[FREE] StreamPilot v2 — One-click Pixel Streaming for UE5 (no static IP, no port forwarding)

Hey UE devs,

Sharing a tool I’ve been building called StreamPilot — a one-click Pixel Streaming companion app for Unreal Engine. It just hit v2, and I made it freemium, so the local/LAN/global-tunnel use case is free for everyone now.

What it does

Pixel Streaming setup on a fresh machine is famously painful — static IPs, port forwarding, signalling server install, SSL certs, Node.js runtime, NAT issues. StreamPilot handles all of that for you.

  • Drop your packaged .exe → click Start → it’s streaming

  • Local, LAN, or global. Global uses Cloudflare tunnels so no static IP and no port forwarding (the tunnel is outbound only, so it works from inside corporate networks, home routers, hotel WiFi, etc.)

  • Bundled Pixel Streaming server — no separate install

  • One-click Windows installer with optional “start with Windows” + system-tray mode

  • QR code share for instant mobile testing

  • 2D streaming Free · VR streaming Pro

  • Custom Streamer IDs (?StreamerId=interior instead of random GUIDs) on Pro

Why I built it

I run an indie studio and I was tired of spending half a day setting up Pixel Streaming for every client demo. Every time, something cracked — wrong Node version, port conflicts, expired certs, NAT issues. So I wrote a tool that does it the way I wished it worked: install, click Start, share.

The v2 release adds Cloudflare tunnels (so global sharing finally works on home/hotel internet) and a proper freemium model so anyone can use the local/LAN/global-tunnel flow without paying.

Free vs Pro

Free ($0 forever) Pro ($225 one-time)
Local + LAN streaming
Bundled Pixel Streaming server
Quick Tunnel (global *.trycloudflare.com link)
QR + share link
2D streaming
Named Tunnel (your own domain, permanent URL)
Multiple simultaneous streams — (1 at a time)
Custom Streamer IDs
Branded link previews
VR streaming

New installs get a 14-day Pro trial automatically, no key required. After the trial it drops to Free; everything keeps working, only the Pro features lock.

No subscription. Pro is a one-time licence you can move between machines.

Try it

The Free version is everything you need to evaluate it. The same installer runs both tiers — you only enter a licence key if you decide to upgrade.

Compatibility

  • Tested on UE 5.0 → 5.7 (works with any packaged .exe build from those versions)
  • Windows only for now (the Pixel Streaming server is Windows-native)
  • Linux server support is on the roadmap

Ask for the community

Two things I’d genuinely like input on:

  1. What’s the next feature that would actually save you time? My current roadmap shortlist is: (a) cloud-aware multi-region tunnels, (b) a web SDK for embedding streams in iframes, (c) Linux host support, (d) analytics dashboard for active streams. Which one would matter most for your workflow?
  2. Any rough edges in v2 — please drop them in the thread. I’m one person and the bug-hunt phase is open.

Happy to answer questions about the underlying Cloudflare-tunnel architecture, why I went freemium instead of subscription, the Pixel Streaming server bundling, or anything else.

Cheers, Jay Founder, Beyond the Viewport · Immersalab Studios LLP