Hi, i’m trying to create a free look camera sistem like this videos
After doing several tries with blueprints i have realized that i can only do it with c++, maybe overriding some methods, but the question is: “I don’t know where this methods are located and in which classes”.
I know that if i have a controller, it control the rotation of all my components with “Use Pawn Rotation Pitch/Roll”. So for example if i have a camera, i can’t rotate it manually because the controller assume the control of my camera.
So basically i need to write a controller that it let me choose what to control.
There is no example for this on the web, no forum post. I’m struggling for too many days for this.
Can someone help me or pointing me to the right direction? Thanks