[FREE] ThirdPerson Action Platformer

Ok so thanks , that worked , sort of. So in teleport bp I casted to my character and in settings , set his collision to “pawn” (like the template character). if I put 2 teleports out on a level , set teleport 1 to go to teleport 2 , and teleport 2 to go to teleport 1, it works , I step on teleport 1 , it takes me to teleport 2, then almost immediately back to teleport 1. then the 2nd time I step on teleport 1 , it takes me to teleport 2 and he stays there. if I set teleport 2 to " none " , then teleport 1 takes me to teleport 2 , then it throws me off about 20 feet randomly out on the level and gives me this error. ----------------------------------- Blueprint Runtime Error: Accessed None trying to read property TeleportTo from function: ‘ExecuteUbergraph_TeleportBP’ from node: SetActorLocation in graph: EventGraph in object: TeleportBP with description: Accessed None trying to read property TeleportTo---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Does teleport 2 have to be set to something?It works ok if I just set teleport 2 to go to teleport 2.