FPS Tower Defense Toolkit

The v3.4 update has gone live on the Marketplace.

Change Log:

  • Added the option to display/hide Floating Damage Texts through the Health Manager component. (check for ‘Version3_4’ boolean tags to identify changes)

  • Simplified the weapon fire control logic by removing unnecessary interface function calls from components back to the weapon blueprint. Also removed deprecated components that are no longer used.

The v4.21 compatibility update has been delayed due to a navigation-related bug present in the upgrade process from 4.20. You can find more details about it here: 4.21.0 Crash in RecastNavMesh on Editor Startup - Platform & Builds - Unreal Engine Forums. Compatibility for 4.21 will be added as soon as the issue is resolved.