hi all,
I’m trying to get into unreal for gamedev - but I’m encountering frequent stuttering and frame drops in the editor.
these can happen even in one of the template worlds such as the 3rd person.
for reference, my setup:
unreal engine 5.4.4
GPU - Nvidia GeForce RTX 4060 laptop
cpu - intel i9-13905H
32GB RAM
1TB NVMe SSD
Windows 11
I’ve applied many recommended methods posted here and on you tube - for example:
- deleting saved folder in project folder and restarting - this helped the most.
- disabling udp
- disabling studio telemetry
- setting fixed frame rate
- disabling edit layers on landscape(stuttering occurs a lot more when working with landscapes, but not only.)
some helped, but not enough, and I still can’t work properly without waiting each stutter.
any recommendations for other methods which can help? or any insight into how to troubleshoot and locate the source myself?