So I had this project that I sort of abandoned (more info below), and it has been dusting in my projects list with no use since I mostly already remade most of it for my current project.
So I thought, “Why not just give it for free so others can perhaps learn from it?”, so that’s what I’m doing. The project contains a few things like a player model, animations, some weapons, and a few mechanics like inventory, weapon customization and more.
Please note that a lot (almost everything) was work in progress, some things might be broken and were not finished at all (don’t judge me as a developer for the things I did, I was fairly new to UE4). Also there will be a couple empty folders since I deleted all of the marketplace content that I used, so if there’s any little bugs, that’s because of the marketplace content (I sadly can’t include it because that’s against the Marketplace legal stuff, completely understandable).
I am mainly releasing this so people who are starting out can possibly learn a few things from what I have done, or lose a few brain cells since a lot of the stuff is made more complex than it should have been.
Please, PLEASE: If you are going to migrate some of the assets like the weapons, props, etc. please give me credit, it took me a while (the assets aren’t too great, but they’re average)!
Some Controls and Input:
\ ] - Opens up a debug menu, things like equipping weapons, lights, etc.
L ] - After having the weapon equipped (might have to press on Torch Test, then Weapon Test), you can press L to turn on the light attachment
B ]? - I think it’s B, but there’s a Broken slide animation
TAB ] - Opens up the Interface (was to contain everything from the world map to the inventory, etc.)
I honestly don’t remember all of the controls, but you can see them by going into the player character blueprint (ThirdPersonCharacter?)
Where the project went
The project changed into a different artstyle and name, because I found that a realistic artstyle could not work for the amount of things I wanted to add. The game primarily was aimed at being a FPSRPG with a lot of Open-World PVP and customization. If you’re interested in looking at what the project came to be, you can go here. I also plan on making a thread for it once I get more stuff to show
Good luck, and hopefully I help a couple developers through these files!
P.S. If the link doesn’t work and/or if there’s anything wrong, please feel free to post in the thread; also goes for any questions, etc.
A few screenshots for what you could find in the project:
Imgur Album: Imgur: The magic of the Internet