FreshCan - Procedural Oak Forest ( Forest , Winter Forest , Spring Forest , Autumn Forest )

📃QUESTIONS AND REVIEWS

🎬Winter Showcase

🎬Spring Showcase

🎬Autumn Showcase

🎬Procedural Level Design

🎬Walkthrough and Lighting

Content Pictures

💾 PLAYABLE DEMO !

Procedural Oak Forest made by Freshcan 3D Team includes 90+ HQ Photoscanned Forest Nature Assets, 4 procedurally created forest maps for Spring, Autumn and Winter forests . It has everything you need to generate your own Procedural Forest!

🔍RELATED ENVIRONMENTS : (THEY ARE NOT INCLUDED IN THIS PACKAGE)

🔍MEDITERRANEAN ISLAND ENVIRONMENT

🔍NORTHERN ISLAND ENVIRONMENT

🔍Forest Essentials ( Forest Environment , Procedural Mountain Forest, Forest )

🔍CHEMICAL PLANT & REFINERY ENVIRONMENT

🔍Survival Forest Cabin Bundle (Survival Environment, Forest House, Log House )

🔍Village Houses Environment ( Village House Interior , Modular Town Houses )

Hi! Does it work on unreal on a mac?
And would I be able to just put a single mesh (just a tree for instance) in the game? I just need few trees as decorative elements.
Thank you!

Hello,

We haven’t personally tried on Mac. However we haven’t received any complaints regarding its Mac usage.
And yes, you can use the trees singularly in your game by migrating them to your project with its materials, wind etc.

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@FreshCan , I downloaded the Procedural Oak Forest for Unreal 5.5 and noticed the tree crowns don’t move with the wind when I change the parameters in MPC_WindParametersTree, but the trunks move as expected.
Do you have any recommendations on how to fix this?

Hello, please make sure that Wind parameter is enabled in MI_Branch_.. materials and check if MF_WindTree is plugged to the M_Master_OakBranch material. If you make these steps, wind will work on branches.

Kind regards