I’m trying to create my first full game, but I still don’t really know a lot about the engine still. I’m using a model for the players hands that I like, but when I try to retarget animations (I followed a tutorial about how to do it), I get these errors every time. (The source mesh is there, it’s just really small compared to my model, this may be the issue and i just don’t know how to fix it)
Hi there @monkpotter
Welcome to the Unreal Engine forum! Do your skeletal meshes have a root bone?