Smoothly animate with convenient pre-defined curve functions, adding polish to your project without breaking a sweat. These can be utilized for UI Widgets, Actors, Components, Material properties, or anything else you need to animate.
I’m a huge fan of this plugin, been using it for well over a year and bought the pro version to help support it!
I had a slight issue with 5.6 (not sure if it affects older versions) when I used any of the tween nodes in a Blueprint class derived from a C++ class. When I opened the project the node would be missing with a linker error. It seems to be a load order issue, and setting the module’s load order to ‘PreDefault’ (in the uplugin) fixed it.
New shortcuts for tweening ActorTransform, ComponentTransform, and ComponentTransformRelative.
New tween shortcuts for ActorRotationSpeed and ComponentRotationRelativeSpeed, where you can define a speed to constantly rotate at in an infinite loop.
Bug Fixes
Changed module loading order to PreDefault.
Fixed a bug with tween delay and loop timing, where deltatime going past the counter was not accounted for.