[FREE] Mobile Utils - mobile community project

No problem, man! :wink:

I know this is a very noob question, but Iā€™m not sure how to use it after I install it, could someone give me some tips :smiley:

Thanks

Mobile Utils 1.5.0 Preview for UE 4.16 Preview!

Iā€™ve just released plugin binaries for Unreal Engine 4.16 Preview.
You can download it from GitHub repository on releases tab: https://github.com/gameDNAstudio/MobileUtils

If you find any bug, feel free to report it :slight_smile:

**Mobile Utils 1.5.0 for Unreal Engine 4.16 released!
**

**CHANGELOG:
**- Tweaks for UE 4.16 compatibility

**If you have already done features for mobile on UE4, feel free to make pull request! :slight_smile:
**

Available for FREE on GitHub: https://github.com/gameDNAstudio/MobileUtils

http://gamednastudio.com/plugins/images/MobileUtils/Promo2.png

Mobile Utils available on official Unreal Engine 4 Marketplace for FREE!

Finally, Mobile Utils has been released on official Unreal Engine 4 Marketplace.

Now you have a choice where you want to download a plugin: GitHub or UE4 Marketplace.

**
Marketplace: Mobile Utils in Code Plugins - UE Marketplace
GitHub: https://github.com/gameDNAstudio/MobileUtils**

If you have questions, feel free to ask! :slight_smile:

Hello! The Get Persistent Unique Device ID node isnā€™t returning anything when I tested on the Android platform but works fine on PC. I downloaded the plugin from the UE4 marketplace. Any help would be highly appreciated!

Hello :slight_smile:

Iā€™m using your plugin. But I have a problem. Itā€™s works on Windows without problem.

But get this error on Mac platform.
error.png

201084-error.png

Thank you for useful plugin :slight_smile:

Hi everybody,

Solved problem. Iā€™m downloaded on GitHub instead of Marketplace. After that create **Plugin **folder in Project Directory and I have copied these files.

Hi Sertac Ogan,

Itā€™s really weird. Could you confirm if it occurs also on UE 4.16?

Yeap itā€™s really weird :frowning: . But unfortunately I couldnā€™t. Because I havenā€™t Mac now.

buggggggggggggggggggg

could not really use get unique id on android when it called function got ue4 game crash

**Mobile Utils 1.5.1 for Unreal Engine 4.16 released!
**

**CHANGELOG:
**- Added GetDeviceId function

If you want to use Get Persistent Unique Device Id function on Android, you should request READ_PHONE_STATE permission:

http://gamednastudio.com/plugins/images/MobileUtils/Promo3.png

If you canā€™t do this, use Get Device Id function instead. In this case, device ID should be unique but itā€™s not guaranteed.

**If you have already done features for mobile on UE4, feel free to make pull request! :slight_smile:
**

Available for FREE on GitHub: https://github.com/gameDNAstudio/MobileUtils

Please install the newest update 1.5.1. It has fixed this issue.

**Mobile Utils 1.6.0 for Unreal Engine 4.17 released!
**

**CHANGELOG:
**- Tweaks for UE 4.17 compatibility

  • Added Gradle support.

**If you have already done features for mobile on UE4, feel free to make pull request! :slight_smile:
**

Available for FREE on GitHub: https://github.com/gameDNAstudio/MobileUtils

Mobile Utils 1.7.0 Preview for UE 4.18 Preview 3!

Iā€™ve just released plugin binaries for Unreal Engine 4.18 Preview 3.
You can download it from GitHub repository on releases tab: GitHub - gameDNAstudio/MobileUtils: A plugin for Unreal Engine 4 that lets you integrate mobile utilit

If you find any bug, feel free to report it :slight_smile:

Mobile Utils 1.7.0 for Unreal Engine 4.18 released!

CHANGELOG:

  • Tweaks for UE 4.18 compatibility

If you already have done features for mobile on UE4, feel free to make pull request! :slight_smile:

Available for FREE on GitHub: GitHub - gameDNAstudio/MobileUtils: A plugin for Unreal Engine 4 that lets you integrate mobile utilit

hi, how to use it for pc?
i want a finger print code or serial number of pc machine that unique always(after reinstalling windows.or change win from 8 to 10).its unique always
we use get device id.but after some day,it change ,and we dont know why

Hello,

for PC it simply calls UKismetSystemLibrary::GetUniqueDeviceId(). You can see this here: https://github.com/gameDNAstudio/Mobā€¦ibrary.cpp#L38

Mobile Utils 1.8.0 Preview for UE 4.19 Preview 3!

Weā€™ve just released plugin binaries for Unreal Engine 4.19 Preview 3.
You can download it from GitHub repository on releases tab.

Available for FREE on: GitHub.

Mobile Utils 1.8.0 for UE 4.19 released!

Weā€™ve just released plugin binaries for Unreal Engine 4.19.
You can download it from GitHub repository on releases tab or from Unreal Marketplace.

CHANGELOG:

  • Added support for UE 4.19
  • Added support for Blueprints C++ Nativization

Available for FREE on GitHub: GitHub - gameDNAstudio/MobileUtils: A plugin for Unreal Engine 4 that lets you integrate mobile ut
Available for FREE on Unreal Marketplace: Mobile Utils in Code Plugins - UE Marketplace