No problem, man!
I know this is a very noob question, but Iām not sure how to use it after I install it, could someone give me some tips
Thanks
Mobile Utils 1.5.0 Preview for UE 4.16 Preview!
Iāve just released plugin binaries for Unreal Engine 4.16 Preview.
You can download it from GitHub repository on releases tab: https://github.com/gameDNAstudio/MobileUtils
If you find any bug, feel free to report it
**Mobile Utils 1.5.0 for Unreal Engine 4.16 released!
**
**CHANGELOG:
**- Tweaks for UE 4.16 compatibility
**If you have already done features for mobile on UE4, feel free to make pull request!
**
Available for FREE on GitHub: https://github.com/gameDNAstudio/MobileUtils
http://gamednastudio.com/plugins/images/MobileUtils/Promo2.png
Mobile Utils available on official Unreal Engine 4 Marketplace for FREE!
Finally, Mobile Utils has been released on official Unreal Engine 4 Marketplace.
Now you have a choice where you want to download a plugin: GitHub or UE4 Marketplace.
**
Marketplace: Mobile Utils in Code Plugins - UE Marketplace
GitHub: https://github.com/gameDNAstudio/MobileUtils**
If you have questions, feel free to ask!
Hello! The Get Persistent Unique Device ID node isnāt returning anything when I tested on the Android platform but works fine on PC. I downloaded the plugin from the UE4 marketplace. Any help would be highly appreciated!
Hello
Iām using your plugin. But I have a problem. Itās works on Windows without problem.
But get this error on Mac platform.
Thank you for useful plugin
Hi everybody,
Solved problem. Iām downloaded on GitHub instead of Marketplace. After that create **Plugin **folder in Project Directory and I have copied these files.
Hi Sertac Ogan,
Itās really weird. Could you confirm if it occurs also on UE 4.16?
Yeap itās really weird . But unfortunately I couldnāt. Because I havenāt Mac now.
buggggggggggggggggggg
could not really use get unique id on android when it called function got ue4 game crash
**Mobile Utils 1.5.1 for Unreal Engine 4.16 released!
**
**CHANGELOG:
**- Added GetDeviceId function
If you want to use Get Persistent Unique Device Id function on Android, you should request READ_PHONE_STATE permission:
http://gamednastudio.com/plugins/images/MobileUtils/Promo3.png
If you canāt do this, use Get Device Id function instead. In this case, device ID should be unique but itās not guaranteed.
**If you have already done features for mobile on UE4, feel free to make pull request!
**
Available for FREE on GitHub: https://github.com/gameDNAstudio/MobileUtils
Please install the newest update 1.5.1. It has fixed this issue.
**Mobile Utils 1.6.0 for Unreal Engine 4.17 released!
**
**CHANGELOG:
**- Tweaks for UE 4.17 compatibility
- Added Gradle support.
**If you have already done features for mobile on UE4, feel free to make pull request!
**
Available for FREE on GitHub: https://github.com/gameDNAstudio/MobileUtils
Mobile Utils 1.7.0 Preview for UE 4.18 Preview 3!
Iāve just released plugin binaries for Unreal Engine 4.18 Preview 3.
You can download it from GitHub repository on releases tab: GitHub - gameDNAstudio/MobileUtils: A plugin for Unreal Engine 4 that lets you integrate mobile utilit
If you find any bug, feel free to report it
Mobile Utils 1.7.0 for Unreal Engine 4.18 released!
CHANGELOG:
- Tweaks for UE 4.18 compatibility
If you already have done features for mobile on UE4, feel free to make pull request!
Available for FREE on GitHub: GitHub - gameDNAstudio/MobileUtils: A plugin for Unreal Engine 4 that lets you integrate mobile utilit
hi, how to use it for pc?
i want a finger print code or serial number of pc machine that unique always(after reinstalling windows.or change win from 8 to 10).its unique always
we use get device id.but after some day,it change ,and we dont know why
Hello,
for PC it simply calls UKismetSystemLibrary::GetUniqueDeviceId(). You can see this here: https://github.com/gameDNAstudio/Mobā¦ibrary.cpp#L38
Mobile Utils 1.8.0 Preview for UE 4.19 Preview 3!
Weāve just released plugin binaries for Unreal Engine 4.19 Preview 3.
You can download it from GitHub repository on releases tab.
Available for FREE on: GitHub.
Mobile Utils 1.8.0 for UE 4.19 released!
Weāve just released plugin binaries for Unreal Engine 4.19.
You can download it from GitHub repository on releases tab or from Unreal Marketplace.
CHANGELOG:
- Added support for UE 4.19
- Added support for Blueprints C++ Nativization
Available for FREE on GitHub: GitHub - gameDNAstudio/MobileUtils: A plugin for Unreal Engine 4 that lets you integrate mobile ut
Available for FREE on Unreal Marketplace: Mobile Utils in Code Plugins - UE Marketplace