FreeFlow Combat System: Targeting enemies?

OK thanks!!!

But what about a box or something, that rotates around the player depending on the input direction and also on where the camera is looking, and when this "box " detect an enemy lerp to him when the attack button is pressed. I would like this kind of behaviour, because my player alerady focus on the closer enemy.

I also have this “BoxTrigger” i’m talking about but i havent been able to rotate it in the input direction.

If the method i’m suggesting is even posiblle i would like to know.

But i also try this. Thanks a lot