Frictionless Movement (FPS)

I would have a bool set when the slide button is pressed, and when the “wasd” keys are pressed branch to see if the bool is true and if it is then don’t do anything.

I also would set the “CharacterMovement” variables like this

I’m using the FPS template. I tried setting Ground Friction on my character to 0, but it doesn’t work the way I expected. I want literal frictionless movement, as in while holding down a button I completely slide and can’t use w/a/s/d until I stop holding it, kind of like skiing in Tribes.