.265361
LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0
LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ‘’
LogInit: Session CrashGUID >====================================================
Session CrashGUID > UECC-Windows-D17734DB4D549A8A6FEB72844F1B5D3E
Session CrashGUID >====================================================
LogConfig: No local boot hotfix file found at: [C:/Divided Lands 5.1 5.2/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
LogAudio: Display: Pre-Initializing Audio Device Manager…
LogAudio: Display: AudioInfo: ‘OPUS’ Registered
LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
LogAudio: Display: AudioInfo: ‘OGG’ Registered
LogAudio: Display: AudioInfo: ‘ADPCM’ Registered
LogAudio: Display: AudioInfo: ‘PCM’ Registered
LogAudio: Display: AudioInfo: ‘BINKA’ Registered
LogAudio: Display: AudioInfo: ‘RADA’ Registered
LogAudio: Display: Audio Device Manager Pre-Initialized
LogPluginManager: Looking for build plugins target receipt
LogPluginManager: Unable to find target receipt in path: C:/Divided Lands 5.1 5.2/Binaries/Win64/.target
LogConfig: Display: Loading IOS ini files took 0.04 seconds
LogConfig: Display: Loading Android ini files took 0.04 seconds
LogConfig: Display: Loading Mac ini files took 0.04 seconds
LogConfig: Display: Loading VulkanPC ini files took 0.05 seconds
LogConfig: Display: Loading TVOS ini files took 0.06 seconds
LogConfig: Display: Loading VisionOS ini files took 0.06 seconds
LogConfig: Display: Loading Unix ini files took 0.06 seconds
LogConfig: Display: Loading Windows ini files took 0.06 seconds
LogConfig: Display: Loading LinuxArm64 ini files took 0.06 seconds
LogConfig: Display: Loading Linux ini files took 0.07 seconds
LogPluginManager: Found matching target receipt: …/…/…/Engine/Binaries/Win64/UnrealEditor.target
LogPluginManager: Looking for enabled plugins target receipt
LogPluginManager: Unable to find target receipt in path: C:/Divided Lands 5.1 5.2/Binaries/Win64/.target
LogAssetRegistry: Display: Asset registry cache read as 84.6 MiB from C:/Divided Lands 5.1 5.2/Intermediate/CachedAssetRegistry_0.bin
LogPluginManager: Found matching target receipt: …/…/…/Engine/Binaries/Win64/UnrealEditor.target
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin ChaosVD
LogPluginManager: Mounting Engine plugin CmdLinkServer
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Mounting Engine plugin Fab
LogPluginManager: Mounting Engine plugin FastBuildController
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin RenderGraphInsights
LogPluginManager: Mounting Engine plugin TraceUtilities
LogPluginManager: Mounting Engine plugin UbaController
LogPluginManager: Mounting Engine plugin WorldMetrics
LogPluginManager: Mounting Engine plugin XGEController
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin NiagaraSimCaching
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin InterchangeAssets
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin EOSShared
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin ACLPlugin
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin ControlRigModules
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin DeformerGraph
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin LiveLink
LogPluginManager: Mounting Engine plugin RigLogic
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin EngineCameras
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin DumpGPUServices
LogPluginManager: Mounting Engine plugin GitSourceControl
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin PerforceSourceControl
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin RenderDocPlugin
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
LogPluginManager: Mounting Engine plugin SubversionSourceControl
LogPluginManager: Mounting Engine plugin TextureFormatOodle
LogPluginManager: Mounting Engine plugin PlasticSourceControl
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin BlueprintMaterialTextureNodes
LogPluginManager: Mounting Engine plugin ChangelistReview
LogPluginManager: Mounting Engine plugin ColorGrading
LogPluginManager: Mounting Engine plugin CryptoKeys
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin MeshLODToolset
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
LogPluginManager: Mounting Engine plugin PluginBrowser
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin UMGWidgetPreview
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin StylusInput
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin AdvancedRenamer
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin EditorDataStorage
LogPluginManager: Mounting Engine plugin EditorPerformance
LogPluginManager: Mounting Engine plugin EditorTelemetry
LogPluginManager: Mounting Engine plugin Fracture
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin GeometryFlow
LogPluginManager: Mounting Engine plugin Landmass
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin LocalizableMessage
LogPluginManager: Mounting Engine plugin LowLevelNetTrace
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
LogPluginManager: Mounting Engine plugin NFORDenoise
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin SkeletalReduction
LogPluginManager: Mounting Engine plugin StudioTelemetry
LogPluginManager: Mounting Engine plugin ToolPresets
LogPluginManager: Mounting Engine plugin Water
LogPluginManager: Mounting Engine plugin WaterExtras
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin NNERuntimeORT
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin NNEDenoiser
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin ComputeFramework
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
LogPluginManager: Mounting Engine plugin HairStrands
LogPluginManager: Mounting Engine plugin InputDebugging
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin MsQuic
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin RigVM
LogPluginManager: Mounting Engine plugin StateTree
LogPluginManager: Mounting Engine plugin USDCore
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin ConcertMain
LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
LogPluginManager: Mounting Engine plugin SQLiteCore
LogPluginManager: Mounting Engine plugin XInputDevice
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
LogPluginManager: Mounting Engine plugin MetaHumanSDK
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor
LogPluginManager: Mounting Engine plugin HoldoutComposite
LogPluginManager: Mounting Engine plugin ConcertSyncCore
LogPluginManager: Mounting Engine plugin ConcertSyncClient
LogConfig: Branch ‘WaterExtras’ had been unloaded. Reloading on-demand took 0.11ms
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
LogEOSSDK: Initializing EOSSDK Version:1.16.4-36651368
LogInit: Using libcurl 8.4.0
LogInit: - built for Windows
LogInit: - supports SSL with OpenSSL/1.1.1t
LogInit: - supports HTTP deflate (compression) using libz 1.3
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_HTTP2
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread
LogInit: Creating http thread with maximum 2147483647 concurrent requests
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
LogWindows: Failed to load ‘WinPixGpuCapturer.dll’ (GetLastError=126)
LogWindows: File ‘WinPixGpuCapturer.dll’ does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use ‘-AttachRenderDoc’ on the cmd line or enable ‘renderdoc.AutoAttach’ in the plugin settings.
LogNFORDenoise: NFORDenoise function starting up
LogStudioTelemetry: Display: Starting StudioTelemetry Module
LogStudioTelemetry: Started StudioTelemetry Session
LogInit: ExecutableName: UnrealEditor.exe
LogInit: Build: ++UE5+Release-5.5-CL-39772772
LogInit: Platform=WindowsEditor
LogInit: MachineId=92be6f8a405cdf636513629e5716390d
LogInit: DeviceId=
LogInit: Engine Version: 5.5.3-39772772+++UE5+Release-5.5
LogInit: Compatible Engine Version: 5.5.0-37670630+++UE5+Release-5.5
LogInit: Net CL: 37670630
LogInit: OS: Windows 10 (22H2) [10.0.19045.5487] (), CPU: 13th Gen Intel(R) Core™ i5-13600KF, GPU: NVIDIA GeForce RTX 4080
LogInit: Compiled (64-bit): Feb 5 2025 22:32:48
LogInit: Architecture: x64
LogInit: Compiled with Visual C++: 19.38.33130.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.5
LogInit: Command Line:
LogInit: Base Directory: E:/ue5.5/UE_5.5/Engine/Binaries/Win64/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 1
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
LogDevObjectVersion: Number of dev versions registered: 36
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 170
LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8
LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 15
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 119
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 51
LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0
LogConfig: Branch ‘EditorLayout’ had been unloaded. Reloading on-demand took 0.78ms
LogConfig: Branch ‘Bridge’ had been unloaded. Reloading on-demand took 0.10ms
LogConfig: Branch ‘ChaosCloth’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘CmdLinkServer’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘FastBuildController’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘MeshPainting’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘RenderGraphInsights’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘UbaController’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘WorldMetrics’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘XGEController’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘NiagaraSimCaching’ had been unloaded. Reloading on-demand took 0.10ms
LogConfig: Branch ‘AlembicImporter’ had been unloaded. Reloading on-demand took 0.10ms
LogConfig: Branch ‘InterchangeEditor’ had been unloaded. Reloading on-demand took 0.11ms
LogConfig: Branch ‘ActorSequence’ had been unloaded. Reloading on-demand took 0.10ms
LogConfig: Branch ‘LevelSequenceEditor’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘SequencerScripting’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘TemplateSequence’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘EOSShared’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘OnlineBase’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘OnlineServices’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘OnlineSubsystem’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘OnlineSubsystemNull’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘OnlineSubsystemUtils’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘InterchangeTests’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘AISupport’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘EnvironmentQueryEditor’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘ACLPlugin’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘AnimationData’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘AnimationModifierLibrary’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘BlendSpaceMotionAnalysis’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘ControlRigModules’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘ControlRigSpline’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘RigLogic’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘CameraShakePreviewer’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘EngineCameras’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘OodleNetwork’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘AnimationSharing’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘CodeLiteSourceCodeAccess’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘CLionSourceCodeAccess’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘DumpGPUServices’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘GitSourceControl’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘KDevelopSourceCodeAccess’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘N10XSourceCodeAccess’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘NullSourceCodeAccess’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘PerforceSourceControl’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘PixWinPlugin’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘PluginUtils’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘PropertyAccessNode’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘RenderDocPlugin’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘RiderSourceCodeAccess’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘SubversionSourceControl’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘TextureFormatOodle’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘PlasticSourceControl’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘UObjectPlugin’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘VisualStudioCodeSourceCodeAccess’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘VisualStudioSourceCodeAccess’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘AssetManagerEditor’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘BlueprintHeaderView’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘XCodeSourceCodeAccess’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘BlueprintMaterialTextureNodes’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘ChangelistReview’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘ColorGrading’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘CryptoKeys’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘CurveEditorTools’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘DataValidation’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘EditorDebugTools’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘EngineAssetDefinitions’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘FacialAnimation’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘GeometryMode’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘MacGraphicsSwitching’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘MaterialAnalyzer’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘GameplayTagsEditor’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘MeshLODToolset’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘MobileLauncherProfileWizard’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘ModelingToolsEditorMode’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘PluginBrowser’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘ProxyLODPlugin’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘SequencerAnimTools’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘SpeedTreeImporter’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘UMGWidgetPreview’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘UVEditor’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘StylusInput’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘WorldPartitionHLODUtilities’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘VariantManager’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘AdvancedRenamer’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘AutomationUtils’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘BackChannel’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘ChaosCaching’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘ChaosNiagara’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘ChaosEditor’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘ChaosUserDataPT’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘CharacterAI’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘Dataflow’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘ChaosSolverPlugin’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘EditorDataStorage’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘EditorPerformance’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘EditorTelemetry’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘Fracture’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘GeometryFlow’ had been unloaded. Reloading on-demand took 0.11ms
LogConfig: Branch ‘Landmass’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘GeometryCollectionPlugin’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘LocalizableMessage’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘LowLevelNetTrace’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘MeshModelingToolsetExp’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘NFORDenoise’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘PlanarCut’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘PlatformCrypto’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘PythonScriptPlugin’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘SkeletalReduction’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘StudioTelemetry’ had been unloaded. Reloading on-demand took 0.16ms
LogConfig: Branch ‘Water’ had been unloaded. Reloading on-demand took 0.11ms
LogConfig: Branch ‘AndroidMedia’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘AvfMedia’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘MediaCompositing’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘ImgMedia’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘MediaPlayerEditor’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘MediaPlate’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘WmfMedia’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘TcpMessaging’ had been unloaded. Reloading on-demand took 0.14ms
LogConfig: Branch ‘UdpMessaging’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘NNERuntimeORT’ had been unloaded. Reloading on-demand took 0.14ms
LogConfig: Branch ‘WebMMedia’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘LauncherChunkInstaller’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘ActorLayerUtilities’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘NNEDenoiser’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘AndroidFileServer’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘AndroidDeviceProfileSelector’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘AndroidPermission’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘AppleImageUtils’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘AppleMoviePlayer’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘AndroidMoviePlayer’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘ArchVisCharacter’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘AudioCapture’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘AssetTags’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘CableComponent’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘AudioWidgets’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘ChunkDownloader’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘AudioSynesthesia’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘CustomMeshComponent’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘ComputeFramework’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘ExampleDeviceProfileSelector’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘GeometryProcessing’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘GeometryCache’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘GooglePAD’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘GoogleCloudMessaging’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘InputDebugging’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘IOSDeviceProfileSelector’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘LinuxDeviceProfileSelector’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘MeshModelingToolset’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘LocationServicesBPLibrary’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘MsQuic’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘MobilePatchingUtils’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘PropertyAccessEditor’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘ProceduralMeshComponent’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘ResonanceAudio’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘SignificanceManager’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘SoundFields’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘WaveTable’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘WindowsMoviePlayer’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘WindowsDeviceProfileSelector’ had been unloaded. Reloading on-demand took 0.17ms
LogConfig: Branch ‘WebMMoviePlayer’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘ConcertMain’ had been unloaded. Reloading on-demand took 0.13ms
LogConfig: Branch ‘SkeletalMeshModelingTools’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘OnlineSubsystemIOS’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘PortableObjectFileDataSource’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘SQLiteCore’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘XInputDevice’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘LightMixer’ had been unloaded. Reloading on-demand took 0.08ms
LogConfig: Branch ‘ContentBrowserFileDataSource’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘ObjectMixer’ had been unloaded. Reloading on-demand took 0.15ms
LogConfig: Branch ‘ContentBrowserAssetDataSource’ had been unloaded. Reloading on-demand took 0.10ms
LogConfig: Branch ‘ContentBrowserClassDataSource’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘OnlineSubsystemGooglePlay’ had been unloaded. Reloading on-demand took 0.09ms
LogConfig: Branch ‘BaseCharacterFXEditor’ had been unloaded. Reloading on-demand took 0.12ms
LogConfig: Branch ‘ConcertSyncClient’ had been unloaded. Reloading on-demand took 0.09ms
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC.
LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: false
LogStreaming: Display: AsyncLoading2 - Initialized
LogInit: Object subsystem initialized
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame ]] deferred - dummy variable created
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]]
LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]]
LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created
LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created
LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]]
LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]]
LogConfig: Set CVar [[r.VRS.EnableSoftware:1]]
LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]]
[2025.02.26-23.21.40:438][ 0]LogConfig: Set CVar [[r.VSync:0]]
[2025.02.26-23.21.40:438][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
[2025.02.26-23.21.40:438][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2025.02.26-23.21.40:438][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2025.02.26-23.21.40:438][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2025.02.26-23.21.40:438][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2025.02.26-23.21.40:438][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=((“Mobile”, 256)))]] deferred - dummy variable created
[2025.02.26-23.21.40:438][ 0]LogConfig: CVar [[r.DefaultFeature.AntiAliasing:1]] deferred - dummy variable created
[2025.02.26-23.21.40:438][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:0]]
[2025.02.26-23.21.40:438][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2025.02.26-23.21.40:438][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2025.02.26-23.21.40:438][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2025.02.26-23.21.40:438][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:4]]
[2025.02.26-23.21.40:438][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:3]]
[2025.02.26-23.21.40:438][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]]
[2025.02.26-23.21.40:438][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:1280.000000]]
[2025.02.26-23.21.40:438][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2025.02.26-23.21.40:438][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2025.02.26-23.21.40:438][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2025.02.26-23.21.40:438][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2025.02.26-23.21.40:438][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2025.02.26-23.21.40:438][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2025.02.26-23.21.40:438][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2025.02.26-23.21.40:438][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2025.02.26-23.21.40:438][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2025.02.26-23.21.40:438][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2025.02.26-23.21.40:438][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2025.02.26-23.21.40:438][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2025.02.26-23.21.40:438][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2025.02.26-23.21.40:438][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2025.02.26-23.21.40:438][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2025.02.26-23.21.40:438][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2025.02.26-23.21.40:438][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2025.02.26-23.21.40:438][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2025.02.26-23.21.40:438][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2025.02.26-23.21.40:438][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2025.02.26-23.21.40:438][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2025.02.26-23.21.40:438][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2025.02.26-23.21.40:438][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2025.02.26-23.21.40:438][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2025.02.26-23.21.40:438][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2025.02.26-23.21.40:438][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2025.02.26-23.21.40:438][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2025.02.26-23.21.40:438][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2025.02.26-23.21.40:438][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2025.02.26-23.21.40:438][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2025.02.26-23.21.40:438][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2025.02.26-23.21.40:438][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2025.02.26-23.21.40:438][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2025.02.26-23.21.40:438][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2025.02.26-23.21.40:438][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2025.02.26-23.21.40:438][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
[2025.02.26-23.21.40:438][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName=“Average”,ToolTip=“Simulates average internet conditions”)]] deferred - dummy variable created
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName=“Bad”,ToolTip=“Simulates laggy internet conditions”)]] deferred - dummy variable created
[2025.02.26-23.21.40:439][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2025.02.26-23.21.40:439][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2025.02.26-23.21.40:441][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2025.02.26-23.21.40:441][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2025.02.26-23.21.40:442][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2025.02.26-23.21.40:442][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2025.02.26-23.21.40:442][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2025.02.26-23.21.40:442][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2025.02.26-23.21.40:442][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2025.02.26-23.21.40:442][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2025.02.26-23.21.40:442][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2025.02.26-23.21.40:442][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2025.02.26-23.21.40:442][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2025.02.26-23.21.40:442][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2025.02.26-23.21.40:442][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2025.02.26-23.21.40:442][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2025.02.26-23.21.40:442][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2025.02.26-23.21.40:442][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2025.02.26-23.21.40:442][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2025.02.26-23.21.40:442][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
[2025.02.26-23.21.40:442][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2025.02.26-23.21.40:442][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]]
[2025.02.26-23.21.40:442][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]]
[2025.02.26-23.21.40:442][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]]
[2025.02.26-23.21.40:442][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2025.02.26-23.21.40:442][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2025.02.26-23.21.40:442][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2025.02.26-23.21.40:442][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2025.02.26-23.21.40:442][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2025.02.26-23.21.40:442][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2025.02.26-23.21.40:442][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2025.02.26-23.21.40:442][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2025.02.26-23.21.40:442][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
[2025.02.26-23.21.40:445][ 0]LogRHI: Using Default RHI: D3D12
[2025.02.26-23.21.40:445][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2025.02.26-23.21.40:445][ 0]LogRHI: Loading RHI module D3D12RHI
[2025.02.26-23.21.40:449][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from …/…/…/Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2025.02.26-23.21.40:449][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2025.02.26-23.21.40:592][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 4080 (VendorId: 10de, DeviceId: 2704, SubSysId: f2961569, Revision: 00a1
[2025.02.26-23.21.40:592][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2025.02.26-23.21.40:592][ 0]LogD3D12RHI: Adapter has 16050MB of dedicated video memory, 0MB of dedicated system memory, and 32683MB of shared system memory, 2 output[s]
[2025.02.26-23.21.40:592][ 0]LogD3D12RHI: Driver Version: 555.85 (internal:32.0.15.5585, unified:555.85)
[2025.02.26-23.21.40:592][ 0]LogD3D12RHI: Driver Date: 5-13-2024
[2025.02.26-23.21.40:603][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2025.02.26-23.21.40:603][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
[2025.02.26-23.21.40:603][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 32683MB of shared system memory, 0 output[s]
[2025.02.26-23.21.40:603][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
[2025.02.26-23.21.40:603][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2025.02.26-23.21.40:603][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2025.02.26-23.21.40:603][ 0]LogInit: Selected Device Profile: [WindowsEditor]
[2025.02.26-23.21.40:603][ 0]LogHAL: Display: Platform has ~ 64 GB [68543057920 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2025.02.26-23.21.40:603][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
[2025.02.26-23.21.40:603][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2025.02.26-23.21.40:603][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap → Msdf]]
[2025.02.26-23.21.40:603][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 → 2]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@Cine] File [Scalability]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:10.0]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@Cine] File [Scalability]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.FXAA.Quality:5]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:0]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [Scalability]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:0]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.ShadowQuality:0]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:1]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:512]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:512]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.06]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.6]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:0]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.VolumetricFog:0]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:0.5]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.CapsuleShadows:0]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:512]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:0.0]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:0.0]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:1.0]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:2.0]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:0]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:2]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:0]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:2]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@2] File [Scalability]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.AOQuality:1]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:8]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:3]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:0]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:16]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:32]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:1]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:1]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:0]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:0]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:64]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:0]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:0]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@Cine] File [Scalability]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.SSR.Quality:4]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:1]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@1] File [Scalability]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:3]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:1]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:60]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.5]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:1]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:350]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.LensFlareQuality:0]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:0]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.BloomQuality:4]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:35.355]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:2]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.Upscale.Quality:2]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.LightShaftQuality:0]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:0.7]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:2]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:3 ; low number of samples when gathering]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:0 ; no foreground scattering]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:0 ; no foreground scattering]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.006 ; required because low gathering and no scattering and not looking great at 1080p]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.006 ; required because low gathering and no scattering and not looking great at 1080p]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@Cine] File [Scalability]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:3000]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@Cine] File [Scalability]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.SSGI.Quality:4]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:0]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:8]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:32.0]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:0]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:256.0]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:8.0]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:256.0]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:30.0]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:20.0]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:4]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:1024]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:1024]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@Cine] File [Scalability]
[2025.02.26-23.21.40:604][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@Cine] File [Scalability]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:1]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:8]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:8]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Applying CVar settings from Section [Startup] File […/…/…/Engine/Config/ConsoleVariables.ini]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2025.02.26-23.21.40:604][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created
[2025.02.26-23.21.40:604][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created
[2025.02.26-23.21.40:604][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File […/…/…/Engine/Config/ConsoleVariables.ini]
[2025.02.26-23.21.40:604][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2025.02.26-23.21.40:604][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]]
[2025.02.26-23.21.40:604][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Divided Lands 5.1 5.2/Saved/Config/WindowsEditor/Editor.ini]
[2025.02.26-23.21.40:604][ 0]LogInit: Computer: DESKTOP-G65Q7U7
[2025.02.26-23.21.40:604][ 0]LogInit: User: DrShumanfu
[2025.02.26-23.21.40:604][ 0]LogInit: CPU Page size=4096, Cores=14
[2025.02.26-23.21.40:604][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2025.02.26-23.21.40:724][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits
[2025.02.26-23.21.40:724][ 0]LogMemory: Memory total: Physical=63.8GB (64GB approx) Virtual=65.8GB
[2025.02.26-23.21.40:724][ 0]LogMemory: Platform Memory Stats for WindowsEditor
[2025.02.26-23.21.40:724][ 0]LogMemory: Process Physical Memory: 695.47 MB used, 708.78 MB peak
[2025.02.26-23.21.40:724][ 0]LogMemory: Process Virtual Memory: 748.77 MB used, 748.77 MB peak
[2025.02.26-23.21.40:724][ 0]LogMemory: Physical Memory: 22772.64 MB used, 42595.12 MB free, 65367.75 MB total
[2025.02.26-23.21.40:724][ 0]LogMemory: Virtual Memory: 38577.80 MB used, 28828.95 MB free, 67406.75 MB total
[2025.02.26-23.21.40:724][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb=“0”
[2025.02.26-23.21.40:726][ 0]LogWindows: WindowsPlatformFeatures enabled
[2025.02.26-23.21.40:732][ 0]LogChaosDD: Chaos Debug Draw Startup
[2025.02.26-23.21.40:732][ 0]LogInit: Physics initialised using underlying interface: Chaos
[2025.02.26-23.21.40:734][ 0]LogInit: Using OS detected language (de-DE).
[2025.02.26-23.21.40:734][ 0]LogInit: Using OS detected locale (de-DE).
[2025.02.26-23.21.40:751][ 0]LogTextLocalizationManager: No specific localization for ‘de-DE’ exists, so ‘de’ will be used for the language.
[2025.02.26-23.21.40:751][ 0]LogInit: Setting process to per monitor DPI aware
[2025.02.26-23.21.40:893][ 0]LogWindowsTextInputMethodSystem: Available input methods:
[2025.02.26-23.21.40:893][ 0]LogWindowsTextInputMethodSystem: - Deutsch (Deutschland) - (Keyboard).
[2025.02.26-23.21.40:893][ 0]LogWindowsTextInputMethodSystem: Activated input method: Deutsch (Deutschland) - (Keyboard).
[2025.02.26-23.21.40:902][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2025.02.26-23.21.40:902][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2025.02.26-23.21.41:045][ 0]LogRHI: Using Default RHI: D3D12
[2025.02.26-23.21.41:046][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2025.02.26-23.21.41:046][ 0]LogRHI: Loading RHI module D3D12RHI
[2025.02.26-23.21.41:046][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2025.02.26-23.21.41:046][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2025.02.26-23.21.41:046][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
[2025.02.26-23.21.41:046][ 0]LogWindows: Attached monitors:
[2025.02.26-23.21.41:046][ 0]LogWindows: resolution: 2560x1440, work area: (63, 0) → (2560, 1440), device: ‘\.\DISPLAY1’ [PRIMARY]
[2025.02.26-23.21.41:046][ 0]LogWindows: resolution: 2560x1440, work area: (2560, 0) → (5120, 1400), device: ‘\.\DISPLAY2’
[2025.02.26-23.21.41:046][ 0]LogWindows: Found 2 attached monitors.
[2025.02.26-23.21.41:046][ 0]LogWindows: Gathering driver information using Windows Setup API
[2025.02.26-23.21.41:046][ 0]LogRHI: RHI Adapter Info:
[2025.02.26-23.21.41:046][ 0]LogRHI: Name: NVIDIA GeForce RTX 4080
[2025.02.26-23.21.41:046][ 0]LogRHI: Driver Version: 555.85 (internal:32.0.15.5585, unified:555.85)
[2025.02.26-23.21.41:046][ 0]LogRHI: Driver Date: 5-13-2024
[2025.02.26-23.21.41:046][ 0]LogD3D12RHI: GPU DeviceId: 0x2704 (for the marketing name, search the web for “GPU Device Id”)
[2025.02.26-23.21.41:046][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2025.02.26-23.21.41:120][ 0]LogNvidiaAftermath: Aftermath initialized
[2025.02.26-23.21.41:120][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
[2025.02.26-23.21.41:165][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags:
[2025.02.26-23.21.41:165][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking
[2025.02.26-23.21.41:165][ 0]LogD3D12RHI: ID3D12Device1 is supported.
[2025.02.26-23.21.41:165][ 0]LogD3D12RHI: ID3D12Device2 is supported.
[2025.02.26-23.21.41:165][ 0]LogD3D12RHI: ID3D12Device3 is supported.
[2025.02.26-23.21.41:165][ 0]LogD3D12RHI: ID3D12Device4 is supported.
[2025.02.26-23.21.41:165][ 0]LogD3D12RHI: ID3D12Device5 is supported.
[2025.02.26-23.21.41:165][ 0]LogD3D12RHI: ID3D12Device6 is supported.
[2025.02.26-23.21.41:165][ 0]LogD3D12RHI: ID3D12Device7 is supported.
[2025.02.26-23.21.41:165][ 0]LogD3D12RHI: ID3D12Device8 is supported.
[2025.02.26-23.21.41:165][ 0]LogD3D12RHI: ID3D12Device9 is supported.
[2025.02.26-23.21.41:165][ 0]LogD3D12RHI: ID3D12Device10 is supported.
[2025.02.26-23.21.41:165][ 0]LogD3D12RHI: ID3D12Device11 is supported.
[2025.02.26-23.21.41:165][ 0]LogD3D12RHI: ID3D12Device12 is supported.
[2025.02.26-23.21.41:165][ 0]LogD3D12RHI: Bindless resources are supported
[2025.02.26-23.21.41:165][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
[2025.02.26-23.21.41:165][ 0]LogD3D12RHI: Raster order views are supported
[2025.02.26-23.21.41:165][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
[2025.02.26-23.21.41:165][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
[2025.02.26-23.21.41:165][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2025.02.26-23.21.41:165][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2025.02.26-23.21.41:165][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2025.02.26-23.21.41:165][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2025.02.26-23.21.41:165][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2025.02.26-23.21.41:165][ 0]LogD3D12RHI: Work Graphs are supported
[2025.02.26-23.21.41:219][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000045461299B00)
[2025.02.26-23.21.41:220][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000045461299D80)
[2025.02.26-23.21.41:220][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000004546129A000)
[2025.02.26-23.21.41:220][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2025.02.26-23.21.41:220][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2025.02.26-23.21.41:220][ 0]LogRHI: Texture pool is 9627 MB (70% of 13753 MB)
[2025.02.26-23.21.41:220][ 0]LogD3D12RHI: Async texture creation enabled
[2025.02.26-23.21.41:220][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
[2025.02.26-23.21.41:232][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading
[2025.02.26-23.21.41:234][ 0]LogInit: Initializing FReadOnlyCVARCache
[2025.02.26-23.21.41:240][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ’ -ScriptsForProject=“C:/Divided Lands 5.1 5.2/MyProject5.uproject” Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename=“C:/Divided Lands 5.1 5.2/Intermediate/TurnkeyReport_0.log” -log=“C:/Divided Lands 5.1 5.2/Intermediate/TurnkeyLog_0.log” -project=“C:/Divided Lands 5.1 5.2/MyProject5.uproject” -platform=all’
[2025.02.26-23.21.41:240][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ““E:/ue5.5/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat” -ScriptsForProject=“C:/Divided Lands 5.1 5.2/MyProject5.uproject” Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename=“C:/Divided Lands 5.1 5.2/Intermediate/TurnkeyReport_0.log” -log=“C:/Divided Lands 5.1 5.2/Intermediate/TurnkeyLog_0.log” -project=“C:/Divided Lands 5.1 5.2/MyProject5.uproject” -platform=all” ]
[2025.02.26-23.21.41:259][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
[2025.02.26-23.21.41:259][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
[2025.02.26-23.21.41:259][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
[2025.02.26-23.21.41:259][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
[2025.02.26-23.21.41:259][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
[2025.02.26-23.21.41:259][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12
[2025.02.26-23.21.41:259][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll
[2025.02.26-23.21.41:259][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
[2025.02.26-23.21.41:260][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
[2025.02.26-23.21.41:282][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android’
[2025.02.26-23.21.41:282][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ASTC’
[2025.02.26-23.21.41:282][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_DXT’
[2025.02.26-23.21.41:282][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC2’
[2025.02.26-23.21.41:282][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘AndroidClient’
[2025.02.26-23.21.41:282][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ASTCClient’
[2025.02.26-23.21.41:282][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_DXTClient’
[2025.02.26-23.21.41:282][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC2Client’
[2025.02.26-23.21.41:282][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_Multi’
[2025.02.26-23.21.41:282][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_MultiClient’
[2025.02.26-23.21.41:296][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘IOS’
[2025.02.26-23.21.41:296][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘IOSClient’
[2025.02.26-23.21.41:309][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Linux’
[2025.02.26-23.21.41:309][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxEditor’
[2025.02.26-23.21.41:309][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxServer’
[2025.02.26-23.21.41:309][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxClient’
[2025.02.26-23.21.41:322][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxArm64’
[2025.02.26-23.21.41:322][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxArm64Server’
[2025.02.26-23.21.41:322][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxArm64Client’
[2025.02.26-23.21.41:340][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Mac’
[2025.02.26-23.21.41:341][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘MacEditor’
[2025.02.26-23.21.41:341][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘MacServer’
[2025.02.26-23.21.41:341][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘MacClient’
[2025.02.26-23.21.41:352][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘TVOS’
[2025.02.26-23.21.41:352][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘TVOSClient’
[2025.02.26-23.21.41:365][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Windows’
[2025.02.26-23.21.41:365][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsEditor’
[2025.02.26-23.21.41:365][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsServer’
[2025.02.26-23.21.41:365][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsClient’
[2025.02.26-23.21.41:365][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2025.02.26-23.21.41:399][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
[2025.02.26-23.21.41:401][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
[2025.02.26-23.21.41:401][ 0]LogTargetPlatformManager: SF_METAL
[2025.02.26-23.21.41:401][ 0]LogTargetPlatformManager: SF_METAL_MRT
[2025.02.26-23.21.41:401][ 0]LogTargetPlatformManager: SF_METAL_TVOS
[2025.02.26-23.21.41:401][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS
[2025.02.26-23.21.41:401][ 0]LogTargetPlatformManager: SF_METAL_SM5
[2025.02.26-23.21.41:401][ 0]LogTargetPlatformManager: SF_METAL_SM6
[2025.02.26-23.21.41:401][ 0]LogTargetPlatformManager: SF_METAL_SIM
[2025.02.26-23.21.41:401][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1
[2025.02.26-23.21.41:401][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC
[2025.02.26-23.21.41:401][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
[2025.02.26-23.21.41:401][ 0]LogTargetPlatformManager: PCD3D_SM6
[2025.02.26-23.21.41:401][ 0]LogTargetPlatformManager: PCD3D_SM5
[2025.02.26-23.21.41:401][ 0]LogTargetPlatformManager: PCD3D_ES31
[2025.02.26-23.21.41:401][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
[2025.02.26-23.21.41:401][ 0]LogTargetPlatformManager: GLSL_150_ES31
[2025.02.26-23.21.41:401][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
[2025.02.26-23.21.41:401][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
[2025.02.26-23.21.41:401][ 0]LogTargetPlatformManager: VVM_1_0
[2025.02.26-23.21.41:401][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
[2025.02.26-23.21.41:401][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
[2025.02.26-23.21.41:401][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
[2025.02.26-23.21.41:401][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
[2025.02.26-23.21.41:401][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
[2025.02.26-23.21.41:401][ 0]LogTargetPlatformManager: SF_VULKAN_SM6
[2025.02.26-23.21.41:401][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
[2025.02.26-23.21.41:402][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
[2025.02.26-23.21.41:402][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file C:/Divided Lands 5.1 5.2/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2025.02.26-23.21.41:402][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
[2025.02.26-23.21.41:402][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file C:/Divided Lands 5.1 5.2/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2025.02.26-23.21.41:403][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
[2025.02.26-23.21.41:461][ 0]LogDerivedDataCache: Display: …/…/…/Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1583 MiB)
[2025.02.26-23.21.41:461][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file …/…/…/Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2025.02.26-23.21.41:461][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
[2025.02.26-23.21.41:461][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Dr. Shumanfu/AppData/Local/UnrealEngine/Common/Zen/Data
[2025.02.26-23.21.41:462][ 0]LogZenServiceInstance: InTree version at ‘E:/ue5.5/UE_5.5/Engine/Binaries/Win64/zenserver.exe’ is ‘5.5.7-202409112143-windows-x64-release-f523a01’
[2025.02.26-23.21.41:463][ 0]LogZenServiceInstance: Installed version at ‘C:/Users/Dr. Shumanfu/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe’ is ‘5.5.7-202409112143-windows-x64-release-f523a01’
[2025.02.26-23.21.41:463][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance
[2025.02.26-23.21.41:463][ 0]LogZenServiceInstance: Display: Launching executable ‘C:/Users/Dr. Shumanfu/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe’, working dir ‘C:/Users/Dr. Shumanfu/AppData/Local/UnrealEngine/Common/Zen/Install’, data dir ‘C:/Users/Dr. Shumanfu/AppData/Local/UnrealEngine/Common/Zen/Data’, args ‘–port 8558 --data-dir “C:\Users\Dr. Shumanfu\AppData\Local\UnrealEngine\Common\Zen\Data” --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 21136 --child-id Zen_21136_Startup’
[2025.02.26-23.21.41:529][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!.
[2025.02.26-23.21.41:530][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.068 seconds
[2025.02.26-23.21.41:531][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!.
[2025.02.26-23.21.41:538][ 0]LogDerivedDataCache: C:/Users/Dr. Shumanfu/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds.
[2025.02.26-23.21.41:539][ 0]LogDerivedDataCache: Display: C:/Users/Dr. Shumanfu/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.07ms. RandomReadSpeed=435.43MBs, RandomWriteSpeed=231.69MBs. Assigned SpeedClass ‘Local’
[2025.02.26-23.21.41:540][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Dr. Shumanfu/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly
[2025.02.26-23.21.41:540][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to ‘None’
[2025.02.26-23.21.41:540][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy.
[2025.02.26-23.21.41:540][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
[2025.02.26-23.21.41:540][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
[2025.02.26-23.21.41:540][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to ‘None’
[2025.02.26-23.21.41:540][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
[2025.02.26-23.21.41:540][ 0]LogShaderCompilers: Guid format shader working directory is 28 characters bigger than the processId version (C:/Divided Lands 5.1 5.2/Intermediate/Shaders/WorkingDirectory/21136/).
[2025.02.26-23.21.41:540][ 0]LogShaderCompilers: Cleaned the shader compiler working directory ‘C:/Users/Dr. Shumanfu/AppData/Local/Temp/UnrealShaderWorkingDir/4B8137C94D0556F27A28DFA37E784396/’.
[2025.02.26-23.21.41:540][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2025.02.26-23.21.41:540][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 10 workers.
[2025.02.26-23.21.41:541][ 0]LogShaderCompilers: Display: Compiling shader autogen file: C:/Divided Lands 5.1 5.2/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
[2025.02.26-23.21.41:542][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2025.02.26-23.21.41:983][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
[2025.02.26-23.21.43:983][ 0]LogSlate: Using FreeType 2.10.0
[2025.02.26-23.21.43:984][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2025.02.26-23.21.43:988][ 0]LogStreaming: Warning: Failed to read file ‘…/…/…/Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png’ error.
[2025.02.26-23.21.43:988][ 0]LogSlate: Could not find file for Slate resource: …/…/…/Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png
[2025.02.26-23.21.43:988][ 0]LogStreaming: Warning: Failed to read file ‘…/…/…/Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png’ error.
[2025.02.26-23.21.43:988][ 0]LogSlate: Could not find file for Slate resource: …/…/…/Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png
[2025.02.26-23.21.43:988][ 0]LogStreaming: Warning: Failed to read file ‘…/…/…/Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png’ error.
