Hello CoquiGames,
Very like this BP tool, can i used it in my project what gonna be sell on MP pls ?
Hey Michalss,
If you are asking to include the tool as part of a product you will sell in the Marketplace, then no, you are not allowed.
However, you can use it for your own projects (even commercial games) without a problem
Hey @CoquiGames! Thanks for this tool, it’s incredibly useful and has saved me a lot of time I was wondering how to remove the noise from the default material? I’ve been playing around with it but can’t seem to figure it out.
Hey there - glad you are enjoying the tool! You can change the road texture in the material instance easily. The noise is part of the texture I believe, so you would just replace it
Hello sir thank you for your great work and sir i have a problem with this blueprint it is not adding spine points automatically what should i do?
I have to add it by right clicking
Hey Kamal - press and hold Alt and drag from a spline point to duplicate it
Thanks for the help
How do I make the road roll(rotation X)?
Thanks for the amazing tool!
Is there any way to rotate a spline point around the X axis to sort of twist only that part of the road? I am only able to rotate the road as a whole around that axis. Y and Z axis are working as inteded but I can’t seem to get that rotation working to make a twist within my road. I am able to rotate the point itself but the road will not update correctly.
Thanks a lot for the tool. It’s really awesome. I have an issue. please help. I pick my landscape in the setup menu and hit (2 Align Landscape) button. But nothing happens.
same here - do u use it with ue 4.25?
If you are using the new edit layers feature of the landscape tool it seems like it doesn’t work. To make it work you unfortunately have to select your landscape and then under “Landscape” untick “Enable Edit Layers”. This will remove the layers you have on your landscape though.
How to import these “items” into the game? When we expand the zip file it shows a lot of folders but I do not know how to import it!!!
Hi,
This seem to be an awesome spline system. I open it in UE 4.25.3 and it worked very well
I want to ask…
I’m trying like a maniac to get a simple pipes spline BP to use in Unreal Tournament 4 game which use UE 4.15. I’ve followed some tus about that but everything I try to make, it doesn’t work in the end I really don’t know where to look at to correct the problem because I’m a mapper. not a programmer. So I wanted to ask if a more simpler version exist so I can import the BP in UT4 to make awesome spline meshes???
Thank in advance
The pack is amazing, but I can’t figure out how to add a custom connector/intersection, chancing the mesh of the spawned connector in the editor doesn’t seem to change it. Can you please tell me how I could add my own mesh?
EDIT: I changed the Set variable to spawn the mesh I wanted, but because it is bigger it no longer lines up correctly or spawns new roads in the right place, how could I fix this?
@CoquiGames Your Tool has helped me so much in designing my Level .Really Grateful .Just facing an issue that i am trying to change the material for sidewalk in 3-Way connector in Two-Lane but the texture isn’t showing it is showing texture as a single color. While the texture is working fine for 4-Way connector sidewalk and road sidewalk any Help??
First of all, respect for sharing your work freely with the community! This tool is absolutely brilliant, I am amazed how well it works. Most of all it allows you to migrate the roads infrastructure to a different maps and projects. This is the major reason that brought me here, only to find this epic content! Thank you so much for sharing!
Now, I do have one question. As I am using this tool in UE5 (yes, it works. With few exceptions) I have an issue with a custom mesh I am using for the “pavement mesh” (both on single/two lanes). The problem is that the spline spawns way to many segments causing overall the mesh to be sqashed. The “Tangent Length” does help a bit but there are evident seams. Apart from the fact that it’s super heavy on the performance. Here is an image as an example to what i mean.
I would be really gratefull if someone can help me resolve this. Once again Thank you very much for this open-source project!
Sincerely,
@CoquiGames
Can I use it for a commercial product? If so, do I need to put a license or something?
Yes you can! No need for a license. You are free to use it in a packaged game
@CoquiGames , thank you for the tool and the tutorials! When I change segment start width, only road changes it’s width, but sidewalks and custom meshes remain to be on the same width, they appear just on the road, any tips about how to fix that?