Hi everyone,
I made Setwright, a small set of level design tools for the Unreal Editor. I’m a game art student and I built it for my own scenes. The free version has nothing locked, it’s a real tool, not a demo.
What it does:
- Pivot on 27 points of the actor box, with a live preview in the viewport
- Align min, center or max on X, Y or Z, on the last selected actor
- Distribute with equal gaps (it takes the sizes into account)
- Drop to floor on the real lowest vertices: a rotated sphere or cone actually touches the floor
- Restore: actors go back where they were before Setwright moved them
- Every action is one undo step, with shortcuts and a right click submenu
Unreal 5.6, 5.7 and 5.8, Windows.
Fab: Setwright Free: Level Design Tools (Pivot, Align, Distribute) | Fab
Docs: https://setwright.pages.dev
There is also a Pro version with scene-wide tools (duplicate in a line, grid or circle, snap to vertex, randomize, replace, mirror, batch pivots).
I’d really like feedback: what’s missing, what’s confusing, what breaks. I read every reply.
And if it saves you some time, a rating on Fab would help a small tool a lot.