[2025.02.26-23.21.43:988][ 0]LogSlate: Could not find file for Slate resource: …/…/…/Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png
[2025.02.26-23.21.44:000][ 0]LogAssetRegistry: FAssetRegistry took 0.0015 seconds to start up
[2025.02.26-23.21.44:002][ 0]LogEditorDomain: Display: EditorDomain is Disabled
[2025.02.26-23.21.44:007][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.001s loading caches C:/Divided Lands 5.1 5.2/Intermediate/CachedAssetRegistry_.bin.
[2025.02.26-23.21.44:144][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages
[2025.02.26-23.21.44:190][ 0]LogAssetRegistry: Error: Package is unloadable: C:/Divided Lands 5.1 5.2/Content/Megascans/3D_Assets/Tundra_Rock_Formation_vizuddzdw/Tundra_Rock_Formation_LOD0_vizuddzdw.uasset. Reason: Invalid value for PACKAGE_FILE_TAG at start of file.
[2025.02.26-23.21.44:264][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
[2025.02.26-23.21.44:264][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
[2025.02.26-23.21.44:264][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
[2025.02.26-23.21.44:274][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
[2025.02.26-23.21.44:274][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
[2025.02.26-23.21.44:293][ 0]LogDeviceProfileManager: Active device profile: [0000045479098400][000004546D66A000 66] WindowsEditor
[2025.02.26-23.21.44:293][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile=“WindowsEditor”
[2025.02.26-23.21.44:294][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags=“Platform_ValidHostPrerequisites”)
[2025.02.26-23.21.44:297][ 0]LogTurnkeySupport: Running Turnkey device detection: ’ -ScriptsForProject=“C:/Divided Lands 5.1 5.2/MyProject5.uproject” Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename=“C:/Divided Lands 5.1 5.2/Intermediate/TurnkeyReport_1.log” -log=“C:/Divided Lands 5.1 5.2/Intermediate/TurnkeyLog_1.log” -project=“C:/Divided Lands 5.1 5.2/MyProject5.uproject” -Device=Win64@DESKTOP-G65Q7U7’
[2025.02.26-23.21.44:297][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ““E:/ue5.5/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat” -ScriptsForProject=“C:/Divided Lands 5.1 5.2/MyProject5.uproject” Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename=“C:/Divided Lands 5.1 5.2/Intermediate/TurnkeyReport_1.log” -log=“C:/Divided Lands 5.1 5.2/Intermediate/TurnkeyLog_1.log” -project=“C:/Divided Lands 5.1 5.2/MyProject5.uproject” -Device=Win64@DESKTOP-G65Q7U7” -nocompile -nocompileuat ]
[2025.02.26-23.21.44:351][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.02.26-23.21.44:352][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish
[2025.02.26-23.21.44:352][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial
[2025.02.26-23.21.44:359][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.02.26-23.21.44:359][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish
[2025.02.26-23.21.44:359][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial
[2025.02.26-23.21.44:359][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.02.26-23.21.44:359][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish
[2025.02.26-23.21.44:359][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial
[2025.02.26-23.21.44:359][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.02.26-23.21.44:359][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish
[2025.02.26-23.21.44:359][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial
[2025.02.26-23.21.44:360][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.02.26-23.21.44:361][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.02.26-23.21.44:361][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish
[2025.02.26-23.21.44:361][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
[2025.02.26-23.21.44:361][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.02.26-23.21.44:361][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish
[2025.02.26-23.21.44:361][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
[2025.02.26-23.21.44:361][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.02.26-23.21.44:361][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.02.26-23.21.44:361][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish
[2025.02.26-23.21.44:361][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2025.02.26-23.21.44:361][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.02.26-23.21.44:361][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish
[2025.02.26-23.21.44:361][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2025.02.26-23.21.44:361][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.02.26-23.21.44:363][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2025.02.26-23.21.44:363][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.02.26-23.21.44:363][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 29 to allow recursive sync load to finish
[2025.02.26-23.21.44:363][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial
[2025.02.26-23.21.44:363][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.02.26-23.21.44:363][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 30 to allow recursive sync load to finish
[2025.02.26-23.21.44:363][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial
[2025.02.26-23.21.44:363][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2025.02.26-23.21.44:364][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 28 to allow recursive sync load to finish
[2025.02.26-23.21.44:364][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2025.02.26-23.21.44:364][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.02.26-23.21.44:364][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 31 to allow recursive sync load to finish
[2025.02.26-23.21.44:364][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
[2025.02.26-23.21.44:364][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish
[2025.02.26-23.21.44:364][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
[2025.02.26-23.21.44:364][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.02.26-23.21.44:364][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 32 to allow recursive sync load to finish
[2025.02.26-23.21.44:364][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
[2025.02.26-23.21.44:364][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish
[2025.02.26-23.21.44:364][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial
[2025.02.26-23.21.44:364][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
[2025.02.26-23.21.44:364][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 33 to allow recursive sync load to finish
[2025.02.26-23.21.44:364][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial
[2025.02.26-23.21.44:552][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
[2025.02.26-23.21.44:552][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
[2025.02.26-23.21.44:552][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
[2025.02.26-23.21.44:552][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
[2025.02.26-23.21.44:552][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2025.02.26-23.21.44:679][ 0]LogConfig: Branch ‘PIEPreviewSettings’ had been unloaded. Reloading on-demand took 0.64ms
[2025.02.26-23.21.44:698][ 0]LogConfig: Branch ‘GameplayTagsList’ had been unloaded. Reloading on-demand took 0.64ms
[2025.02.26-23.21.44:709][ 0]LogConfig: Branch ‘TemplateDefs’ had been unloaded. Reloading on-demand took 0.62ms
[2025.02.26-23.21.44:711][ 0]LogConfig: Branch ‘TemplateCategories’ had been unloaded. Reloading on-demand took 0.64ms
[2025.02.26-23.21.44:840][ 0]LogTurnkeySupport: Completed device detection: Code = 0
[2025.02.26-23.21.44:906][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
[2025.02.26-23.21.44:906][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
[2025.02.26-23.21.44:911][ 0]LogLiveCoding: Display: Starting LiveCoding
[2025.02.26-23.21.44:911][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
[2025.02.26-23.21.44:911][ 0]LogLiveCoding: Display: First instance in process group “UE_MyProject5_0xbe7abb11”, spawning console
[2025.02.26-23.21.44:915][ 0]LogLiveCoding: Display: Waiting for server
[2025.02.26-23.21.44:933][ 0]LogSlate: Border
[2025.02.26-23.21.44:933][ 0]LogSlate: BreadcrumbButton
[2025.02.26-23.21.44:933][ 0]LogSlate: Brushes.Title
[2025.02.26-23.21.44:933][ 0]LogSlate: Default
[2025.02.26-23.21.44:933][ 0]LogSlate: Icons.Save
[2025.02.26-23.21.44:933][ 0]LogSlate: Icons.Toolbar.Settings
[2025.02.26-23.21.44:933][ 0]LogSlate: ListView
[2025.02.26-23.21.44:933][ 0]LogSlate: SoftwareCursor_CardinalCross
[2025.02.26-23.21.44:933][ 0]LogSlate: SoftwareCursor_Grab
[2025.02.26-23.21.44:933][ 0]LogSlate: TableView.DarkRow
[2025.02.26-23.21.44:933][ 0]LogSlate: TableView.Row
[2025.02.26-23.21.44:933][ 0]LogSlate: TreeView
[2025.02.26-23.21.45:037][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started…
[2025.02.26-23.21.45:038][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1.525 ms
[2025.02.26-23.21.45:050][ 0]LogConfig: Branch ‘Mass’ had been unloaded. Reloading on-demand took 0.62ms
[2025.02.26-23.21.45:071][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
[2025.02.26-23.21.45:071][ 0]LogInit: XR: MultiViewport is Disabled
[2025.02.26-23.21.45:071][ 0]LogInit: XR: Mobile Multiview is Disabled
[2025.02.26-23.21.45:071][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-G65Q7U7: (Name=DESKTOP-G65Q7U7, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.19045.0, Flags=“Device_InstallSoftwareValid”)
[2025.02.26-23.21.45:107][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 124AD1071F144D6F800000000000FD00 | Instance: A71DF7124F112D28F97785B7B972C89C (DESKTOP-G65Q7U7-21136).
[2025.02.26-23.21.45:586][ 0]LogConfig: Branch ‘TranslationPickerSettings’ had been unloaded. Reloading on-demand took 0.65ms
[2025.02.26-23.21.45:641][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
[2025.02.26-23.21.45:684][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2025.02.26-23.21.45:688][ 0]LogUdpMessaging: Display: Work queue size set to 1024.
[2025.02.26-23.21.45:688][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2025.02.26-23.21.45:688][ 0]LogUdpMessaging: Display: Unicast socket bound to ‘0.0.0.0:60706’.
[2025.02.26-23.21.45:691][ 0]LogUdpMessaging: Display: Added local interface ‘172.21.128.1’ to multicast group ‘230.0.0.1:6666’
[2025.02.26-23.21.45:691][ 0]LogUdpMessaging: Display: Added local interface ‘192.168.69.123’ to multicast group ‘230.0.0.1:6666’
[2025.02.26-23.21.45:691][ 0]LogUdpMessaging: Display: Added local interface ‘172.31.192.1’ to multicast group ‘230.0.0.1:6666’
[2025.02.26-23.21.45:725][ 0]LogNNERuntimeORT: Available graphics and compute adapters:
[2025.02.26-23.21.45:725][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 4080 (Compute, Graphics)
[2025.02.26-23.21.45:725][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics)
[2025.02.26-23.21.45:725][ 0]LogNNERuntimeORT: No NPU adapter found!
[2025.02.26-23.21.45:858][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to ‘Default’
[2025.02.26-23.21.45:858][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces…
[2025.02.26-23.21.45:871][ 0]LogMetaSound: MetaSound Engine Initialized
[2025.02.26-23.21.46:076][ 0]LogStreaming: Warning: Failed to read file ‘…/…/…/Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png’ error.
[2025.02.26-23.21.46:076][ 0]LogSlate: Could not find file for Slate resource: …/…/…/Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png
[2025.02.26-23.21.46:184][ 0]SourceControl: Die Revisionskontrolle ist deaktiviert
[2025.02.26-23.21.46:192][ 0]SourceControl: Die Revisionskontrolle ist deaktiviert
[2025.02.26-23.21.46:199][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
[2025.02.26-23.21.46:200][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
[2025.02.26-23.21.46:200][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
[2025.02.26-23.21.46:215][ 0]LogConfig: Branch ‘ObjectMixerSerializedData’ had been unloaded. Reloading on-demand took 0.65ms
[2025.02.26-23.21.46:222][ 0]LogConfig: Branch ‘Crypto’ had been unloaded. Reloading on-demand took 0.60ms
[2025.02.26-23.21.46:550][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine]
[2025.02.26-23.21.46:552][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2025.02.26-23.21.46:565][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2025.02.26-23.21.46:565][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2025.02.26-23.21.46:614][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file ‘E:/ue5.5/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/glf/resources/plugInfo.json’
[2025.02.26-23.21.46:615][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file ‘E:/ue5.5/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ndr/resources/plugInfo.json’
[2025.02.26-23.21.46:615][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file ‘E:/ue5.5/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdGp/resources/plugInfo.json’
[2025.02.26-23.21.46:616][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file ‘E:/ue5.5/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRi/resources/plugInfo.json’
[2025.02.26-23.21.46:616][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file ‘E:/ue5.5/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hd/resources/plugInfo.json’
[2025.02.26-23.21.46:616][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file ‘E:/ue5.5/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdAbc/resources/plugInfo.json’
[2025.02.26-23.21.46:617][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file ‘E:/ue5.5/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShaders/resources/plugInfo.json’
[2025.02.26-23.21.46:619][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file ‘E:/ue5.5/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkelImaging/resources/plugInfo.json’
[2025.02.26-23.21.46:619][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file ‘E:/ue5.5/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdHydra/resources/plugInfo.json’
[2025.02.26-23.21.46:619][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file ‘E:/ue5.5/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hgiGL/resources/plugInfo.json’
[2025.02.26-23.21.46:619][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file ‘E:/ue5.5/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdStorm/resources/plugInfo.json’
[2025.02.26-23.21.46:620][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file ‘E:/ue5.5/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdLux/resources/plugInfo.json’
[2025.02.26-23.21.46:620][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file ‘E:/ue5.5/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdSkel/resources/plugInfo.json’
[2025.02.26-23.21.46:621][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file ‘E:/ue5.5/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMedia/resources/plugInfo.json’
[2025.02.26-23.21.46:621][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file ‘E:/ue5.5/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdx/resources/plugInfo.json’
[2025.02.26-23.21.46:622][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file ‘E:/ue5.5/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdrGlslfx/resources/plugInfo.json’
[2025.02.26-23.21.46:622][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file ‘E:/ue5.5/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/plugInfo.json’
[2025.02.26-23.21.46:623][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file ‘E:/ue5.5/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/sdf/resources/plugInfo.json’
[2025.02.26-23.21.46:623][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file ‘E:/ue5.5/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVol/resources/plugInfo.json’
[2025.02.26-23.21.46:624][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file ‘E:/ue5.5/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdPhysics/resources/plugInfo.json’
[2025.02.26-23.21.46:625][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file ‘E:/ue5.5/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdUI/resources/plugInfo.json’
[2025.02.26-23.21.46:626][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file ‘E:/ue5.5/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRiPxrImaging/resources/plugInfo.json’
[2025.02.26-23.21.46:626][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file ‘E:/ue5.5/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdMtlx/resources/plugInfo.json’
[2025.02.26-23.21.46:627][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file ‘E:/ue5.5/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdGeom/resources/plugInfo.json’
[2025.02.26-23.21.46:628][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file ‘E:/ue5.5/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdShade/resources/plugInfo.json’
[2025.02.26-23.21.46:628][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file ‘E:/ue5.5/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImagingGL/resources/plugInfo.json’
[2025.02.26-23.21.46:628][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file ‘E:/ue5.5/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdVolImaging/resources/plugInfo.json’
[2025.02.26-23.21.46:629][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file ‘E:/ue5.5/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdRender/resources/plugInfo.json’
[2025.02.26-23.21.46:629][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file ‘E:/ue5.5/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hio/resources/plugInfo.json’
[2025.02.26-23.21.46:630][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file ‘E:/ue5.5/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProc/resources/plugInfo.json’
[2025.02.26-23.21.46:630][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file ‘E:/ue5.5/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/ar/resources/plugInfo.json’
[2025.02.26-23.21.46:631][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file ‘E:/ue5.5/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdImaging/resources/plugInfo.json’
[2025.02.26-23.21.46:631][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file ‘E:/ue5.5/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/hdSt/resources/plugInfo.json’
[2025.02.26-23.21.46:632][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file ‘E:/ue5.5/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usdProcImaging/resources/plugInfo.json’
[2025.02.26-23.21.46:632][ 0]LogUsd: Updated LibraryPaths for USD plugInfo.json file ‘E:/ue5.5/UE_5.5/Engine/Binaries/ThirdParty/USD/UsdResources/Win64/plugins/usd/resources/codegenTemplates/plugInfo.json’
[2025.02.26-23.21.46:671][ 0]LogCollectionManager: Loaded 0 collections in 0.001436 seconds
[2025.02.26-23.21.46:672][ 0]LogFileCache: Scanning file cache for directory ‘C:/Divided Lands 5.1 5.2/Saved/Collections/’ took 0.00s
[2025.02.26-23.21.46:674][ 0]LogFileCache: Scanning file cache for directory ‘C:/Divided Lands 5.1 5.2/Content/Developers/DrShumanfu/Collections/’ took 0.00s
[2025.02.26-23.21.46:675][ 0]LogFileCache: Scanning file cache for directory ‘C:/Divided Lands 5.1 5.2/Content/Collections/’ took 0.00s
[2025.02.26-23.21.46:752][ 0]LogStreaming: Warning: Failed to read file ‘…/…/…/Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png’ error.
[2025.02.26-23.21.46:752][ 0]LogSlate: Could not find file for Slate resource: …/…/…/Engine/Plugins/Developer/PlasticSourceControl/Resources/Icon128.png
[2025.02.26-23.21.46:754][ 0]LogStreaming: Warning: Failed to read file ‘…/…/…/Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png’ error.
[2025.02.26-23.21.46:754][ 0]LogSlate: Could not find file for Slate resource: …/…/…/Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png
[2025.02.26-23.21.46:754][ 0]LogStreaming: Warning: Failed to read file ‘…/…/…/Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png’ error.
[2025.02.26-23.21.46:754][ 0]LogSlate: Could not find file for Slate resource: …/…/…/Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png
[2025.02.26-23.21.46:768][ 0]LogStreaming: Warning: Failed to read file ‘…/…/…/Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png’ error.
[2025.02.26-23.21.46:768][ 0]LogSlate: Could not find file for Slate resource: …/…/…/Engine/Plugins/Interchange/Editor/Content/Old/Tiles/Outer/alertSolid.png
[2025.02.26-23.21.46:780][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.16.4-36651368 booting at 2025-02-26T23:21:46.780Z using C
[2025.02.26-23.21.46:780][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.19041.5072.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=MyProject5, ProductVersion=++UE5+Release-5.5-CL-39772772, IsServer=false, Flags=DisableOverlay]
[2025.02.26-23.21.46:780][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: …)
[2025.02.26-23.21.46:780][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform
[2025.02.26-23.21.46:785][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it.
[2025.02.26-23.21.46:785][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00
[2025.02.26-23.21.46:785][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online
[2025.02.26-23.21.46:785][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000049
[2025.02.26-23.21.46:785][ 0]LogFab: Display: Logging in using persist
[2025.02.26-23.21.46:812][ 0]LogUObjectArray: 44482 objects as part of root set at end of initial load.
[2025.02.26-23.21.46:813][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2025.02.26-23.21.46:821][ 0]LogStreaming: Display: AsyncLoading2 - NotifyRegistrationComplete: Registered 36615 public script object entries (991.73 KB)
[2025.02.26-23.21.46:821][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false
[2025.02.26-23.21.46:914][ 0]LogEngine: Initializing Engine…
[2025.02.26-23.21.46:916][ 0]LogStylusInput: Initializing StylusInput subsystem.
[2025.02.26-23.21.46:916][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2025.02.26-23.21.46:994][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll
[2025.02.26-23.21.47:006][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled
[2025.02.26-23.21.47:016][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2025.02.26-23.21.47:016][ 0]LogInit: Texture streaming: Enabled
[2025.02.26-23.21.47:023][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.5.3-39772772+++UE5+Release-5.5
[2025.02.26-23.21.47:031][ 0]LogAudio: Display: Initializing Audio Device Manager…
[2025.02.26-23.21.47:036][ 0]LogAudio: Display: Loading Default Audio Settings Objects…
[2025.02.26-23.21.47:036][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2025.02.26-23.21.47:036][ 0]LogAudio: Display: Audio Device Manager Initialized
[2025.02.26-23.21.47:036][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2025.02.26-23.21.47:036][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2025.02.26-23.21.47:036][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2025.02.26-23.21.47:036][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2025.02.26-23.21.47:037][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2025.02.26-23.21.47:037][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
[2025.02.26-23.21.47:037][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2025.02.26-23.21.47:037][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
[2025.02.26-23.21.47:037][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2025.02.26-23.21.47:037][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2025.02.26-23.21.47:037][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2025.02.26-23.21.47:037][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2025.02.26-23.21.47:041][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: ‘XAudio2’
[2025.02.26-23.21.47:064][ 0]LogAudioMixer: Display: Using Audio Hardware Device VG27AQ1A (NVIDIA High Definition Audio)
[2025.02.26-23.21.47:064][ 0]LogAudioMixer: Display: Initializing Sound Submixes…
[2025.02.26-23.21.47:065][ 0]LogAudioMixer: Display: Creating Master Submix ‘MasterSubmixDefault’
[2025.02.26-23.21.47:065][ 0]LogAudioMixer: Display: Creating Master Submix ‘MasterReverbSubmixDefault’
[2025.02.26-23.21.47:066][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
[2025.02.26-23.21.47:066][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2025.02.26-23.21.47:067][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2025.02.26-23.21.47:067][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2025.02.26-23.21.47:067][ 0]LogInit: FAudioDevice initialized with ID 1.
[2025.02.26-23.21.47:067][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world ‘Untitled’.
[2025.02.26-23.21.47:067][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
[2025.02.26-23.21.47:073][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates=“1”
[2025.02.26-23.21.47:075][ 0]LogInit: Undo buffer set to 256 MB
[2025.02.26-23.21.47:075][ 0]LogInit: Transaction tracking system initialized
[2025.02.26-23.21.47:108][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded C:/Divided Lands 5.1 5.2/Saved/SourceControl/UncontrolledChangelists.json
[2025.02.26-23.21.47:168][ 0]LogConfig: Branch ‘LocalizationServiceSettings’ had been unloaded. Reloading on-demand took 0.77ms
[2025.02.26-23.21.47:170][ 0]LocalizationService: Lokalisierungsdienst ist deaktiviert
[2025.02.26-23.21.47:183][ 0]LogTimingProfiler: Initialize
[2025.02.26-23.21.47:183][ 0]LogTimingProfiler: OnSessionChanged
[2025.02.26-23.21.47:183][ 0]LoadingProfiler: Initialize
[2025.02.26-23.21.47:183][ 0]LoadingProfiler: OnSessionChanged
[2025.02.26-23.21.47:184][ 0]LogNetworkingProfiler: Initialize
[2025.02.26-23.21.47:184][ 0]LogNetworkingProfiler: OnSessionChanged
[2025.02.26-23.21.47:184][ 0]LogMemoryProfiler: Initialize
[2025.02.26-23.21.47:184][ 0]LogMemoryProfiler: OnSessionChanged
[2025.02.26-23.21.47:260][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
[2025.02.26-23.21.47:261][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
[2025.02.26-23.21.47:261][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
[2025.02.26-23.21.47:365][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered!
[2025.02.26-23.21.47:384][ 0]LogPython: Using Python 3.11.8
[2025.02.26-23.21.47:631][ 0]LogFileCache: Scanning file cache for directory ‘C:/Divided Lands 5.1 5.2/Content/’ took 0.29s
[2025.02.26-23.21.48:057][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping
[2025.02.26-23.21.48:082][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
[2025.02.26-23.21.48:135][ 0]LogStreaming: Warning: Failed to read file ‘Common/Selector.png’ error.
[2025.02.26-23.21.48:135][ 0]LogSlate: Could not find file for Slate resource: Common/Selector.png
[2025.02.26-23.21.48:204][ 0]LogEditorDataStorage: Initializing
[2025.02.26-23.21.48:204][ 0]LogEditorDataStorage: Initialized
[2025.02.26-23.21.48:221][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2025.02.26-23.21.48:223][ 0]SourceControl: Die Revisionskontrolle ist deaktiviert
[2025.02.26-23.21.48:223][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 10.079
[2025.02.26-23.21.48:223][ 0]Cmd: MAP LOAD FILE=“…/…/…/Engine/Content/Maps/Templates/OpenWorld.umap” TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=4
[2025.02.26-23.21.48:225][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2025.02.26-23.21.48:225][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.02.26-23.21.48:236][ 0]LogAudio: Display: Audio Device unregistered from world ‘None’.
[2025.02.26-23.21.48:237][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms
[2025.02.26-23.21.48:247][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world ‘Untitled_1’.
[2025.02.26-23.21.48:247][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled_1
[2025.02.26-23.21.48:249][ 0]LogWorldPartition: ULevel::OnLevelLoaded(Untitled_1)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0)
[2025.02.26-23.21.48:249][ 0]LogWorldPartition: Display: WorldPartition initialize started…
[2025.02.26-23.21.48:249][ 0]LogWorldPartition: UWorldPartition::Initialize : World = /Temp/Untitled_1.Untitled_1, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
[2025.02.26-23.21.48:285][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete
[2025.02.26-23.21.48:290][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile
[2025.02.26-23.21.48:295][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile
[2025.02.26-23.21.48:296][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile
[2025.02.26-23.21.48:297][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [AppleTV]
[2025.02.26-23.21.48:297][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [IOS]
[2025.02.26-23.21.48:297][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile
[2025.02.26-23.21.48:298][ 0]LogDeviceProfileManager: Display: Deviceprofile None not found.
[2025.02.26-23.21.48:557][ 0]LogWorldPartition: Display: WorldPartition initialize took 308.534 ms
[2025.02.26-23.21.48:873][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2025.02.26-23.21.48:897][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms
[2025.02.26-23.21.48:898][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2025.02.26-23.21.48:899][ 0]MapCheck: Kartenprüfung abgeschlossen: 0 Fehler, 0 Warnung(en), dauerte 0,931ms bis zum Abschluss.
[2025.02.26-23.21.48:905][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 10.761
[2025.02.26-23.21.49:018][ 0]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:030][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:031][ 0]LogSlate: The tab “TopLeftModeTab” attempted to spawn in layout ‘LevelEditor_Layout_v1.8’ but failed for some reason. It will not be displayed.
[2025.02.26-23.21.49:066][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.02.26-23.21.49:099][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.02.26-23.21.49:133][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.02.26-23.21.49:165][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2025.02.26-23.21.49:232][ 0]LogPakFile: Initializing PakPlatformFile
[2025.02.26-23.21.49:233][ 0]LogPakFile: Display: Mounted Pak file ‘E:/ue5.5/UE_5.5/FeaturePacks/StarterContent.upack’, mount point: ‘root:/’
[2025.02.26-23.21.49:234][ 0]LogPakFile: Initializing PakPlatformFile
[2025.02.26-23.21.49:234][ 0]LogPakFile: Display: Mounted Pak file ‘E:/ue5.5/UE_5.5/FeaturePacks/TP_FirstPerson.upack’, mount point: ‘root:/’
[2025.02.26-23.21.49:235][ 0]LogPakFile: Initializing PakPlatformFile
[2025.02.26-23.21.49:236][ 0]LogPakFile: Display: Mounted Pak file ‘E:/ue5.5/UE_5.5/FeaturePacks/TP_FirstPersonBP.upack’, mount point: ‘root:/’
[2025.02.26-23.21.49:236][ 0]LogPakFile: Initializing PakPlatformFile
[2025.02.26-23.21.49:237][ 0]LogPakFile: Display: Mounted Pak file ‘E:/ue5.5/UE_5.5/FeaturePacks/TP_HandheldARBP.upack’, mount point: ‘root:/’
[2025.02.26-23.21.49:240][ 0]LogPakFile: Initializing PakPlatformFile
[2025.02.26-23.21.49:241][ 0]LogPakFile: Display: Mounted Pak file ‘E:/ue5.5/UE_5.5/FeaturePacks/TP_ThirdPerson.upack’, mount point: ‘root:/’
[2025.02.26-23.21.49:241][ 0]LogPakFile: Initializing PakPlatformFile
[2025.02.26-23.21.49:242][ 0]LogPakFile: Display: Mounted Pak file ‘E:/ue5.5/UE_5.5/FeaturePacks/TP_ThirdPersonBP.upack’, mount point: ‘root:/’
[2025.02.26-23.21.49:243][ 0]LogPakFile: Initializing PakPlatformFile
[2025.02.26-23.21.49:243][ 0]LogPakFile: Display: Mounted Pak file ‘E:/ue5.5/UE_5.5/FeaturePacks/TP_TopDown.upack’, mount point: ‘root:/’
[2025.02.26-23.21.49:244][ 0]LogPakFile: Initializing PakPlatformFile
[2025.02.26-23.21.49:244][ 0]LogPakFile: Display: Mounted Pak file ‘E:/ue5.5/UE_5.5/FeaturePacks/TP_TopDownBP.upack’, mount point: ‘root:/’
[2025.02.26-23.21.49:245][ 0]LogPakFile: Initializing PakPlatformFile
[2025.02.26-23.21.49:245][ 0]LogPakFile: Display: Mounted Pak file ‘E:/ue5.5/UE_5.5/FeaturePacks/TP_VehicleAdvBP.upack’, mount point: ‘root:/’
[2025.02.26-23.21.49:246][ 0]LogPakFile: Initializing PakPlatformFile
[2025.02.26-23.21.49:246][ 0]LogPakFile: Display: Mounted Pak file ‘E:/ue5.5/UE_5.5/FeaturePacks/TP_VirtualRealityBP.upack’, mount point: ‘root:/’
[2025.02.26-23.21.49:368][ 0]LogAssetRegistry: Display: Asset registry cache written as 84.6 MiB to C:/Divided Lands 5.1 5.2/Intermediate/CachedAssetRegistry_*.bin
[2025.02.26-23.21.49:383][ 0]LogSlate: Took 0.000128 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Regular.ttf’ (155K)
[2025.02.26-23.21.49:385][ 0]LogSlate: Took 0.000134 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Italic.ttf’ (157K)
[2025.02.26-23.21.49:387][ 0]LogSlate: Took 0.000628 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/DroidSansMono.ttf’ (77K)
[2025.02.26-23.21.49:820][ 0]LogStall: Startup…
[2025.02.26-23.21.49:822][ 0]LogStall: Startup complete.
[2025.02.26-23.21.49:834][ 0]LogInput: Warning: Action Jump uses invalid key Daydream_Left_Select_Click.
[2025.02.26-23.21.49:834][ 0]LogInput: Warning: Action ResetVR uses invalid key Daydream_Left_Trackpad_Click.
[2025.02.26-23.21.49:834][ 0]LogInput: Warning: Action Jump uses invalid key OculusGo_Left_Trigger_Click.
[2025.02.26-23.21.49:834][ 0]LogInput: Warning: Action Jump uses invalid key MagicLeap_Left_Trigger.
[2025.02.26-23.21.49:834][ 0]LogInput: Warning: Action ResetVR uses invalid key OculusGo_Left_Trackpad_Click.
[2025.02.26-23.21.49:834][ 0]LogInput: Warning: Action ResetVR uses invalid key MagicLeap_Left_Bumper.
[2025.02.26-23.21.49:834][ 0]LogInput: Warning: Use -RemoveInvalidKeys to remove instances of these keys from the action mapping.
[2025.02.26-23.21.49:834][ 0]LogLoad: (Engine Initialization) Total time: 11.69 seconds
[2025.02.26-23.21.50:029][ 0]LogContentStreaming: Texture pool size now 3000 MB
[2025.02.26-23.21.50:029][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb=“3000”
[2025.02.26-23.21.50:054][ 0]LogSlate: Took 0.000062 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Bold.ttf’ (160K)
[2025.02.26-23.21.50:081][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.02.26-23.21.50:082][ 0]LogPython: Display: Startskript E:/ue5.5/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py wird ausgeführt … started…
[2025.02.26-23.21.50:117][ 0]LogPython: registering <class ‘ControlRigWorkflows.workflow_deformation_rig_preset.provider’>
[2025.02.26-23.21.50:126][ 0]LogPython: Display: Startskript E:/ue5.5/UE_5.5/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py wird ausgeführt … took 43.686 ms
[2025.02.26-23.21.50:220][ 1]LogAssetRegistry: AssetRegistryGather time 0.5361s: AssetDataDiscovery 0.2304s, AssetDataGather 0.0567s, StoreResults 0.2491s. Wall time 6.2210s.
NumCachedDirectories 0. NumUncachedDirectories 6283. NumCachedFiles 42555. NumUncachedFiles 0.
BackgroundTickInterruptions 0.
[2025.02.26-23.21.50:238][ 1]LogSourceControl: Uncontrolled asset enumeration started…
[2025.02.26-23.21.50:239][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000001 seconds (updated 0 objects)
[2025.02.26-23.21.50:345][ 1]LogStreaming: Display: FlushAsyncLoading(434): 64 QueuedPackages, 0 AsyncPackages
[2025.02.26-23.21.50:721][ 17]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 3.932751
[2025.02.26-23.21.50:722][ 17]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1].
[2025.02.26-23.21.50:722][ 17]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 3.936932
[2025.02.26-23.21.50:889][ 36]LogEOSSDK: LogEOSAnalytics: Start Session (User: …)
[2025.02.26-23.21.51:081][ 59]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 4.286795
[2025.02.26-23.21.51:082][ 59]LogEOSSDK: LogEOS: SDK Config Data - Watermark: -36188152
[2025.02.26-23.21.51:082][ 59]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 4.286795, Update Interval: 327.050995
[2025.02.26-23.21.51:751][139]LogSourceControl: Uncontrolled asset enumeration finished in 1.512035 seconds (Found 42458 uncontrolled assets)
[2025.02.26-23.21.53:082][297]LogEOSSDK: LogEOSAuth: UpdateUserAuthToken: User ClientId: xyz…459 AccountId: 712…705 Access[Expires: 2025.02.27-01.21.51 Remaining: 7200.33] Refresh[Expires: 2025-08-25T23:16:14.628Z Remaining: 15551663.63] State: Valid
[2025.02.26-23.21.53:090][298]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Received FUserAuthToken
[2025.02.26-23.21.53:325][326]LogEOSSDK: LogEOSAuth: UserAuthGenerated: Login complete: EOS_Success
[2025.02.26-23.21.53:325][326]LogFab: Display: User logged in
[2025.02.26-23.21.53:325][326]LogFab: Display: User client id: xyza7891REBVsEqSJRRNXmlS7EQHM459
[2025.02.26-23.21.53:506][348]LogEOSSDK: Warning: LogEOS: Error response received from backend. ServiceName=[Friend], OperationName=[GetBlockList], Url=[], HttpStatus=[403], ErrorCode=[errors.com.epicgames.common.insufficient_scopes], NumericErrorCode=[1056], ErrorMessage=[Insufficient access scopes. Expected: [friends_list]], CorrId=[EOS-1aQ5nq9ImE-7VyeG8_4Niw-IIEN89UIyEWIKUKaVrpuTA]
[2025.02.26-23.21.54:100][411]LogSlate: Took 0.001215 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (167K)
[2025.02.26-23.22.07:995][ 32]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
[2025.02.26-23.22.07:996][ 32]Cmd: MAP LOAD FILE=“C:/Divided Lands 5.1 5.2/Content/ThirdPersonBP/Maps/128.umap” TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
[2025.02.26-23.22.08:025][ 32]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true
[2025.02.26-23.22.08:025][ 32]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2025.02.26-23.22.08:025][ 32]LogWorldPartition: UWorldPartition::Uninitialize : World = /Temp/Untitled_1.Untitled_1
[2025.02.26-23.22.08:048][ 32]LogAudio: Display: Audio Device unregistered from world ‘None’.
