Hi everyone,
I’ve spent quite a lot of time getting Google AdMob working properly in Unreal Engine for Android, especially dealing with the Android/Gradle/SDK configuration and Unreal’s plugin system.
There are already paid AdMob plugins available, but I wanted to share my own working setup for free so other Unreal developers don’t have to spend money just to get basic AdMob integration working.
Download
git@github.com:saikalyan525/AdMobPluginMobile.git
git@github.com:saikalyan525/AdMobPluginSourceMobile.git
The folder currently contains working setups/examples, including:
- All Ads Working
- Banner & Interstitial
-- What you can do with it
Depending on the version/setup you download, the project provides the AdMob functionality implemented through Unreal.
Currently tested functionality:
- Banner Ads
- Interstitial Ads
- Rewarded Ads
- Blueprint integration
- Android packaging
Unreal Engine Version
Tested with
Unreal Engine 5.4.4
Platform: Android
If you are using another Unreal Engine version, it may work, but I have not necessarily tested it there.