Frigon Tech - Couch Co-Op Multiplayer Game Template

Boopie Gang – Local Co-op Sample Project (UE 4.27+)

[Images attached are from debugging phase and the level shown in it is not provided]

Type: Complete Project | Category: Blueprint, Input Systems, Multiplayer (Same-Screen)

Boopie Gang is a local cooperative gameplay prototype created entirely in Unreal Engine 4.27, demonstrating same-screen multiplayer mechanics without using split-screen. Built for learning and experimentation, this project is ideal for developers interested in local co-op mechanics, player interaction logic, and custom camera control systems.

:video_game: Key Features:
  • Same-Screen Co-op (Two Players)

    • Control two characters simultaneously with separate input devices (keyboard/mouse & gamepad).

    • Smooth cooperative gameplay without dividing the screen.

  • Custom Input Logic

    • Dynamically prevents players from exceeding a shared boundary radius.

    • Uses directional input vectors (not movement) to determine intent, allowing smart movement restrictions and re-entry logic.

  • Camera System

    • A shared camera dynamically tracks both characters and stays centered between them.

    • Implements a spring arm system to smoothly follow players and adjust based on distance.

  • Interactive Gameplay

    • Features interactable objects like a lever system triggered individually by either player.

    • Uses overlap detection and object references to identify and manage player interactions.

  • Debugging Tools Built-in

    • Visual indicators like arrows and distance readouts to help understand player movement and direction.

    • Ideal for educational or prototype development use.

:hammer_and_wrench: Technical Details:
  • 100% Blueprint-based (no C++)

  • Modular and easy to expand upon

  • Designed with local co-op constraints in mind (input, interaction, movement, and camera logic)

:open_file_folder: What’s Included:
  • Fully playable level with all logic implemented

  • Custom PlayerController and Pawn logic

  • Camera manager with smart tracking

  • Example interaction blueprint (lever)

  • Input setup for dual-device play

:white_check_mark: Best For:
  • Developers exploring local multiplayer mechanics

  • Game design students learning about input systems, interaction zones, and camera logic

  • Anyone looking to prototype or learn from a clean and functional co-op gameplay template

https://www.fab.com/listings/37828798-589c-466f-8919-7f85bb934295