[2025.02.26-23.22.08:057][ 32]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms
[2025.02.26-23.22.08:058][ 32]LogStreaming: Display: FlushAsyncLoading(498): 1 QueuedPackages, 0 AsyncPackages
[2025.02.26-23.22.08:139][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/ThirdPersonBP/Maps/128 (0xAC4899B7FA671CC7) /Game/ThirdPersonBP/Maps/128 (0xAC4899B7FA671CC7) - Skipping non mounted imported package /Game/Megascans/3D_Assets/Mossy_Tree_qkduW/Mossy_Tree_LOD0_qkduW (0xEC505A7BA94EB38D)
[2025.02.26-23.22.08:220][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material (0x2C51058C73A9D77B)
[2025.02.26-23.22.08:220][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_005 (0x5F0F710DFC682A8)
[2025.02.26-23.22.08:220][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_006 (0xE30DAF7E5F9A7698)
[2025.02.26-23.22.08:220][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_008 (0x9614C8FA766DD337)
[2025.02.26-23.22.08:220][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_009 (0x451C4493A96E619)
[2025.02.26-23.22.08:220][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_010 (0xFF6933A9B9FC2D6E)
[2025.02.26-23.22.08:221][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_011 (0x7FE3F28030CAE9D8)
[2025.02.26-23.22.08:221][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_037 (0x9F87F22E21CD5FA6)
[2025.02.26-23.22.08:221][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_040 (0x6083E5EEDEBC4D5)
[2025.02.26-23.22.08:221][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_042 (0x84E930694E271719)
[2025.02.26-23.22.08:221][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_043 (0xB2F06BDD2E494102)
[2025.02.26-23.22.08:221][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_045 (0xE58EF6F3A318FDA8)
[2025.02.26-23.22.08:221][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_063 (0xECC76547981B8087)
[2025.02.26-23.22.08:221][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_065 (0xFC8CC01E4BCC0238)
[2025.02.26-23.22.08:221][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_080 (0xD2B9491C60D7B813)
[2025.02.26-23.22.08:221][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_081 (0x4EDE4AB42562EE46)
[2025.02.26-23.22.08:221][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_082 (0xA6A0BE25040169A5)
[2025.02.26-23.22.08:221][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_083 (0x189CC49D8FE01012)
[2025.02.26-23.22.08:221][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_084 (0xE98093CE652FB02D)
[2025.02.26-23.22.08:221][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_085 (0xD957BF967874786C)
[2025.02.26-23.22.08:221][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_086 (0x51ABAA14E18DF2B4)
[2025.02.26-23.22.08:221][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_087 (0xB8E6476E80A25573)
[2025.02.26-23.22.08:221][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_088 (0xD8FED03F320A491C)
[2025.02.26-23.22.08:221][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_092 (0x46CB2553818C915F)
[2025.02.26-23.22.08:221][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_094 (0xDED7F81B840E82AB)
[2025.02.26-23.22.08:221][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_095 (0x79A0502EF0C72187)
[2025.02.26-23.22.08:221][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_096 (0x3E2F0662656096E8)
[2025.02.26-23.22.08:221][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_097 (0x56649D7CAE3490FA)
[2025.02.26-23.22.08:221][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_098 (0x285BDBBD95A059E2)
[2025.02.26-23.22.08:222][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_099 (0x6077212B46E62872)
[2025.02.26-23.22.08:222][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_100 (0x4A178E889924A24E)
[2025.02.26-23.22.08:222][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_101 (0x8811350DF410CECD)
[2025.02.26-23.22.08:222][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_102 (0x96440C184FC775F9)
[2025.02.26-23.22.08:222][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_103 (0xC420C76FCD197262)
[2025.02.26-23.22.08:222][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_104 (0x64EC6D4F432BE410)
[2025.02.26-23.22.08:222][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_105 (0xA3EFD52814B51481)
[2025.02.26-23.22.08:222][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_106 (0xC45044A695387B70)
[2025.02.26-23.22.08:222][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_107 (0x671654313ECDCE77)
[2025.02.26-23.22.08:222][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_109 (0x4B5918CE0E29CC91)
[2025.02.26-23.22.08:222][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_110 (0xC36BD11094EF00DD)
[2025.02.26-23.22.08:222][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_112 (0xADF7B98AD9F4A6AF)
[2025.02.26-23.22.08:222][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_113 (0x132133A5720E27F7)
[2025.02.26-23.22.08:222][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_114 (0xFB0C7A7F504FE59)
[2025.02.26-23.22.08:222][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_115 (0xCD46E384A026CF04)
[2025.02.26-23.22.08:222][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_116 (0x82E9255F0B12B6FE)
[2025.02.26-23.22.08:222][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_117 (0x4B1B50435B201593)
[2025.02.26-23.22.08:222][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_118 (0x7FE305B2C43631FA)
[2025.02.26-23.22.08:222][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_120 (0x678336C0DEF902C8)
[2025.02.26-23.22.08:222][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_122 (0xDDC1C3C877859E29)
[2025.02.26-23.22.08:222][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_123 (0xB1D7F90C7F989303)
[2025.02.26-23.22.08:222][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_124 (0x5E3C01AF35D0BD6F)
[2025.02.26-23.22.08:222][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_125 (0xFB728FE40774BEDD)
[2025.02.26-23.22.08:223][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_126 (0x27D878730F23A3D4)
[2025.02.26-23.22.08:223][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_127 (0x6EF7CD7DA4E37E5F)
[2025.02.26-23.22.08:223][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_128 (0xC46073544878D79A)
[2025.02.26-23.22.08:223][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_129 (0x5939FDB4718B0008)
[2025.02.26-23.22.08:223][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_130 (0x290B5E16F335A8FB)
[2025.02.26-23.22.08:223][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_131 (0xA7DA96AA647CFCB8)
[2025.02.26-23.22.08:223][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_132 (0x1D456ED80DC6F35B)
[2025.02.26-23.22.08:223][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_133 (0x41F5A267A6AEB8B9)
[2025.02.26-23.22.08:223][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_134 (0x180B589990D5BAC2)
[2025.02.26-23.22.08:223][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_135 (0xD2E97ECDB91D4FBA)
[2025.02.26-23.22.08:223][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_136 (0x8783F44861F408ED)
[2025.02.26-23.22.08:223][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_137 (0xCA9FA9C2E277FF4D)
[2025.02.26-23.22.08:223][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_138 (0x482EBD865A2CD921)
[2025.02.26-23.22.08:223][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_139 (0xEF47BA80BCB26C12)
[2025.02.26-23.22.08:223][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_140 (0x4DAE6ACEA58D7515)
[2025.02.26-23.22.08:223][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_141 (0x51984E815D615705)
[2025.02.26-23.22.08:223][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_142 (0x5630A0D8592514A5)
[2025.02.26-23.22.08:223][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_143 (0x1F7A41A7766CA5D)
[2025.02.26-23.22.08:223][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_144 (0x3AECC09B3B0F2B7C)
[2025.02.26-23.22.08:223][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_145 (0xE76F3E1352AAC7F0)
[2025.02.26-23.22.08:223][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_146 (0xB4AFD6FF9942B203)
[2025.02.26-23.22.08:223][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_147 (0xD32895BF02A6AFEA)
[2025.02.26-23.22.08:223][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_148 (0xB2FF594326B246C2)
[2025.02.26-23.22.08:224][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/1234 (0x37AB29C0D7951A6E) /Game/A-testasset/1234 (0x37AB29C0D7951A6E) - Skipping non mounted imported package /Game/A-testasset/Material_149 (0xA1D6FBEAE506AEBC)
[2025.02.26-23.22.08:224][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/zzzzz (0xE9992EDC4C79988A) /Game/A-testasset/zzzzz (0xE9992EDC4C79988A) - Skipping non mounted imported package /Game/A-testasset/Material_008 (0x9614C8FA766DD337)
[2025.02.26-23.22.08:224][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/zzzzz (0xE9992EDC4C79988A) /Game/A-testasset/zzzzz (0xE9992EDC4C79988A) - Skipping non mounted imported package /Game/A-testasset/Material_010 (0xFF6933A9B9FC2D6E)
[2025.02.26-23.22.08:224][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/zzzzzzz (0x13EF62BCD0E38788) /Game/A-testasset/zzzzzzz (0x13EF62BCD0E38788) - Skipping non mounted imported package /Game/A-testasset/Material_008 (0x9614C8FA766DD337)
[2025.02.26-23.22.08:224][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/A-testasset/zzzzzzz (0x13EF62BCD0E38788) /Game/A-testasset/zzzzzzz (0x13EF62BCD0E38788) - Skipping non mounted imported package /Game/A-testasset/Material_010 (0xFF6933A9B9FC2D6E)
[2025.02.26-23.22.08:243][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Bäume/boden/busch2 (0x73FDE46FA7887FC8) /Game/Bäume/boden/busch2 (0x73FDE46FA7887FC8) - Skipping non mounted imported package /Game/Bäume/boden/Material_Branch_Mat (0x24E77C826E9F830E)
[2025.02.26-23.22.08:246][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Bäume/buschnn/4 (0x402C6476A4ECA8E) /Game/Bäume/buschnn/4 (0x402C6476A4ECA8E) - Skipping non mounted imported package /Game/Bäume/buschnn/4_Billboard_Billboard_Mat (0xA9A51A7A7AEF0659)
[2025.02.26-23.22.08:255][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Bäume/Mittel/3/2 (0x2E52CD5ACE6BE61E) /Game/Bäume/Mittel/3/2 (0x2E52CD5ACE6BE61E) - Skipping non mounted imported package /Game/Bäume/Mittel/3/Material_3_Branch_Mat (0x45533C227FD4F8F3)
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[2025.02.26-23.22.08:269][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Bäume/pflanzen/waldmeister (0xF441E896595D0828) /Game/Bäume/pflanzen/waldmeister (0xF441E896595D0828) - Skipping non mounted imported package /Game/Bäume/pflanzen/Material_31_Branch_Mat (0x60■■■44C9D44E1F3)
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[2025.02.26-23.22.08:843][ 32]LogLinker: Warning: [AssetLog] C:\Divided Lands 5.1 5.2\Content\MSPresets\Decal_MasterMaterial\Decal_MasterMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2025.02.26-23.22.08:879][ 32]LogLinker: Warning: [AssetLog] C:\Divided Lands 5.1 5.2\Content\MSPresets\MSTextures\Albedo.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2025.02.26-23.22.08:880][ 32]LogLinker: Warning: [AssetLog] C:\Divided Lands 5.1 5.2\Content\MSPresets\MSTextures\Normal.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2025.02.26-23.22.08:880][ 32]LogLinker: Warning: [AssetLog] C:\Divided Lands 5.1 5.2\Content\MSPresets\MSTextures\Roughness.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2025.02.26-23.22.09:176][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Fences/Fence01/MI_Fence01_DMG (0xBC2C3245AF5BBC50) /Game/Meshes/Fences/Fence01/MI_Fence01_DMG (0xBC2C3245AF5BBC50) - Skipping non mounted imported package /Game/Materials/Masters/M_StandardMaster (0xBF270CA9DFC02E63)
[2025.02.26-23.22.09:176][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Fences/Fence01/MI_Fence01_DMG (0xBC2C3245AF5BBC50) /Game/Meshes/Fences/Fence01/MI_Fence01_DMG (0xBC2C3245AF5BBC50) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_A (0x314173BB2A824BB9)
[2025.02.26-23.22.09:176][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Fences/Fence01/MI_Fence01_DMG (0xBC2C3245AF5BBC50) /Game/Meshes/Fences/Fence01/MI_Fence01_DMG (0xBC2C3245AF5BBC50) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_Gray (0x4047D75961A9E09)
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[2025.02.26-23.22.09:177][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Fences/Fence01/MI_Fence01 (0xB88BD9E6F16EF1CC) /Game/Meshes/Fences/Fence01/MI_Fence01 (0xB88BD9E6F16EF1CC) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_A (0x314173BB2A824BB9)
[2025.02.26-23.22.09:177][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Fences/Fence01/MI_Fence01 (0xB88BD9E6F16EF1CC) /Game/Meshes/Fences/Fence01/MI_Fence01 (0xB88BD9E6F16EF1CC) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_Gray (0x4047D75961A9E09)
[2025.02.26-23.22.09:177][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Fences/Fence01/MI_Fence01 (0xB88BD9E6F16EF1CC) /Game/Meshes/Fences/Fence01/MI_Fence01 (0xB88BD9E6F16EF1CC) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_N (0x8B892C090CA4CF3A)
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[2025.02.26-23.22.09:177][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Fences/Fence_Rough_01/MI_Fence_H_Dense_01 (0x9A822F24D1D0C415) /Game/Meshes/Fences/Fence_Rough_01/MI_Fence_H_Dense_01 (0x9A822F24D1D0C415) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_A (0x314173BB2A824BB9)
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[2025.02.26-23.22.09:177][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Fences/Fence_Rough_01/MI_Fence_H_Dense_01 (0x9A822F24D1D0C415) /Game/Meshes/Fences/Fence_Rough_01/MI_Fence_H_Dense_01 (0x9A822F24D1D0C415) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_N (0x8B892C090CA4CF3A)
[2025.02.26-23.22.09:177][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Fences/Fence_Rough_01/MI_Fence_H_Dense_02 (0xEC4970519B7488CD) /Game/Meshes/Fences/Fence_Rough_01/MI_Fence_H_Dense_02 (0xEC4970519B7488CD) - Skipping non mounted imported package /Game/Materials/Masters/M_StandardMaster (0xBF270CA9DFC02E63)
[2025.02.26-23.22.09:177][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Fences/Fence_Rough_01/MI_Fence_H_Dense_02 (0xEC4970519B7488CD) /Game/Meshes/Fences/Fence_Rough_01/MI_Fence_H_Dense_02 (0xEC4970519B7488CD) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_A (0x314173BB2A824BB9)
[2025.02.26-23.22.09:177][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Fences/Fence_Rough_01/MI_Fence_H_Dense_02 (0xEC4970519B7488CD) /Game/Meshes/Fences/Fence_Rough_01/MI_Fence_H_Dense_02 (0xEC4970519B7488CD) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_Gray (0x4047D75961A9E09)
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[2025.02.26-23.22.09:178][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Fences/Fence_Rough_01/MI_Fence_H_Dense_03 (0xC09018D0418363BF) /Game/Meshes/Fences/Fence_Rough_01/MI_Fence_H_Dense_03 (0xC09018D0418363BF) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_Gray (0x4047D75961A9E09)
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[2025.02.26-23.22.09:178][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_01 (0x32B598C436C8425F) /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_01 (0x32B598C436C8425F) - Skipping non mounted imported package /Game/Materials/Masters/M_GlobalRGB_Blend (0x9E3EF081C7AEC99)
[2025.02.26-23.22.09:178][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_01 (0x32B598C436C8425F) /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_01 (0x32B598C436C8425F) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_A (0x314173BB2A824BB9)
[2025.02.26-23.22.09:178][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_01 (0x32B598C436C8425F) /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_01 (0x32B598C436C8425F) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_Gray (0x4047D75961A9E09)
[2025.02.26-23.22.09:178][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_01 (0x32B598C436C8425F) /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_01 (0x32B598C436C8425F) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_N (0x8B892C090CA4CF3A)
[2025.02.26-23.22.09:179][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_02 (0x28F3DCAD555377B1) /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_02 (0x28F3DCAD555377B1) - Skipping non mounted imported package /Game/Materials/Masters/M_GlobalRGB_Blend (0x9E3EF081C7AEC99)
[2025.02.26-23.22.09:179][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_02 (0x28F3DCAD555377B1) /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_02 (0x28F3DCAD555377B1) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_A (0x314173BB2A824BB9)
[2025.02.26-23.22.09:179][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_02 (0x28F3DCAD555377B1) /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_02 (0x28F3DCAD555377B1) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_Gray (0x4047D75961A9E09)
[2025.02.26-23.22.09:179][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_02 (0x28F3DCAD555377B1) /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_02 (0x28F3DCAD555377B1) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_N (0x8B892C090CA4CF3A)
[2025.02.26-23.22.09:179][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_03 (0xFAA12256C39B143B) /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_03 (0xFAA12256C39B143B) - Skipping non mounted imported package /Game/Materials/Masters/M_GlobalRGB_Blend (0x9E3EF081C7AEC99)
[2025.02.26-23.22.09:179][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_03 (0xFAA12256C39B143B) /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_03 (0xFAA12256C39B143B) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_A (0x314173BB2A824BB9)
[2025.02.26-23.22.09:179][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_03 (0xFAA12256C39B143B) /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_03 (0xFAA12256C39B143B) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_Gray (0x4047D75961A9E09)
[2025.02.26-23.22.09:179][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_03 (0xFAA12256C39B143B) /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_03 (0xFAA12256C39B143B) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_N (0x8B892C090CA4CF3A)
[2025.02.26-23.22.09:179][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_04 (0x9AEDB6FE90C62BE5) /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_04 (0x9AEDB6FE90C62BE5) - Skipping non mounted imported package /Game/Materials/Masters/M_GlobalRGB_Blend (0x9E3EF081C7AEC99)
[2025.02.26-23.22.09:179][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_04 (0x9AEDB6FE90C62BE5) /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_04 (0x9AEDB6FE90C62BE5) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_A (0x314173BB2A824BB9)
[2025.02.26-23.22.09:180][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_04 (0x9AEDB6FE90C62BE5) /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_04 (0x9AEDB6FE90C62BE5) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_Gray (0x4047D75961A9E09)
[2025.02.26-23.22.09:180][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_04 (0x9AEDB6FE90C62BE5) /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_04 (0x9AEDB6FE90C62BE5) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_N (0x8B892C090CA4CF3A)
[2025.02.26-23.22.09:180][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_04 (0x9AEDB6FE90C62BE5) /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_04 (0x9AEDB6FE90C62BE5) - Skipping non mounted imported package /Game/Megascans/3D_Assets/OldWoodenDoor/T_OldWoodenDoor_A (0x1A878AD83F62175C)
[2025.02.26-23.22.09:180][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_01 (0xAAF9DB02F32FEA4B) /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_01 (0xAAF9DB02F32FEA4B) - Skipping non mounted imported package /Game/Materials/Masters/M_GlobalRGB_Blend (0x9E3EF081C7AEC99)
[2025.02.26-23.22.09:180][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_01 (0xAAF9DB02F32FEA4B) /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_01 (0xAAF9DB02F32FEA4B) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_A (0x314173BB2A824BB9)
[2025.02.26-23.22.09:180][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_01 (0xAAF9DB02F32FEA4B) /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_01 (0xAAF9DB02F32FEA4B) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_Gray (0x4047D75961A9E09)
[2025.02.26-23.22.09:180][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_01 (0xAAF9DB02F32FEA4B) /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_01 (0xAAF9DB02F32FEA4B) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_N (0x8B892C090CA4CF3A)
[2025.02.26-23.22.09:180][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_01 (0xAAF9DB02F32FEA4B) /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_01 (0xAAF9DB02F32FEA4B) - Skipping non mounted imported package /Game/Megascans/3D_Assets/WornWoodenBeamA/T_WornWoodenBeamA_A (0x5B07AFC050FD50D6)
[2025.02.26-23.22.09:180][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_01 (0xAAF9DB02F32FEA4B) /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_01 (0xAAF9DB02F32FEA4B) - Skipping non mounted imported package /Game/Megascans/3D_Assets/WornWoodenBeamA/T_WornWoodenBeamA_N (0xDEB73344CF91452A)
[2025.02.26-23.22.09:180][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_01 (0xAAF9DB02F32FEA4B) /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_01 (0xAAF9DB02F32FEA4B) - Skipping non mounted imported package /Game/Megascans/3D_Assets/WornWoodenBeamA/T_WornWoodenBeamA_R (0xE63EE2B9F522E019)
[2025.02.26-23.22.09:180][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_02 (0x1C28BB94F0CE85DD) /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_02 (0x1C28BB94F0CE85DD) - Skipping non mounted imported package /Game/Materials/Masters/M_GlobalRGB_Blend (0x9E3EF081C7AEC99)
[2025.02.26-23.22.09:180][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_02 (0x1C28BB94F0CE85DD) /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_02 (0x1C28BB94F0CE85DD) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_A (0x314173BB2A824BB9)
[2025.02.26-23.22.09:180][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_02 (0x1C28BB94F0CE85DD) /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_02 (0x1C28BB94F0CE85DD) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_Gray (0x4047D75961A9E09)
[2025.02.26-23.22.09:181][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_02 (0x1C28BB94F0CE85DD) /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_02 (0x1C28BB94F0CE85DD) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_N (0x8B892C090CA4CF3A)
[2025.02.26-23.22.09:181][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_03 (0xE95E520D2288D574) /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_03 (0xE95E520D2288D574) - Skipping non mounted imported package /Game/Materials/Masters/M_GlobalRGB_Blend (0x9E3EF081C7AEC99)
[2025.02.26-23.22.09:181][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_03 (0xE95E520D2288D574) /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_03 (0xE95E520D2288D574) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_A (0x314173BB2A824BB9)
[2025.02.26-23.22.09:181][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_03 (0xE95E520D2288D574) /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_03 (0xE95E520D2288D574) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_Gray (0x4047D75961A9E09)
[2025.02.26-23.22.09:181][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_03 (0xE95E520D2288D574) /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_03 (0xE95E520D2288D574) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_N (0x8B892C090CA4CF3A)
[2025.02.26-23.22.09:181][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_01 (0x28F4588E2294FBE) /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_01 (0x28F4588E2294FBE) - Skipping non mounted imported package /Game/Materials/Masters/M_GlobalRGB_Blend (0x9E3EF081C7AEC99)
[2025.02.26-23.22.09:181][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_01 (0x28F4588E2294FBE) /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_01 (0x28F4588E2294FBE) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_A (0x314173BB2A824BB9)
[2025.02.26-23.22.09:181][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_01 (0x28F4588E2294FBE) /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_01 (0x28F4588E2294FBE) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_Gray (0x4047D75961A9E09)
[2025.02.26-23.22.09:181][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_01 (0x28F4588E2294FBE) /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_01 (0x28F4588E2294FBE) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_N (0x8B892C090CA4CF3A)
[2025.02.26-23.22.09:181][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_01 (0x28F4588E2294FBE) /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_01 (0x28F4588E2294FBE) - Skipping non mounted imported package /Game/Megascans/3D_Assets/Shingles/T_Shingles_A (0x8A11550C5EEEEEBD)
[2025.02.26-23.22.09:181][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_01 (0x28F4588E2294FBE) /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_01 (0x28F4588E2294FBE) - Skipping non mounted imported package /Game/Megascans/3D_Assets/Shingles/T_Shingles_N (0xD613168BABFEAB4E)
[2025.02.26-23.22.09:181][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_01 (0x28F4588E2294FBE) /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_01 (0x28F4588E2294FBE) - Skipping non mounted imported package /Game/Megascans/3D_Assets/Shingles/T_Shingles_R (0xF729441EF89617C)
[2025.02.26-23.22.09:182][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_02 (0x46B94A3909D46B44) /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_02 (0x46B94A3909D46B44) - Skipping non mounted imported package /Game/Materials/Masters/M_GlobalRGB_Blend (0x9E3EF081C7AEC99)
[2025.02.26-23.22.09:182][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_02 (0x46B94A3909D46B44) /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_02 (0x46B94A3909D46B44) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_A (0x314173BB2A824BB9)
[2025.02.26-23.22.09:182][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_02 (0x46B94A3909D46B44) /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_02 (0x46B94A3909D46B44) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_Gray (0x4047D75961A9E09)
[2025.02.26-23.22.09:182][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_02 (0x46B94A3909D46B44) /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_02 (0x46B94A3909D46B44) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_N (0x8B892C090CA4CF3A)
[2025.02.26-23.22.09:182][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_03 (0xACB6F7B063805) /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_03 (0xACB6F7B063805) - Skipping non mounted imported package /Game/Materials/Masters/M_GlobalRGB_Blend (0x9E3EF081C7AEC99)
[2025.02.26-23.22.09:182][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_03 (0xACB6F7B063805) /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_03 (0xACB6F7B063805) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_A (0x314173BB2A824BB9)
[2025.02.26-23.22.09:182][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_03 (0xACB6F7B063805) /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_03 (0xACB6F7B063805) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_Gray (0x4047D75961A9E09)
[2025.02.26-23.22.09:182][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_03 (0xACB6F7B063805) /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_03 (0xACB6F7B063805) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_N (0x8B892C090CA4CF3A)
[2025.02.26-23.22.09:182][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_04 (0xAA8AFD7BB94E0D77) /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_04 (0xAA8AFD7BB94E0D77) - Skipping non mounted imported package /Game/Materials/Masters/M_GlobalRGB_Blend (0x9E3EF081C7AEC99)
[2025.02.26-23.22.09:182][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_04 (0xAA8AFD7BB94E0D77) /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_04 (0xAA8AFD7BB94E0D77) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_A (0x314173BB2A824BB9)
[2025.02.26-23.22.09:182][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_04 (0xAA8AFD7BB94E0D77) /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_04 (0xAA8AFD7BB94E0D77) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_Gray (0x4047D75961A9E09)
[2025.02.26-23.22.09:182][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_04 (0xAA8AFD7BB94E0D77) /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_04 (0xAA8AFD7BB94E0D77) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_N (0x8B892C090CA4CF3A)
[2025.02.26-23.22.09:182][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_04 (0xAA8AFD7BB94E0D77) /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_04 (0xAA8AFD7BB94E0D77) - Skipping non mounted imported package /Game/Megascans/3D_Assets/Branch/T_Branch_A (0x9D520BA831FD9310)
[2025.02.26-23.22.09:183][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_04 (0xAA8AFD7BB94E0D77) /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_04 (0xAA8AFD7BB94E0D77) - Skipping non mounted imported package /Game/Megascans/3D_Assets/Branch/T_Branch_N (0x65305DD235DCBB41)
[2025.02.26-23.22.09:183][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_04 (0xAA8AFD7BB94E0D77) /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_04 (0xAA8AFD7BB94E0D77) - Skipping non mounted imported package /Game/Megascans/3D_Assets/Branch/T_Branch_R (0x2CE59FA3D11A765C)
[2025.02.26-23.22.09:288][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Blockout/Road_01/MI_RoadA (0x900C89001F6D4B03) /Game/Meshes/Blockout/Road_01/MI_RoadA (0x900C89001F6D4B03) - Skipping non mounted imported package /Game/Materials/Masters/M_BlendMaster (0xCB4F50FA91B9EEB3)
[2025.02.26-23.22.09:288][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Blockout/Road_01/MI_RoadA (0x900C89001F6D4B03) /Game/Meshes/Blockout/Road_01/MI_RoadA (0x900C89001F6D4B03) - Skipping non mounted imported package /Game/Materials/Functions/T_Mask (0x9CE4586415FF2218)
[2025.02.26-23.22.09:288][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Blockout/Road_01/MI_RoadA (0x900C89001F6D4B03) /Game/Meshes/Blockout/Road_01/MI_RoadA (0x900C89001F6D4B03) - Skipping non mounted imported package /Game/Materials/Landscape/RVT/RVT_Landscape_01 (0x84D842BB1422434B)
[2025.02.26-23.22.09:288][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Blockout/Road_01/MI_RoadA (0x900C89001F6D4B03) /Game/Meshes/Blockout/Road_01/MI_RoadA (0x900C89001F6D4B03) - Skipping non mounted imported package /Game/Materials/Landscape/RVT/RVT_Landscape_Height_01 (0xD204CD6A1A9342ED)
[2025.02.26-23.22.09:288][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Blockout/Road_01/MI_RoadA (0x900C89001F6D4B03) /Game/Meshes/Blockout/Road_01/MI_RoadA (0x900C89001F6D4B03) - Skipping non mounted imported package /Game/Materials/Landscape/RVT/TEMP/RVT_TEMPLS_Color (0x22C1756956474A11)
[2025.02.26-23.22.09:288][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Blockout/Road_01/MI_RoadA (0x900C89001F6D4B03) /Game/Meshes/Blockout/Road_01/MI_RoadA (0x900C89001F6D4B03) - Skipping non mounted imported package /Game/Materials/Landscape/RVT/TEMP/RVT_TEMPLS_Height (0x9327A49B50576514)
[2025.02.26-23.22.09:288][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Blockout/Road_01/MI_RoadA (0x900C89001F6D4B03) /Game/Meshes/Blockout/Road_01/MI_RoadA (0x900C89001F6D4B03) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_A (0x314173BB2A824BB9)
[2025.02.26-23.22.09:288][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Blockout/Road_01/MI_RoadA (0x900C89001F6D4B03) /Game/Meshes/Blockout/Road_01/MI_RoadA (0x900C89001F6D4B03) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_Gray (0x4047D75961A9E09)
[2025.02.26-23.22.09:288][ 32]LogStreaming: Display: ImportPackages: SkipPackage: /Game/Meshes/Blockout/Road_01/MI_RoadA (0x900C89001F6D4B03) /Game/Meshes/Blockout/Road_01/MI_RoadA (0x900C89001F6D4B03) - Skipping non mounted imported package /Game/Materials/Masters/BaseTextures/T_Default_N (0x8B892C090CA4CF3A)
[2025.02.26-23.22.11:982][ 32]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behavior for ‘/Game/UltraDynamicSky/Textures/Flat_Cubemaps/Flat_PartlyCloudy.Flat_PartlyCloudy’, its maximum texture size has been explicitly set to 512.
[2025.02.26-23.22.11:994][ 32]LogLinker: Warning: [AssetLog] C:\Divided Lands 5.1 5.2\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: VerifyImport: Failed to find script package for import object ‘Package /Script/XRBase’
[2025.02.26-23.22.11:999][ 32]LogBlueprint: Error: [AssetLog] C:\Divided Lands 5.1 5.2\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] Der verwendete Pin am Knoten Reset Orientation and Position existiert nicht mehr. Bitte aktualisiere den Knoten oder unterbreche die Links, um den Pin zu entfernen.
[2025.02.26-23.22.11:999][ 32]LogBlueprint: Error: [AssetLog] C:\Divided Lands 5.1 5.2\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] Es konnte keine Funktion namens „ResetOrientationAndPosition” in ‚ThirdPersonCharacter‘gefunden werden.
Stelle sicher sicher, dass ‚ThirdPersonCharacter‘ für Reset Orientation and Position kompiliert wurde.
[2025.02.26-23.22.12:009][ 32]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behavior for ‘/Game/UltraDynamicSky/Textures/Flat_Cubemaps/Flat_Overcast.Flat_Overcast’, its maximum texture size has been explicitly set to 512.
[2025.02.26-23.22.12:026][ 32]LogClass: Warning: Enum ‘/Game/Particles_Wind_Control_System/Blueprints/Enumerations/P_Leaves_Enum.P_Leaves_Enum’ was upgraded to use FText to store its display name data. Please re-save this asset to avoid issues with localization and determinstic cooking.
[2025.02.26-23.22.12:076][ 32]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behavior for ‘/Game/WaterPlane/Environment/HDRI/HDRI_Epic_Courtyard_Daylight.HDRI_Epic_Courtyard_Daylight’, its maximum texture size has been explicitly set to 512.
[2025.02.26-23.22.13:836][ 32]LogMaterial: Uniform references updated for custom material expression World to Loc.
[2025.02.26-23.22.13:836][ 32]LogMaterial: Uniform references updated for custom material expression World to Loc.
[2025.02.26-23.22.13:836][ 32]LogMaterial: Uniform references updated for custom material expression World to Loc.
[2025.02.26-23.22.13:836][ 32]LogMaterial: Uniform references updated for custom material expression World to Loc.
[2025.02.26-23.22.13:836][ 32]LogMaterial: Uniform references updated for custom material expression World to Loc.
[2025.02.26-23.22.14:041][ 32]LogBlueprint: Warning: [AssetLog] C:\Divided Lands 5.1 5.2\Content\DynamicGrassLite\Blueprints\InteractiveGrassManager_BP.uasset: [Compiler] AddInstanceWorldSpace : Die Verwendung von “AddInstanceWorldSpace” ist veraltet. Use ‘Add Instance’ or ‘Add Instances’ with ‘World Space’ set to true.
[2025.02.26-23.22.14:059][ 32]LogBlueprint: Warning: [AssetLog] C:\Divided Lands 5.1 5.2\Content\DynamicGrassLite\Blueprints\InternalLogic\INTERACTIVE_FoliageComp_BP.uasset: [Compiler] AddInstanceWorldSpace : Die Verwendung von “AddInstanceWorldSpace” ist veraltet. Use ‘Add Instance’ or ‘Add Instances’ with ‘World Space’ set to true.
[2025.02.26-23.22.16:418][ 32]LogBlueprint: Warning: [AssetLog] C:\Divided Lands 5.1 5.2\Content\ThirdPersonBP\Maps\128.umap: [Compiler] Der Knoten Unbekannt verweist nicht auf einen gültigen Ebenen-Actor
[2025.02.26-23.22.16:418][ 32]LogBlueprint: Warning: [AssetLog] C:\Divided Lands 5.1 5.2\Content\ThirdPersonBP\Maps\128.umap: [Compiler] Der Knoten Unbekannt verweist nicht auf einen gültigen Ebenen-Actor
[2025.02.26-23.22.16:465][ 32]LogMaterial: Uniform references updated for custom material expression World to Loc.
[2025.02.26-23.22.16:465][ 32]LogMaterial: Uniform references updated for custom material expression World to Loc.
[2025.02.26-23.22.16:466][ 32]LogMaterial: Uniform references updated for custom material expression World to Loc.
[2025.02.26-23.22.16:466][ 32]LogMaterial: Uniform references updated for custom material expression World to Loc.
[2025.02.26-23.22.16:466][ 32]LogMaterial: Uniform references updated for custom material expression World to Loc.
[2025.02.26-23.22.16:518][ 32]LogTexture: Display: Texturen erstellen: /Game/UltraDynamicSky/Textures/Flat_Cubemaps/Flat_Overcast.Flat_Overcast (RGBA16F, 512X256 X1X1X1) (Geschätzter Speicherbedarf: 15.500 MB), EncodeSpeed: Fast
[2025.02.26-23.22.16:518][ 32]LogTexture: Display: Texturen erstellen: /Game/Particles_Wind_Control_System/Textures/T_Emitter.T_Emitter (TFO_AutoDXT, 256X256 X1X1X1) (Geschätzter Speicherbedarf: 11.333209 MB), EncodeSpeed: Fast
[2025.02.26-23.22.16:594][ 32]LogTexture: Display: Texturen erstellen: /Game/A-testasset/ugjlddcn_2K_Albedo.ugjlddcn_2K_Albedo (TFO_AutoDXT, 1024X2048 X1X1X1) (Geschätzter Speicherbedarf: 192.916647 MB), EncodeSpeed: Fast
[2025.02.26-23.22.16:600][ 32]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
[2025.02.26-23.22.16:610][ 32]LogTexture: Display: Texturen erstellen: /Game/Bäume/Bark/tree_log_rm4hbpp2/rm4hbpp_2K_Specular.rm4hbpp_2K_Specular (TFO_AutoDXT, 2048X2048 X1X1X1) (Geschätzter Speicherbedarf: 288.999984 MB), EncodeSpeed: Fast
[2025.02.26-23.22.16:660][ 32]LogTexture: Display: Texturen erstellen: /Game/A-testasset/rm4hbpp_2K_Albedo.rm4hbpp_2K_Albedo (TFO_AutoDXT, 2048X2048 X1X1X1) (Geschätzter Speicherbedarf: 288.999984 MB), EncodeSpeed: Fast
[2025.02.26-23.22.16:685][ 32]LogTexture: Display: Texturen erstellen: /Game/Bäume/Bark/tree_log_rm4hbpp2/rm4hbpp_2K_Normal.rm4hbpp_2K_Normal (TFO_BC5, 2048X2048 X1X1X1) (Geschätzter Speicherbedarf: 427.499988 MB), EncodeSpeed: Fast
[2025.02.26-23.22.16:686][ 32]LogTexture: Display: Texturen erstellen: /Game/Bäume/Bark/sb0ikap_2K_Roughness.sb0ikap_2K_Roughness (TFO_AutoDXT, 2048X2048 X1X1X1) (Geschätzter Speicherbedarf: 288.999984 MB), EncodeSpeed: Fast
[2025.02.26-23.22.16:791][ 32]LogTexture: Display: Texturen erstellen: /Game/Bäume/Bark/sb0ikap_2K_Normal.sb0ikap_2K_Normal (TFO_BC5, 2048X2048 X1X1X1) (Geschätzter Speicherbedarf: 427.499988 MB), EncodeSpeed: Fast
[2025.02.26-23.22.16:840][ 32]LogTexture: Display: Texturen erstellen: /Game/UltraDynamicSky/Textures/Clouds/clouds_voronoi_smooth.clouds_voronoi_smooth (BGRA8, 2048X2048 X1X1X1) (Geschätzter Speicherbedarf: 160.999992 MB), EncodeSpeed: Fast
[2025.02.26-23.22.17:073][ 32]LogTexture: Display: Texturen erstellen: /Game/Bäume/ALastB/7/Material_3_Color_png_Tex.Material_3_Color_png_Tex (TFO_AutoDXT, 1024X2048 X1X1X1) (Geschätzter Speicherbedarf: 192.916647 MB), EncodeSpeed: Fast
[2025.02.26-23.22.17:088][ 32]LogTexture: Display: Texturen erstellen: /Game/Bäume/ALastB/7/Material_3_Normal_png_Tex.Material_3_Normal_png_Tex (TFO_AutoDXT, 1024X2048 X1X1X1) (Geschätzter Speicherbedarf: 192.916647 MB), EncodeSpeed: Fast
[2025.02.26-23.22.17:175][ 32]LogTexture: Display: Texturen erstellen: /Game/Bäume/Ahorn/1/Material_18_Normal_Tex.Material_18_Normal_Tex (TFO_AutoDXT, 2048X2048 X1X1X1) (Geschätzter Speicherbedarf: 288.999984 MB), EncodeSpeed: Fast
[2025.02.26-23.22.17:178][ 32]LogTexture: Display: Texturen erstellen: /Game/Bäume/Ahorn/1/Material_18_Color_Tex.Material_18_Color_Tex (TFO_AutoDXT, 2048X2048 X1X1X1) (Geschätzter Speicherbedarf: 288.999984 MB), EncodeSpeed: Fast
[2025.02.26-23.22.17:561][ 32]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Close_Thunder/CloseThunder_2.CloseThunder_2: Duration=0.00 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=107101 bytes, ChunkN=0)
[2025.02.26-23.22.17:561][ 32]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Close_Thunder/CloseThunder_1.CloseThunder_1: Duration=0.00 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=169371 bytes, ChunkN=0)
[2025.02.26-23.22.17:561][ 32]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Close_Thunder/CloseThunder_3.CloseThunder_3: Duration=0.00 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=139325 bytes, ChunkN=0)
[2025.02.26-23.22.17:562][ 32]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Close_Thunder/CloseThunder_4.CloseThunder_4: Duration=0.00 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=123563 bytes, ChunkN=0)
[2025.02.26-23.22.17:565][ 32]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Close_Thunder/CloseThunder_6.CloseThunder_6: Duration=0.00 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=158489 bytes, ChunkN=0)
[2025.02.26-23.22.17:565][ 32]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Rain/LightRain_1.LightRain_1: Duration=0.00 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=3, Chunk0=28 bytes, Chunk1=262011 bytes, ChunkN=28291)
[2025.02.26-23.22.17:565][ 32]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Close_Thunder/CloseThunder_5.CloseThunder_5: Duration=0.00 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=147357 bytes, ChunkN=0)
[2025.02.26-23.22.17:568][ 32]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Rain/LightRain_2.LightRain_2: Duration=0.00 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=3, Chunk0=28 bytes, Chunk1=261519 bytes, ChunkN=31563)
[2025.02.26-23.22.17:568][ 32]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Rain/LightRain_3.LightRain_3: Duration=0.00 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=3, Chunk0=28 bytes, Chunk1=262029 bytes, ChunkN=33553)
[2025.02.26-23.22.17:570][ 32]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Rain/LightRain_4.LightRain_4: Duration=0.00 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=3, Chunk0=28 bytes, Chunk1=261107 bytes, ChunkN=32163)
[2025.02.26-23.22.17:571][ 32]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Rain/MediumRain_1.MediumRain_1: Duration=0.00 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=3, Chunk0=28 bytes, Chunk1=261445 bytes, ChunkN=65853)
[2025.02.26-23.22.17:572][ 32]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Rain/MediumRain_2.MediumRain_2: Duration=0.00 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=3, Chunk0=28 bytes, Chunk1=261573 bytes, ChunkN=66021)
[2025.02.26-23.22.17:572][ 32]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Rain/MediumRain_3.MediumRain_3: Duration=0.00 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=3, Chunk0=28 bytes, Chunk1=261233 bytes, ChunkN=65325)
[2025.02.26-23.22.17:574][ 32]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Rain/RainHit_1.RainHit_1: Duration=0.00 secs, Channels=1), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=465 bytes, ChunkN=0)
[2025.02.26-23.22.17:574][ 32]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Rain/MediumRain_4.MediumRain_4: Duration=0.00 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=3, Chunk0=28 bytes, Chunk1=261931 bytes, ChunkN=63935)
[2025.02.26-23.22.17:574][ 32]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Rain/RainHit_2.RainHit_2: Duration=0.00 secs, Channels=1), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=521 bytes, ChunkN=0)
[2025.02.26-23.22.17:575][ 32]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Rain/RainHit_3.RainHit_3: Duration=0.00 secs, Channels=1), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=2, Chunk0=28 bytes, Chunk1=617 bytes, ChunkN=0)
[2025.02.26-23.22.17:576][ 32]LogAudio: Display: Chunk stats for (SoundWave /Game/UltraDynamicSky/Sound/Wind/Wind_Whistling.Wind_Whistling: Duration=0.00 secs, Channels=2), Settings(FirstChunkSize=4294967295 frames, InlineFirst=false, MaxChunkSize=262144), Chunks=4, Chunk0=28 bytes, Chunk1=262057 bytes, ChunkN=260739)
[2025.02.26-23.22.17:614][ 32]LogTexture: Display: Texturen erstellen: /Game/A1Mud/x9/x9_Roughness.x9_Roughness (TFO_AutoDXT, 4096X4096 X1X1X1) (Geschätzter Speicherbedarf: 1152.999984 MB), EncodeSpeed: Fast
[2025.02.26-23.22.17:662][ 32]LogTexture: Display: Texturen erstellen: /Game/A1Mud/x9/x9_Albedo.x9_Albedo (TFO_AutoDXT, 4096X4096 X1X1X1) (Geschätzter Speicherbedarf: 1152.999984 MB), EncodeSpeed: Fast
[2025.02.26-23.22.17:704][ 32]LogTexture: Display: Texturen erstellen: /Game/Bäume/AllNew/47/wasser2_Color_png_Tex.wasser2_Color_png_Tex (TFO_AutoDXT, 2048X2048 X1X1X1) (Geschätzter Speicherbedarf: 288.999984 MB), EncodeSpeed: Fast
[2025.02.26-23.22.17:724][ 32]LogTexture: Display: Texturen erstellen: /Game/Bäume/AllNew/47/wasser2_Normal_png_Tex.wasser2_Normal_png_Tex (TFO_AutoDXT, 2048X2048 X1X1X1) (Geschätzter Speicherbedarf: 288.999984 MB), EncodeSpeed: Fast
[2025.02.26-23.22.17:738][ 32]LogTexture: Display: Texturen erstellen: /Game/RuralAustralia/StaticMeshes/Rocks/Cliff_L_01/T_Cliff_L_01_NA.T_Cliff_L_01_NA (TFO_AutoDXT, 4096X4096 X1X1X1) (Geschätzter Speicherbedarf: 1152.999984 MB), EncodeSpeed: Fast
[2025.02.26-23.22.17:814][ 32]LogTexture: Display: Texturen erstellen: /Game/Bäume/AllNew/8/Material_Color_png_Tex.Material_Color_png_Tex (TFO_AutoDXT, 2048X2048 X1X1X1) (Geschätzter Speicherbedarf: 288.999984 MB), EncodeSpeed: Fast
[2025.02.26-23.22.17:827][ 32]LogTexture: Display: Texturen erstellen: /Game/Bäume/AllNew/8/Material_Normal_png_Tex.Material_Normal_png_Tex (TFO_AutoDXT, 2048X2048 X1X1X1) (Geschätzter Speicherbedarf: 288.999984 MB), EncodeSpeed: Fast
[2025.02.26-23.22.18:791][ 32]LogTexture: Display: Texturen erstellen: /Game/UltraDynamicSky/Textures/Clouds/clouds_voronoi.clouds_voronoi (BGRA8, 4096X4096 X1X1X1) (Geschätzter Speicherbedarf: 449.000 MB), EncodeSpeed: Fast
[2025.02.26-23.22.19:141][ 32]LogTexture: Display: Texturen erstellen: /Game/Bäume/aprilwaldpfanzen/12/Material_2_Color_png_Tex.Material_2_Color_png_Tex (TFO_AutoDXT, 1024X2048 X1X1X1) (Geschätzter Speicherbedarf: 192.916647 MB), EncodeSpeed: Fast
[2025.02.26-23.22.19:147][ 32]LogTexture: Display: Texturen erstellen: /Game/Bäume/aprilwaldpfanzen/12/Material_2_Normal_png_Tex.Material_2_Normal_png_Tex (TFO_AutoDXT, 1024X2048 X1X1X1) (Geschätzter Speicherbedarf: 192.916647 MB), EncodeSpeed: Fast
[2025.02.26-23.22.19:164][ 32]LogTexture: Display: Texturen erstellen: /Game/Bäume/Birke/15/Material_Color_png_Tex.Material_Color_png_Tex (TFO_AutoDXT, 512X2048 X1X1X1) (Geschätzter Speicherbedarf: 147.583323 MB), EncodeSpeed: Fast
[2025.02.26-23.22.19:193][ 32]LogTexture: Display: Texturen erstellen: /Game/Bäume/Birke/15/Material_Normal_png_Tex.Material_Normal_png_Tex (TFO_AutoDXT, 512X2048 X1X1X1) (Geschätzter Speicherbedarf: 147.583323 MB), EncodeSpeed: Fast
[2025.02.26-23.22.19:319][ 32]LogTexture: Display: Texturen erstellen: /Game/Bäume/Birke/11/Rinde_5_Color_Tex.Rinde_5_Color_Tex (TFO_AutoDXT, 2048X2048 X1X1X1) (Geschätzter Speicherbedarf: 288.999984 MB), EncodeSpeed: Fast
[2025.02.26-23.22.19:338][ 32]LogTexture: Display: Texturen erstellen: /Game/Bäume/Birke/11/Rinde_5_Normal_Tex.Rinde_5_Normal_Tex (TFO_AutoDXT, 2048X2048 X1X1X1) (Geschätzter Speicherbedarf: 288.999984 MB), EncodeSpeed: Fast
[2025.02.26-23.22.19:354][ 32]LogTexture: Display: Texturen erstellen: /Game/Bäume/atom/Material_5_Normal_png_Tex.Material_5_Normal_png_Tex (TFO_AutoDXT, 2048X2048 X1X1X1) (Geschätzter Speicherbedarf: 288.999984 MB), EncodeSpeed: Fast
[2025.02.26-23.22.19:386][ 32]LogTexture: Display: Texturen erstellen: /Game/Bäume/atom/Material_5_Color_png_Tex.Material_5_Color_png_Tex (TFO_AutoDXT, 2048X2048 X1X1X1) (Geschätzter Speicherbedarf: 288.999984 MB), EncodeSpeed: Fast
[2025.02.26-23.22.19:390][ 32]LogTexture: Display: Texturen erstellen: /Game/Bäume/Bark/sb0ikap_2K_Albedo.sb0ikap_2K_Albedo (TFO_AutoDXT, 2048X2048 X1X1X1) (Geschätzter Speicherbedarf: 288.999984 MB), EncodeSpeed: Fast
[2025.02.26-23.22.19:448][ 32]LogStaticMesh: StaticMesh /Game/PhotoR_Backgrounds/Meshes/Modular_Fall/Mountain_B/pr_background_mountain_b_2_fall.pr_background_mountain_b_2_fall should be resaved to improve async compilation performance.
