[FREE] Simple Procedural Building BP with interior maping!

Hi everyone,

Recently @HighlySpammable (Chris Murphy from Epic Games) released an amazing interior mapping material for buildings. You can find the original Twitter thread here - https://twitter.com/HighlySpammable/status/1152136629974208512.

I took his material and created a simple procedural building out of it where you can specify random parameters to quickly create a cityscape.

Showcase:

Download my BP here - DOWNLOAD

Enjoy!

3 Likes

Big Thank You for sharing this gem! :wink: And, of course, Thanks goes to Chris Murphy!

nice!
see in here: Simple Procedural Building BP - インテリアマッピングが効いたUE4ビルアセットが無料ダウンロード可能!

That’s pretty awesome I gotta check this out. I been wanting to look at examples of procedural stuff lately this looks like a great example for some of the things I wanted to try doing. Thanks for sharing this one man.

You’re welcome :slight_smile:

Glad you found it useful - enjoy! :slight_smile:

This is an awesome blueprint :slight_smile: thanks for that. Just one question: Ryan Brucks once did this too, with an aditional abilty, you can see it best here:

Do you have any idea, how he realized the moving curtains? They seem to be somewhat independent from the cubemap behind them.

unfortunately I dont know. I took the material from Chris Murphy and added the BP code:)

Found it :slight_smile: Ryan created a thread for this, with indepth video and project assets :slight_smile:

https://forums.unrealengine.com/unreal-engine/announcements-and-releases/asset-sharing/108821-creating-semi-procedural-materials-livestream?136096=

I am looking for this function with buildings that the player can enter.