Hi Tymax,
No, this is not using RenderTarget. This is using DrawTexture directly to the HUD class. This means is not as flexible as a widget (unfortunately), but allows you to draw directly to the screen.
Hi Tymax,
No, this is not using RenderTarget. This is using DrawTexture directly to the HUD class. This means is not as flexible as a widget (unfortunately), but allows you to draw directly to the screen.