[2025.02.26-23.22.19:693][ 32]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
[2025.02.26-23.22.20:119][ 32]LogStaticMesh: StaticMesh /Game/PlantsPack/Meshes/Round_Large/SM_L_FlowerC.SM_L_FlowerC should be resaved to improve async compilation performance.
[2025.02.26-23.22.21:236][ 32]LogStaticMesh: Display: Das statische Mesh SM_Round_Tower_Entrance_02 wird erstellt (geschätzter erforderlicher Speicher: 6.576592 MB)…
[2025.02.26-23.22.21:236][ 32]LogStaticMesh: Display: Das statische Mesh SM_Round_Tower_Stair_01 wird erstellt (geschätzter erforderlicher Speicher: 9.010467 MB)…
[2025.02.26-23.22.21:236][ 32]LogStaticMesh: Display: Das statische Mesh SM_Arch_Top_03 wird erstellt (geschätzter erforderlicher Speicher: 0.946971 MB)…
[2025.02.26-23.22.21:239][ 32]LogStaticMesh: Display: Das statische Mesh SM_Arch_Top_03_Half wird erstellt (geschätzter erforderlicher Speicher: 0.493062 MB)…
[2025.02.26-23.22.21:239][ 32]LogStaticMesh: Display: Das statische Mesh SM_Archway_01 wird erstellt (geschätzter erforderlicher Speicher: 2.860065 MB)…
[2025.02.26-23.22.21:241][ 32]LogStaticMesh: Display: Das statische Mesh SM_Archway_Ruined_01 wird erstellt (geschätzter erforderlicher Speicher: 3.095345 MB)…
[2025.02.26-23.22.21:243][ 32]LogStaticMesh: Display: Das statische Mesh SM_Archway_Ruined_02 wird erstellt (geschätzter erforderlicher Speicher: 1.783065 MB)…
[2025.02.26-23.22.21:243][ 32]LogStaticMesh: Display: Das statische Mesh SM_Archway_Ruined_03 wird erstellt (geschätzter erforderlicher Speicher: 1.601185 MB)…
[2025.02.26-23.22.21:253][ 32]LogStaticMesh: Built static mesh [0.02s] /Game/Lordenfel/Environment/Architecture/Walls/Arches/SM_Arch_Top_03.SM_Arch_Top_03
[2025.02.26-23.22.21:253][ 32]LogStaticMesh: Built static mesh [0.01s] /Game/Lordenfel/Environment/Architecture/Walls/Arches/SM_Arch_Top_03_Half.SM_Arch_Top_03_Half
[2025.02.26-23.22.21:255][ 32]LogStaticMesh: Display: Das statische Mesh SM_Archway_Ruined_04 wird erstellt (geschätzter erforderlicher Speicher: 1.332287 MB)…
[2025.02.26-23.22.21:255][ 32]LogStaticMesh: Display: Das statische Mesh SM_Archway_Tall_01 wird erstellt (geschätzter erforderlicher Speicher: 3.360391 MB)…
[2025.02.26-23.22.21:271][ 32]LogStaticMesh: Built static mesh [0.03s] /Game/Lordenfel/Environment/Architecture/Walls/Arches/SM_Archway_01.SM_Archway_01
[2025.02.26-23.22.21:274][ 32]LogStaticMesh: Display: Das statische Mesh SM_Arch_8m_03 wird erstellt (geschätzter erforderlicher Speicher: 5.421306 MB)…
[2025.02.26-23.22.21:275][ 32]LogStaticMesh: Built static mesh [0.03s] /Game/Lordenfel/Environment/Architecture/Walls/Arches/SM_Archway_Ruined_02.SM_Archway_Ruined_02
[2025.02.26-23.22.21:277][ 32]LogStaticMesh: Built static mesh [0.03s] /Game/Lordenfel/Environment/Architecture/Walls/Arches/SM_Archway_Ruined_03.SM_Archway_Ruined_03
[2025.02.26-23.22.21:278][ 32]LogStaticMesh: Display: Das statische Mesh SM_Arch_8m_09 wird erstellt (geschätzter erforderlicher Speicher: 3.544467 MB)…
[2025.02.26-23.22.21:280][ 32]LogStaticMesh: Display: Das statische Mesh SM_Arch_8m_10 wird erstellt (geschätzter erforderlicher Speicher: 3.431213 MB)…
[2025.02.26-23.22.21:281][ 32]LogStaticMesh: Built static mesh [0.04s] /Game/Lordenfel/Environment/Architecture/Walls/Arches/SM_Archway_Ruined_01.SM_Archway_Ruined_01
[2025.02.26-23.22.21:284][ 32]LogStaticMesh: Built static mesh [0.03s] /Game/Lordenfel/Environment/Architecture/Walls/Arches/SM_Archway_Ruined_04.SM_Archway_Ruined_04
[2025.02.26-23.22.21:286][ 32]LogStaticMesh: Display: Das statische Mesh SM_Arch_8m_11 wird erstellt (geschätzter erforderlicher Speicher: 3.605663 MB)…
[2025.02.26-23.22.21:287][ 32]LogStaticMesh: Display: Das statische Mesh SM_Arch_8m_13 wird erstellt (geschätzter erforderlicher Speicher: 1.216049 MB)…
[2025.02.26-23.22.21:292][ 32]LogStaticMesh: Built static mesh [0.04s] /Game/Lordenfel/Environment/Architecture/Walls/Arches/SM_Archway_Tall_01.SM_Archway_Tall_01
[2025.02.26-23.22.21:295][ 32]LogStaticMesh: Display: Das statische Mesh SM_Arch_8m_15 wird erstellt (geschätzter erforderlicher Speicher: 1.704198 MB)…
[2025.02.26-23.22.21:318][ 32]LogStaticMesh: Built static mesh [0.08s] /Game/Lordenfel/Environment/Architecture/RoundTowers/SM_Round_Tower_Entrance_02.SM_Round_Tower_Entrance_02
[2025.02.26-23.22.21:325][ 32]LogStaticMesh: Display: Das statische Mesh SM_Archway_8m_02 wird erstellt (geschätzter erforderlicher Speicher: 3.021778 MB)…
[2025.02.26-23.22.21:335][ 32]LogStaticMesh: Built static mesh [0.06s] /Game/Lordenfel/Environment/Architecture/Walls/Arches8m/SM_Arch_8m_03.SM_Arch_8m_03
[2025.02.26-23.22.21:342][ 32]LogStaticMesh: Display: Das statische Mesh SM_Archway_8m_02a wird erstellt (geschätzter erforderlicher Speicher: 3.676259 MB)…
[2025.02.26-23.22.21:358][ 32]LogStaticMesh: Built static mesh [0.03s] /Game/Lordenfel/Environment/Architecture/Walls/Arches8m/SM_Archway_8m_02.SM_Archway_8m_02
[2025.02.26-23.22.21:362][ 32]LogStaticMesh: Display: Das statische Mesh SM_Archway_8x12_01 wird erstellt (geschätzter erforderlicher Speicher: 11.648277 MB)…
[2025.02.26-23.22.21:381][ 32]LogStaticMesh: Built static mesh [0.09s] /Game/Lordenfel/Environment/Architecture/Walls/Arches8m/SM_Arch_8m_13.SM_Arch_8m_13
[2025.02.26-23.22.21:381][ 32]LogStaticMesh: Built static mesh [0.15s] /Game/Lordenfel/Environment/Architecture/RoundTowers/SM_Round_Tower_Stair_01.SM_Round_Tower_Stair_01
[2025.02.26-23.22.21:384][ 32]LogStaticMesh: Display: Das statische Mesh SM_Archway_8x12_02 wird erstellt (geschätzter erforderlicher Speicher: 6.46418 MB)…
[2025.02.26-23.22.21:396][ 32]LogStaticMesh: Built static mesh [0.06s] /Game/Lordenfel/Environment/Architecture/Walls/Arches8m/SM_Archway_8m_02a.SM_Archway_8m_02a
[2025.02.26-23.22.21:398][ 32]LogStaticMesh: Display: Das statische Mesh SM_Archway_8x12_03 wird erstellt (geschätzter erforderlicher Speicher: 13.568395 MB)…
[2025.02.26-23.22.21:401][ 32]LogStaticMesh: Display: Das statische Mesh SM_Archway_8x12_05 wird erstellt (geschätzter erforderlicher Speicher: 16.601929 MB)…
[2025.02.26-23.22.21:412][ 32]LogStaticMesh: Built static mesh [0.12s] /Game/Lordenfel/Environment/Architecture/Walls/Arches8m/SM_Arch_8m_15.SM_Arch_8m_15
[2025.02.26-23.22.21:415][ 32]LogStaticMesh: Display: Das statische Mesh SM_Archway_8x12_06 wird erstellt (geschätzter erforderlicher Speicher: 16.82925 MB)…
[2025.02.26-23.22.21:460][ 32]LogStaticMesh: Built static mesh [0.08s] /Game/Lordenfel/Environment/Architecture/Walls/Arches8m/SM_Archway_8x12_02.SM_Archway_8x12_02
[2025.02.26-23.22.21:469][ 32]LogStaticMesh: Display: Das statische Mesh SM_Entrance_01 wird erstellt (geschätzter erforderlicher Speicher: 14.570534 MB)…
[2025.02.26-23.22.21:475][ 32]LogStaticMesh: Built static mesh [0.20s] /Game/Lordenfel/Environment/Architecture/Walls/Arches8m/SM_Arch_8m_10.SM_Arch_8m_10
[2025.02.26-23.22.21:480][ 32]LogStaticMesh: Display: Das statische Mesh SM_Fortress_Wall_Stair_01 wird erstellt (geschätzter erforderlicher Speicher: 13.233554 MB)…
[2025.02.26-23.22.21:525][ 32]LogStaticMesh: Built static mesh [0.16s] /Game/Lordenfel/Environment/Architecture/Walls/Arches8m/SM_Archway_8x12_01.SM_Archway_8x12_01
[2025.02.26-23.22.21:526][ 32]LogStaticMesh: Built static mesh [0.24s] /Game/Lordenfel/Environment/Architecture/Walls/Arches8m/SM_Arch_8m_11.SM_Arch_8m_11
[2025.02.26-23.22.21:530][ 32]LogStaticMesh: Display: Das statische Mesh SM_Fortress_Wall_Stair_02 wird erstellt (geschätzter erforderlicher Speicher: 6.524161 MB)…
[2025.02.26-23.22.21:538][ 32]LogStaticMesh: Display: Das statische Mesh SM_Fortress_Wall_Stair_Preset_01 wird erstellt (geschätzter erforderlicher Speicher: 29.06927 MB)…
[2025.02.26-23.22.21:541][ 32]LogStaticMesh: Built static mesh [0.26s] /Game/Lordenfel/Environment/Architecture/Walls/Arches8m/SM_Arch_8m_09.SM_Arch_8m_09
[2025.02.26-23.22.21:542][ 32]LogStaticMesh: Built static mesh [0.14s] /Game/Lordenfel/Environment/Architecture/Walls/Arches8m/SM_Archway_8x12_03.SM_Archway_8x12_03
[2025.02.26-23.22.21:546][ 32]LogStaticMesh: Display: Das statische Mesh SM_Fortress_Wall_Stair_Preset_02 wird erstellt (geschätzter erforderlicher Speicher: 14.464884 MB)…
[2025.02.26-23.22.21:558][ 32]LogStaticMesh: Display: Das statische Mesh SM_Tower_8Sided_06 wird erstellt (geschätzter erforderlicher Speicher: 42.95603 MB)…
[2025.02.26-23.22.21:579][ 32]LogStaticMesh: Built static mesh [0.05s] /Game/Lordenfel/Environment/Architecture/FortressWalls/Parts/SM_Fortress_Wall_Stair_02.SM_Fortress_Wall_Stair_02
[2025.02.26-23.22.21:586][ 32]LogStaticMesh: Display: Das statische Mesh SM_Tower_8Sided_08 wird erstellt (geschätzter erforderlicher Speicher: 73.851797 MB)…
[2025.02.26-23.22.21:607][ 32]LogStaticMesh: Built static mesh [0.13s] /Game/Lordenfel/Environment/Architecture/FortressWalls/Parts/SM_Fortress_Wall_Stair_01.SM_Fortress_Wall_Stair_01
[2025.02.26-23.22.21:608][ 32]LogStaticMesh: Built static mesh [0.14s] /Game/Lordenfel/Environment/Architecture/Walls/ThickWallsAndArches/SM_Entrance_01.SM_Entrance_01
[2025.02.26-23.22.21:622][ 32]LogStaticMesh: Display: Das statische Mesh SM_Buttress_05 wird erstellt (geschätzter erforderlicher Speicher: 2.320394 MB)…
[2025.02.26-23.22.21:624][ 32]LogStaticMesh: Display: Das statische Mesh SM_Buttress_06 wird erstellt (geschätzter erforderlicher Speicher: 1.678977 MB)…
[2025.02.26-23.22.21:702][ 32]LogStaticMesh: Built static mesh [0.16s] /Game/Lordenfel/Environment/Architecture/FortressWalls/SM_Fortress_Wall_Stair_Preset_02.SM_Fortress_Wall_Stair_Preset_02
[2025.02.26-23.22.21:714][ 32]LogStaticMesh: Built static mesh [0.30s] /Game/Lordenfel/Environment/Architecture/Walls/Arches8m/SM_Archway_8x12_06.SM_Archway_8x12_06
[2025.02.26-23.22.21:714][ 32]LogStaticMesh: Display: Das statische Mesh SM_Pointed_Roof_02 wird erstellt (geschätzter erforderlicher Speicher: 4.627129 MB)…
[2025.02.26-23.22.21:719][ 32]LogStaticMesh: Built static mesh [0.32s] /Game/Lordenfel/Environment/Architecture/Walls/Arches8m/SM_Archway_8x12_05.SM_Archway_8x12_05
[2025.02.26-23.22.21:732][ 32]LogStaticMesh: Built static mesh [0.11s] /Game/Lordenfel/Environment/Architecture/Columns/SM_Buttress_06.SM_Buttress_06
[2025.02.26-23.22.21:733][ 32]LogStaticMesh: Display: Das statische Mesh SM_Tower_Round_01 wird erstellt (geschätzter erforderlicher Speicher: 31.25946 MB)…
[2025.02.26-23.22.21:735][ 32]LogStaticMesh: Display: Das statische Mesh SM_Tower_Round_02 wird erstellt (geschätzter erforderlicher Speicher: 37.783555 MB)…
[2025.02.26-23.22.21:737][ 32]LogStaticMesh: Display: Das statische Mesh SM_Window_04 wird erstellt (geschätzter erforderlicher Speicher: 1.643195 MB)…
[2025.02.26-23.22.21:777][ 32]LogStaticMesh: Built static mesh [0.15s] /Game/Lordenfel/Environment/Architecture/Columns/SM_Buttress_05.SM_Buttress_05
[2025.02.26-23.22.21:781][ 32]LogStaticMesh: Display: Das statische Mesh SM_Window_05 wird erstellt (geschätzter erforderlicher Speicher: 2.697712 MB)…
[2025.02.26-23.22.21:794][ 32]LogStaticMesh: Built static mesh [0.08s] /Game/Lordenfel/Environment/Architecture/RoundTowers/SM_Pointed_Roof_02.SM_Pointed_Roof_02
[2025.02.26-23.22.21:800][ 32]LogStaticMesh: Display: Das statische Mesh SM_Dormer_01 wird erstellt (geschätzter erforderlicher Speicher: 2.853497 MB)…
[2025.02.26-23.22.21:844][ 32]LogStaticMesh: Built static mesh [0.04s] /Game/Lordenfel/Environment/Architecture/Roofs/SM_Dormer_01.SM_Dormer_01
[2025.02.26-23.22.21:847][ 32]LogStaticMesh: Display: Das statische Mesh SM_Candelabra_01 wird erstellt (geschätzter erforderlicher Speicher: 1.956967 MB)…
[2025.02.26-23.22.21:850][ 32]LogStaticMesh: Built static mesh [0.11s] /Game/Lordenfel/Environment/Architecture/Walls/Arches/SM_Window_04.SM_Window_04
[2025.02.26-23.22.21:853][ 32]LogStaticMesh: Display: Das statische Mesh SM_Candelabra_02 wird erstellt (geschätzter erforderlicher Speicher: 1.793492 MB)…
[2025.02.26-23.22.21:884][ 32]LogStaticMesh: Built static mesh [0.35s] /Game/Lordenfel/Environment/Architecture/FortressWalls/SM_Fortress_Wall_Stair_Preset_01.SM_Fortress_Wall_Stair_Preset_01
[2025.02.26-23.22.21:884][ 32]LogStaticMesh: Built static mesh [0.04s] /Game/Lordenfel/Environment/Props/SM_Candelabra_01.SM_Candelabra_01
[2025.02.26-23.22.21:887][ 32]LogStaticMesh: Display: Das statische Mesh SM_Candelabra_Hanging_01 wird erstellt (geschätzter erforderlicher Speicher: 5.51534 MB)…
[2025.02.26-23.22.21:892][ 32]LogStaticMesh: Built static mesh [0.04s] /Game/Lordenfel/Environment/Props/SM_Candelabra_02.SM_Candelabra_02
[2025.02.26-23.22.21:895][ 32]LogStaticMesh: Display: Das statische Mesh SM_Candelabra_Hanging_04 wird erstellt (geschätzter erforderlicher Speicher: 5.51534 MB)…
[2025.02.26-23.22.21:908][ 32]LogStaticMesh: Display: Das statische Mesh SM_Candelabra_Wall_01 wird erstellt (geschätzter erforderlicher Speicher: 0.991818 MB)…
[2025.02.26-23.22.21:936][ 32]LogStaticMesh: Built static mesh [0.03s] /Game/Lordenfel/Environment/Props/SM_Candelabra_Wall_01.SM_Candelabra_Wall_01
[2025.02.26-23.22.21:938][ 32]LogStaticMesh: Display: Das statische Mesh SM_Candelabra_Wall_02 wird erstellt (geschätzter erforderlicher Speicher: 1.545836 MB)…
[2025.02.26-23.22.21:942][ 32]LogStaticMesh: Built static mesh [0.16s] /Game/Lordenfel/Environment/Architecture/Walls/Arches/SM_Window_05.SM_Window_05
[2025.02.26-23.22.21:946][ 32]LogStaticMesh: Display: Das statische Mesh SM_Candle_01 wird erstellt (geschätzter erforderlicher Speicher: 0.114115 MB)…
[2025.02.26-23.22.21:950][ 32]LogStaticMesh: Built static mesh [0.06s] /Game/Lordenfel/Environment/Props/SM_Candelabra_Hanging_01.SM_Candelabra_Hanging_01
[2025.02.26-23.22.21:951][ 32]LogStaticMesh: Built static mesh [0.00s] /Game/Lordenfel/Environment/Props/SM_Candle_01.SM_Candle_01
[2025.02.26-23.22.21:952][ 32]LogStaticMesh: Display: Das statische Mesh SM_Candlestick_01 wird erstellt (geschätzter erforderlicher Speicher: 0.615041 MB)…
[2025.02.26-23.22.21:956][ 32]LogStaticMesh: Display: Das statische Mesh SM_Candlestick_02 wird erstellt (geschätzter erforderlicher Speicher: 0.940208 MB)…
[2025.02.26-23.22.21:966][ 32]LogStaticMesh: Built static mesh [0.01s] /Game/Lordenfel/Environment/Props/SM_Candlestick_01.SM_Candlestick_01
[2025.02.26-23.22.21:967][ 32]LogStaticMesh: Display: Das statische Mesh SM_Candlestick_Wall_01 wird erstellt (geschätzter erforderlicher Speicher: 0.682178 MB)…
[2025.02.26-23.22.21:968][ 32]LogStaticMesh: Built static mesh [0.03s] /Game/Lordenfel/Environment/Props/SM_Candelabra_Wall_02.SM_Candelabra_Wall_02
[2025.02.26-23.22.21:968][ 32]LogStaticMesh: Built static mesh [0.01s] /Game/Lordenfel/Environment/Props/SM_Candlestick_02.SM_Candlestick_02
[2025.02.26-23.22.21:969][ 32]LogStaticMesh: Built static mesh [0.07s] /Game/Lordenfel/Environment/Props/SM_Candelabra_Hanging_04.SM_Candelabra_Hanging_04
[2025.02.26-23.22.21:977][ 32]LogStaticMesh: Display: Das statische Mesh SM_Mountain_01 wird erstellt (geschätzter erforderlicher Speicher: 8.645992 MB)…
[2025.02.26-23.22.21:977][ 32]LogStaticMesh: Display: Das statische Mesh SM_Mountain_01_Grass wird erstellt (geschätzter erforderlicher Speicher: 8.645992 MB)…
[2025.02.26-23.22.21:979][ 32]LogStaticMesh: Display: Das statische Mesh SM_Mountain_02_Grass wird erstellt (geschätzter erforderlicher Speicher: 9.204844 MB)…
[2025.02.26-23.22.21:982][ 32]LogStaticMesh: Built static mesh [0.01s] /Game/Lordenfel/Environment/Props/SM_Candlestick_Wall_01.SM_Candlestick_Wall_01
[2025.02.26-23.22.21:991][ 32]LogStaticMesh: Display: Das statische Mesh SM_Ash_Tree_02 wird erstellt (geschätzter erforderlicher Speicher: 4.527493 MB)…
[2025.02.26-23.22.21:998][ 32]MapCheck: Warning: Landscape_WaterBrushManager_0 Der Wasserpinsel Landscape_WaterBrushManager im Paket /Game/ThirdPersonBP/Maps/128 ist veraltet und muss aktualisiert werden, damit das Wasser richtig gerendert wird. Wasserpinsel aktualisieren
[2025.02.26-23.22.22:091][ 32]LogStaticMesh: Built static mesh [0.10s] /Game/Lordenfel/Environment/Vegetation/Meshes/SM_Ash_Tree_02.SM_Ash_Tree_02
[2025.02.26-23.22.22:188][ 32]LogStaticMesh: Built static mesh [0.45s] /Game/Lordenfel/Environment/Architecture/Towers/SM_Tower_Round_01.SM_Tower_Round_01
[2025.02.26-23.22.22:212][ 32]LogStaticMesh: Display: Das statische Mesh SM_Poplar_tree_03 wird erstellt (geschätzter erforderlicher Speicher: 21.90725 MB)…
[2025.02.26-23.22.22:266][ 32]LogStaticMesh: Display: Das statische Mesh SM_Poplar_tree_06_Optimised wird erstellt (geschätzter erforderlicher Speicher: 10.630911 MB)…
[2025.02.26-23.22.22:275][ 32]LogStaticMesh: Built static mesh [0.54s] /Game/Lordenfel/Environment/Architecture/Towers/SM_Tower_Round_02.SM_Tower_Round_02
[2025.02.26-23.22.22:313][ 32]LogStaticMesh: Built static mesh [0.05s] /Game/Meadow_Environment_Set/Environment/Foliage/Meshes/SM_Poplar_tree_06_optimised.SM_Poplar_tree_06_Optimised
[2025.02.26-23.22.22:375][ 32]LogStaticMesh: Display: Das statische Mesh SM_Poplar_tree_07_Optimised wird erstellt (geschätzter erforderlicher Speicher: 11.132344 MB)…
[2025.02.26-23.22.22:388][ 32]LogStaticMesh: Display: Das statische Mesh SM_Poplar_tree_07 wird erstellt (geschätzter erforderlicher Speicher: 11.132344 MB)…
[2025.02.26-23.22.22:423][ 32]LogStaticMesh: Built static mesh [0.87s] /Game/Lordenfel/Environment/Architecture/Towers/SM_Tower_8Sided_06.SM_Tower_8Sided_06
[2025.02.26-23.22.22:465][ 32]LogStaticMesh: Display: Das statische Mesh SM_Poplar_tree_08 wird erstellt (geschätzter erforderlicher Speicher: 15.738284 MB)…
[2025.02.26-23.22.22:578][ 32]LogStaticMesh: Built static mesh [0.20s] /Game/Meadow_Environment_Set/Environment/Foliage/Meshes/SM_Poplar_tree_07_Optimised.SM_Poplar_tree_07_Optimised
[2025.02.26-23.22.22:584][ 32]LogStaticMesh: Built static mesh [0.12s] /Game/Meadow_Environment_Set/Environment/Foliage/Meshes/SM_Poplar_tree_08.SM_Poplar_tree_08
[2025.02.26-23.22.22:615][ 32]LogStaticMesh: Display: Das statische Mesh SM_Cliff_base_2_leaves wird erstellt (geschätzter erforderlicher Speicher: 1.204827 MB)…
[2025.02.26-23.22.22:618][ 32]LogStaticMesh: Built static mesh [0.23s] /Game/Meadow_Environment_Set/Environment/Foliage/Meshes/SM_Poplar_tree_07.SM_Poplar_tree_07
[2025.02.26-23.22.22:622][ 32]LogStaticMesh: Display: Das statische Mesh SM_Cliff_base_00 wird erstellt (geschätzter erforderlicher Speicher: 4.667457 MB)…
[2025.02.26-23.22.22:671][ 32]LogStaticMesh: Display: Das statische Mesh SM_Cliff_base_01 wird erstellt (geschätzter erforderlicher Speicher: 12.948754 MB)…
[2025.02.26-23.22.22:671][ 32]LogStaticMesh: Built static mesh [0.06s] /Game/Meadow_Environment_Set/Environment/Rocks/Meshes/SM_Cliff_base_2_leaves.SM_Cliff_base_2_leaves
[2025.02.26-23.22.22:680][ 32]LogStaticMesh: Display: Das statische Mesh SM_Cliff_base_02 wird erstellt (geschätzter erforderlicher Speicher: 1.204827 MB)…
[2025.02.26-23.22.22:681][ 32]LogStaticMesh: Built static mesh [0.47s] /Game/Meadow_Environment_Set/Environment/Foliage/Meshes/SM_Poplar_tree_03.SM_Poplar_tree_03
[2025.02.26-23.22.22:731][ 32]LogStaticMesh: Built static mesh [0.75s] /Game/Lordenfel/Environment/Rocks/SM_Mountain_01_Grass.SM_Mountain_01_Grass
[2025.02.26-23.22.22:731][ 32]LogStaticMesh: Built static mesh [0.05s] /Game/Meadow_Environment_Set/Environment/Rocks/Meshes/SM_Cliff_base_02.SM_Cliff_base_02
[2025.02.26-23.22.22:734][ 32]LogStaticMesh: Display: Das statische Mesh SM_Cliff_base_03 wird erstellt (geschätzter erforderlicher Speicher: 6.981134 MB)…
[2025.02.26-23.22.22:743][ 32]LogStaticMesh: Display: Das statische Mesh SM_Cliff_base_05 wird erstellt (geschätzter erforderlicher Speicher: 2.342016 MB)…
[2025.02.26-23.22.22:746][ 32]LogStaticMesh: Display: Das statische Mesh SM_Cliff_base_06 wird erstellt (geschätzter erforderlicher Speicher: 2.141157 MB)…
[2025.02.26-23.22.22:796][ 32]LogStaticMesh: Built static mesh [0.82s] /Game/Lordenfel/Environment/Rocks/SM_Mountain_01.SM_Mountain_01
[2025.02.26-23.22.22:809][ 32]LogStaticMesh: Display: Das statische Mesh SM_Cliff_base_07 wird erstellt (geschätzter erforderlicher Speicher: 1.484934 MB)…
[2025.02.26-23.22.22:844][ 32]LogStaticMesh: Built static mesh [0.04s] /Game/Meadow_Environment_Set/Environment/Rocks/Meshes/SM_Cliff_base_07.SM_Cliff_base_07
[2025.02.26-23.22.22:847][ 32]LogStaticMesh: Built static mesh [0.87s] /Game/Lordenfel/Environment/Rocks/SM_Mountain_02_Grass.SM_Mountain_02_Grass
[2025.02.26-23.22.22:860][ 32]LogStaticMesh: Display: Das statische Mesh SM_Cliff_overpaint_01 wird erstellt (geschätzter erforderlicher Speicher: 3.660231 MB)…
[2025.02.26-23.22.22:862][ 32]LogStaticMesh: Built static mesh [0.12s] /Game/Meadow_Environment_Set/Environment/Rocks/Meshes/SM_Cliff_base_06.SM_Cliff_base_06
[2025.02.26-23.22.22:866][ 32]LogStaticMesh: Display: Das statische Mesh SM_Cliff_overpaint_02 wird erstellt (geschätzter erforderlicher Speicher: 2.837315 MB)…
[2025.02.26-23.22.22:877][ 32]LogStaticMesh: Display: Das statische Mesh SM_Cliff_overpaint_03 wird erstellt (geschätzter erforderlicher Speicher: 3.01605 MB)…
[2025.02.26-23.22.22:953][ 32]LogStaticMesh: Built static mesh [0.21s] /Game/Meadow_Environment_Set/Environment/Rocks/Meshes/SM_Cliff_base_05.SM_Cliff_base_05
[2025.02.26-23.22.22:963][ 32]LogStaticMesh: Display: Das statische Mesh SM_Cliff_overpaint_04 wird erstellt (geschätzter erforderlicher Speicher: 1.217852 MB)…
[2025.02.26-23.22.22:992][ 32]LogStaticMesh: Built static mesh [0.37s] /Game/Meadow_Environment_Set/Environment/Rocks/Meshes/SM_Cliff_base_00.SM_Cliff_base_00
[2025.02.26-23.22.23:011][ 32]LogStaticMesh: Display: Das statische Mesh SM_Cliff_piece_01 wird erstellt (geschätzter erforderlicher Speicher: 3.717388 MB)…
[2025.02.26-23.22.23:034][ 32]LogStaticMesh: Built static mesh [0.07s] /Game/Meadow_Environment_Set/Environment/Rocks/Meshes/SM_Cliff_overpaint_04.SM_Cliff_overpaint_04
[2025.02.26-23.22.23:050][ 32]LogStaticMesh: Display: Das statische Mesh SM_Cliff_piece_02 wird erstellt (geschätzter erforderlicher Speicher: 2.883224 MB)…
[2025.02.26-23.22.23:140][ 32]LogStaticMesh: Built static mesh [0.26s] /Game/Meadow_Environment_Set/Environment/Rocks/Meshes/SM_Cliff_overpaint_03.SM_Cliff_overpaint_03
[2025.02.26-23.22.23:143][ 32]LogStaticMesh: Built static mesh [0.28s] /Game/Meadow_Environment_Set/Environment/Rocks/Meshes/SM_Cliff_overpaint_02.SM_Cliff_overpaint_02
[2025.02.26-23.22.23:152][ 32]LogStaticMesh: Display: Das statische Mesh SM_Cliff_piece_03 wird erstellt (geschätzter erforderlicher Speicher: 1.671393 MB)…
[2025.02.26-23.22.23:155][ 32]LogStaticMesh: Display: Das statische Mesh SM_Cliff_piece_04 wird erstellt (geschätzter erforderlicher Speicher: 1.556838 MB)…
[2025.02.26-23.22.23:182][ 32]LogStaticMesh: Built static mesh [0.32s] /Game/Meadow_Environment_Set/Environment/Rocks/Meshes/SM_Cliff_overpaint_01.SM_Cliff_overpaint_01
[2025.02.26-23.22.23:189][ 32]LogStaticMesh: Display: Das statische Mesh SM_Cliff_piece_05 wird erstellt (geschätzter erforderlicher Speicher: 0.436539 MB)…
[2025.02.26-23.22.23:204][ 32]LogStaticMesh: Built static mesh [0.02s] /Game/Meadow_Environment_Set/Environment/Rocks/Meshes/SM_Cliff_piece_05.SM_Cliff_piece_05
[2025.02.26-23.22.23:211][ 32]LogStaticMesh: Display: Das statische Mesh SM_Cliff_piece_06 wird erstellt (geschätzter erforderlicher Speicher: 0.661871 MB)…
[2025.02.26-23.22.23:240][ 32]LogStaticMesh: Built static mesh [1.65s] /Game/Lordenfel/Environment/Architecture/Towers/SM_Tower_8Sided_08.SM_Tower_8Sided_08
[2025.02.26-23.22.23:248][ 32]LogStaticMesh: Built static mesh [0.04s] /Game/Meadow_Environment_Set/Environment/Rocks/Meshes/SM_Cliff_piece_06.SM_Cliff_piece_06
[2025.02.26-23.22.23:248][ 32]LogStaticMesh: Built static mesh [0.09s] /Game/Meadow_Environment_Set/Environment/Rocks/Meshes/SM_Cliff_piece_04.SM_Cliff_piece_04
[2025.02.26-23.22.23:252][ 32]LogStaticMesh: Built static mesh [0.10s] /Game/Meadow_Environment_Set/Environment/Rocks/Meshes/SM_Cliff_piece_03.SM_Cliff_piece_03
[2025.02.26-23.22.23:255][ 32]LogStaticMesh: Display: Das statische Mesh SM_Cliff_piece_10 wird erstellt (geschätzter erforderlicher Speicher: 0.127773 MB)…
[2025.02.26-23.22.23:255][ 32]LogStaticMesh: Display: Das statische Mesh SM_Cliff_piece_07 wird erstellt (geschätzter erforderlicher Speicher: 0.487595 MB)…
[2025.02.26-23.22.23:256][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Gate_01 wird erstellt (geschätzter erforderlicher Speicher: 9.2763 MB)…
[2025.02.26-23.22.23:259][ 32]LogStaticMesh: Built static mesh [0.00s] /Game/Meadow_Environment_Set/Environment/Rocks/Meshes/SM_Cliff_piece_10.SM_Cliff_piece_10
[2025.02.26-23.22.23:260][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Gate_Drawbridge_01 wird erstellt (geschätzter erforderlicher Speicher: 0.509344 MB)…
[2025.02.26-23.22.23:271][ 32]LogStaticMesh: Built static mesh [0.02s] /Game/Meadow_Environment_Set/Environment/Rocks/Meshes/SM_Cliff_piece_07.SM_Cliff_piece_07
[2025.02.26-23.22.23:271][ 32]LogStaticMesh: Built static mesh [0.01s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Gate_Drawbridge_01.SM_CF_01_Gate_Drawbridge_01
[2025.02.26-23.22.23:273][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Shingle_Roof_01 wird erstellt (geschätzter erforderlicher Speicher: 0.062865 MB)…
[2025.02.26-23.22.23:275][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Shingle_Roof_1m_01 wird erstellt (geschätzter erforderlicher Speicher: 0.062264 MB)…
[2025.02.26-23.22.23:277][ 32]LogStaticMesh: Built static mesh [0.00s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Shingle_Roof_01.SM_CF_01_Shingle_Roof_01
[2025.02.26-23.22.23:278][ 32]LogStaticMesh: Built static mesh [0.00s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Shingle_Roof_1m_01.SM_CF_01_Shingle_Roof_1m_01
[2025.02.26-23.22.23:279][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Shingle_Roof_2m_01 wird erstellt (geschätzter erforderlicher Speicher: 0.062264 MB)…
[2025.02.26-23.22.23:280][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Shingle_Roof_Angle_01 wird erstellt (geschätzter erforderlicher Speicher: 0.048018 MB)…
[2025.02.26-23.22.23:283][ 32]LogStaticMesh: Built static mesh [0.23s] /Game/Meadow_Environment_Set/Environment/Rocks/Meshes/SM_Cliff_piece_02.SM_Cliff_piece_02
[2025.02.26-23.22.23:283][ 32]LogStaticMesh: Built static mesh [0.00s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Shingle_Roof_Angle_01.SM_CF_01_Shingle_Roof_Angle_01
[2025.02.26-23.22.23:283][ 32]LogStaticMesh: Built static mesh [0.00s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Shingle_Roof_2m_01.SM_CF_01_Shingle_Roof_2m_01
[2025.02.26-23.22.23:285][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Shingle_Roof_End_01 wird erstellt (geschätzter erforderlicher Speicher: 0.062264 MB)…
[2025.02.26-23.22.23:285][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Shingle_Roof_Corner_01 wird erstellt (geschätzter erforderlicher Speicher: 0.080683 MB)…
[2025.02.26-23.22.23:288][ 32]LogStaticMesh: Built static mesh [0.00s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Shingle_Roof_End_01.SM_CF_01_Shingle_Roof_End_01
[2025.02.26-23.22.23:288][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Shingle_Roof_End_1m_01 wird erstellt (geschätzter erforderlicher Speicher: 0.062264 MB)…
[2025.02.26-23.22.23:289][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Shingle_Roof_End_2m_01 wird erstellt (geschätzter erforderlicher Speicher: 0.062264 MB)…
[2025.02.26-23.22.23:289][ 32]LogStaticMesh: Built static mesh [0.00s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Shingle_Roof_Corner_01.SM_CF_01_Shingle_Roof_Corner_01
[2025.02.26-23.22.23:290][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Shingle_Roof_End_Angle_01 wird erstellt (geschätzter erforderlicher Speicher: 0.062264 MB)…
[2025.02.26-23.22.23:291][ 32]LogStaticMesh: Built static mesh [0.00s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Shingle_Roof_End_1m_01.SM_CF_01_Shingle_Roof_End_1m_01
[2025.02.26-23.22.23:292][ 32]LogStaticMesh: Built static mesh [0.00s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Shingle_Roof_End_2m_01.SM_CF_01_Shingle_Roof_End_2m_01
[2025.02.26-23.22.23:292][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Shingle_Roof_End_Corner_01 wird erstellt (geschätzter erforderlicher Speicher: 0.056316 MB)…
[2025.02.26-23.22.23:293][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Shingle_Roof_End_Half_01 wird erstellt (geschätzter erforderlicher Speicher: 0.062264 MB)…
[2025.02.26-23.22.23:294][ 32]LogStaticMesh: Built static mesh [0.00s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Shingle_Roof_End_Angle_01.SM_CF_01_Shingle_Roof_End_Angle_01
[2025.02.26-23.22.23:294][ 32]LogStaticMesh: Built static mesh [0.00s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Shingle_Roof_End_Corner_01.SM_CF_01_Shingle_Roof_End_Corner_01
[2025.02.26-23.22.23:295][ 32]LogStaticMesh: Built static mesh [0.00s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Shingle_Roof_End_Half_01.SM_CF_01_Shingle_Roof_End_Half_01
[2025.02.26-23.22.23:295][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Shingle_Roof_End_Intersection_01 wird erstellt (geschätzter erforderlicher Speicher: 0.058059 MB)…
[2025.02.26-23.22.23:295][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Shingle_Roof_Half_01 wird erstellt (geschätzter erforderlicher Speicher: 0.062264 MB)…
[2025.02.26-23.22.23:297][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Shingle_Roof_Intersection_01 wird erstellt (geschätzter erforderlicher Speicher: 0.080683 MB)…
