Hello everyone! So i’ve been wanting to give back to this amazing community for a while, so i thought i’d share my time of day blueprint with you guys! not sure if there’s any interest in this, but we’ll see
Before following these instructions, be sure to drag the EarthTimeOfDay_BP into the level and be sure to have a DirectionalLight, AtmosphericFog, ExponentialHeightFog and Skylight in your scene.
I’ll show you how to get the blueprint to work and how to modify it, with these pics:
EDIT: You have to enable Atmosphere / Fog Sun Light in your DirectionalLight to make it work! to do that, select your DirectionalLight, then in the “Light” section there’s a down arrow at the button, when you’ve clicked that you can see the “Atmospheric / Fog Sun Light”, then tick the box. Also be sure to set your DirectionalLight and Skylight to movable and set the DirectionalLight to “Cast Dynamic Shadows” as well. Also set big assets there are affected by the sun to movable, but be careful as it hits performance.
If you need any help, just comment down below, and i’ll try my best to help you. I’ll update it whenever i make any big improvements. All the best and enjoy