Fram animated images in UMG for UI ?

Hey guys, Been looking around for a way to have Animated textures (flipbook or otherwise) as part of my UI, but I really cant seem to find any info on how to do that.
what options do we have available in Unreal 4 currently to pull that off?

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Can it even be done ?!

The way to do this in UMG is to create a flipbook texture, and to cycle it in a material. You can use that material on for any Brush on any Widget.

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That did the trick, and it was easy! , But I want to ask, Just for the hell of it, what other options do we have? Thanks so much !