[2025.02.26-23.22.23:298][ 32]LogStaticMesh: Built static mesh [0.00s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Shingle_Roof_End_Intersection_01.SM_CF_01_Shingle_Roof_End_Intersection_01
[2025.02.26-23.22.23:299][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Shingle_Roof_Round_01 wird erstellt (geschätzter erforderlicher Speicher: 0.099855 MB)…
[2025.02.26-23.22.23:300][ 32]LogStaticMesh: Built static mesh [0.00s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Shingle_Roof_Half_01.SM_CF_01_Shingle_Roof_Half_01
[2025.02.26-23.22.23:301][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Shingle_Roof_Round_End_01 wird erstellt (geschätzter erforderlicher Speicher: 0.201266 MB)…
[2025.02.26-23.22.23:302][ 32]LogStaticMesh: Built static mesh [0.01s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Shingle_Roof_Intersection_01.SM_CF_01_Shingle_Roof_Intersection_01
[2025.02.26-23.22.23:303][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Shingle_Roof_Top_01 wird erstellt (geschätzter erforderlicher Speicher: 0.106491 MB)…
[2025.02.26-23.22.23:303][ 32]LogStaticMesh: Built static mesh [0.00s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Shingle_Roof_Round_01.SM_CF_01_Shingle_Roof_Round_01
[2025.02.26-23.22.23:305][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Shingle_Roof_Top_Corner_01 wird erstellt (geschätzter erforderlicher Speicher: 0.149109 MB)…
[2025.02.26-23.22.23:305][ 32]LogStaticMesh: Built static mesh [0.00s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Shingle_Roof_Round_End_01.SM_CF_01_Shingle_Roof_Round_End_01
[2025.02.26-23.22.23:307][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Shingle_Roof_Top_Cross_01 wird erstellt (geschätzter erforderlicher Speicher: 0.217068 MB)…
[2025.02.26-23.22.23:308][ 32]LogStaticMesh: Built static mesh [0.01s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Shingle_Roof_Top_01.SM_CF_01_Shingle_Roof_Top_01
[2025.02.26-23.22.23:310][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Shingle_Roof_Top_End_01 wird erstellt (geschätzter erforderlicher Speicher: 0.141966 MB)…
[2025.02.26-23.22.23:312][ 32]LogStaticMesh: Built static mesh [0.01s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Shingle_Roof_Top_Corner_01.SM_CF_01_Shingle_Roof_Top_Corner_01
[2025.02.26-23.22.23:314][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Shingle_Roof_Top_Intersection_01 wird erstellt (geschätzter erforderlicher Speicher: 0.16977 MB)…
[2025.02.26-23.22.23:315][ 32]LogStaticMesh: Built static mesh [0.01s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Shingle_Roof_Top_Cross_01.SM_CF_01_Shingle_Roof_Top_Cross_01
[2025.02.26-23.22.23:315][ 32]LogStaticMesh: Built static mesh [0.01s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Shingle_Roof_Top_End_01.SM_CF_01_Shingle_Roof_Top_End_01
[2025.02.26-23.22.23:317][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Shingle_Roof_Top_Tip_01 wird erstellt (geschätzter erforderlicher Speicher: 0.134923 MB)…
[2025.02.26-23.22.23:318][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Wood_Floor_01 wird erstellt (geschätzter erforderlicher Speicher: 0.411932 MB)…
[2025.02.26-23.22.23:318][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Wood_Floor_01_Diagonal_L_01 wird erstellt (geschätzter erforderlicher Speicher: 0.349741 MB)…
[2025.02.26-23.22.23:320][ 32]LogStaticMesh: Built static mesh [0.01s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Shingle_Roof_Top_Intersection_01.SM_CF_01_Shingle_Roof_Top_Intersection_01
[2025.02.26-23.22.23:322][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Wood_Floor_01_Diagonal_L_02 wird erstellt (geschätzter erforderlicher Speicher: 0.22138 MB)…
[2025.02.26-23.22.23:323][ 32]LogStaticMesh: Built static mesh [0.01s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Shingle_Roof_Top_Tip_01.SM_CF_01_Shingle_Roof_Top_Tip_01
[2025.02.26-23.22.23:324][ 32]LogStaticMesh: Built static mesh [0.01s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Wood_Floor_01_Diagonal_L_01.SM_CF_01_Wood_Floor_01_Diagonal_L_01
[2025.02.26-23.22.23:324][ 32]LogStaticMesh: Built static mesh [0.01s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Wood_Floor_01.SM_CF_01_Wood_Floor_01
[2025.02.26-23.22.23:324][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Wood_Floor_01_Diagonal_R_01 wird erstellt (geschätzter erforderlicher Speicher: 0.349741 MB)…
[2025.02.26-23.22.23:325][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Wood_Floor_01_Diagonal_R_02 wird erstellt (geschätzter erforderlicher Speicher: 0.22138 MB)…
[2025.02.26-23.22.23:325][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Wood_Floor_01_Half_01 wird erstellt (geschätzter erforderlicher Speicher: 0.282143 MB)…
[2025.02.26-23.22.23:328][ 32]LogStaticMesh: Built static mesh [0.01s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Wood_Floor_01_Diagonal_L_02.SM_CF_01_Wood_Floor_01_Diagonal_L_02
[2025.02.26-23.22.23:329][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Wood_Floor_01_Half_02 wird erstellt (geschätzter erforderlicher Speicher: 0.331096 MB)…
[2025.02.26-23.22.23:330][ 32]LogStaticMesh: Built static mesh [0.00s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Wood_Floor_01_Half_01.SM_CF_01_Wood_Floor_01_Half_01
[2025.02.26-23.22.23:330][ 32]LogStaticMesh: Built static mesh [0.01s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Wood_Floor_01_Diagonal_R_01.SM_CF_01_Wood_Floor_01_Diagonal_R_01
[2025.02.26-23.22.23:331][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Wood_Floor_01_Oblique_L_01 wird erstellt (geschätzter erforderlicher Speicher: 0.368894 MB)…
[2025.02.26-23.22.23:332][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Wood_Floor_01_Oblique_L_02 wird erstellt (geschätzter erforderlicher Speicher: 0.367271 MB)…
[2025.02.26-23.22.23:332][ 32]LogStaticMesh: Built static mesh [0.01s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Wood_Floor_01_Diagonal_R_02.SM_CF_01_Wood_Floor_01_Diagonal_R_02
[2025.02.26-23.22.23:334][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Wood_Floor_01_Oblique_R_01 wird erstellt (geschätzter erforderlicher Speicher: 0.184544 MB)…
[2025.02.26-23.22.23:335][ 32]LogStaticMesh: Built static mesh [0.01s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Wood_Floor_01_Half_02.SM_CF_01_Wood_Floor_01_Half_02
[2025.02.26-23.22.23:336][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Wood_Floor_01_Oblique_R_02 wird erstellt (geschätzter erforderlicher Speicher: 0.272249 MB)…
[2025.02.26-23.22.23:338][ 32]LogStaticMesh: Built static mesh [0.01s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Wood_Floor_01_Oblique_L_01.SM_CF_01_Wood_Floor_01_Oblique_L_01
[2025.02.26-23.22.23:338][ 32]LogStaticMesh: Built static mesh [0.01s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Wood_Floor_01_Oblique_L_02.SM_CF_01_Wood_Floor_01_Oblique_L_02
[2025.02.26-23.22.23:339][ 32]LogStaticMesh: Built static mesh [0.33s] /Game/Meadow_Environment_Set/Environment/Rocks/Meshes/SM_Cliff_piece_01.SM_Cliff_piece_01
[2025.02.26-23.22.23:339][ 32]LogStaticMesh: Built static mesh [0.01s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Wood_Floor_01_Oblique_R_01.SM_CF_01_Wood_Floor_01_Oblique_R_01
[2025.02.26-23.22.23:339][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Wood_Floor_01_Round_01 wird erstellt (geschätzter erforderlicher Speicher: 1.497564 MB)…
[2025.02.26-23.22.23:340][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Wood_Floor_01_Round_01_Half_01 wird erstellt (geschätzter erforderlicher Speicher: 0.750685 MB)…
[2025.02.26-23.22.23:341][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Wood_Floor_01_Round_02 wird erstellt (geschätzter erforderlicher Speicher: 1.526657 MB)…
[2025.02.26-23.22.23:343][ 32]LogStaticMesh: Built static mesh [0.01s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Wood_Floor_01_Oblique_R_02.SM_CF_01_Wood_Floor_01_Oblique_R_02
[2025.02.26-23.22.23:343][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Wood_Floor_01_Round_Quarter_01 wird erstellt (geschätzter erforderlicher Speicher: 0.377245 MB)…
[2025.02.26-23.22.23:344][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Wood_Floor_02 wird erstellt (geschätzter erforderlicher Speicher: 0.575327 MB)…
[2025.02.26-23.22.23:345][ 32]LogStaticMesh: Built static mesh [0.09s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Gate_01.SM_CF_01_Gate_01
[2025.02.26-23.22.23:352][ 32]LogStaticMesh: Built static mesh [0.01s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Wood_Floor_01_Round_01_Half_01.SM_CF_01_Wood_Floor_01_Round_01_Half_01
[2025.02.26-23.22.23:352][ 32]LogStaticMesh: Built static mesh [0.01s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Wood_Floor_01_Round_Quarter_01.SM_CF_01_Wood_Floor_01_Round_Quarter_01
[2025.02.26-23.22.23:352][ 32]LogStaticMesh: Built static mesh [0.01s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Wood_Floor_02.SM_CF_01_Wood_Floor_02
[2025.02.26-23.22.23:354][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Wood_GuardRail_02 wird erstellt (geschätzter erforderlicher Speicher: 0.738255 MB)…
[2025.02.26-23.22.23:354][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Wood_GuardRail_01 wird erstellt (geschätzter erforderlicher Speicher: 0.668987 MB)…
[2025.02.26-23.22.23:354][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Wood_GuardRail_03 wird erstellt (geschätzter erforderlicher Speicher: 0.397352 MB)…
[2025.02.26-23.22.23:359][ 32]LogStaticMesh: Built static mesh [0.02s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Wood_Floor_01_Round_01.SM_CF_01_Wood_Floor_01_Round_01
[2025.02.26-23.22.23:359][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Wood_GuardRail_Stairs_01 wird erstellt (geschätzter erforderlicher Speicher: 0.166372 MB)…
[2025.02.26-23.22.23:360][ 32]LogStaticMesh: Built static mesh [0.01s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Wood_GuardRail_01.SM_CF_01_Wood_GuardRail_01
[2025.02.26-23.22.23:360][ 32]LogStaticMesh: Built static mesh [0.02s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Wood_Floor_01_Round_02.SM_CF_01_Wood_Floor_01_Round_02
[2025.02.26-23.22.23:361][ 32]LogStaticMesh: Built static mesh [0.01s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Wood_GuardRail_03.SM_CF_01_Wood_GuardRail_03
[2025.02.26-23.22.23:361][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Wood_Hourdes_01 wird erstellt (geschätzter erforderlicher Speicher: 2.793262 MB)…
[2025.02.26-23.22.23:362][ 32]LogStaticMesh: Built static mesh [0.01s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Wood_GuardRail_02.SM_CF_01_Wood_GuardRail_02
[2025.02.26-23.22.23:363][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Wood_Hourdes_Round_01 wird erstellt (geschätzter erforderlicher Speicher: 2.723754 MB)…
[2025.02.26-23.22.23:363][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Wood_Hourdes_Corner_01 wird erstellt (geschätzter erforderlicher Speicher: 7.737494 MB)…
[2025.02.26-23.22.23:363][ 32]LogStaticMesh: Built static mesh [0.00s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Wood_GuardRail_Stairs_01.SM_CF_01_Wood_GuardRail_Stairs_01
[2025.02.26-23.22.23:364][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Wood_Pillar_01 wird erstellt (geschätzter erforderlicher Speicher: 0.102659 MB)…
[2025.02.26-23.22.23:364][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Wood_Hourdes_Slope_01 wird erstellt (geschätzter erforderlicher Speicher: 2.793262 MB)…
[2025.02.26-23.22.23:364][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Wood_Pillar_02 wird erstellt (geschätzter erforderlicher Speicher: 0.244371 MB)…
[2025.02.26-23.22.23:366][ 32]LogStaticMesh: Built static mesh [0.00s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Wood_Pillar_01.SM_CF_01_Wood_Pillar_01
[2025.02.26-23.22.23:367][ 32]LogStaticMesh: Built static mesh [0.00s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Wood_Pillar_02.SM_CF_01_Wood_Pillar_02
[2025.02.26-23.22.23:368][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Wood_Pillar_03 wird erstellt (geschätzter erforderlicher Speicher: 0.04446 MB)…
[2025.02.26-23.22.23:369][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Wood_Pillar_04 wird erstellt (geschätzter erforderlicher Speicher: 0.09063 MB)…
[2025.02.26-23.22.23:369][ 32]LogStaticMesh: Built static mesh [0.00s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Wood_Pillar_03.SM_CF_01_Wood_Pillar_03
[2025.02.26-23.22.23:370][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Wood_Pillar_05 wird erstellt (geschätzter erforderlicher Speicher: 0.021389 MB)…
[2025.02.26-23.22.23:371][ 32]LogStaticMesh: Built static mesh [0.00s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Wood_Pillar_04.SM_CF_01_Wood_Pillar_04
[2025.02.26-23.22.23:371][ 32]LogStaticMesh: Built static mesh [0.00s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Wood_Pillar_05.SM_CF_01_Wood_Pillar_05
[2025.02.26-23.22.23:372][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Wood_Plank_01 wird erstellt (geschätzter erforderlicher Speicher: 0.021389 MB)…
[2025.02.26-23.22.23:372][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Wood_Pillar_06 wird erstellt (geschätzter erforderlicher Speicher: 0.04446 MB)…
[2025.02.26-23.22.23:373][ 32]LogStaticMesh: Built static mesh [0.00s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Wood_Plank_01.SM_CF_01_Wood_Plank_01
[2025.02.26-23.22.23:373][ 32]LogStaticMesh: Built static mesh [0.00s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Wood_Pillar_06.SM_CF_01_Wood_Pillar_06
[2025.02.26-23.22.23:374][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Wood_Plank_02 wird erstellt (geschätzter erforderlicher Speicher: 0.021389 MB)…
[2025.02.26-23.22.23:375][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Wood_Plank_03 wird erstellt (geschätzter erforderlicher Speicher: 0.021389 MB)…
[2025.02.26-23.22.23:375][ 32]LogStaticMesh: Built static mesh [0.00s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Wood_Plank_02.SM_CF_01_Wood_Plank_02
[2025.02.26-23.22.23:376][ 32]LogStaticMesh: Built static mesh [0.00s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Wood_Plank_03.SM_CF_01_Wood_Plank_03
[2025.02.26-23.22.23:376][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Wood_Plank_04 wird erstellt (geschätzter erforderlicher Speicher: 0.021389 MB)…
[2025.02.26-23.22.23:376][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Wood_Plank_05 wird erstellt (geschätzter erforderlicher Speicher: 0.021389 MB)…
[2025.02.26-23.22.23:377][ 32]LogStaticMesh: Built static mesh [0.00s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Wood_Plank_04.SM_CF_01_Wood_Plank_04
[2025.02.26-23.22.23:377][ 32]LogStaticMesh: Built static mesh [0.00s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Wood_Plank_05.SM_CF_01_Wood_Plank_05
[2025.02.26-23.22.23:378][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Wood_Plank_06 wird erstellt (geschätzter erforderlicher Speicher: 0.032898 MB)…
[2025.02.26-23.22.23:378][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Wood_Plank_07 wird erstellt (geschätzter erforderlicher Speicher: 0.021389 MB)…
[2025.02.26-23.22.23:378][ 32]LogStaticMesh: Built static mesh [0.00s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Wood_Plank_06.SM_CF_01_Wood_Plank_06
[2025.02.26-23.22.23:379][ 32]LogStaticMesh: Built static mesh [0.00s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Wood_Plank_07.SM_CF_01_Wood_Plank_07
[2025.02.26-23.22.23:379][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Wood_Plank_08 wird erstellt (geschätzter erforderlicher Speicher: 0.021389 MB)…
[2025.02.26-23.22.23:380][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Wood_Plank_09 wird erstellt (geschätzter erforderlicher Speicher: 0.021389 MB)…
[2025.02.26-23.22.23:380][ 32]LogStaticMesh: Built static mesh [0.00s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Wood_Plank_08.SM_CF_01_Wood_Plank_08
[2025.02.26-23.22.23:381][ 32]LogStaticMesh: Built static mesh [0.00s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Wood_Plank_09.SM_CF_01_Wood_Plank_09
[2025.02.26-23.22.23:381][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Wood_Stairs_01 wird erstellt (geschätzter erforderlicher Speicher: 0.242235 MB)…
[2025.02.26-23.22.23:382][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Wood_Stairs_02 wird erstellt (geschätzter erforderlicher Speicher: 2.740083 MB)…
[2025.02.26-23.22.23:386][ 32]LogStaticMesh: Built static mesh [0.00s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Wood_Stairs_01.SM_CF_01_Wood_Stairs_01
[2025.02.26-23.22.23:387][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Gate_02_Left_01 wird erstellt (geschätzter erforderlicher Speicher: 1.646493 MB)…
[2025.02.26-23.22.23:389][ 32]LogStaticMesh: Built static mesh [0.03s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Wood_Hourdes_Round_01.SM_CF_01_Wood_Hourdes_Round_01
[2025.02.26-23.22.23:392][ 32]LogStaticMesh: Built static mesh [0.03s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Wood_Hourdes_01.SM_CF_01_Wood_Hourdes_01
[2025.02.26-23.22.23:397][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Wood_Door_01_Left_01 wird erstellt (geschätzter erforderlicher Speicher: 1.373316 MB)…
[2025.02.26-23.22.23:398][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Wood_Door_01_Right_01 wird erstellt (geschätzter erforderlicher Speicher: 1.373316 MB)…
[2025.02.26-23.22.23:400][ 32]LogStaticMesh: Built static mesh [0.04s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Wood_Hourdes_Slope_01.SM_CF_01_Wood_Hourdes_Slope_01
[2025.02.26-23.22.23:400][ 32]LogStaticMesh: Built static mesh [0.02s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Wood_Stairs_02.SM_CF_01_Wood_Stairs_02
[2025.02.26-23.22.23:403][ 32]LogStaticMesh: Built static mesh [0.02s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Gate_02_Left_01.SM_CF_01_Gate_02_Left_01
[2025.02.26-23.22.23:403][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Gate_02_Right_01 wird erstellt (geschätzter erforderlicher Speicher: 1.60027 MB)…
[2025.02.26-23.22.23:406][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Machicolation_01 wird erstellt (geschätzter erforderlicher Speicher: 1.704038 MB)…
[2025.02.26-23.22.23:406][ 32]LogStaticMesh: Built static mesh [0.01s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Wood_Door_01_Left_01.SM_CF_01_Wood_Door_01_Left_01
[2025.02.26-23.22.23:408][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Machicolation_1m_01 wird erstellt (geschätzter erforderlicher Speicher: 0.495786 MB)…
[2025.02.26-23.22.23:410][ 32]LogStaticMesh: Built static mesh [0.01s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Wood_Door_01_Right_01.SM_CF_01_Wood_Door_01_Right_01
[2025.02.26-23.22.23:412][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Machicolation_2m_01 wird erstellt (geschätzter erforderlicher Speicher: 0.941116 MB)…
[2025.02.26-23.22.23:413][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Machicolation_Corner_01 wird erstellt (geschätzter erforderlicher Speicher: 0.635128 MB)…
[2025.02.26-23.22.23:421][ 32]LogStaticMesh: Built static mesh [0.02s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Gate_02_Right_01.SM_CF_01_Gate_02_Right_01
[2025.02.26-23.22.23:424][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Machicolation_Diagonal_L_01 wird erstellt (geschätzter erforderlicher Speicher: 1.937534 MB)…
[2025.02.26-23.22.23:455][ 32]LogStaticMesh: Built static mesh [0.09s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Wood_Hourdes_Corner_01.SM_CF_01_Wood_Hourdes_Corner_01
[2025.02.26-23.22.23:470][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Machicolation_Diagonal_L_02 wird erstellt (geschätzter erforderlicher Speicher: 2.857762 MB)…
[2025.02.26-23.22.23:476][ 32]LogStaticMesh: Built static mesh [0.07s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Machicolation_1m_01.SM_CF_01_Stone_Machicolation_1m_01
[2025.02.26-23.22.23:478][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Machicolation_Diagonal_R_01 wird erstellt (geschätzter erforderlicher Speicher: 1.00553 MB)…
[2025.02.26-23.22.23:487][ 32]LogStaticMesh: Built static mesh [0.01s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Machicolation_Diagonal_R_01.SM_CF_01_Stone_Machicolation_Diagonal_R_01
[2025.02.26-23.22.23:490][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Machicolation_Diagonal_R_02 wird erstellt (geschätzter erforderlicher Speicher: 0.502128 MB)…
[2025.02.26-23.22.23:496][ 32]LogStaticMesh: Built static mesh [0.01s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Machicolation_Diagonal_R_02.SM_CF_01_Stone_Machicolation_Diagonal_R_02
[2025.02.26-23.22.23:499][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Machicolation_Half_01 wird erstellt (geschätzter erforderlicher Speicher: 0.941116 MB)…
[2025.02.26-23.22.23:535][ 32]LogStaticMesh: Built static mesh [0.12s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Machicolation_Corner_01.SM_CF_01_Stone_Machicolation_Corner_01
[2025.02.26-23.22.23:537][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Machicolation_Oblique_L_01 wird erstellt (geschätzter erforderlicher Speicher: 1.386447 MB)…
[2025.02.26-23.22.23:554][ 32]LogStaticMesh: Built static mesh [0.14s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Machicolation_2m_01.SM_CF_01_Stone_Machicolation_2m_01
[2025.02.26-23.22.23:557][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Machicolation_Oblique_L_02 wird erstellt (geschätzter erforderlicher Speicher: 1.386447 MB)…
[2025.02.26-23.22.23:605][ 32]LogStaticMesh: Built static mesh [0.87s] /Game/Meadow_Environment_Set/Environment/Rocks/Meshes/SM_Cliff_base_03.SM_Cliff_base_03
[2025.02.26-23.22.23:615][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Machicolation_Oblique_L_03 wird erstellt (geschätzter erforderlicher Speicher: 1.831778 MB)…
[2025.02.26-23.22.23:654][ 32]LogStaticMesh: Built static mesh [0.25s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Machicolation_01.SM_CF_01_Stone_Machicolation_01
[2025.02.26-23.22.23:658][ 32]LogStaticMesh: Built static mesh [0.16s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Machicolation_Half_01.SM_CF_01_Stone_Machicolation_Half_01
[2025.02.26-23.22.23:659][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Machicolation_Oblique_R_01 wird erstellt (geschätzter erforderlicher Speicher: 1.386447 MB)…
[2025.02.26-23.22.23:662][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Machicolation_Oblique_R_02 wird erstellt (geschätzter erforderlicher Speicher: 1.386447 MB)…
[2025.02.26-23.22.23:720][ 32]LogStaticMesh: Built static mesh [0.30s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Machicolation_Diagonal_L_01.SM_CF_01_Stone_Machicolation_Diagonal_L_01
[2025.02.26-23.22.23:728][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Machicolation_Oblique_R_03 wird erstellt (geschätzter erforderlicher Speicher: 0.970656 MB)…
[2025.02.26-23.22.23:765][ 32]LogStaticMesh: Built static mesh [0.23s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Machicolation_Oblique_L_01.SM_CF_01_Stone_Machicolation_Oblique_L_01
[2025.02.26-23.22.23:766][ 32]LogStaticMesh: Built static mesh [0.21s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Machicolation_Oblique_L_02.SM_CF_01_Stone_Machicolation_Oblique_L_02
[2025.02.26-23.22.23:769][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Machicolation_Round_01 wird erstellt (geschätzter erforderlicher Speicher: 3.386526 MB)…
[2025.02.26-23.22.23:770][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Machicolation_Slope_Left_01 wird erstellt (geschätzter erforderlicher Speicher: 1.386447 MB)…
[2025.02.26-23.22.23:883][ 32]LogStaticMesh: Built static mesh [0.16s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Machicolation_Oblique_R_03.SM_CF_01_Stone_Machicolation_Oblique_R_03
[2025.02.26-23.22.23:887][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Machicolation_Slope_Right_01 wird erstellt (geschätzter erforderlicher Speicher: 1.386447 MB)…
[2025.02.26-23.22.23:889][ 32]LogStaticMesh: Built static mesh [0.23s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Machicolation_Oblique_R_02.SM_CF_01_Stone_Machicolation_Oblique_R_02
[2025.02.26-23.22.23:893][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Machicolation_Triangle_01 wird erstellt (geschätzter erforderlicher Speicher: 1.571424 MB)…
[2025.02.26-23.22.23:895][ 32]LogStaticMesh: Built static mesh [0.24s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Machicolation_Oblique_R_01.SM_CF_01_Stone_Machicolation_Oblique_R_01
[2025.02.26-23.22.23:900][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Stairs_Round_01 wird erstellt (geschätzter erforderlicher Speicher: 1.114932 MB)…
[2025.02.26-23.22.23:928][ 32]LogStaticMesh: Built static mesh [0.46s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Machicolation_Diagonal_L_02.SM_CF_01_Stone_Machicolation_Diagonal_L_02
[2025.02.26-23.22.23:936][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Stairs_Thick_01 wird erstellt (geschätzter erforderlicher Speicher: 2.218529 MB)…
[2025.02.26-23.22.23:938][ 32]LogStaticMesh: Built static mesh [0.32s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Machicolation_Oblique_L_03.SM_CF_01_Stone_Machicolation_Oblique_L_03
[2025.02.26-23.22.23:943][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Stairs_Thin_01 wird erstellt (geschätzter erforderlicher Speicher: 1.664177 MB)…
[2025.02.26-23.22.24:024][ 32]LogStaticMesh: Built static mesh [0.25s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Machicolation_Slope_Left_01.SM_CF_01_Stone_Machicolation_Slope_Left_01
[2025.02.26-23.22.24:028][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Stairs_Thin_01_Half_01 wird erstellt (geschätzter erforderlicher Speicher: 0.806721 MB)…
[2025.02.26-23.22.24:037][ 32]LogStaticMesh: Built static mesh [0.01s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Stairs_Thin_01_Half_01.SM_CF_01_Stone_Stairs_Thin_01_Half_01
[2025.02.26-23.22.24:039][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Wall_Thick_Arch_01 wird erstellt (geschätzter erforderlicher Speicher: 1.086433 MB)…
[2025.02.26-23.22.24:054][ 32]LogStaticMesh: Built static mesh [0.15s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Stairs_Round_01.SM_CF_01_Stone_Stairs_Round_01
[2025.02.26-23.22.24:056][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Wall_Thick_Arch_01_Base_01 wird erstellt (geschätzter erforderlicher Speicher: 0.323318 MB)…
[2025.02.26-23.22.24:062][ 32]LogStaticMesh: Built static mesh [0.01s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Wall_Thick_Arch_01_Base_01.SM_CF_01_Stone_Wall_Thick_Arch_01_Base_01
[2025.02.26-23.22.24:064][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Wall_Thick_Arch_02 wird erstellt (geschätzter erforderlicher Speicher: 0.771553 MB)…
[2025.02.26-23.22.24:125][ 32]LogStaticMesh: Built static mesh [0.24s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Machicolation_Slope_Right_01.SM_CF_01_Stone_Machicolation_Slope_Right_01
[2025.02.26-23.22.24:129][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Wall_Thick_Arch_02_Base_01 wird erstellt (geschätzter erforderlicher Speicher: 0.323318 MB)…
[2025.02.26-23.22.24:135][ 32]LogStaticMesh: Built static mesh [0.07s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Wall_Thick_Arch_02.SM_CF_01_Stone_Wall_Thick_Arch_02
[2025.02.26-23.22.24:138][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Wall_Thick_Arch_03 wird erstellt (geschätzter erforderlicher Speicher: 1.15008 MB)…
[2025.02.26-23.22.24:146][ 32]LogStaticMesh: Built static mesh [0.20s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Stairs_Thin_01.SM_CF_01_Stone_Stairs_Thin_01
[2025.02.26-23.22.24:148][ 32]LogStaticMesh: Built static mesh [0.11s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Wall_Thick_Arch_01.SM_CF_01_Stone_Wall_Thick_Arch_01
[2025.02.26-23.22.24:148][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Wall_Thick_Arch_03_Base_01 wird erstellt (geschätzter erforderlicher Speicher: 0.674435 MB)…
[2025.02.26-23.22.24:150][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Wall_Thick_Arch_04 wird erstellt (geschätzter erforderlicher Speicher: 1.548553 MB)…
[2025.02.26-23.22.24:155][ 32]LogStaticMesh: Built static mesh [0.03s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Wall_Thick_Arch_02_Base_01.SM_CF_01_Stone_Wall_Thick_Arch_02_Base_01
[2025.02.26-23.22.24:157][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Wall_Thick_Arch_04_Base_01 wird erstellt (geschätzter erforderlicher Speicher: 0.522736 MB)…
[2025.02.26-23.22.24:166][ 32]LogStaticMesh: Built static mesh [0.27s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Machicolation_Triangle_01.SM_CF_01_Stone_Machicolation_Triangle_01
[2025.02.26-23.22.24:172][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Wall_Thick_Door_01 wird erstellt (geschätzter erforderlicher Speicher: 2.269071 MB)…
[2025.02.26-23.22.24:208][ 32]LogStaticMesh: Built static mesh [0.27s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Stairs_Thick_01.SM_CF_01_Stone_Stairs_Thick_01
