FPS Tower Defense Toolkit

I’m currently working on an update targeted for a mid-February release date. I’ll try to include some firing animations for the ranged AI bot.

Thank you for the feedback on Laser weapons. :slight_smile: I was going for something similar to the single burst Laser rifles from Fallout 4. Since you’re going for a laser themed project, you can easily duplicate & customize the stats for Laser Rifle & Scatter Laser to create different variants, kind of similar to what the weapon mods allow in Fallout.

If you want to use only the Laser weapons, head over to the BP_GameInstance blueprint, expand the WeaponDataArray variable, & delete all entries corresponding to other kinds of weapons.