Fracture Mesh Error

Hi, I’m having an issue with fracturing meshes in Unreal with the built-in destructible mesh generator.

at preview depth 0, it looks fine

http://puu.sh/g3hy7/ba1960a9d6.jpg

at preview depth 1, the textures break.

http://puu.sh/g3hxq/ccace4aef5.jpg

you can see that the holes in the mesh are not generated with any sort of relativity to the mesh, textures, or fractures

http://puu.sh/g3hw7/2056035481.jpg

you can also see that the mesh on the inside gets all sorts of fun, unexplained holes.

http://puu.sh/g3hzd/92570a67cd.jpg

.

If anybody has any suggestions for how I might be able to fix this, my team and I would be most grateful for any tips or help.

Hi Raimen,

We noticed that this is a duplicate post of this question: Fracture Mesh Error - Programming & Scripting - Unreal Engine Forums

We will be closing this post in order to focus the discussion in one place.

Thanks,

TJ