I followed the link to your library and am impressed with the details and exquisite quality of your meshes and textures! I acknowledge your selflessness in offering free assets to individuals and small startups. Additionally, you have offered to accept requests! This is very admirable of you! Are you self-taught or professionally trained?
Hi @Get_DOVAH_it.
Thank you very much for the welcoming.
During the last year I’ve been learning to create 3d models, pbr textures, renders, etc. And, I’ve decided to publish my work on a website. Though only 2k textures are available for free, I will certainly add all my library in 4k for free in the near future. And, yes, I’m a self-taught trained. Though I still have much to learn, I’m in the right way. If there’s anything I can help you with, or you wish a specific 3d model or pbr texture, message me, and I’ll be happy to help you.
Ive also used this project as a lesson= Though, the launch of my website came with many bugs and errors, I’ve learned from my mistakes to not repeat them again in future projects.
It is amazing that you are self-taught! Yes, you are definitely on the right path! The experience you gain from teaching yourself is very valuable, as you learn lessons that you never forget!
I humbly and greatly appreciate your willingness to help me! I have a concept in my mind that I’d love to create when I have the time, and knowing that I can message you when it comes to the assets needed is a huge comfort!
Have you considered arranging your assets/textures in a scene in UE4/UE5?
*Also, I was not able to join via the Discord link you provided in your post above. It says that the invite is invalid or expired.
I would gladly help you create any custom 3d models and pbr textures. I have plans on adding a custom filter for UE4/5. In addition, within the next one to two weeks, I will update the full website. Spoilers: Anyone will be able to upload an asset (good quality asset) , advance filters so as to easily find any kind of asset, all my assets will be available for free in 4k resolution too and many more features. As for the discord link, here s an updated invitation link: CGLOUNGE
If there is anything else I can do for you , message me and ill be happy to help you .
Sorry , I just realized what you ment with “arranging your assets/textures in a scene in UE4/UE5”. I will give it a try in the near future. I will add it to my list to do and I will contant you when I have it.
While browsing the goodies, many of them are interesting me, still, it miss some indication on how to setup the textures in the material editor for the materials only and also for the meshes. I mean which channel connect with RGBA? I think the alpha is for AO, but RM, I’m not sure… It would be very nice to know how you setup the materials so I can make a master master to use well for the materials and the meshes with tessellation, gloss, etc. so the mats look as good as your website
I was wondering why release individual AO - R - M textures if there is a AORM texture that combine all of them? After searching I found the difference between Normal DX & Normal OGL.
THX in advance !!
Steve
EDIT : Finally, I register on your Discord channel so we’ll be able to continue there. Later