I downloaded an asset from fab and all the links were broken. I had a static mesh with no material assigned. A material with no textures assigned. And a bunch of loose textures. The same thing happened trying to migrate assets from another project. All connection between the elements that make up a completed static mesh were disconnected and I had to manually reconnect everything to make it work. Is this normal? Is this the workflow required in UEFN? Am I missing something when I import that I need to click?
Hey @oddjob1138! This issue has been resolved - can you test again and let us know?
All is well now. Sorry, didn’t see this until just now.
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Excellent! Happy to hear it.