FraP - Manhattan Lower Part01 PBR Low Poly

Descrizione

Manhattan District  Lower Part01

3d model of New York City Manhattan District Module Lower part. (low poly)

PBR Update Included!

This package now features fully updated scenes optimized with modern PBR materials (Roughness/Metalness workflow) for maximum visual quality and cross-engine compatibility:

V-Ray PBR Version: V-Ray setup featuring modern PBR materials, ready-to-render lighting, and clean scene setup.

Arnold PBR Version: Configured with 100% native Physical Materials for Arnold Renderer. Note: Provided without light sources so you can seamlessly merge the models directly into your own studio or lighting setup.

Legacy V-Ray Version: Retained for full backward compatibility with older projects and setups.

Blender PBR Version: Native .blend file configured with the Principled BSDF shader, fully ready for Cycles and Eevee. Includes correctly assigned color spaces and packed resources. Note: Provided without light sources or HDRI environment so you can integrate the assets seamlessly into your own scene lighting.

Universal FBX PBR: Geometry and materials only (no light sources or cameras). Embedded modern PBR channel assignments for instant drag-and-drop compatibility with Unreal Engine, Unity, Maya (2017+), and Cinema 4D (R19+).

PBR Metallic

Base Color

Roughness

Metallic

Normal

This scene consists primarily of quads. 
In the 3ds Max versions this model is organized on layers and groups.

NUMBER OF THE POLYGONS WITHOUT TREES IS:

85452 POLYGONS

97467  VERTEX

This model represent part of the Manhattan  lower tip  area.
This area is located between the battery park and world trade center.

All buildings are located and are scaled based satellite images.Each building, have height and shapes exact as original.

The rendering is setup in Vray
Lighting is included . 
No 3rd party plugin needed. 
Skybox intensity may need to be lowered in newer versions of 3dsMax.

Include even 3ds max vray version. 

Lighting is included only in the 3ds Max version and materials may appear different in other program formats.

Preview images were originally rendered using Mental Ray. The asset has been fully updated to modern PBR (Physically Based Rendering) standards and includes V-Ray material setups along with universal PBR texture maps. Final render appearance may slightly vary depending on your lighting setup, render engine, and HDRI environment.


The buildings are all unwrapped.

Textures size is 4096x4096, 2048x2048, 1024x1024 

Real world scale.