[2025.02.26-23.22.24:211][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Wall_Thick_Gate_01 wird erstellt (geschätzter erforderlicher Speicher: 3.49725 MB)…
[2025.02.26-23.22.24:221][ 32]LogStaticMesh: Built static mesh [0.07s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Wall_Thick_Arch_04_Base_01.SM_CF_01_Stone_Wall_Thick_Arch_04_Base_01
[2025.02.26-23.22.24:223][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Wall_Thick_Gate_03 wird erstellt (geschätzter erforderlicher Speicher: 3.6132 MB)…
[2025.02.26-23.22.24:225][ 32]LogStaticMesh: Built static mesh [0.08s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Wall_Thick_Arch_03_Base_01.SM_CF_01_Stone_Wall_Thick_Arch_03_Base_01
[2025.02.26-23.22.24:227][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Wall_Thick_Slit_01 wird erstellt (geschätzter erforderlicher Speicher: 1.535249 MB)…
[2025.02.26-23.22.24:236][ 32]LogStaticMesh: Built static mesh [0.10s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Wall_Thick_Arch_03.SM_CF_01_Stone_Wall_Thick_Arch_03
[2025.02.26-23.22.24:239][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Wall_Thick_Window_02 wird erstellt (geschätzter erforderlicher Speicher: 2.09201 MB)…
[2025.02.26-23.22.24:334][ 32]LogStaticMesh: Built static mesh [0.18s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Wall_Thick_Arch_04.SM_CF_01_Stone_Wall_Thick_Arch_04
[2025.02.26-23.22.24:337][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Wall_Thick_Window_03 wird erstellt (geschätzter erforderlicher Speicher: 2.416898 MB)…
[2025.02.26-23.22.24:347][ 32]LogStaticMesh: Built static mesh [0.01s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Wall_Thick_Window_03.SM_CF_01_Stone_Wall_Thick_Window_03
[2025.02.26-23.22.24:350][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Wall_Thin_Arch_01 wird erstellt (geschätzter erforderlicher Speicher: 1.074871 MB)…
[2025.02.26-23.22.24:359][ 32]LogStaticMesh: Built static mesh [0.59s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Machicolation_Round_01.SM_CF_01_Stone_Machicolation_Round_01
[2025.02.26-23.22.24:359][ 32]LogStaticMesh: Built static mesh [0.13s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Wall_Thick_Slit_01.SM_CF_01_Stone_Wall_Thick_Slit_01
[2025.02.26-23.22.24:363][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Wall_Thin_Arch_01_Base_01 wird erstellt (geschätzter erforderlicher Speicher: 0.323318 MB)…
[2025.02.26-23.22.24:365][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Wall_Thin_Arch_02 wird erstellt (geschätzter erforderlicher Speicher: 0.771553 MB)…
[2025.02.26-23.22.24:389][ 32]LogStaticMesh: Built static mesh [0.03s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Wall_Thin_Arch_01_Base_01.SM_CF_01_Stone_Wall_Thin_Arch_01_Base_01
[2025.02.26-23.22.24:390][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Wall_Thin_Arch_02_Base_01 wird erstellt (geschätzter erforderlicher Speicher: 0.323318 MB)…
[2025.02.26-23.22.24:408][ 32]LogStaticMesh: Built static mesh [0.02s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Wall_Thin_Arch_02_Base_01.SM_CF_01_Stone_Wall_Thin_Arch_02_Base_01
[2025.02.26-23.22.24:410][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Wall_Thin_Arch_03 wird erstellt (geschätzter erforderlicher Speicher: 1.207785 MB)…
[2025.02.26-23.22.24:418][ 32]LogStaticMesh: Built static mesh [0.18s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Wall_Thick_Window_02.SM_CF_01_Stone_Wall_Thick_Window_02
[2025.02.26-23.22.24:421][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Wall_Thin_Arch_03_Base_01 wird erstellt (geschätzter erforderlicher Speicher: 0.674435 MB)…
[2025.02.26-23.22.24:426][ 32]LogStaticMesh: Built static mesh [0.25s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Wall_Thick_Door_01.SM_CF_01_Stone_Wall_Thick_Door_01
[2025.02.26-23.22.24:430][ 32]LogStaticMesh: Built static mesh [0.07s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Wall_Thin_Arch_02.SM_CF_01_Stone_Wall_Thin_Arch_02
[2025.02.26-23.22.24:431][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Wall_Thin_Arch_04 wird erstellt (geschätzter erforderlicher Speicher: 1.551651 MB)…
[2025.02.26-23.22.24:433][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Wall_Thin_Arch_04_Base_01 wird erstellt (geschätzter erforderlicher Speicher: 0.371063 MB)…
[2025.02.26-23.22.24:442][ 32]LogStaticMesh: Built static mesh [0.09s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Wall_Thin_Arch_01.SM_CF_01_Stone_Wall_Thin_Arch_01
[2025.02.26-23.22.24:444][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Wall_Thin_Door_01 wird erstellt (geschätzter erforderlicher Speicher: 2.314799 MB)…
[2025.02.26-23.22.24:454][ 32]LogStaticMesh: Built static mesh [1.78s] /Game/Meadow_Environment_Set/Environment/Rocks/Meshes/SM_Cliff_base_01.SM_Cliff_base_01
[2025.02.26-23.22.24:465][ 32]LogStaticMesh: Built static mesh [0.04s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Wall_Thin_Arch_03_Base_01.SM_CF_01_Stone_Wall_Thin_Arch_03_Base_01
[2025.02.26-23.22.24:468][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Wall_Thin_Gate_01 wird erstellt (geschätzter erforderlicher Speicher: 3.49725 MB)…
[2025.02.26-23.22.24:471][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Wall_Thin_Gate_02 wird erstellt (geschätzter erforderlicher Speicher: 2.926242 MB)…
[2025.02.26-23.22.24:472][ 32]LogStaticMesh: Built static mesh [0.04s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Wall_Thin_Arch_04_Base_01.SM_CF_01_Stone_Wall_Thin_Arch_04_Base_01
[2025.02.26-23.22.24:473][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Wall_Thin_Round_Door_01 wird erstellt (geschätzter erforderlicher Speicher: 2.689808 MB)…
[2025.02.26-23.22.24:500][ 32]LogStaticMesh: Built static mesh [0.09s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Wall_Thin_Arch_03.SM_CF_01_Stone_Wall_Thin_Arch_03
[2025.02.26-23.22.24:502][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Wall_Thin_Round_Window_02 wird erstellt (geschätzter erforderlicher Speicher: 4.048417 MB)…
[2025.02.26-23.22.24:539][ 32]LogStaticMesh: Built static mesh [0.33s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Wall_Thick_Gate_01.SM_CF_01_Stone_Wall_Thick_Gate_01
[2025.02.26-23.22.24:543][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Wall_Thin_Slit_01 wird erstellt (geschätzter erforderlicher Speicher: 1.269235 MB)…
[2025.02.26-23.22.24:590][ 32]LogStaticMesh: Built static mesh [0.16s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Wall_Thin_Arch_04.SM_CF_01_Stone_Wall_Thin_Arch_04
[2025.02.26-23.22.24:593][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Wall_Thin_Unfinished_01 wird erstellt (geschätzter erforderlicher Speicher: 1.30999 MB)…
[2025.02.26-23.22.24:609][ 32]LogStaticMesh: Built static mesh [0.39s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Wall_Thick_Gate_03.SM_CF_01_Stone_Wall_Thick_Gate_03
[2025.02.26-23.22.24:615][ 32]LogStaticMesh: Display: Das statische Mesh SM_CF_01_Stone_Wall_Thin_Window_02 wird erstellt (geschätzter erforderlicher Speicher: 2.09201 MB)…
[2025.02.26-23.22.24:677][ 32]LogStaticMesh: Built static mesh [0.13s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Wall_Thin_Slit_01.SM_CF_01_Stone_Wall_Thin_Slit_01
[2025.02.26-23.22.24:679][ 32]LogStaticMesh: Display: Das statische Mesh SM_Roof_Window_01 wird erstellt (geschätzter erforderlicher Speicher: 5.819339 MB)…
[2025.02.26-23.22.24:716][ 32]LogStaticMesh: Built static mesh [0.27s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Wall_Thin_Door_01.SM_CF_01_Stone_Wall_Thin_Door_01
[2025.02.26-23.22.24:720][ 32]LogStaticMesh: Display: Das statische Mesh SM_Tombstone_a wird erstellt (geschätzter erforderlicher Speicher: 1.861398 MB)…
[2025.02.26-23.22.24:728][ 32]LogStaticMesh: Built static mesh [0.26s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Wall_Thin_Round_Door_01.SM_CF_01_Stone_Wall_Thin_Round_Door_01
[2025.02.26-23.22.24:733][ 32]LogStaticMesh: Display: Das statische Mesh SM_Tombstone_b wird erstellt (geschätzter erforderlicher Speicher: 2.226573 MB)…
[2025.02.26-23.22.24:747][ 32]LogStaticMesh: Built static mesh [0.15s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Wall_Thin_Unfinished_01.SM_CF_01_Stone_Wall_Thin_Unfinished_01
[2025.02.26-23.22.24:749][ 32]LogStaticMesh: Display: Das statische Mesh SM_Tombstone_c wird erstellt (geschätzter erforderlicher Speicher: 2.727032 MB)…
[2025.02.26-23.22.24:765][ 32]LogStaticMesh: Built static mesh [0.29s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Wall_Thin_Gate_02.SM_CF_01_Stone_Wall_Thin_Gate_02
[2025.02.26-23.22.24:769][ 32]LogStaticMesh: Display: Das statische Mesh SM_Cliff_03 wird erstellt (geschätzter erforderlicher Speicher: 83.733525 MB)…
[2025.02.26-23.22.24:775][ 32]LogStaticMesh: Built static mesh [0.31s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Wall_Thin_Gate_01.SM_CF_01_Stone_Wall_Thin_Gate_01
[2025.02.26-23.22.24:781][ 32]LogTexture: Display: Texturen erstellen: /Game/ThirdPersonBP/Maps/128.128:PersistentLevel.Landscape3.Texture2D_0 (BGRA8, 512X512 X1X1X1) (Geschätzter Speicherbedarf: 10.333324 MB), EncodeSpeed: Fast
[2025.02.26-23.22.24:787][ 32]LogTexture: Display: Texturen erstellen: /Game/ThirdPersonBP/Maps/128.128:PersistentLevel.Landscape3.Texture2D_1 (BGRA8, 512X512 X1X1X1) (Geschätzter Speicherbedarf: 10.333324 MB), EncodeSpeed: Fast
[2025.02.26-23.22.24:792][ 32]LogStaticMesh: Built static mesh [0.18s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Wall_Thin_Window_02.SM_CF_01_Stone_Wall_Thin_Window_02
[2025.02.26-23.22.24:794][ 32]LogTexture: Display: Texturen erstellen: /Game/ThirdPersonBP/Maps/128.128:PersistentLevel.Landscape3.Texture2D_2 (BGRA8, 512X512 X1X1X1) (Geschätzter Speicherbedarf: 10.333324 MB), EncodeSpeed: Fast
[2025.02.26-23.22.24:797][ 32]LogTexture: Display: Texturen erstellen: /Game/ThirdPersonBP/Maps/128.128:PersistentLevel.Landscape3.Texture2D_3 (BGRA8, 512X512 X1X1X1) (Geschätzter Speicherbedarf: 10.333324 MB), EncodeSpeed: Fast
[2025.02.26-23.22.24:799][ 32]LogTexture: Display: Texturen erstellen: /Game/ThirdPersonBP/Maps/128.128:PersistentLevel.Landscape3.Texture2D_4 (BGRA8, 512X512 X1X1X1) (Geschätzter Speicherbedarf: 10.333324 MB), EncodeSpeed: Fast
[2025.02.26-23.22.24:803][ 32]LogTexture: Display: Texturen erstellen: /Game/ThirdPersonBP/Maps/128.128:PersistentLevel.Landscape3.Texture2D_5 (BGRA8, 512X512 X1X1X1) (Geschätzter Speicherbedarf: 10.333324 MB), EncodeSpeed: Fast
[2025.02.26-23.22.24:805][ 32]LogTexture: Display: Texturen erstellen: /Game/ThirdPersonBP/Maps/128.128:PersistentLevel.Landscape3.Texture2D_6 (BGRA8, 512X512 X1X1X1) (Geschätzter Speicherbedarf: 10.333324 MB), EncodeSpeed: Fast
[2025.02.26-23.22.24:809][ 32]LogTexture: Display: Texturen erstellen: /Game/ThirdPersonBP/Maps/128.128:PersistentLevel.Landscape3.Texture2D_7 (BGRA8, 512X512 X1X1X1) (Geschätzter Speicherbedarf: 10.333324 MB), EncodeSpeed: Fast
[2025.02.26-23.22.24:809][ 32]LogStaticMesh: Display: Das statische Mesh SM_ElmTree_4 wird erstellt (geschätzter erforderlicher Speicher: 10.946225 MB)…
[2025.02.26-23.22.24:814][ 32]LogTexture: Display: Texturen erstellen: /Game/ThirdPersonBP/Maps/128.128:PersistentLevel.Landscape3.Texture2D_8 (BGRA8, 512X512 X1X1X1) (Geschätzter Speicherbedarf: 10.333324 MB), EncodeSpeed: Fast
[2025.02.26-23.22.24:820][ 32]LogTexture: Display: Texturen erstellen: /Game/ThirdPersonBP/Maps/128.128:PersistentLevel.Landscape3.Texture2D_9 (BGRA8, 512X512 X1X1X1) (Geschätzter Speicherbedarf: 10.333324 MB), EncodeSpeed: Fast
[2025.02.26-23.22.24:825][ 32]LogTexture: Display: Texturen erstellen: /Game/ThirdPersonBP/Maps/128.128:PersistentLevel.Landscape3.Texture2D_10 (BGRA8, 512X512 X1X1X1) (Geschätzter Speicherbedarf: 10.333324 MB), EncodeSpeed: Fast
[2025.02.26-23.22.24:831][ 32]LogTexture: Display: Texturen erstellen: /Game/ThirdPersonBP/Maps/128.128:PersistentLevel.Landscape3.Texture2D_11 (BGRA8, 512X512 X1X1X1) (Geschätzter Speicherbedarf: 10.333324 MB), EncodeSpeed: Fast
[2025.02.26-23.22.24:837][ 32]LogTexture: Display: Texturen erstellen: /Game/ThirdPersonBP/Maps/128.128:PersistentLevel.Landscape3.Texture2D_12 (BGRA8, 512X512 X1X1X1) (Geschätzter Speicherbedarf: 10.333324 MB), EncodeSpeed: Fast
[2025.02.26-23.22.24:841][ 32]LogStaticMesh: Built static mesh [0.34s] /Game/Medieval_Castle_Vol1/Meshes/SM_CF_01_Stone_Wall_Thin_Round_Window_02.SM_CF_01_Stone_Wall_Thin_Round_Window_02
[2025.02.26-23.22.24:842][ 32]LogTexture: Display: Texturen erstellen: /Game/ThirdPersonBP/Maps/128.128:PersistentLevel.Landscape3.Texture2D_13 (BGRA8, 512X512 X1X1X1) (Geschätzter Speicherbedarf: 10.333324 MB), EncodeSpeed: Fast
[2025.02.26-23.22.24:849][ 32]LogTexture: Display: Texturen erstellen: /Game/ThirdPersonBP/Maps/128.128:PersistentLevel.Landscape3.Texture2D_14 (BGRA8, 512X512 X1X1X1) (Geschätzter Speicherbedarf: 10.333324 MB), EncodeSpeed: Fast
[2025.02.26-23.22.24:849][ 32]LogTexture: Display: Texturen erstellen: /Game/ThirdPersonBP/Maps/128.128:PersistentLevel.Landscape3.Texture2D_15 (BGRA8, 512X512 X1X1X1) (Geschätzter Speicherbedarf: 10.333324 MB), EncodeSpeed: Fast
[2025.02.26-23.22.24:854][ 32]LogStaticMesh: Display: Das statische Mesh SM_WoodenRailing_b wird erstellt (geschätzter erforderlicher Speicher: 15.998143 MB)…
[2025.02.26-23.22.24:854][ 32]LogStaticMesh: Display: Das statische Mesh SM_WoodenStakes_a wird erstellt (geschätzter erforderlicher Speicher: 2.549571 MB)…
[2025.02.26-23.22.24:893][ 32]LogStaticMesh: Built static mesh [0.16s] /Game/Medieval_Env/Props/Meshes/SM_Tombstone_b.SM_Tombstone_b
[2025.02.26-23.22.24:897][ 32]LogStaticMesh: Display: Das statische Mesh SM_WoodenShade_c wird erstellt (geschätzter erforderlicher Speicher: 19.783704 MB)…
[2025.02.26-23.22.25:011][ 32]LogStaticMesh: Built static mesh [0.20s] /Game/Medieval_Env/Nature/ElmTree/SM_ElmTree_4.SM_ElmTree_4
[2025.02.26-23.22.25:027][ 32]LogStaticMesh: Display: Das statische Mesh SM_MH_02_House_02 wird erstellt (geschätzter erforderlicher Speicher: 66.607152 MB)…
[2025.02.26-23.22.25:063][ 32]LogStaticMesh: Built static mesh [0.21s] /Game/Medieval_Env/Props/Meshes/SM_WoodenStakes_a.SM_WoodenStakes_a
[2025.02.26-23.22.25:067][ 32]LogStaticMesh: Display: Das statische Mesh SM_MH_02_Viking_House_01 wird erstellt (geschätzter erforderlicher Speicher: 206.328821 MB)…
[2025.02.26-23.22.25:099][ 32]LogStaticMesh: Built static mesh [0.38s] /Game/Medieval_Env/Props/Meshes/SM_Tombstone_a.SM_Tombstone_a
[2025.02.26-23.22.25:160][ 32]LogStaticMesh: Display: Das statische Mesh SM_MH_02_Viking_House_05 wird erstellt (geschätzter erforderlicher Speicher: 153.744086 MB)…
[2025.02.26-23.22.25:336][ 32]LogStaticMesh: Built static mesh [0.59s] /Game/Medieval_Env/Props/Meshes/SM_Tombstone_c.SM_Tombstone_c
[2025.02.26-23.22.25:383][ 32]LogStaticMesh: Display: Das statische Mesh SM_MH_02_Viking_House_07a wird erstellt (geschätzter erforderlicher Speicher: 234.907673 MB)…
[2025.02.26-23.22.25:592][ 32]LogStaticMesh: Built static mesh [0.91s] /Game/Medieval_Env/Buildings/BuildingMeshes/SM_Roof_Window_01.SM_Roof_Window_01
[2025.02.26-23.22.25:601][ 32]LogTexture: Display: Texturen erstellen: /Game/ThirdPersonBP/Maps/128.128:PersistentLevel.Landscape3.Texture2D_19 (BGRA8, 256X256 X1X1X1) (Geschätzter Speicherbedarf: 3.333324 MB), EncodeSpeed: Fast
[2025.02.26-23.22.25:604][ 32]LogStaticMesh: Display: Das statische Mesh SM_MH_02_Viking_House_08 wird erstellt (geschätzter erforderlicher Speicher: 163.103626 MB)…
[2025.02.26-23.22.25:822][ 32]LogTexture: Display: Texturen erstellen: /Game/ThirdPersonBP/Maps/128.128:PersistentLevel.Landscape3.Texture2D_20 (BGRA8, 256X256 X1X1X1) (Geschätzter Speicherbedarf: 3.333324 MB), EncodeSpeed: Fast
[2025.02.26-23.22.25:824][ 32]LogTexture: Display: Texturen erstellen: /Game/ThirdPersonBP/Maps/128.128:PersistentLevel.Landscape3.Texture2D_21 (BGRA8, 256X256 X1X1X1) (Geschätzter Speicherbedarf: 3.333324 MB), EncodeSpeed: Fast
[2025.02.26-23.22.25:828][ 32]LogTexture: Display: Texturen erstellen: /Game/ThirdPersonBP/Maps/128.128:PersistentLevel.Landscape3.Texture2D_22 (BGRA8, 256X256 X1X1X1) (Geschätzter Speicherbedarf: 3.333324 MB), EncodeSpeed: Fast
[2025.02.26-23.22.25:832][ 32]LogTexture: Display: Texturen erstellen: /Game/ThirdPersonBP/Maps/128.128:PersistentLevel.Landscape3.Texture2D_23 (BGRA8, 256X256 X1X1X1) (Geschätzter Speicherbedarf: 3.333324 MB), EncodeSpeed: Fast
[2025.02.26-23.22.25:836][ 32]LogTexture: Display: Texturen erstellen: /Game/ThirdPersonBP/Maps/128.128:PersistentLevel.Landscape3.Texture2D_27 (BGRA8, 256X256 X1X1X1) (Geschätzter Speicherbedarf: 3.333324 MB), EncodeSpeed: Fast
[2025.02.26-23.22.25:839][ 32]LogTexture: Display: Texturen erstellen: /Game/ThirdPersonBP/Maps/128.128:PersistentLevel.Landscape3.Texture2D_28 (BGRA8, 256X256 X1X1X1) (Geschätzter Speicherbedarf: 3.333324 MB), EncodeSpeed: Fast
[2025.02.26-23.22.25:841][ 32]LogTexture: Display: Texturen erstellen: /Game/ThirdPersonBP/Maps/128.128:PersistentLevel.Landscape3.Texture2D_29 (BGRA8, 256X256 X1X1X1) (Geschätzter Speicherbedarf: 3.333324 MB), EncodeSpeed: Fast
[2025.02.26-23.22.25:844][ 32]LogStaticMesh: Display: Das statische Mesh SM_Wood_Pathway_01 wird erstellt (geschätzter erforderlicher Speicher: 1.080412 MB)…
[2025.02.26-23.22.25:855][ 32]LogStaticMesh: Built static mesh [0.01s] /Game/Medieval_Environment/Medieval_Houses_Vol2/Meshes/Merged/SM_Wood_Pathway_01.SM_Wood_Pathway_01
[2025.02.26-23.22.25:859][ 32]LogTexture: Display: Texturen erstellen: /Game/ThirdPersonBP/Maps/128.128:PersistentLevel.Landscape3.Texture2D_33 (BGRA8, 256X256 X1X1X1) (Geschätzter Speicherbedarf: 3.333324 MB), EncodeSpeed: Fast
[2025.02.26-23.22.25:862][ 32]LogTexture: Display: Texturen erstellen: /Game/ThirdPersonBP/Maps/128.128:PersistentLevel.Landscape3.Texture2D_34 (BGRA8, 256X256 X1X1X1) (Geschätzter Speicherbedarf: 3.333324 MB), EncodeSpeed: Fast
[2025.02.26-23.22.25:865][ 32]LogTexture: Display: Texturen erstellen: /Game/ThirdPersonBP/Maps/128.128:PersistentLevel.Landscape3.Texture2D_35 (BGRA8, 256X256 X1X1X1) (Geschätzter Speicherbedarf: 3.333324 MB), EncodeSpeed: Fast
[2025.02.26-23.22.25:868][ 32]LogStaticMesh: Display: Das statische Mesh SM_Barricade wird erstellt (geschätzter erforderlicher Speicher: 4.328964 MB)…
[2025.02.26-23.22.26:288][ 32]LogStaticMesh: Built static mesh [0.42s] /Game/Medieval_Tents/Meshes/CampProps/SM_Barricade.SM_Barricade
[2025.02.26-23.22.26:292][ 32]LogStaticMesh: Display: Das statische Mesh SM_PikeLog_03 wird erstellt (geschätzter erforderlicher Speicher: 1.774406 MB)…
[2025.02.26-23.22.26:458][ 32]LogStaticMesh: Built static mesh [0.17s] /Game/Medieval_Tents/Meshes/CampProps/SM_PikeLog_03.SM_PikeLog_03
[2025.02.26-23.22.26:461][ 32]LogStaticMesh: Display: Das statische Mesh SM_SmallTent_03 wird erstellt (geschätzter erforderlicher Speicher: 7.981184 MB)…
[2025.02.26-23.22.26:477][ 32]LogAudio: Display: Audio Device (ID: 1) registered with world ‘128’.
[2025.02.26-23.22.26:477][ 32]LogChaosDD: Creating Chaos Debug Draw Scene for world 128
[2025.02.26-23.22.26:663][ 32]LogStaticMesh: Built static mesh [1.77s] /Game/Medieval_Env/Props/Meshes/SM_WoodenShade_c.SM_WoodenShade_c
[2025.02.26-23.22.26:682][ 32]LogStaticMesh: Display: Das statische Mesh Grass_Med_mdl wird erstellt (geschätzter erforderlicher Speicher: 0.038345 MB)…
[2025.02.26-23.22.26:692][ 32]LogStaticMesh: Built static mesh [0.01s] /Game/MedievalDocks/Meshes/Grass_Med_mdl.Grass_Med_mdl
[2025.02.26-23.22.26:693][ 32]LogStaticMesh: Display: Das statische Mesh Grass_Wheat_mdl wird erstellt (geschätzter erforderlicher Speicher: 0.06661 MB)…
[2025.02.26-23.22.26:709][ 32]LogStaticMesh: Built static mesh [0.02s] /Game/MedievalDocks/Meshes/Grass_Wheat_mdl.Grass_Wheat_mdl
[2025.02.26-23.22.26:897][ 32]LogStaticMesh: Built static mesh [2.04s] /Game/Medieval_Env/Props/Meshes/SM_WoodenRailing_b.SM_WoodenRailing_b
[2025.02.26-23.22.26:913][ 32]LogStaticMesh: Display: Das statische Mesh S_Fallen_Tree_Log_xicjcacr_high_Var1 wird erstellt (geschätzter erforderlicher Speicher: 1525.539929 MB)…
[2025.02.26-23.22.27:240][ 32]LogStaticMesh: Built static mesh [0.78s] /Game/Medieval_Tents/Meshes/Tents/SM_SmallTent_03.SM_SmallTent_03
[2025.02.26-23.22.27:250][ 32]LogStaticMesh: Display: Das statische Mesh S_Fallen_Tree_Log_xiclaj1r_high_Var1 wird erstellt (geschätzter erforderlicher Speicher: 1525.498213 MB)…
[2025.02.26-23.22.29:219][ 32]LogChaos: Display: Input trimesh contains 10 bad triangles.
[2025.02.26-23.22.29:345][ 32]LogChaos: Display: Input trimesh contains 10 bad triangles.
[2025.02.26-23.22.30:414][ 32]LogStaticMesh: Adjacency [0.24s], tris: 1000000, UVs 1
[2025.02.26-23.22.30:877][ 32]LogStaticMesh: Adjacency [0.32s], tris: 1000000, UVs 1
[2025.02.26-23.22.31:569][ 32]LogStaticMesh: Clustering [1.15s]. Ratio: 1.018303
[2025.02.26-23.22.31:698][ 32]LogStaticMesh: Leaves [0.13s]
[2025.02.26-23.22.31:990][ 32]LogStaticMesh: Clustering [1.11s]. Ratio: 1.016767
[2025.02.26-23.22.32:020][ 32]LogStaticMesh: Leaves [0.03s]
[2025.02.26-23.22.33:486][ 32]LogTexture: Display: Texturen erstellen: /Game/ThirdPersonBP/Maps/128.128:PersistentLevel.Landscape3.Texture2D_37 (BGRA8, 256X256 X1X1X1) (Geschätzter Speicherbedarf: 3.333324 MB), EncodeSpeed: Fast
[2025.02.26-23.22.33:950][ 32]LogStaticMesh: Display: Das statische Mesh S_Large_Fallen_Tree_wd1mbcvbw_lod5_Var1 wird erstellt (geschätzter erforderlicher Speicher: 1.108183 MB)…
[2025.02.26-23.22.33:957][ 32]LogStaticMesh: Built static mesh [0.01s] /Game/Megascans/3D_Assets/Large_Fallen_Tree_wd1mbcvbw/Preview/S_Large_Fallen_Tree_wd1mbcvbw_lod5_Var1.S_Large_Fallen_Tree_wd1mbcvbw_lod5_Var1
[2025.02.26-23.22.35:145][ 32]LogStaticMesh: Display: Warten auf statische meshs 0/1 (/Game/RuralAustralia/StaticMeshes/Vegetation/Tree_M_02/SM_Tree_M_02) …
[2025.02.26-23.22.35:163][ 32]LogStaticMesh: Display: Warten auf statische meshs 0/1 (/Game/Foliage_Sets/VOL5_Bushes/Meshes/NN/SM_Euonymus_Bush_NN_01b) …
[2025.02.26-23.22.35:996][ 32]LogStaticMesh: Display: Warten auf statische meshs 0/1 (/Game/Foliage_Sets/VOL5_Bushes/Meshes/NN/SM_Euonymus_Bush_NN_01d) …
[2025.02.26-23.22.36:876][ 32]LogStaticMesh: Built static mesh [11.85s] /Game/Medieval_Environment/Medieval_Houses_Vol2/Meshes/Merged/SM_MH_02_House_02.SM_MH_02_House_02
[2025.02.26-23.22.37:039][ 32]LogStaticMesh: Display: Warten auf statische meshs 0/1 (/Game/Foliage_Sets/VOL5_Bushes/Meshes/NN/SM_Euonymus_Bush_NN_01f) …
[2025.02.26-23.22.37:178][ 32]LogTexture: Display: Texturen erstellen: /Game/ThirdPersonBP/Maps/128.128:PersistentLevel.Landscape3.Texture2D_42 (BGRA8, 256X256 X1X1X1) (Geschätzter Speicherbedarf: 3.333324 MB), EncodeSpeed: Fast
[2025.02.26-23.22.37:178][ 32]LogTexture: Display: Texturen erstellen: /Game/ThirdPersonBP/Maps/128.128:PersistentLevel.Landscape3.Texture2D_41 (BGRA8, 256X256 X1X1X1) (Geschätzter Speicherbedarf: 3.333324 MB), EncodeSpeed: Fast
[2025.02.26-23.22.37:267][ 32]LogTexture: Display: Texturen erstellen: /Game/ThirdPersonBP/Maps/128.128:PersistentLevel.Landscape3.Texture2D_43 (BGRA8, 256X256 X1X1X1) (Geschätzter Speicherbedarf: 3.333324 MB), EncodeSpeed: Fast
[2025.02.26-23.22.37:383][ 32]LogTexture: Display: Texturen erstellen: /Game/ThirdPersonBP/Maps/128.128:PersistentLevel.Landscape3.Texture2D_44 (BGRA8, 256X256 X1X1X1) (Geschätzter Speicherbedarf: 3.333324 MB), EncodeSpeed: Fast
[2025.02.26-23.22.38:102][ 32]LogStaticMesh: Display: Das statische Mesh S_Massive_Tundra_Rock_Formation_wd4hffaqx_high_Var1 wird erstellt (geschätzter erforderlicher Speicher: 3051.13217 MB)…
[2025.02.26-23.22.38:420][ 32]LogStaticMesh: Display: Warten auf statische meshs 0/1 (/Game/Foliage_Sets/VOL5_Bushes/Meshes/NN/SM_Euonymus_Bush_NN_01a) …
[2025.02.26-23.22.39:291][ 32]LogStaticMesh: Built static mesh [14.52s] /Game/Medieval_Env/Nature/Cliffs_Rocks/SM_Cliff_03.SM_Cliff_03
[2025.02.26-23.22.39:666][ 32]LogTexture: Display: Texturen erstellen: /Game/ThirdPersonBP/Maps/128.128:PersistentLevel.Landscape3.Texture2D_50 (BGRA8, 256X256 X1X1X1) (Geschätzter Speicherbedarf: 3.333324 MB), EncodeSpeed: Fast
[2025.02.26-23.22.40:939][ 32]LogStaticMesh: Display: Warten auf statische meshs 0/1 (/Game/Foliage_Sets/VOL5_Bushes/Meshes/NN/SM_Euonymus_Bush_NN_01c) …
[2025.02.26-23.22.42:091][ 32]LogStaticMesh: Reduce [10.38s]
[2025.02.26-23.22.42:130][ 32]LogStaticMesh: Reduce [10.10s]
[2025.02.26-23.22.42:277][ 32]LogStaticMesh: Fallback [0.19s], num tris: 6262
[2025.02.26-23.22.42:460][ 32]LogStaticMesh: ConstrainClusters:
[2025.02.26-23.22.42:460][ 32]LogStaticMesh: Input: 16301 Clusters, 2050945 Triangles and 1330554 Vertices
[2025.02.26-23.22.42:460][ 32]LogStaticMesh: Output without splits: 16301 Clusters, 2050945 Triangles and 1385015 Vertices
[2025.02.26-23.22.42:460][ 32]LogStaticMesh: Output with splits: 16301 Clusters, 2050945 Triangles and 1385015 Vertices
[2025.02.26-23.22.42:468][ 32]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 16301, Slow Path Clusters: 0, 1 Material: 16301, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
[2025.02.26-23.22.42:539][ 32]LogStaticMesh: Fallback [0.41s], num tris: 12604
[2025.02.26-23.22.42:586][ 32]LogStaticMesh: WritePages:
[2025.02.26-23.22.42:586][ 32]LogStaticMesh: Root: GPU size: 31912 bytes. 1 Pages. 31912.000 bytes per page (97.388% utilization).
[2025.02.26-23.22.42:586][ 32]LogStaticMesh: Streaming: GPU size: 16857316 bytes. 130 Pages (125 with relative encoding). 129671.664 bytes per page (98.932% utilization).
[2025.02.26-23.22.42:586][ 32]LogStaticMesh: Page data disk size: 14307244 bytes. Fixup data size: 95888 bytes.
[2025.02.26-23.22.42:586][ 32]LogStaticMesh: Total GPU size: 16889228 bytes, Total disk size: 14403132 bytes.
[2025.02.26-23.22.42:594][ 32]LogStaticMesh: Encode [0.32s]
[2025.02.26-23.22.42:594][ 32]LogStaticMesh: Nanite build [12.42s]
[2025.02.26-23.22.42:691][ 32]LogStaticMesh: ConstrainClusters:
[2025.02.26-23.22.42:692][ 32]LogStaticMesh: Input: 16292 Clusters, 2051354 Triangles and 1329317 Vertices
[2025.02.26-23.22.42:692][ 32]LogStaticMesh: Output without splits: 16292 Clusters, 2051354 Triangles and 1382951 Vertices
[2025.02.26-23.22.42:692][ 32]LogStaticMesh: Output with splits: 16292 Clusters, 2051354 Triangles and 1382951 Vertices
[2025.02.26-23.22.42:700][ 32]LogStaticMesh: Built static mesh [15.79s] /Game/Megascans/3D_Assets/Fallen_Tree_Log_xicjcacr/S_Fallen_Tree_Log_xicjcacr_high_Var1.S_Fallen_Tree_Log_xicjcacr_high_Var1
[2025.02.26-23.22.42:701][ 32]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 16292, Slow Path Clusters: 0, 1 Material: 16292, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
[2025.02.26-23.22.42:817][ 32]LogStaticMesh: WritePages:
[2025.02.26-23.22.42:817][ 32]LogStaticMesh: Root: GPU size: 31344 bytes. 1 Pages. 31344.000 bytes per page (95.654% utilization).
[2025.02.26-23.22.42:817][ 32]LogStaticMesh: Streaming: GPU size: 17024136 bytes. 131 Pages (126 with relative encoding). 129955.234 bytes per page (99.148% utilization).
[2025.02.26-23.22.42:817][ 32]LogStaticMesh: Page data disk size: 14878368 bytes. Fixup data size: 95624 bytes.
[2025.02.26-23.22.42:817][ 32]LogStaticMesh: Total GPU size: 17055480 bytes, Total disk size: 14973992 bytes.
[2025.02.26-23.22.42:822][ 32]LogStaticMesh: Encode [0.28s]
[2025.02.26-23.22.42:822][ 32]LogStaticMesh: Nanite build [12.27s]
[2025.02.26-23.22.42:897][ 32]LogStaticMesh: Built static mesh [15.65s] /Game/Megascans/3D_Assets/Fallen_Tree_Log_xiclaj1r/S_Fallen_Tree_Log_xiclaj1r_high_Var1.S_Fallen_Tree_Log_xiclaj1r_high_Var1
[2025.02.26-23.22.44:447][ 32]LogTexture: Display: Texturen erstellen: /Game/ThirdPersonBP/Maps/128.128:PersistentLevel.Landscape3.Texture2D_51 (BGRA8, 256X256 X1X1X1) (Geschätzter Speicherbedarf: 3.333324 MB), EncodeSpeed: Fast
[2025.02.26-23.22.44:662][ 32]LogStaticMesh: Display: Das statische Mesh S_Mossy_Boulder_xetmcci_high_Var1 wird erstellt (geschätzter erforderlicher Speicher: 1525.198713 MB)…
[2025.02.26-23.22.45:156][ 32]LogStaticMesh: Display: Warten auf statische meshs 0/1 (/Game/Foliage_Sets/VOL5_Bushes/Meshes/NN/SM_Euonymus_Bush_NN_01i) …
[2025.02.26-23.22.45:753][ 32]LogStaticMesh: Display: Warten auf statische meshs 0/1 (/Game/Foliage_Sets/VOL5_Bushes/Meshes/NN/SM_Euonymus_Bush_NN_01j) …
[2025.02.26-23.22.46:551][ 32]LogStaticMesh: Display: Warten auf statische meshs 0/1 (/Game/Foliage_Sets/VOL5_Bushes/Meshes/NN/SM_Euonymus_Bush_NN_01g) …
[2025.02.26-23.22.46:632][ 32]LogStaticMesh: Display: Warten auf statische meshs 0/1 (/Game/Foliage_Sets/VOL5_Bushes/Meshes/NN/SM_Euonymus_Bush_NN_01e) …
[2025.02.26-23.22.47:304][ 32]LogStaticMesh: Adjacency [0.51s], tris: 1999999, UVs 1
[2025.02.26-23.22.47:716][ 32]LogStaticMesh: Adjacency [0.16s], tris: 999999, UVs 1
[2025.02.26-23.22.47:976][ 32]LogStaticMesh: Display: Warten auf statische meshs 0/1 (/Game/Foliage_Sets/VOL5_Bushes/Meshes/NN/SM_Euonymus_Bush_NN_01h) …
[2025.02.26-23.22.48:526][ 32]LogStaticMesh: Clustering [0.81s]. Ratio: 1.016639
[2025.02.26-23.22.48:702][ 32]LogStaticMesh: Leaves [0.18s]
[2025.02.26-23.22.49:159][ 32]LogStaticMesh: Clustering [1.85s]. Ratio: 1.017216
[2025.02.26-23.22.49:624][ 32]LogStaticMesh: Leaves [0.47s]
[2025.02.26-23.22.54:019][ 32]LogMaterial: Display: Material /Game/Megascans/Surfaces/Angkor_Wat_Mossy_Stone_Wall_2x2_M_tfphafjq/Angkor_Wat_Mossy_Stone_Wall_2x2_M_tfphafjq_inst.Angkor_Wat_Mossy_Stone_Wall_2x2_M_tfphafjq_inst needed to have new flag set bUsedWithSplineMeshes !
