Hey guys, want a fast way of creating simple colliders for your models in Maya?
Well, I made a script for you!
- Minimalistic interface.
- Works on object AND component selection.
- Supports all collider types which UE4 supports importing (Convex hulls only Maya 2018)
DO let me know if you find any problems with it 
But remember, the function for creating auto-aligned boxes by elongation IS a “best quess”
gozu
(gozu)
2
Thank you sir!
That was actually just what i was after.
Cheers!
[UPDATE]
Version 1.1.1 now with better algorithm, 3-axis alignment, suffix support and DDConvexHull for Maya 2019!
https://www.highend3d.com/maya/script/quickcollider-for-maya
[UPDATE]
So since Highend3d is down (
) I have re-uploaded the tool to Gumroad:
Also, sorry for not updating the tool to 2020,
but unfortunately I do not currently have access to Maya.