Free C++ procedural animation plugin for UE4

Hi there,

I’ve seen a very nice demo in SIGGRAPH 2013 about procedurally generated animation using muscle based locomotion (Flexible Muscle-Based Locomotion for Bipedal Creatures - YouTube) (http://www.goatstream.com/research/p...013/SA2013.pdf).

Procedural animation is not new, but it was very computationnally demanding to be usable in game and even more so in real time. However I wonder if nowadays it is possible to reproduce this feature in Unreal for PC gaming. It would allow way more natural animations than keyframed bone transforms, both for bipeds and other legged creatures (quality gain) and to do much less animation work (time and cost gains).

I think it is worth taking a look into it, any volunteer (free) help is welcome :wink:

heads up, your link is broken. I do believe you meant this one: Flexible Muscle-Based Locomotion for Bipedal Creatures