[2025.02.26-23.22.54:047][ 32]MapCheck: Warning: MS_DefaultMaterial Material /Game/Megascans/Surfaces/Angkor_Wat_Mossy_Stone_Wall_2x2_M_tfphafjq/Angkor_Wat_Mossy_Stone_Wall_2x2_M_tfphafjq_inst.Angkor_Wat_Mossy_Stone_Wall_2x2_M_tfphafjq_inst weist kein Nutzungs-Flag bUsedWithSplineMeshes auf. Wird das Material-Asset nicht erneut gespeichert, wird es möglicherweise nicht korrekt gerendert, wenn es außerhalb des Editors ausgeführt wird. Korrigieren
[2025.02.26-23.22.54:553][ 32]LogEditorServer: Finished looking for orphan Actors (0.002 secs)
[2025.02.26-23.22.54:966][ 32]LogUObjectHash: Compacting FUObjectHashTables data took 3.77ms
[2025.02.26-23.22.55:010][ 32]Cmd: MAP CHECKDEP NOCLEARLOG
[2025.02.26-23.22.55:011][ 32]MapCheck: Kartenprüfung abgeschlossen: 0 Fehler, 2 Warnung(en), dauerte 1,391ms bis zum Abschluss.
[2025.02.26-23.22.55:030][ 32]LogSlate: Window ‘Level öffnen’ being destroyed
[2025.02.26-23.22.55:915][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Megascans/3D_Assets/Mossy_Tree_qkduW/Mossy_Tree_LOD0_qkduW which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:915][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/ThirdPersonBP/Maps/128 zu laden, war das abhängige Paket /Game/Megascans/3D_Assets/Mossy_Tree_qkduW/Mossy_Tree_LOD0_qkduW nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Megascans/3D_Assets/Mossy_Tree_qkduW/Mossy_Tree_LOD0_qkduW has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Megascans/3D_Assets/Mossy_Tree_qkduW/Mossy_Tree_LOD0_qkduW.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:916][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:916][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:916][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_005 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:916][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_005 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_005 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_005.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:916][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_006 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:916][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_006 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_006 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_006.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:916][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_008 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:916][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_008 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_008 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_008.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:916][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_009 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:916][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_009 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_009 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_009.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:916][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_010 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:916][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_010 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_010 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_010.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:917][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_011 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:917][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_011 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_011 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_011.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:917][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_037 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:917][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_037 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_037 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_037.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:917][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_040 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:917][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_040 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_040 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_040.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:917][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_042 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:917][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_042 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_042 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_042.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:917][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_043 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:917][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_043 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_043 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_043.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:917][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_045 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:917][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_045 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_045 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_045.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:918][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_063 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:918][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_063 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_063 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_063.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:918][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_065 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:918][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_065 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_065 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_065.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:918][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_080 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:918][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_080 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_080 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_080.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:918][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_081 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:918][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_081 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_081 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_081.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:918][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_082 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:918][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_082 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_082 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_082.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:918][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_083 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:918][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_083 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_083 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_083.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:918][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_084 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:918][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_084 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_084 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_084.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:919][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_085 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:919][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_085 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_085 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_085.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:919][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_086 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:919][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_086 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_086 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_086.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:919][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_087 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:919][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_087 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_087 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_087.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:919][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_088 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:919][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_088 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_088 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_088.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:919][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_092 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:919][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_092 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_092 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_092.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:919][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_094 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:919][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_094 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_094 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_094.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:920][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_095 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:920][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_095 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_095 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_095.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:920][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_096 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:920][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_096 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_096 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_096.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:920][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_097 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:920][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_097 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_097 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_097.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:920][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_098 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:920][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_098 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_098 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_098.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:920][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_099 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:920][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_099 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_099 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_099.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:920][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_100 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:920][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_100 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_100 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_100.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:921][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_101 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:921][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_101 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_101 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_101.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:921][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_102 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:921][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_102 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_102 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_102.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:921][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_103 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:921][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_103 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_103 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_103.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:921][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_104 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:921][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_104 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_104 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_104.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:921][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_105 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:921][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_105 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_105 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_105.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:921][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_106 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:921][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_106 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_106 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_106.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:922][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_107 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:922][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_107 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_107 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_107.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:922][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_109 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:922][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_109 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_109 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_109.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:922][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_110 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:922][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_110 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_110 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_110.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:922][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_112 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:922][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_112 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_112 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_112.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:922][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_113 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:922][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_113 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_113 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_113.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:922][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_114 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:922][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_114 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_114 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_114.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:922][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_115 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:923][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_115 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_115 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_115.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:923][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_116 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:923][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_116 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_116 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_116.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:923][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_117 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:923][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_117 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_117 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_117.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:923][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_118 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:923][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_118 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_118 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_118.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:923][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_120 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:923][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_120 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_120 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_120.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:923][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_122 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:923][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_122 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_122 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_122.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:923][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_123 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:923][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_123 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_123 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_123.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:924][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_124 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:924][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_124 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_124 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_124.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:924][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_125 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:924][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_125 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_125 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_125.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:924][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_126 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:924][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_126 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_126 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_126.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:924][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_127 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:924][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_127 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_127 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_127.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:924][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_128 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:924][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_128 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_128 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_128.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:924][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_129 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:924][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_129 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_129 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_129.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:925][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_130 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:925][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_130 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_130 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_130.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:925][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_131 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:925][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_131 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_131 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_131.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:925][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_132 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:925][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_132 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_132 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_132.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:925][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_133 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:925][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_133 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_133 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_133.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:925][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_134 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:925][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_134 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_134 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_134.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:925][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_135 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:925][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_135 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_135 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_135.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:926][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_136 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:926][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_136 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_136 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_136.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:926][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_137 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:926][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_137 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_137 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_137.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:926][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_138 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:926][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_138 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_138 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_138.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:926][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_139 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:926][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_139 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_139 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_139.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:926][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_140 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:926][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_140 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_140 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_140.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:926][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_141 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:926][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_141 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_141 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_141.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:926][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_142 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:927][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_142 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_142 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_142.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:927][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_143 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:927][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_143 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_143 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_143.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:927][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_144 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:927][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_144 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_144 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_144.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:927][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_145 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:927][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_145 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_145 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_145.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:927][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_146 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:927][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_146 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_146 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_146.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:927][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_147 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:927][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_147 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_147 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_147.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:927][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_148 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:927][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_148 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_148 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_148.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:928][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_149 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:928][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/1234 zu laden, war das abhängige Paket /Game/A-testasset/Material_149 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_149 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_149.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:928][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_008 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:928][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/zzzzz zu laden, war das abhängige Paket /Game/A-testasset/Material_008 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_008 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_008.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:928][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_010 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:928][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/zzzzz zu laden, war das abhängige Paket /Game/A-testasset/Material_010 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_010 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_010.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:928][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_008 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:928][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/zzzzzzz zu laden, war das abhängige Paket /Game/A-testasset/Material_008 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_008 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_008.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:928][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_010 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:928][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/A-testasset/zzzzzzz zu laden, war das abhängige Paket /Game/A-testasset/Material_010 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/A-testasset/Material_010 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/A-testasset/Material_010.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:928][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Bäume/boden/Material_Branch_Mat which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:928][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Bäume/boden/busch2 zu laden, war das abhängige Paket /Game/Bäume/boden/Material_Branch_Mat nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Bäume/boden/Material_Branch_Mat has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Bäume/boden/Material_Branch_Mat.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:929][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Bäume/buschnn/4_Billboard_Billboard_Mat which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:929][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Bäume/buschnn/4 zu laden, war das abhängige Paket /Game/Bäume/buschnn/4_Billboard_Billboard_Mat nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Bäume/buschnn/4_Billboard_Billboard_Mat has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Bäume/buschnn/4_Billboard_Billboard_Mat.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:929][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Bäume/Mittel/3/Material_3_Branch_Mat which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:929][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Bäume/Mittel/3/2 zu laden, war das abhängige Paket /Game/Bäume/Mittel/3/Material_3_Branch_Mat nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Bäume/Mittel/3/Material_3_Branch_Mat has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Bäume/Mittel/3/Material_3_Branch_Mat.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:929][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Bäume/Mittel/3/Material_3_Branch_Mat which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:929][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Bäume/Mittel/3/4 zu laden, war das abhängige Paket /Game/Bäume/Mittel/3/Material_3_Branch_Mat nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Bäume/Mittel/3/Material_3_Branch_Mat has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Bäume/Mittel/3/Material_3_Branch_Mat.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:929][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Bäume/Mittel/3/Material_3_Branch_Mat which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:929][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Bäume/Mittel/3/6 zu laden, war das abhängige Paket /Game/Bäume/Mittel/3/Material_3_Branch_Mat nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Bäume/Mittel/3/Material_3_Branch_Mat has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Bäume/Mittel/3/Material_3_Branch_Mat.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:929][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Bäume/Mittel/3/Material_3_Branch_Mat which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:929][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Bäume/Mittel/3/7 zu laden, war das abhängige Paket /Game/Bäume/Mittel/3/Material_3_Branch_Mat nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Bäume/Mittel/3/Material_3_Branch_Mat has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Bäume/Mittel/3/Material_3_Branch_Mat.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:930][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Bäume/pflanzen/Material_31_Branch_Mat which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:930][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Bäume/pflanzen/waldmeister zu laden, war das abhängige Paket /Game/Bäume/pflanzen/Material_31_Branch_Mat nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Bäume/pflanzen/Material_31_Branch_Mat has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Bäume/pflanzen/Material_31_Branch_Mat.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:930][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Bäume/pflanzen/Material_31_Branch_Mat which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:930][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Bäume/pflanzen/waldmeister2 zu laden, war das abhängige Paket /Game/Bäume/pflanzen/Material_31_Branch_Mat nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Bäume/pflanzen/Material_31_Branch_Mat has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Bäume/pflanzen/Material_31_Branch_Mat.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:930][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Bäume/waldbusch/blaubeere/Material_3_Branch_Mat which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:930][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Bäume/waldbusch/blaubeere/Blaubeere zu laden, war das abhängige Paket /Game/Bäume/waldbusch/blaubeere/Material_3_Branch_Mat nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Bäume/waldbusch/blaubeere/Material_3_Branch_Mat has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Bäume/waldbusch/blaubeere/Material_3_Branch_Mat.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:930][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Bäume/waldbusch/blaubeere/Material_3_Branch_Mat which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:930][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Bäume/waldbusch/blaubeere/Blaubeere_001 zu laden, war das abhängige Paket /Game/Bäume/waldbusch/blaubeere/Material_3_Branch_Mat nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Bäume/waldbusch/blaubeere/Material_3_Branch_Mat has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Bäume/waldbusch/blaubeere/Material_3_Branch_Mat.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:930][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Bäume/waldbusch/blaubeere/Material_3_Branch_Mat which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:930][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Bäume/waldbusch/blaubeere/Blaubeere_002 zu laden, war das abhängige Paket /Game/Bäume/waldbusch/blaubeere/Material_3_Branch_Mat nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Bäume/waldbusch/blaubeere/Material_3_Branch_Mat has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Bäume/waldbusch/blaubeere/Material_3_Branch_Mat.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:930][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Bäume/waldbusch/blaubeere/Material_3_Branch_Mat which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:930][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Bäume/waldbusch/blaubeere/Blaubeere_003 zu laden, war das abhängige Paket /Game/Bäume/waldbusch/blaubeere/Material_3_Branch_Mat nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Bäume/waldbusch/blaubeere/Material_3_Branch_Mat has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Bäume/waldbusch/blaubeere/Material_3_Branch_Mat.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:931][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Bäume/waldbusch/blaubeere/Material_3_Branch_Mat which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:931][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Bäume/waldbusch/blaubeere/Blaubeere_004 zu laden, war das abhängige Paket /Game/Bäume/waldbusch/blaubeere/Material_3_Branch_Mat nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Bäume/waldbusch/blaubeere/Material_3_Branch_Mat has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Bäume/waldbusch/blaubeere/Material_3_Branch_Mat.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:931][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Bäume/waldbusch/blaubeere/Material_3_Branch_Mat which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:931][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Bäume/waldbusch/blaubeere/Blaubeere_005 zu laden, war das abhängige Paket /Game/Bäume/waldbusch/blaubeere/Material_3_Branch_Mat nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Bäume/waldbusch/blaubeere/Material_3_Branch_Mat has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Bäume/waldbusch/blaubeere/Material_3_Branch_Mat.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:931][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Bäume/waldbusch/blaubeere/Material_3_Branch_Mat which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:931][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Bäume/waldbusch/blaubeere/Blaubeere_006 zu laden, war das abhängige Paket /Game/Bäume/waldbusch/blaubeere/Material_3_Branch_Mat nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Bäume/waldbusch/blaubeere/Material_3_Branch_Mat has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Bäume/waldbusch/blaubeere/Material_3_Branch_Mat.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:931][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Bäume/waldbusch/blaubeere/Material_3_Branch_Mat which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:931][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Bäume/waldbusch/blaubeere/Blaubeere_007 zu laden, war das abhängige Paket /Game/Bäume/waldbusch/blaubeere/Material_3_Branch_Mat nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Bäume/waldbusch/blaubeere/Material_3_Branch_Mat has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Bäume/waldbusch/blaubeere/Material_3_Branch_Mat.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:931][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Bäume/waldbusch/blaubeere/Material_3_Branch_Mat which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:931][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Bäume/waldbusch/blaubeere/Blaubeere_010 zu laden, war das abhängige Paket /Game/Bäume/waldbusch/blaubeere/Material_3_Branch_Mat nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Bäume/waldbusch/blaubeere/Material_3_Branch_Mat has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Bäume/waldbusch/blaubeere/Material_3_Branch_Mat.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:932][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Bäume/waldbusch/blaubeere/Material_3_Branch_Mat which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:932][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Bäume/waldbusch/blaubeere/realblaubeere zu laden, war das abhängige Paket /Game/Bäume/waldbusch/blaubeere/Material_3_Branch_Mat nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Bäume/waldbusch/blaubeere/Material_3_Branch_Mat has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Bäume/waldbusch/blaubeere/Material_3_Branch_Mat.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:932][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/GTFreeMaterials/Materials/Metal_LeadRough which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:932][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Extern_Asset/uploads_files_627125_most zu laden, war das abhängige Paket /Game/GTFreeMaterials/Materials/Metal_LeadRough nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/GTFreeMaterials/Materials/Metal_LeadRough has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/GTFreeMaterials/Materials/Metal_LeadRough.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:932][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Geometry/Meshes/Material__4 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:932][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Geometry/Meshes/Bridge_Bridge_Base zu laden, war das abhängige Paket /Game/Geometry/Meshes/Material__4 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Geometry/Meshes/Material__4 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Geometry/Meshes/Material__4.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:932][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Geometry/Meshes/Material__3 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:932][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Geometry/Meshes/Bridge_Bridge_Pillars zu laden, war das abhängige Paket /Game/Geometry/Meshes/Material__3 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Geometry/Meshes/Material__3 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Geometry/Meshes/Material__3.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:932][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Geometry/Meshes/Material__6 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:932][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Geometry/Meshes/Bridge_Bridge_Surface zu laden, war das abhängige Paket /Game/Geometry/Meshes/Material__6 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Geometry/Meshes/Material__6 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Geometry/Meshes/Material__6.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:932][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Geometry/Meshes/Material__2 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:932][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Geometry/Meshes/Bridge_Roof zu laden, war das abhängige Paket /Game/Geometry/Meshes/Material__2 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Geometry/Meshes/Material__2 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Geometry/Meshes/Material__2.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:933][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Geometry/Meshes/Material__5 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:933][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Geometry/Meshes/Bridge_Walkway zu laden, war das abhängige Paket /Game/Geometry/Meshes/Material__5 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Geometry/Meshes/Material__5 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Geometry/Meshes/Material__5.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:933][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Megascans/3D_Plants/EnglishIvy/MI_EnglishIvy which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:933][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Megascans/3D_Plants/English_Ivy_rkEit/SM_EnglishIvy_03 zu laden, war das abhängige Paket /Game/Megascans/3D_Plants/EnglishIvy/MI_EnglishIvy nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Megascans/3D_Plants/EnglishIvy/MI_EnglishIvy has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Megascans/3D_Plants/EnglishIvy/MI_EnglishIvy.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:933][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_StandardMaster which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:933][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Fences/Fence01/MI_Fence01_DMG zu laden, war das abhängige Paket /Game/Materials/Masters/M_StandardMaster nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/M_StandardMaster has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_StandardMaster.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:933][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:933][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Fences/Fence01/MI_Fence01_DMG zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_A nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_A has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:933][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:933][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Fences/Fence01/MI_Fence01_DMG zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_Gray nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_Gray has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:934][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:934][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Fences/Fence01/MI_Fence01_DMG zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_N nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_N has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:934][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_StandardMaster which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:934][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Fences/Fence01/MI_Fence01_End zu laden, war das abhängige Paket /Game/Materials/Masters/M_StandardMaster nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/M_StandardMaster has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_StandardMaster.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:934][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:934][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Fences/Fence01/MI_Fence01_End zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_A nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_A has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:934][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:934][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Fences/Fence01/MI_Fence01_End zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_Gray nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_Gray has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:934][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:934][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Fences/Fence01/MI_Fence01_End zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_N nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_N has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:934][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_StandardMaster which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:934][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Fences/Fence01/MI_Fence01 zu laden, war das abhängige Paket /Game/Materials/Masters/M_StandardMaster nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/M_StandardMaster has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_StandardMaster.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:935][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:935][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Fences/Fence01/MI_Fence01 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_A nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_A has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:935][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:935][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Fences/Fence01/MI_Fence01 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_Gray nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_Gray has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:935][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:935][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Fences/Fence01/MI_Fence01 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_N nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_N has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:935][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_StandardMaster which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:935][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Fences/Fence_Rough_01/MI_Fence_H_Dense_01 zu laden, war das abhängige Paket /Game/Materials/Masters/M_StandardMaster nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/M_StandardMaster has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_StandardMaster.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:935][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:935][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Fences/Fence_Rough_01/MI_Fence_H_Dense_01 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_A nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_A has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:935][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:935][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Fences/Fence_Rough_01/MI_Fence_H_Dense_01 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_Gray nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_Gray has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:936][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:936][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Fences/Fence_Rough_01/MI_Fence_H_Dense_01 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_N nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_N has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:936][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_StandardMaster which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:936][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Fences/Fence_Rough_01/MI_Fence_H_Dense_02 zu laden, war das abhängige Paket /Game/Materials/Masters/M_StandardMaster nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/M_StandardMaster has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_StandardMaster.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:936][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:936][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Fences/Fence_Rough_01/MI_Fence_H_Dense_02 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_A nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_A has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:936][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:936][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Fences/Fence_Rough_01/MI_Fence_H_Dense_02 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_Gray nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_Gray has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:936][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:937][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Fences/Fence_Rough_01/MI_Fence_H_Dense_02 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_N nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_N has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:937][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_StandardMaster which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:937][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Fences/Fence_Rough_01/MI_Fence_H_Dense_03 zu laden, war das abhängige Paket /Game/Materials/Masters/M_StandardMaster nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/M_StandardMaster has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_StandardMaster.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:937][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:937][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Fences/Fence_Rough_01/MI_Fence_H_Dense_03 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_A nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_A has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:937][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:937][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Fences/Fence_Rough_01/MI_Fence_H_Dense_03 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_Gray nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_Gray has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:937][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:937][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Fences/Fence_Rough_01/MI_Fence_H_Dense_03 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_N nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_N has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:937][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_StandardMaster which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:937][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Fences/Fence_Rough_01/MI_Fence_H_Dense_04 zu laden, war das abhängige Paket /Game/Materials/Masters/M_StandardMaster nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/M_StandardMaster has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_StandardMaster.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:937][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:937][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Fences/Fence_Rough_01/MI_Fence_H_Dense_04 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_A nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_A has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:938][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:938][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Fences/Fence_Rough_01/MI_Fence_H_Dense_04 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_Gray nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_Gray has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:938][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:938][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Fences/Fence_Rough_01/MI_Fence_H_Dense_04 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_N nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_N has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:938][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_GlobalRGB_Blend which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:938][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_01 zu laden, war das abhängige Paket /Game/Materials/Masters/M_GlobalRGB_Blend nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/M_GlobalRGB_Blend has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_GlobalRGB_Blend.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:938][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:938][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_01 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_A nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_A has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:938][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:938][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_01 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_Gray nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_Gray has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:939][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:939][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_01 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_N nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_N has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:939][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_GlobalRGB_Blend which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:939][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_02 zu laden, war das abhängige Paket /Game/Materials/Masters/M_GlobalRGB_Blend nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/M_GlobalRGB_Blend has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_GlobalRGB_Blend.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:939][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:939][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_02 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_A nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_A has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:939][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:939][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_02 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_Gray nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_Gray has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:939][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:939][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_02 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_N nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_N has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:940][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_GlobalRGB_Blend which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:940][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_03 zu laden, war das abhängige Paket /Game/Materials/Masters/M_GlobalRGB_Blend nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/M_GlobalRGB_Blend has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_GlobalRGB_Blend.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:940][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:940][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_03 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_A nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_A has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:940][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:940][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_03 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_Gray nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_Gray has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:940][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:940][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_03 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_N nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_N has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:940][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_GlobalRGB_Blend which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:940][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_04 zu laden, war das abhängige Paket /Game/Materials/Masters/M_GlobalRGB_Blend nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/M_GlobalRGB_Blend has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_GlobalRGB_Blend.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:940][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:941][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_04 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_A nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_A has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:941][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:941][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_04 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_Gray nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_Gray has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:941][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:941][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_04 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_N nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_N has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:941][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Megascans/3D_Assets/OldWoodenDoor/T_OldWoodenDoor_A which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:941][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/BigOutcrop/MI_Outcrop2_04 zu laden, war das abhängige Paket /Game/Megascans/3D_Assets/OldWoodenDoor/T_OldWoodenDoor_A nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Megascans/3D_Assets/OldWoodenDoor/T_OldWoodenDoor_A has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Megascans/3D_Assets/OldWoodenDoor/T_OldWoodenDoor_A.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:941][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_GlobalRGB_Blend which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:941][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_01 zu laden, war das abhängige Paket /Game/Materials/Masters/M_GlobalRGB_Blend nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/M_GlobalRGB_Blend has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_GlobalRGB_Blend.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:941][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:941][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_01 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_A nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_A has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:942][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:942][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_01 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_Gray nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_Gray has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:942][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:942][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_01 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_N nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_N has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:942][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Megascans/3D_Assets/WornWoodenBeamA/T_WornWoodenBeamA_A which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:942][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_01 zu laden, war das abhängige Paket /Game/Megascans/3D_Assets/WornWoodenBeamA/T_WornWoodenBeamA_A nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Megascans/3D_Assets/WornWoodenBeamA/T_WornWoodenBeamA_A has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Megascans/3D_Assets/WornWoodenBeamA/T_WornWoodenBeamA_A.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:942][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Megascans/3D_Assets/WornWoodenBeamA/T_WornWoodenBeamA_N which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:942][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_01 zu laden, war das abhängige Paket /Game/Megascans/3D_Assets/WornWoodenBeamA/T_WornWoodenBeamA_N nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Megascans/3D_Assets/WornWoodenBeamA/T_WornWoodenBeamA_N has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Megascans/3D_Assets/WornWoodenBeamA/T_WornWoodenBeamA_N.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:942][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Megascans/3D_Assets/WornWoodenBeamA/T_WornWoodenBeamA_R which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:942][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_01 zu laden, war das abhängige Paket /Game/Megascans/3D_Assets/WornWoodenBeamA/T_WornWoodenBeamA_R nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Megascans/3D_Assets/WornWoodenBeamA/T_WornWoodenBeamA_R has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Megascans/3D_Assets/WornWoodenBeamA/T_WornWoodenBeamA_R.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:943][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_GlobalRGB_Blend which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:943][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_02 zu laden, war das abhängige Paket /Game/Materials/Masters/M_GlobalRGB_Blend nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/M_GlobalRGB_Blend has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_GlobalRGB_Blend.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:943][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:943][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_02 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_A nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_A has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:943][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:943][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_02 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_Gray nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_Gray has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:943][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:943][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_02 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_N nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_N has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:943][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_GlobalRGB_Blend which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:943][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_03 zu laden, war das abhängige Paket /Game/Materials/Masters/M_GlobalRGB_Blend nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/M_GlobalRGB_Blend has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_GlobalRGB_Blend.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:943][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:944][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_03 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_A nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_A has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:944][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:944][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_03 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_Gray nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_Gray has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:944][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:944][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/Porch/MI_PorchBase_03 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_N nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_N has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:944][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_GlobalRGB_Blend which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:944][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_01 zu laden, war das abhängige Paket /Game/Materials/Masters/M_GlobalRGB_Blend nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/M_GlobalRGB_Blend has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_GlobalRGB_Blend.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:944][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:944][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_01 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_A nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_A has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:944][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:944][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_01 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_Gray nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_Gray has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:945][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:945][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_01 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_N nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_N has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:945][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Megascans/3D_Assets/Shingles/T_Shingles_A which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:945][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_01 zu laden, war das abhängige Paket /Game/Megascans/3D_Assets/Shingles/T_Shingles_A nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Megascans/3D_Assets/Shingles/T_Shingles_A has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Megascans/3D_Assets/Shingles/T_Shingles_A.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:945][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Megascans/3D_Assets/Shingles/T_Shingles_N which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:945][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_01 zu laden, war das abhängige Paket /Game/Megascans/3D_Assets/Shingles/T_Shingles_N nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Megascans/3D_Assets/Shingles/T_Shingles_N has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Megascans/3D_Assets/Shingles/T_Shingles_N.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:945][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Megascans/3D_Assets/Shingles/T_Shingles_R which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:945][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_01 zu laden, war das abhängige Paket /Game/Megascans/3D_Assets/Shingles/T_Shingles_R nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Megascans/3D_Assets/Shingles/T_Shingles_R has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Megascans/3D_Assets/Shingles/T_Shingles_R.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:945][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_GlobalRGB_Blend which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:945][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_02 zu laden, war das abhängige Paket /Game/Materials/Masters/M_GlobalRGB_Blend nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/M_GlobalRGB_Blend has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_GlobalRGB_Blend.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:946][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:946][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_02 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_A nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_A has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:946][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:946][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_02 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_Gray nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_Gray has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:946][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:946][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_02 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_N nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_N has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:946][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_GlobalRGB_Blend which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:946][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_03 zu laden, war das abhängige Paket /Game/Materials/Masters/M_GlobalRGB_Blend nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/M_GlobalRGB_Blend has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_GlobalRGB_Blend.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:946][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:946][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_03 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_A nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_A has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:946][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:946][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_03 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_Gray nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_Gray has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:947][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:947][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_03 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_N nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_N has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:947][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_GlobalRGB_Blend which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:947][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_04 zu laden, war das abhängige Paket /Game/Materials/Masters/M_GlobalRGB_Blend nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/M_GlobalRGB_Blend has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_GlobalRGB_Blend.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:947][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:947][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_04 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_A nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_A has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:947][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:947][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_04 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_Gray nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_Gray has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:947][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:947][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_04 zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_N nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_N has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:948][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Megascans/3D_Assets/Branch/T_Branch_A which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:948][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_04 zu laden, war das abhängige Paket /Game/Megascans/3D_Assets/Branch/T_Branch_A nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Megascans/3D_Assets/Branch/T_Branch_A has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Megascans/3D_Assets/Branch/T_Branch_A.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:948][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Megascans/3D_Assets/Branch/T_Branch_N which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:948][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_04 zu laden, war das abhängige Paket /Game/Megascans/3D_Assets/Branch/T_Branch_N nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Megascans/3D_Assets/Branch/T_Branch_N has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Megascans/3D_Assets/Branch/T_Branch_N.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:948][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Megascans/3D_Assets/Branch/T_Branch_R which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:948][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Houses/MODULAR_ASSETS/SmallOutcrop/MI_Outcrop1_04 zu laden, war das abhängige Paket /Game/Megascans/3D_Assets/Branch/T_Branch_R nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Megascans/3D_Assets/Branch/T_Branch_R has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Megascans/3D_Assets/Branch/T_Branch_R.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:948][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_BlendMaster which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:948][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Blockout/Road_01/MI_RoadA zu laden, war das abhängige Paket /Game/Materials/Masters/M_BlendMaster nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/M_BlendMaster has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/M_BlendMaster.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:948][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Functions/T_Mask which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:948][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Blockout/Road_01/MI_RoadA zu laden, war das abhängige Paket /Game/Materials/Functions/T_Mask nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Functions/T_Mask has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Functions/T_Mask.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:948][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Landscape/RVT/RVT_Landscape_01 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:948][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Blockout/Road_01/MI_RoadA zu laden, war das abhängige Paket /Game/Materials/Landscape/RVT/RVT_Landscape_01 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Landscape/RVT/RVT_Landscape_01 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Landscape/RVT/RVT_Landscape_01.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:949][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Landscape/RVT/RVT_Landscape_Height_01 which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:949][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Blockout/Road_01/MI_RoadA zu laden, war das abhängige Paket /Game/Materials/Landscape/RVT/RVT_Landscape_Height_01 nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Landscape/RVT/RVT_Landscape_Height_01 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Landscape/RVT/RVT_Landscape_Height_01.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:949][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Landscape/RVT/TEMP/RVT_TEMPLS_Color which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:949][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Blockout/Road_01/MI_RoadA zu laden, war das abhängige Paket /Game/Materials/Landscape/RVT/TEMP/RVT_TEMPLS_Color nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Landscape/RVT/TEMP/RVT_TEMPLS_Color has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Landscape/RVT/TEMP/RVT_TEMPLS_Color.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:949][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Landscape/RVT/TEMP/RVT_TEMPLS_Height which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:949][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Blockout/Road_01/MI_RoadA zu laden, war das abhängige Paket /Game/Materials/Landscape/RVT/TEMP/RVT_TEMPLS_Height nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Landscape/RVT/TEMP/RVT_TEMPLS_Height has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Landscape/RVT/TEMP/RVT_TEMPLS_Height.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:949][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:949][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Blockout/Road_01/MI_RoadA zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_A nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_A has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_A.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:949][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:949][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Blockout/Road_01/MI_RoadA zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_Gray nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_Gray has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_Gray.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.55:950][ 32]LogPackageName: Warning: GetLocalFullPath called on FPackagePath C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N which has an unspecified header extension, and the path does not exist on disk. Assuming EPackageExtension::Asset.
[2025.02.26-23.22.55:950][ 32]LoadErrors: Warning: Als versucht wurde, das Paket /Game/Meshes/Blockout/Road_01/MI_RoadA zu laden, war das abhängige Paket /Game/Materials/Masters/BaseTextures/T_Default_N nicht verfügbar. Weitere erläuternde Informationen folgen:
FPackageName: Skipped package /Game/Materials/Masters/BaseTextures/T_Default_N has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Divided Lands 5.1 5.2/Content/Materials/Masters/BaseTextures/T_Default_N.uasset’. Perhaps it has been deleted or was not synced?
[2025.02.26-23.22.58:336][ 34]LogNavigationDirtyArea: Warning: Skipped some dirty area creation due to: 0 invalid bounds, 1 empty bounds (element: WaterSplineComponent /Game/ThirdPersonBP/Maps/128.128:PersistentLevel.WaterBodyCustom_1.WaterSpline, from: Addition to navoctree)
[2025.02.26-23.22.58:352][ 34]LogStaticMesh: Display: Warten auf statische meshs 0/1 (/Water/Meshes/S_WaterPlane_256) …
[2025.02.26-23.22.58:944][ 34]LogStaticMesh: Built static mesh [33.34s] /Game/Medieval_Environment/Medieval_Houses_Vol2/Meshes/Merged/SM_MH_02_Viking_House_08.SM_MH_02_Viking_House_08
[2025.02.26-23.23.03:361][ 34]LogStaticMesh: Built static mesh [38.20s] /Game/Medieval_Environment/Medieval_Houses_Vol2/Meshes/Merged/SM_MH_02_Viking_House_05.SM_MH_02_Viking_House_05
[2025.02.26-23.23.10:659][ 34]LogStaticMesh: Reduce [21.95s]
[2025.02.26-23.23.11:655][ 34]LogStaticMesh: Fallback [1.00s], num tris: 25552
[2025.02.26-23.23.11:978][ 34]LogStaticMesh: ConstrainClusters:
[2025.02.26-23.23.11:978][ 34]LogStaticMesh: Input: 16285 Clusters, 2050563 Triangles and 1311068 Vertices
[2025.02.26-23.23.11:978][ 34]LogStaticMesh: Output without splits: 16285 Clusters, 2050563 Triangles and 1367821 Vertices
[2025.02.26-23.23.11:978][ 34]LogStaticMesh: Output with splits: 16285 Clusters, 2050563 Triangles and 1367821 Vertices
[2025.02.26-23.23.11:986][ 34]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 16285, Slow Path Clusters: 0, 1 Material: 16285, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
[2025.02.26-23.23.12:089][ 34]LogStaticMesh: WritePages:
[2025.02.26-23.23.12:089][ 34]LogStaticMesh: Root: GPU size: 31780 bytes. 1 Pages. 31780.000 bytes per page (96.985% utilization).
[2025.02.26-23.23.12:089][ 34]LogStaticMesh: Streaming: GPU size: 16622432 bytes. 128 Pages (121 with relative encoding). 129862.750 bytes per page (99.077% utilization).
[2025.02.26-23.23.12:089][ 34]LogStaticMesh: Page data disk size: 14006148 bytes. Fixup data size: 96368 bytes.
[2025.02.26-23.23.12:089][ 34]LogStaticMesh: Total GPU size: 16654212 bytes, Total disk size: 14102516 bytes.
[2025.02.26-23.23.12:095][ 34]LogStaticMesh: Encode [0.44s]
[2025.02.26-23.23.12:095][ 34]LogStaticMesh: Nanite build [24.54s]
[2025.02.26-23.23.12:262][ 34]LogStaticMesh: Built static mesh [27.60s] /Game/Megascans/3D_Assets/Mossy_Boulder_xetmcci/S_Mossy_Boulder_xetmcci_high_Var1.S_Mossy_Boulder_xetmcci_high_Var1
[2025.02.26-23.23.12:803][ 34]LogStaticMesh: Reduce [23.16s]
[2025.02.26-23.23.13:513][ 34]LogStaticMesh: Fallback [0.71s], num tris: 15291
[2025.02.26-23.23.13:758][ 34]LogStaticMesh: ConstrainClusters:
[2025.02.26-23.23.13:758][ 34]LogStaticMesh: Input: 32571 Clusters, 4100362 Triangles and 2659455 Vertices
[2025.02.26-23.23.13:758][ 34]LogStaticMesh: Output without splits: 32571 Clusters, 4100362 Triangles and 2765380 Vertices
[2025.02.26-23.23.13:758][ 34]LogStaticMesh: Output with splits: 32571 Clusters, 4100362 Triangles and 2765380 Vertices
[2025.02.26-23.23.13:773][ 34]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 32571, Slow Path Clusters: 0, 1 Material: 32571, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
[2025.02.26-23.23.14:009][ 34]LogStaticMesh: WritePages:
[2025.02.26-23.23.14:009][ 34]LogStaticMesh: Root: GPU size: 31220 bytes. 1 Pages. 31220.000 bytes per page (95.276% utilization).
[2025.02.26-23.23.14:009][ 34]LogStaticMesh: Streaming: GPU size: 34841848 bytes. 267 Pages (257 with relative encoding). 130493.812 bytes per page (99.559% utilization).
[2025.02.26-23.23.14:009][ 34]LogStaticMesh: Page data disk size: 30413496 bytes. Fixup data size: 194200 bytes.
[2025.02.26-23.23.14:009][ 34]LogStaticMesh: Total GPU size: 34873068 bytes, Total disk size: 30607696 bytes.
[2025.02.26-23.23.14:020][ 34]LogStaticMesh: Encode [0.51s]
[2025.02.26-23.23.14:020][ 34]LogStaticMesh: Nanite build [27.23s]
[2025.02.26-23.23.14:404][ 34]LogStaticMesh: Built static mesh [36.30s] /Game/Megascans/3D_Assets/Massive_Tundra_Rock_Formation_wd4hffaqx/S_Massive_Tundra_Rock_Formation_wd4hffaqx_high_Var1.S_Massive_Tundra_Rock_Formation_wd4hffaqx_high_Var1
[2025.02.26-23.23.14:443][ 34]LogStaticMesh: Built static mesh [49.06s] /Game/Medieval_Environment/Medieval_Houses_Vol2/Meshes/Merged/SM_MH_02_Viking_House_07a.SM_MH_02_Viking_House_07a
[2025.02.26-23.23.15:608][ 34]LogStaticMesh: Built static mesh [50.54s] /Game/Medieval_Environment/Medieval_Houses_Vol2/Meshes/Merged/SM_MH_02_Viking_House_01.SM_MH_02_Viking_House_01
[2025.02.26-23.23.18:423][ 34]LogStaticMesh: Display: Das statische Mesh S_Mossy_Forest_Rock_viktbhnaw_lod5_Var1 wird erstellt (geschätzter erforderlicher Speicher: 0.66356 MB)…
[2025.02.26-23.23.18:423][ 34]LogStaticMesh: Display: Das statische Mesh S_Mossy_Boulder_xicnaet_high_Var1 wird erstellt (geschätzter erforderlicher Speicher: 1525.063023 MB)…
[2025.02.26-23.23.18:426][ 34]LogStaticMesh: Built static mesh [0.00s] /Game/Megascans/3D_Assets/Mossy_Forest_Rock_viktbhnaw/Preview/S_Mossy_Forest_Rock_viktbhnaw_lod5_Var1.S_Mossy_Forest_Rock_viktbhnaw_lod5_Var1
[2025.02.26-23.23.18:433][ 34]LogNavigationDirtyArea: Warning: Skipped some dirty area creation due to: 0 invalid bounds, 1 empty bounds (element: WaterSplineComponent /Game/ThirdPersonBP/Maps/128.128:PersistentLevel.WaterBodyCustom2.WaterSpline, from: Addition to navoctree)
[2025.02.26-23.23.18:433][ 34]LogNavigationDirtyArea: Warning: Skipped some dirty area creation due to: 0 invalid bounds, 1 empty bounds (element: WaterSplineComponent /Game/ThirdPersonBP/Maps/128.128:PersistentLevel.WaterBodyCustom5.WaterSpline, from: Addition to navoctree)
[2025.02.26-23.23.18:514][ 34]LogNavigationDirtyArea: Warning: Skipped some dirty area creation due to: 0 invalid bounds, 1 empty bounds (element: WaterSplineComponent /Game/ThirdPersonBP/Maps/128.128:PersistentLevel.WaterBodyCustom2_0.WaterSpline, from: Addition to navoctree)
[2025.02.26-23.23.18:527][ 34]LogNavigationDirtyArea: Warning: Skipped some dirty area creation due to: 0 invalid bounds, 1 empty bounds (element: WaterSplineComponent /Game/ThirdPersonBP/Maps/128.128:PersistentLevel.WaterBodyCustom2_1.WaterSpline, from: Addition to navoctree)
[2025.02.26-23.23.21:218][ 35]LogStaticMesh: Adjacency [0.15s], tris: 999916, UVs 1
[2025.02.26-23.23.22:134][ 37]LogStaticMesh: Clustering [0.92s]. Ratio: 1.017281
[2025.02.26-23.23.22:157][ 37]LogStaticMesh: Leaves [0.02s]
[2025.02.26-23.23.27:236][376]LogStaticMesh: Reduce [5.07s]
[2025.02.26-23.23.27:754][433]LogStaticMesh: Fallback [0.52s], num tris: 17410
[2025.02.26-23.23.27:860][440]LogStaticMesh: ConstrainClusters:
[2025.02.26-23.23.27:860][440]LogStaticMesh: Input: 16268 Clusters, 2047874 Triangles and 1311859 Vertices
[2025.02.26-23.23.27:860][440]LogStaticMesh: Output without splits: 16268 Clusters, 2047874 Triangles and 1367235 Vertices
[2025.02.26-23.23.27:860][440]LogStaticMesh: Output with splits: 16268 Clusters, 2047874 Triangles and 1367235 Vertices
[2025.02.26-23.23.27:869][441]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 16268, Slow Path Clusters: 0, 1 Material: 16268, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
[2025.02.26-23.23.27:985][451]LogStaticMesh: WritePages:
[2025.02.26-23.23.27:985][451]LogStaticMesh: Root: GPU size: 32272 bytes. 1 Pages. 32272.000 bytes per page (98.486% utilization).
