i am new to this and i have followed this tutorial http://www.unrealenginetutorials.com/character-follow-a-spline-component-unreal-engine-4/ however my pawn moves on his own… how can i get free movement like jump or run back and forth? and is there a way i can have my character enter it on collision?
Have you had any luck implementing this feature yet?
unfortunately not. but i am scanning forums for a solution but no luck
If you haven’t figured this out, here is some other users discussing how to implement this feature here on the Forums.
thanks! i have no idea how but i only saw half of this post when i came across it before!