Free VR Template (All Blueprints)

Sorry for the late response, and thank you for the feedback. I’ll look into that, you’re not the only person who’s reported that issue (though I don’t see it myself, possibly because I’m just too used to testing laggy stuff in VR).

I’m in the process of refactoring the whole thing, as I found I needed to make a lot of changes for multiplayer and zero-g stuff, and I decided to change the way item interaction works to cut down on the number of actors. It will be a month or two before v2 is out, but I’ll have the anomalous HMD lag fixed as well.