[FREE] AzSpeech plugin: Text-to-Speech, Speech-to-Text and more with Microsoft Azure Cognitive Services

Some changes have been made in managing the Azure SDK libs, but the plugin behaves differently when installed from the Marketplace and when installed directly into the project folder.

The plugin currently makes a copy of the Azure binaries to the plugin’s Binaries folder using the Engine’s linking system to organize the dependencies in the packaged project, but this copy is not happening when the plugin is installed from the marketplace, so the libraries end up not being loaded in the editor.

I’m making the necessary corrections, but at the moment will be needed to download the plugin via GitHub releases to use without crashes. :face_with_spiral_eyes::face_with_spiral_eyes::face_with_spiral_eyes:


GitHub Releases

Requirements

  • Visual Studio 2019 or 2022 w/ the module: Game Development with C++

How to Install

  • Download a .zip of the latest release for your respective Unreal version
  • In your project directory, create a new folder named ‘Plugins’
  • Inside the ‘Plugins’ directory, create a new one named ‘AzSpeech’
  • Unzip the downloaded AzSpeech version content into the Plugins/AzSpeech directory
  • In your project folder, right click the PROJECTNAME.uproject file and select the option: Generate Visual Studio Files
  • Compile and open your project

Issue: Marketplace: Dependencies linkages aren’t occurring (github.com)

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