[2025.02.26-23.23.27:985][451]LogStaticMesh: Streaming: GPU size: 16685328 bytes. 128 Pages (121 with relative encoding). 130354.125 bytes per page (99.452% utilization).
[2025.02.26-23.23.27:985][451]LogStaticMesh: Page data disk size: 14289148 bytes. Fixup data size: 95872 bytes.
[2025.02.26-23.23.27:986][451]LogStaticMesh: Total GPU size: 16717600 bytes, Total disk size: 14385020 bytes.
[2025.02.26-23.23.27:990][452]LogStaticMesh: Encode [0.24s]
[2025.02.26-23.23.27:990][452]LogStaticMesh: Nanite build [6.92s]
[2025.02.26-23.23.28:164][468]LogStaticMesh: Built static mesh [9.74s] /Game/Megascans/3D_Assets/Mossy_Boulder_xicnaet/S_Mossy_Boulder_xicnaet_high_Var1.S_Mossy_Boulder_xicnaet_high_Var1
[2025.02.26-23.23.29:717][615]LogAsyncCompilation: Display: ACHTUNG: Die Speicherschätzung für AssetCompile ist größer als verfügbar, aber wir führen sie trotzdem aus [StaticMesh]! RequiredMemory = 0.000 MiB + 3050.736572 MiB, MemoryLimit = 1768.96875 MiB
[2025.02.26-23.23.29:717][615]LogAsyncCompilation: Display: ACHTUNG: Die Speicherschätzung für AssetCompile ist größer als verfügbar, aber wir führen sie trotzdem aus [StaticMesh]! RequiredMemory = 0.000 MiB + 3050.736572 MiB, MemoryLimit = 1768.96875 MiB
[2025.02.26-23.23.29:717][615]LogStaticMesh: Display: Das statische Mesh S_Mossy_Forest_Roots_wgxjfhr_high_Var1 wird erstellt (geschätzter erforderlicher Speicher: 3050.73658 MB)…
[2025.02.26-23.23.37:630][368]LogStaticMesh: Adjacency [0.39s], tris: 1999999, UVs 1
[2025.02.26-23.23.39:147][501]LogStaticMesh: Clustering [1.52s]. Ratio: 1.017216
[2025.02.26-23.23.39:193][502]LogStaticMesh: Leaves [0.05s]
[2025.02.26-23.23.47:389][242]LogStaticMesh: Reduce [8.17s]
[2025.02.26-23.23.47:755][281]LogStaticMesh: Fallback [0.37s], num tris: 14133
[2025.02.26-23.23.47:977][303]LogStaticMesh: ConstrainClusters:
[2025.02.26-23.23.47:977][303]LogStaticMesh: Input: 32611 Clusters, 4105289 Triangles and 2636259 Vertices
[2025.02.26-23.23.47:977][303]LogStaticMesh: Output without splits: 32611 Clusters, 4105289 Triangles and 2745424 Vertices
[2025.02.26-23.23.47:977][303]LogStaticMesh: Output with splits: 32611 Clusters, 4105289 Triangles and 2745424 Vertices
[2025.02.26-23.23.47:993][304]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 32611, Slow Path Clusters: 0, 1 Material: 32611, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
[2025.02.26-23.23.48:246][316]LogStaticMesh: WritePages:
[2025.02.26-23.23.48:247][316]LogStaticMesh: Root: GPU size: 32268 bytes. 1 Pages. 32268.000 bytes per page (98.474% utilization).
[2025.02.26-23.23.48:247][316]LogStaticMesh: Streaming: GPU size: 33525836 bytes. 257 Pages (248 with relative encoding). 130450.727 bytes per page (99.526% utilization).
[2025.02.26-23.23.48:247][316]LogStaticMesh: Page data disk size: 28967880 bytes. Fixup data size: 192376 bytes.
[2025.02.26-23.23.48:247][316]LogStaticMesh: Total GPU size: 33558104 bytes, Total disk size: 29160256 bytes.
[2025.02.26-23.23.48:260][317]LogStaticMesh: Encode [0.51s]
[2025.02.26-23.23.48:260][317]LogStaticMesh: Nanite build [11.01s]
[2025.02.26-23.23.48:521][345]LogStaticMesh: Built static mesh [18.80s] /Game/Megascans/3D_Assets/Mossy_Forest_Roots_wgxjfhr/S_Mossy_Forest_Roots_wgxjfhr_high_Var1.S_Mossy_Forest_Roots_wgxjfhr_high_Var1
[2025.02.26-23.23.53:402][824]LogStaticMesh: Display: Das statische Mesh S_Mossy_Rock_Shelf_xeumdd1_high_Var1 wird erstellt (geschätzter erforderlicher Speicher: 1525.358523 MB)…
[2025.02.26-23.23.56:065][103]LogStaticMesh: Adjacency [0.15s], tris: 999999, UVs 1
[2025.02.26-23.23.56:737][160]LogStaticMesh: Clustering [0.67s]. Ratio: 1.016639
[2025.02.26-23.23.56:756][162]LogStaticMesh: Leaves [0.02s]
[2025.02.26-23.24.01:077][578]LogStaticMesh: Reduce [4.31s]
[2025.02.26-23.24.01:573][625]LogStaticMesh: Fallback [0.50s], num tris: 22162
[2025.02.26-23.24.01:678][637]LogStaticMesh: ConstrainClusters:
[2025.02.26-23.24.01:678][637]LogStaticMesh: Input: 16295 Clusters, 2051856 Triangles and 1315930 Vertices
[2025.02.26-23.24.01:678][637]LogStaticMesh: Output without splits: 16295 Clusters, 2051856 Triangles and 1371110 Vertices
[2025.02.26-23.24.01:678][637]LogStaticMesh: Output with splits: 16295 Clusters, 2051856 Triangles and 1371110 Vertices
[2025.02.26-23.24.01:686][637]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 16295, Slow Path Clusters: 0, 1 Material: 16295, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
[2025.02.26-23.24.01:786][645]LogStaticMesh: WritePages:
[2025.02.26-23.24.01:786][645]LogStaticMesh: Root: GPU size: 31588 bytes. 1 Pages. 31588.000 bytes per page (96.399% utilization).
[2025.02.26-23.24.01:786][645]LogStaticMesh: Streaming: GPU size: 16560804 bytes. 127 Pages (122 with relative encoding). 130400.031 bytes per page (99.487% utilization).
[2025.02.26-23.24.01:786][645]LogStaticMesh: Page data disk size: 13852160 bytes. Fixup data size: 95704 bytes.
[2025.02.26-23.24.01:786][645]LogStaticMesh: Total GPU size: 16592392 bytes, Total disk size: 13947864 bytes.
[2025.02.26-23.24.01:791][646]LogStaticMesh: Encode [0.22s]
[2025.02.26-23.24.01:791][646]LogStaticMesh: Nanite build [5.87s]
[2025.02.26-23.24.01:900][659]LogStaticMesh: Built static mesh [8.50s] /Game/Megascans/3D_Assets/Mossy_Rock_Shelf_xeumdd1/S_Mossy_Rock_Shelf_xeumdd1_high_Var1.S_Mossy_Rock_Shelf_xeumdd1_high_Var1
[2025.02.26-23.24.03:405][810]LogAsyncCompilation: Display: ACHTUNG: Die Speicherschätzung für AssetCompile ist größer als verfügbar, aber wir führen sie trotzdem aus [StaticMesh]! RequiredMemory = 0.000 MiB + 1525.264648 MiB, MemoryLimit = 1516.351562 MiB
[2025.02.26-23.24.03:405][810]LogAsyncCompilation: Display: ACHTUNG: Die Speicherschätzung für AssetCompile ist größer als verfügbar, aber wir führen sie trotzdem aus [StaticMesh]! RequiredMemory = 0.000 MiB + 1525.264648 MiB, MemoryLimit = 1516.351562 MiB
[2025.02.26-23.24.03:405][810]LogStaticMesh: Display: Das statische Mesh S_Mossy_Rock_Shelf_xeumfdu_high_Var1 wird erstellt (geschätzter erforderlicher Speicher: 1525.264643 MB)…
[2025.02.26-23.24.06:093][ 80]LogStaticMesh: Adjacency [0.15s], tris: 999999, UVs 1
[2025.02.26-23.24.06:763][135]LogStaticMesh: Clustering [0.67s]. Ratio: 1.016511
[2025.02.26-23.24.06:782][136]LogStaticMesh: Leaves [0.02s]
[2025.02.26-23.24.11:297][554]LogStaticMesh: Reduce [4.51s]
[2025.02.26-23.24.11:923][618]LogStaticMesh: Fallback [0.63s], num tris: 24320
[2025.02.26-23.24.12:042][630]LogStaticMesh: ConstrainClusters:
[2025.02.26-23.24.12:042][630]LogStaticMesh: Input: 16287 Clusters, 2050906 Triangles and 1305321 Vertices
[2025.02.26-23.24.12:042][630]LogStaticMesh: Output without splits: 16287 Clusters, 2050906 Triangles and 1363080 Vertices
[2025.02.26-23.24.12:042][630]LogStaticMesh: Output with splits: 16287 Clusters, 2050906 Triangles and 1363080 Vertices
[2025.02.26-23.24.12:050][630]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 16287, Slow Path Clusters: 0, 1 Material: 16287, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
[2025.02.26-23.24.12:160][638]LogStaticMesh: WritePages:
[2025.02.26-23.24.12:160][638]LogStaticMesh: Root: GPU size: 31644 bytes. 1 Pages. 31644.000 bytes per page (96.570% utilization).
[2025.02.26-23.24.12:160][638]LogStaticMesh: Streaming: GPU size: 16705920 bytes. 128 Pages (123 with relative encoding). 130515.000 bytes per page (99.575% utilization).
[2025.02.26-23.24.12:160][638]LogStaticMesh: Page data disk size: 14568892 bytes. Fixup data size: 94712 bytes.
[2025.02.26-23.24.12:160][638]LogStaticMesh: Total GPU size: 16737564 bytes, Total disk size: 14663604 bytes.
[2025.02.26-23.24.12:167][638]LogStaticMesh: Encode [0.24s]
[2025.02.26-23.24.12:167][638]LogStaticMesh: Nanite build [6.23s]
[2025.02.26-23.24.12:493][669]LogStaticMesh: Built static mesh [9.09s] /Game/Megascans/3D_Assets/Mossy_Rock_Shelf_xeumfdu/S_Mossy_Rock_Shelf_xeumfdu_high_Var1.S_Mossy_Rock_Shelf_xeumfdu_high_Var1
[2025.02.26-23.24.14:085][829]LogStaticMesh: Display: Das statische Mesh S_Mossy_Rock_Shelf_xislecsqx_high_Var1 wird erstellt (geschätzter erforderlicher Speicher: 1525.227612 MB)…
[2025.02.26-23.24.16:812][ 79]LogStaticMesh: Adjacency [0.14s], tris: 999999, UVs 1
[2025.02.26-23.24.17:500][123]LogStaticMesh: Clustering [0.69s]. Ratio: 1.017023
[2025.02.26-23.24.17:520][125]LogStaticMesh: Leaves [0.02s]
[2025.02.26-23.24.21:973][380]LogStaticMesh: Reduce [4.44s]
[2025.02.26-23.24.22:284][402]LogStaticMesh: Fallback [0.31s], num tris: 13763
[2025.02.26-23.24.22:396][409]LogStaticMesh: ConstrainClusters:
[2025.02.26-23.24.22:396][409]LogStaticMesh: Input: 16289 Clusters, 2050675 Triangles and 1302046 Vertices
[2025.02.26-23.24.22:396][409]LogStaticMesh: Output without splits: 16289 Clusters, 2050675 Triangles and 1360623 Vertices
[2025.02.26-23.24.22:396][409]LogStaticMesh: Output with splits: 16289 Clusters, 2050675 Triangles and 1360623 Vertices
[2025.02.26-23.24.22:404][409]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 16289, Slow Path Clusters: 0, 1 Material: 16289, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
[2025.02.26-23.24.22:505][413]LogStaticMesh: WritePages:
[2025.02.26-23.24.22:506][413]LogStaticMesh: Root: GPU size: 32464 bytes. 1 Pages. 32464.000 bytes per page (99.072% utilization).
[2025.02.26-23.24.22:506][413]LogStaticMesh: Streaming: GPU size: 16243828 bytes. 125 Pages (120 with relative encoding). 129950.625 bytes per page (99.144% utilization).
[2025.02.26-23.24.22:506][413]LogStaticMesh: Page data disk size: 13516576 bytes. Fixup data size: 95512 bytes.
[2025.02.26-23.24.22:506][413]LogStaticMesh: Total GPU size: 16276292 bytes, Total disk size: 13612088 bytes.
[2025.02.26-23.24.22:511][414]LogStaticMesh: Encode [0.23s]
[2025.02.26-23.24.22:511][414]LogStaticMesh: Nanite build [5.84s]
[2025.02.26-23.24.22:686][427]LogStaticMesh: Built static mesh [8.60s] /Game/Megascans/3D_Assets/Mossy_Rock_Shelf_xislecsqx/S_Mossy_Rock_Shelf_xislecsqx_high_Var1.S_Mossy_Rock_Shelf_xislecsqx_high_Var1
[2025.02.26-23.24.24:372][533]LogAsyncCompilation: Display: ACHTUNG: Die Speicherschätzung für AssetCompile ist größer als verfügbar, aber wir führen sie trotzdem aus [StaticMesh]! RequiredMemory = 0.000 MiB + 1525.187988 MiB, MemoryLimit = 1235.910156 MiB
[2025.02.26-23.24.24:372][533]LogAsyncCompilation: Display: ACHTUNG: Die Speicherschätzung für AssetCompile ist größer als verfügbar, aber wir führen sie trotzdem aus [StaticMesh]! RequiredMemory = 0.000 MiB + 1525.187988 MiB, MemoryLimit = 1230.617188 MiB
[2025.02.26-23.24.24:372][533]LogStaticMesh: Display: Das statische Mesh S_Mossy_Rock_xetlaff_high_Var1 wird erstellt (geschätzter erforderlicher Speicher: 1525.187979 MB)…
[2025.02.26-23.24.27:084][792]LogStaticMesh: Adjacency [0.15s], tris: 1000000, UVs 1
[2025.02.26-23.24.27:757][825]LogStaticMesh: Clustering [0.67s]. Ratio: 1.017663
[2025.02.26-23.24.27:778][826]LogStaticMesh: Leaves [0.02s]
[2025.02.26-23.24.32:158][ 40]LogStaticMesh: Reduce [4.37s]
[2025.02.26-23.24.32:410][ 55]LogStaticMesh: Fallback [0.25s], num tris: 13780
[2025.02.26-23.24.32:516][ 59]LogStaticMesh: ConstrainClusters:
[2025.02.26-23.24.32:517][ 59]LogStaticMesh: Input: 16298 Clusters, 2051146 Triangles and 1315508 Vertices
[2025.02.26-23.24.32:517][ 59]LogStaticMesh: Output without splits: 16298 Clusters, 2051146 Triangles and 1370683 Vertices
[2025.02.26-23.24.32:517][ 59]LogStaticMesh: Output with splits: 16298 Clusters, 2051146 Triangles and 1370683 Vertices
[2025.02.26-23.24.32:524][ 59]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 16298, Slow Path Clusters: 0, 1 Material: 16298, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
[2025.02.26-23.24.32:639][ 64]LogStaticMesh: WritePages:
[2025.02.26-23.24.32:639][ 64]LogStaticMesh: Root: GPU size: 31488 bytes. 1 Pages. 31488.000 bytes per page (96.094% utilization).
[2025.02.26-23.24.32:639][ 64]LogStaticMesh: Streaming: GPU size: 16609716 bytes. 128 Pages (121 with relative encoding). 129763.406 bytes per page (99.002% utilization).
[2025.02.26-23.24.32:639][ 64]LogStaticMesh: Page data disk size: 14013928 bytes. Fixup data size: 95888 bytes.
[2025.02.26-23.24.32:639][ 64]LogStaticMesh: Total GPU size: 16641204 bytes, Total disk size: 14109816 bytes.
[2025.02.26-23.24.32:644][ 64]LogStaticMesh: Encode [0.23s]
[2025.02.26-23.24.32:644][ 64]LogStaticMesh: Nanite build [5.71s]
[2025.02.26-23.24.32:734][ 69]LogStaticMesh: Built static mesh [8.36s] /Game/Megascans/3D_Assets/Mossy_Rock_xetlaff/S_Mossy_Rock_xetlaff_high_Var1.S_Mossy_Rock_xetlaff_high_Var1
[2025.02.26-23.24.34:339][154]LogAsyncCompilation: Display: ACHTUNG: Die Speicherschätzung für AssetCompile ist größer als verfügbar, aber wir führen sie trotzdem aus [StaticMesh]! RequiredMemory = 0.000 MiB + 3050.394531 MiB, MemoryLimit = 1260.574219 MiB
[2025.02.26-23.24.34:339][154]LogAsyncCompilation: Display: ACHTUNG: Die Speicherschätzung für AssetCompile ist größer als verfügbar, aber wir führen sie trotzdem aus [StaticMesh]! RequiredMemory = 0.000 MiB + 3050.394531 MiB, MemoryLimit = 1260.574219 MiB
[2025.02.26-23.24.34:339][154]LogStaticMesh: Display: Das statische Mesh S_Nordic_Forest_Cliff_Large_xibjbg3_high wird erstellt (geschätzter erforderlicher Speicher: 3050.394523 MB)…
[2025.02.26-23.24.36:954][288]LogMemory: Warning: Freeing 33554432 bytes (32.0 MiB) from backup pool to handle out of memory.
[2025.02.26-23.24.36:954][288]LogMemory: Warning: MemoryStats:
AvailablePhysical 18440142848 (17.17 GiB)
AvailableVirtual 8536064 (0.01 GiB)
UsedPhysical 22329630720 (20.80 GiB)
PeakUsedPhysical 22329634816 (20.80 GiB)
UsedVirtual 29615980544 (27.58 GiB)
PeakUsedVirtual 29624385536 (27.59 GiB)
[2025.02.26-23.24.36:954][288]Allocator Stats for Mimalloc: (not implemented)
[2025.02.26-23.24.36:954][288]LogShaderCompilers: Display: ShaderCompileWorker [1/10] MemoryStats:
UsedPhysical 89485312 (0.08 GiB)
PeakUsedPhysical 98136064 (0.09 GiB)
UsedVirtual 104615936 (0.10 GiB)
PeakUsedVirtual 114520064 (0.11 GiB)
[2025.02.26-23.24.36:954][288]LogShaderCompilers: Error: SCW 1 Queued Jobs, Unknown number of processed jobs!
[2025.02.26-23.24.36:954][288]LogShaderCompilers: Error: Job 0 [Single] Failed: Master_Foliages_56ff672e1ceacbc3/Default/FLocalVertexFactory/TShadowDepthPSPixelShadowDepth_NonPerspectiveCorrect/0:/Engine/Private/ShadowDepthPixelShader.usf|Main VF ‘FLocalVertexFactory’ Type ‘TShadowDepthPSPixelShadowDepth_NonPerspectiveCorrect’ ‘/Engine/Private/ShadowDepthPixelShader.usf’ Entry ‘Main’ Permutation 0
[2025.02.26-23.24.37:271][297]LogD3D12RHI: Error: Failed to create pipeline state with combined hash 73EC1BBA8965F22F, error 8007000e.
[2025.02.26-23.24.37:271][297]LogD3D12RHI: Error: Failed to create pipeline state with combined hash 2DA6E10924F90A2D, error 8007000e.
[2025.02.26-23.24.37:271][297]LogD3D12RHI: Error: Failed to create pipeline state with combined hash 9C2E7928AC407DAB, error 8007000e.
[2025.02.26-23.24.37:271][297]LogD3D12RHI: Warning: Failed to create graphics PSO with combined hash 0x9C2E7928AC407DAB:
AlphaToCoverageEnable = 0
IndependentBlendEnable = 1
RenderTarget[0] = { 0, 0, 0x2, 0x1, 0x1, 0x2, 0x1, 0x1, 0x0, 0xF }
RenderTarget[1] = { 0, 0, 0x2, 0x1, 0x1, 0x2, 0x1, 0x1, 0x0, 0xF }
RenderTarget[2] = { 0, 0, 0x2, 0x1, 0x1, 0x2, 0x1, 0x1, 0x0, 0xF }
RenderTarget[3] = { 0, 0, 0x2, 0x1, 0x1, 0x2, 0x1, 0x1, 0x0, 0xF }
RenderTarget[4] = { 0, 0, 0x2, 0x1, 0x1, 0x2, 0x1, 0x1, 0x0, 0xF }
RenderTarget[5] = { 0, 0, 0x2, 0x1, 0x1, 0x2, 0x1, 0x1, 0x0, 0xF }
SampleMask = 0xFFFFFFFF
FillMode = 3
CullMode = 3
FrontCounterClockwise = 1
DepthBias = 0
DepthBiasClamp = 0.000000
SlopeScaledDepthBias = 0.000000
DepthClipEnable = 1
MultisampleEnable = 1
AntialiasedLineEnable = 0
ForcedSampleCount = 0
ConservativeRaster = 0
DepthEnable = 1
DepthWriteMask = 0
DepthFunc = 7
StencilEnable = 1
StencilReadMask = 0xFF
StencilWriteMask = 0xF4
FrontFace = { 1, 1, 1, 8 }
BackFace = { 1, 1, 1, 8 }
InputLayout.NumElements = 11
InputLayout[0] = { “ATTRIBUTE”, 0, 0x6, 0, 0, 0x0, 0 }
InputLayout[1] = { “ATTRIBUTE”, 1, 0x1F, 1, 0, 0x0, 0 }
InputLayout[2] = { “ATTRIBUTE”, 2, 0x1F, 1, 4, 0x0, 0 }
InputLayout[3] = { “ATTRIBUTE”, 3, 0x57, 2, 0, 0x0, 0 }
InputLayout[4] = { “ATTRIBUTE”, 4, 0xA, 3, 0, 0x0, 0 }
InputLayout[5] = { “ATTRIBUTE”, 5, 0xA, 3, 0, 0x0, 0 }
InputLayout[6] = { “ATTRIBUTE”, 6, 0xA, 3, 0, 0x0, 0 }
InputLayout[7] = { “ATTRIBUTE”, 7, 0xA, 3, 0, 0x0, 0 }
InputLayout[8] = { “ATTRIBUTE”, 15, 0x22, 3, 4, 0x0, 0 }
InputLayout[9] = { “ATTRIBUTE”, 14, 0x2, 4, 0, 0x0, 0 }
InputLayout[10] = { “ATTRIBUTE”, 13, 0x2A, 5, 0, 0x1, 1 }
IBStripCutValue = 0x0
PrimitiveTopologyType = 0x3
NumRenderTargets = 6
RTVFormats[0] = 0xA
RTVFormats[1] = 0x18
RTVFormats[2] = 0x57
RTVFormats[3] = 0x5B
RTVFormats[4] = 0x57
RTVFormats[5] = 0x57
DSVFormat = 0x14
SampleDesc = { 1, 0 }
NodeMask = 0x1
Flags = 0x0
[2025.02.26-23.24.37:271][297]LogD3D12RHI: Warning: Failed to create graphics PSO with combined hash 0x73EC1BBA8965F22F:
AlphaToCoverageEnable = 0
IndependentBlendEnable = 1
RenderTarget[0] = { 0, 0, 0x2, 0x1, 0x1, 0x2, 0x1, 0x1, 0x0, 0xF }
RenderTarget[1] = { 0, 0, 0x2, 0x1, 0x1, 0x2, 0x1, 0x1, 0x0, 0xF }
RenderTarget[2] = { 0, 0, 0x2, 0x1, 0x1, 0x2, 0x1, 0x1, 0x0, 0xF }
RenderTarget[3] = { 0, 0, 0x2, 0x1, 0x1, 0x2, 0x1, 0x1, 0x0, 0xF }
RenderTarget[4] = { 0, 0, 0x2, 0x1, 0x1, 0x2, 0x1, 0x1, 0x0, 0xF }
RenderTarget[5] = { 0, 0, 0x2, 0x1, 0x1, 0x2, 0x1, 0x1, 0x0, 0xF }
SampleMask = 0xFFFFFFFF
FillMode = 3
CullMode = 3
FrontCounterClockwise = 1
DepthBias = 0
DepthBiasClamp = 0.000000
SlopeScaledDepthBias = 0.000000
DepthClipEnable = 1
MultisampleEnable = 1
AntialiasedLineEnable = 0
ForcedSampleCount = 0
ConservativeRaster = 0
DepthEnable = 1
DepthWriteMask = 0
DepthFunc = 7
StencilEnable = 1
StencilReadMask = 0xFF
StencilWriteMask = 0xF4
FrontFace = { 1, 1, 1, 8 }
BackFace = { 1, 1, 1, 8 }
InputLayout.NumElements = 2
InputLayout[0] = { “ATTRIBUTE”, 0, 0x1E, 0, 0, 0x0, 0 }
InputLayout[1] = { “ATTRIBUTE”, 1, 0x2A, 1, 0, 0x1, 1 }
IBStripCutValue = 0x0
PrimitiveTopologyType = 0x3
NumRenderTargets = 6
RTVFormats[0] = 0xA
RTVFormats[1] = 0x18
RTVFormats[2] = 0x57
RTVFormats[3] = 0x5B
RTVFormats[4] = 0x57
RTVFormats[5] = 0x57
DSVFormat = 0x14
SampleDesc = { 1, 0 }
NodeMask = 0x1
Flags = 0x0
[2025.02.26-23.24.37:271][297]LogD3D12RHI: Warning: Failed to create graphics PSO with combined hash 0x2DA6E10924F90A2D:
AlphaToCoverageEnable = 0
IndependentBlendEnable = 1
RenderTarget[0] = { 0, 0, 0x2, 0x1, 0x1, 0x2, 0x1, 0x1, 0x0, 0xF }
RenderTarget[1] = { 0, 0, 0x2, 0x1, 0x1, 0x2, 0x1, 0x1, 0x0, 0xF }
RenderTarget[2] = { 0, 0, 0x2, 0x1, 0x1, 0x2, 0x1, 0x1, 0x0, 0xF }
RenderTarget[3] = { 0, 0, 0x2, 0x1, 0x1, 0x2, 0x1, 0x1, 0x0, 0xF }
RenderTarget[4] = { 0, 0, 0x2, 0x1, 0x1, 0x2, 0x1, 0x1, 0x0, 0xF }
RenderTarget[5] = { 0, 0, 0x2, 0x1, 0x1, 0x2, 0x1, 0x1, 0x0, 0xF }
SampleMask = 0xFFFFFFFF
FillMode = 3
CullMode = 3
FrontCounterClockwise = 1
DepthBias = 0
DepthBiasClamp = 0.000000
SlopeScaledDepthBias = 0.000000
DepthClipEnable = 1
MultisampleEnable = 1
AntialiasedLineEnable = 0
ForcedSampleCount = 0
ConservativeRaster = 0
DepthEnable = 1
DepthWriteMask = 0
DepthFunc = 7
StencilEnable = 1
StencilReadMask = 0xFF
StencilWriteMask = 0xF4
FrontFace = { 1, 1, 1, 8 }
BackFace = { 1, 1, 1, 8 }
InputLayout.NumElements = 2
InputLayout[0] = { “ATTRIBUTE”, 0, 0x1E, 0, 0, 0x0, 0 }
InputLayout[1] = { “ATTRIBUTE”, 1, 0x2A, 1, 0, 0x1, 1 }
IBStripCutValue = 0x0
PrimitiveTopologyType = 0x3
NumRenderTargets = 6
RTVFormats[0] = 0xA
RTVFormats[1] = 0x18
RTVFormats[2] = 0x57
RTVFormats[3] = 0x5B
RTVFormats[4] = 0x57
RTVFormats[5] = 0x57
DSVFormat = 0x14
SampleDesc = { 1, 0 }
NodeMask = 0x1
Flags = 0x0
[2025.02.26-23.24.37:271][297]LogRHI: Error: Failed to create graphics pipeline, hashes: Vertex: 576F4D9123B9B40111AB5262F4D55F261866FE82, Pixel: DD5E2BCEA030F8098D6340112E26BBF129C0BCC8, Pipeline: 1DFE06DF52E6E34B88ACE415ADA7D54D642AC128.
[2025.02.26-23.24.37:271][297]LogRHI: Error: Vertex:
[2025.02.26-23.24.37:271][297]LogRHI: Error: Pixel:
[2025.02.26-23.24.37:271][297]LogPSOHitching: Encountered 50 PSO creation hitches so far (47 graphics, 3 compute). 0 of them were precached.
[2025.02.26-23.24.37:271][297]LogRHI: Error: Render Targets: (8)
[2025.02.26-23.24.37:271][297]LogRHI: Error: 0xa
[2025.02.26-23.24.37:271][297]LogRHI: Error: 0x12
[2025.02.26-23.24.37:271][297]LogRHI: Error: Failed to create graphics pipeline, hashes: Vertex: 465FA41A456A54996F70B5970DAB4FFFA83D0111, Pixel: 0AF59394D538A3C0C13D60001A8422261EAB777A, Pipeline: 36B35970D592D3CBA87C678F12062315C3BA6050.
[2025.02.26-23.24.37:271][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:271][297]LogRHI: Error: Failed to create graphics pipeline, hashes: Vertex: 465FA41A456A54996F70B5970DAB4FFFA83D0111, Pixel: 0AF59394D538A3C0C13D60001A8422261EAB777A, Pipeline: 36B35970D592D3CBA87C678F12062315C3BA6050.
[2025.02.26-23.24.37:271][297]LogRHI: Error: Failed to create graphics pipeline, hashes: Vertex: 465FA41A456A54996F70B5970DAB4FFFA83D0111, Pixel: 0AF59394D538A3C0C13D60001A8422261EAB777A, Pipeline: 36B35970D592D3CBA87C678F12062315C3BA6050.
[2025.02.26-23.24.37:271][297]LogRHI: Error: Failed to create graphics pipeline, hashes: Vertex: E6A26383166E40BF2985CF5AF061C9D87CDC63BB, Pixel: 3D6740B36BE7117CC08E4590559AC61B6E940324, Pipeline: 11029DCFD26566F2EDFF2124E29FF296CB98998F.
[2025.02.26-23.24.37:271][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:271][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:271][297]LogRHI: Error: Failed to create graphics pipeline, hashes: Vertex: 465FA41A456A54996F70B5970DAB4FFFA83D0111, Pixel: 0AF59394D538A3C0C13D60001A8422261EAB777A, Pipeline: 36B35970D592D3CBA87C678F12062315C3BA6050.
[2025.02.26-23.24.37:271][297]LogRHI: Error: Vertex:
[2025.02.26-23.24.37:271][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:271][297]LogRHI: Error: Vertex:
[2025.02.26-23.24.37:271][297]LogRHI: Error: Vertex:
[2025.02.26-23.24.37:271][297]LogRHI: Error: Pixel:
[2025.02.26-23.24.37:271][297]LogRHI: Error: 0x0
[2025.02.26-23.24.37:271][297]LogRHI: Error: Vertex:
[2025.02.26-23.24.37:271][297]LogRHI: Error: Pixel:
[2025.02.26-23.24.37:271][297]LogRHI: Error: 0x0
[2025.02.26-23.24.37:271][297]LogRHI: Error: Pixel:
[2025.02.26-23.24.37:271][297]LogRHI: Error: Render Targets: (8)
[2025.02.26-23.24.37:271][297]LogRHI: Error: Pixel:
[2025.02.26-23.24.37:271][297]LogRHI: Error: Render Targets: (8)
[2025.02.26-23.24.37:271][297]LogRHI: Error: Render Targets: (8)
[2025.02.26-23.24.37:271][297]LogRHI: Error: 0xa
[2025.02.26-23.24.37:271][297]LogRHI: Error: Render Targets: (8)
[2025.02.26-23.24.37:271][297]LogRHI: Error: Failed to create graphics pipeline, hashes: Vertex: 465FA41A456A54996F70B5970DAB4FFFA83D0111, Pixel: 0AF59394D538A3C0C13D60001A8422261EAB777A, Pipeline: 36B35970D592D3CBA87C678F12062315C3BA6050.
[2025.02.26-23.24.37:271][297]LogRHI: Error: 0xa
[2025.02.26-23.24.37:271][297]LogRHI: Error: 0xa
[2025.02.26-23.24.37:271][297]LogRHI: Error: 0x12
[2025.02.26-23.24.37:271][297]LogRHI: Error: 0xa
[2025.02.26-23.24.37:272][297]LogRHI: Error: Vertex:
[2025.02.26-23.24.37:272][297]LogRHI: Error: Vertex:
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x12
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x12
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x12
[2025.02.26-23.24.37:272][297]LogRHI: Error: Pixel:
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: Pixel:
[2025.02.26-23.24.37:272][297]LogRHI: Error: Depth Stencil Format:
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: Render Targets: (8)
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0xb
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0xa
[2025.02.26-23.24.37:272][297]LogRHI: Error: Render Targets: (8)
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x12
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0xa
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x0
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x0
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x12
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x0
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x0
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x0
[2025.02.26-23.24.37:272][297]LogRHI: Error: Depth Stencil Format:
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x0
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: Depth Stencil Format:
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0xb
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x0
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0xb
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: Depth Stencil Format:
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x0
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x2
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0xb
[2025.02.26-23.24.37:272][297]LogRHI: Error: Depth Stencil Format:
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x0
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x0
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x0
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0xb
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0x0
[2025.02.26-23.24.37:272][297]LogRHI: Error: Depth Stencil Format:
[2025.02.26-23.24.37:272][297]LogRHI: Error: Depth Stencil Format:
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0xb
[2025.02.26-23.24.37:272][297]LogRHI: Error: 0xb
[2025.02.26-23.24.37:272][297]LogWindows: Error: appError called: Fatal error: [File:D:\build++UE5\Sync\Engine\Source\Runtime\RHI\Private\PipelineStateCache.cpp] [Line: 528]
Shader compilation failures are Fatal.
[2025.02.26-23.24.37:272][297]LogWindows: Windows GetLastError: Der Vorgang wurde erfolgreich beendet. (0)
[2025.02.26-23.24.37:272][297]LogWindows: Error: Error reentered: Fatal error: [File:D:\build++UE5\Sync\Engine\Source\Runtime\RHI\Private\PipelineStateCache.cpp] [Line: 528]
Shader compilation failures are Fatal.
[2025.02.26-23.24.37:272][297]LogWindows: Error: Error reentered: Fatal error: [File:D:\build++UE5\Sync\Engine\Source\Runtime\RHI\Private\PipelineStateCache.cpp] [Line: 528]
Shader compilation failures are Fatal.
[2025.02.26-23.24.37:272][297]LogWindows: Error: Error reentered: Fatal error: [File:D:\build++UE5\Sync\Engine\Source\Runtime\RHI\Private\PipelineStateCache.cpp] [Line: 528]
Shader compilation failures are Fatal.
[2025.02.26-23.24.37:272][297]LogWindows: Error: Error reentered: Fatal error: [File:D:\build++UE5\Sync\Engine\Source\Runtime\RHI\Private\PipelineStateCache.cpp] [Line: 528]
Shader compilation failures are Fatal.
[2025.02.26-23.24.37:272][297]LogWindows: Error: Error reentered: Fatal error: [File:D:\build++UE5\Sync\Engine\Source\Runtime\RHI\Private\PipelineStateCache.cpp] [Line: 528]
Shader compilation failures are Fatal.
[2025.02.26-23.24.37:272][297]LogWindows: Error: Error reentered: Fatal error: [File:D:\build++UE5\Sync\Engine\Source\Runtime\RHI\Private\PipelineStateCache.cpp] [Line: 528]
Shader compilation failures are Fatal.