Hi everyone,
Recently @HighlySpammable (Chris Murphy from Epic Games) released an amazing interior mapping material for buildings. You can find the original Twitter thread here - https://twitter.com/HighlySpammable/status/1152136629974208512 .
I took his material and created a simple procedural building out of it where you can specify random parameters to quickly create a cityscape.
Showcase:
Download my BP here - DOWNLOAD
Enjoy!
3 Likes
Big Thank You for sharing this gem! And, of course, Thanks goes to Chris Murphy!
That’s pretty awesome I gotta check this out. I been wanting to look at examples of procedural stuff lately this looks like a great example for some of the things I wanted to try doing. Thanks for sharing this one man.
Glad you found it useful - enjoy!
Suthriel
(Suthriel)
October 5, 2019, 9:08am
7
This is an awesome blueprint thanks for that. Just one question: Ryan Brucks once did this too, with an aditional abilty, you can see it best here:
Do you have any idea, how he realized the moving curtains? They seem to be somewhat independent from the cubemap behind them.
Suthriel:
This is an awesome blueprint thanks for that. Just one question: Ryan Brucks once did this too, with an aditional abilty, you can see it best here:
https://youtube.com/watch?v=0yXAvY0HA18
Do you have any idea, how he realized the moving curtains? They seem to be somewhat independent from the cubemap behind them.
unfortunately I dont know. I took the material from Chris Murphy and added the BP code:)
Suthriel
(Suthriel)
October 5, 2019, 11:01pm
9
I am looking for this function with buildings that the player can enter.