So I’ve been playing with VR for a little while, I got an Oculus Rift some weeks or so back. Can’t remember now exactly, I think I got it in October. I’ve played a bunch of stuff but obviously I also want to make stuff. So I do have some things I’m working on but with the release of Touch, I had to do something there… asap… So I’m putting together this little shooter project, it is based on a project I had lying around for a while as well.
The main goal up front for me is to make a control system that work well with one controller, a system that allow you to walk around. I understand the reasoning behind teleporting in VR very well, but I personally want to be able to walk around. At first I kinda felt that VR head dizziness you get from motion on there but I’ve since acclimatized to it completely and don’t feel it at all anymore. Some things can still make me feel my balance is affected but yeah, that’s pretty extreme. My system is really the least affecting by just walking around, no funny business.
I think right now it actually works pretty good. I have the major components functioning in a way that feels good, allowing some time to obviously just get used to it. It’s one of those things where I have set up what I think would work and have to keep it like that for a period of time to see if it becomes easy or if there’s niggles there that just doesn’t go away. I’m already feeling like it works well, but time will tell. It’s kinda new to do this although it uses tried and true methods in there, I build on top of that to make something more useful.
Anyway, I’ve recorded this video to show and explain the setup. I actually also consider making a build available for anyone to try out, considering basically what you see in this video is what you get. There’s no game here, no menu, no nothing. Also might be interesting to know if Vive works. I think the setup should work as generic but since I can’t test it, I don’t know.
–: EDIT :–
Latest download link to the playable test/demo.